#ifndef ZIPPER_HPP #define ZIPPER_HPP #include #include #include namespace Slic3r { // Class for creating zip archives. class Zipper { public: // Three compression levels supported enum e_compression { NO_COMPRESSION, FAST_COMPRESSION, TIGHT_COMPRESSION }; private: class Impl; std::unique_ptr m_impl; std::string m_data; std::string m_entry; e_compression m_compression; public: // Will blow up in a runtime exception if the file cannot be created. explicit Zipper(const std::string& zipfname, e_compression level = FAST_COMPRESSION); ~Zipper(); // No copies allwed, this is a file resource... Zipper(const Zipper&) = delete; Zipper& operator=(const Zipper&) = delete; // Moving is fine. // Zipper(Zipper&&) = default; // Zipper& operator=(Zipper&&) = default; // All becouse of VS2013: Zipper(Zipper &&m); Zipper& operator=(Zipper &&m); /// Adding an entry means a file inside the new archive. Name param is the /// name of the new file. To create directories, append a forward slash. /// The previous entry is finished (see finish_entry) void add_entry(const std::string& name); /// Add a new binary file entry with an instantly given byte buffer. /// This method throws exactly like finish_entry() does. void add_entry(const std::string& name, const void* data, size_t bytes); // Writing data to the archive works like with standard streams. The target // within the zip file is the entry created with the add_entry method. // Template taking only arithmetic values, that std::to_string can handle. template inline typename std::enable_if::value, Zipper&>::type operator<<(T &&val) { return this->operator<<(std::to_string(std::forward(val))); } // Template applied only for types that std::string can handle for append // and copy. This includes c style strings... template inline typename std::enable_if::value, Zipper&>::type operator<<(T &&val) { if(m_data.empty()) m_data = std::forward(val); else m_data.append(val); return *this; } /// Finishing an entry means that subsequent writes will no longer be /// appended to the previous entry. They will be written into the internal /// buffer and ones an entry is added, the buffer will bind to the new entry /// If the buffer was written, but no entry was added, the buffer will be /// cleared after this call. /// /// This method will throw a runtime exception if an error occures. The /// entry will still be open (with the data intact) but the state of the /// file is up to minz after the erroneous write. void finish_entry(); void finalize(); const std::string & get_filename() const; }; } #endif // ZIPPER_HPP