#include "PolylineCollection.hpp" namespace Slic3r { struct Chaining { Point first; Point last; size_t idx; }; template inline int nearest_point_index(const std::vector &pairs, const Point &start_near, bool no_reverse) { T dmin = std::numeric_limits::max(); int idx = 0; for (std::vector::const_iterator it = pairs.begin(); it != pairs.end(); ++it) { T d = sqr(T(start_near(0) - it->first(0))); if (d <= dmin) { d += sqr(T(start_near(1) - it->first(1))); if (d < dmin) { idx = (it - pairs.begin()) * 2; dmin = d; if (dmin < EPSILON) break; } } if (! no_reverse) { d = sqr(T(start_near(0) - it->last(0))); if (d <= dmin) { d += sqr(T(start_near(1) - it->last(1))); if (d < dmin) { idx = (it - pairs.begin()) * 2 + 1; dmin = d; if (dmin < EPSILON) break; } } } } return idx; } Polylines PolylineCollection::_chained_path_from( const Polylines &src, Point start_near, bool no_reverse, bool move_from_src) { std::vector endpoints; endpoints.reserve(src.size()); for (size_t i = 0; i < src.size(); ++ i) { Chaining c; c.first = src[i].first_point(); if (! no_reverse) c.last = src[i].last_point(); c.idx = i; endpoints.push_back(c); } Polylines retval; while (! endpoints.empty()) { // find nearest point int endpoint_index = nearest_point_index(endpoints, start_near, no_reverse); assert(endpoint_index >= 0 && endpoint_index < endpoints.size() * 2); if (move_from_src) { retval.push_back(std::move(src[endpoints[endpoint_index/2].idx])); } else { retval.push_back(src[endpoints[endpoint_index/2].idx]); } if (endpoint_index & 1) retval.back().reverse(); endpoints.erase(endpoints.begin() + endpoint_index/2); start_near = retval.back().last_point(); } return retval; } Point PolylineCollection::leftmost_point(const Polylines &polylines) { if (polylines.empty()) throw std::invalid_argument("leftmost_point() called on empty PolylineCollection"); Polylines::const_iterator it = polylines.begin(); Point p = it->leftmost_point(); for (++ it; it != polylines.end(); ++it) { Point p2 = it->leftmost_point(); if (p2(0) < p(0)) p = p2; } return p; } } // namespace Slic3r