#include "../ClipperUtils.hpp" #include "../PolylineCollection.hpp" #include "../Surface.hpp" #include #include #include #include "FillGyroid.hpp" namespace Slic3r { static inline double f(double x, double z_sin, double z_cos, bool vertical, bool flip) { if (vertical) { double phase_offset = (z_cos < 0 ? M_PI : 0) + M_PI; double a = sin(x + phase_offset); double b = - z_cos; double res = z_sin * cos(x + phase_offset + (flip ? M_PI : 0.)); double r = sqrt(sqr(a) + sqr(b)); return asin(a/r) + asin(res/r) + M_PI; } else { double phase_offset = z_sin < 0 ? M_PI : 0.; double a = cos(x + phase_offset); double b = - z_sin; double res = z_cos * sin(x + phase_offset + (flip ? 0 : M_PI)); double r = sqrt(sqr(a) + sqr(b)); return (asin(a/r) + asin(res/r) + 0.5 * M_PI); } } static inline Polyline make_wave( const std::vector& one_period, double width, double height, double offset, double scaleFactor, double z_cos, double z_sin, bool vertical) { std::vector points = one_period; double period = points.back()(0); points.pop_back(); int n = points.size(); do { points.emplace_back(Vec2d(points[points.size()-n](0) + period, points[points.size()-n](1))); } while (points.back()(0) < width); points.back()(0) = width; // and construct the final polyline to return: Polyline polyline; for (auto& point : points) { point(1) += offset; point(1) = clamp(0., height, double(point(1))); if (vertical) std::swap(point(0), point(1)); polyline.points.emplace_back((point * scaleFactor).cast()); } return polyline; } static std::vector make_one_period(double width, double scaleFactor, double z_cos, double z_sin, bool vertical, bool flip) { std::vector points; double dx = M_PI_4; // very coarse spacing to begin with double limit = std::min(2*M_PI, width); for (double x = 0.; x < limit + EPSILON; x += dx) { // so the last point is there too x = std::min(x, limit); points.emplace_back(Vec2d(x,f(x, z_sin,z_cos, vertical, flip))); } // now we will check all internal points and in case some are too far from the line connecting its neighbours, // we will add one more point on each side: const double tolerance = .1; for (unsigned int i=1;i(scaleFactor) * std::abs(cross2(rp, lp) - cross2(rp - lp, tp)) / lrv.norm(); if (dist_mm > tolerance) { // if the difference from straight line is more than this double x = 0.5f * (points[i-1](0) + points[i](0)); points.emplace_back(Vec2d(x, f(x, z_sin, z_cos, vertical, flip))); x = 0.5f * (points[i+1](0) + points[i](0)); points.emplace_back(Vec2d(x, f(x, z_sin, z_cos, vertical, flip))); // we added the points to the end, but need them all in order std::sort(points.begin(), points.end(), [](const Vec2d &lhs, const Vec2d &rhs){ return lhs < rhs; }); // decrement i so we also check the first newly added point --i; } } return points; } static Polylines make_gyroid_waves(double gridZ, double density_adjusted, double line_spacing, double width, double height) { const double scaleFactor = scale_(line_spacing) / density_adjusted; //scale factor for 5% : 8 712 388 // 1z = 10^-6 mm ? const double z = gridZ / scaleFactor; const double z_sin = sin(z); const double z_cos = cos(z); bool vertical = (std::abs(z_sin) <= std::abs(z_cos)); double lower_bound = 0.; double upper_bound = height; bool flip = true; if (vertical) { flip = false; lower_bound = -M_PI; upper_bound = width - M_PI_2; std::swap(width,height); } std::vector one_period = make_one_period(width, scaleFactor, z_cos, z_sin, vertical, flip); // creates one period of the waves, so it doesn't have to be recalculated all the time Polylines result; for (double y0 = lower_bound; y0 < upper_bound+EPSILON; y0 += 2*M_PI) // creates odd polylines result.emplace_back(make_wave(one_period, width, height, y0, scaleFactor, z_cos, z_sin, vertical)); flip = !flip; // even polylines are a bit shifted one_period = make_one_period(width, scaleFactor, z_cos, z_sin, vertical, flip); // updates the one period sample for (double y0 = lower_bound + M_PI; y0 < upper_bound+EPSILON; y0 += 2*M_PI) // creates even polylines result.emplace_back(make_wave(one_period, width, height, y0, scaleFactor, z_cos, z_sin, vertical)); return result; } void FillGyroid::_fill_surface_single( const FillParams ¶ms, unsigned int thickness_layers, const std::pair &direction, ExPolygon &expolygon, Polylines &polylines_out) { // no rotation is supported for this infill pattern (yet) BoundingBox bb = expolygon.contour.bounding_box(); // Density adjusted to have a good %of weight. double density_adjusted = std::max(0., params.density * 2.); // Distance between the gyroid waves in scaled coordinates. coord_t distance = coord_t(scale_(this->spacing) / density_adjusted); // align bounding box to a multiple of our grid module bb.merge(_align_to_grid(bb.min, Point(2.*M_PI*distance, 2.*M_PI*distance))); // generate pattern Polylines polylines = make_gyroid_waves( scale_(this->z), density_adjusted, this->spacing, ceil(bb.size()(0) / distance) + 1., ceil(bb.size()(1) / distance) + 1.); // move pattern in place for (Polyline &polyline : polylines) polyline.translate(bb.min(0), bb.min(1)); // clip pattern to boundaries polylines = intersection_pl(polylines, (Polygons)expolygon); // connect lines if (! params.dont_connect && ! polylines.empty()) { // prevent calling leftmost_point() on empty collections ExPolygon expolygon_off; { ExPolygons expolygons_off = offset_ex(expolygon, (float)SCALED_EPSILON); if (! expolygons_off.empty()) { // When expanding a polygon, the number of islands could only shrink. Therefore the offset_ex shall generate exactly one expanded island for one input island. assert(expolygons_off.size() == 1); std::swap(expolygon_off, expolygons_off.front()); } } Polylines chained = PolylineCollection::chained_path_from( std::move(polylines), PolylineCollection::leftmost_point(polylines), false); // reverse allowed bool first = true; for (Polyline &polyline : chained) { if (! first) { // Try to connect the lines. Points &pts_end = polylines_out.back().points; const Point &first_point = polyline.points.front(); const Point &last_point = pts_end.back(); // TODO: we should also check that both points are on a fill_boundary to avoid // connecting paths on the boundaries of internal regions // TODO: avoid crossing current infill path if ((last_point - first_point).cast().norm() <= 5 * distance && expolygon_off.contains(Line(last_point, first_point))) { // Append the polyline. pts_end.insert(pts_end.end(), polyline.points.begin(), polyline.points.end()); continue; } } // The lines cannot be connected. polylines_out.emplace_back(std::move(polyline)); first = false; } } } } // namespace Slic3r