#include "GUI_ObjectLayers.hpp" #include "GUI_ObjectList.hpp" #include "OptionsGroup.hpp" #include "PresetBundle.hpp" #include "libslic3r/Model.hpp" #include "GLCanvas3D.hpp" #include #include "I18N.hpp" #include namespace Slic3r { namespace GUI { ObjectLayers::ObjectLayers(wxWindow* parent) : OG_Settings(parent, true) { m_grid_sizer = new wxFlexGridSizer(3, 5, 5); // "Min Z", "Max Z", "Layer height" & buttons sizer m_grid_sizer->SetFlexibleDirection(wxHORIZONTAL); // Legend for object layers for (const std::string col : { "Min Z", "Max Z", "Layer height" }) { auto temp = new wxStaticText(m_parent, wxID_ANY, _(L(col)), wxDefaultPosition, /*size*/wxDefaultSize, wxST_ELLIPSIZE_MIDDLE); temp->SetFont(Slic3r::GUI::wxGetApp().normal_font()); temp->SetBackgroundStyle(wxBG_STYLE_PAINT); temp->SetFont(wxGetApp().bold_font()); m_grid_sizer->Add(temp); } m_og->sizer->Clear(true); m_og->sizer->Add(m_grid_sizer, 0, wxEXPAND | wxALL, wxOSX ? 0 : 5); m_bmp_delete = ScalableBitmap(parent, "remove_copies"/*"cross"*/); m_bmp_add = ScalableBitmap(parent, "add_copies"); } void ObjectLayers::select_editor(LayerRangeEditor* editor, const bool is_last_edited_range) { if (is_last_edited_range && m_selection_type == editor->type()) { /* Workaround! Under OSX we should use CallAfter() for SetFocus() after LayerEditors "reorganizations", * because of selected control's strange behavior: * cursor is set to the control, but blue border - doesn't. * And as a result we couldn't edit this control. * */ #ifdef __WXOSX__ wxTheApp->CallAfter([editor]() { #endif editor->SetFocus(); editor->SetInsertionPointEnd(); #ifdef __WXOSX__ }); #endif } } wxSizer* ObjectLayers::create_layer(const t_layer_height_range& range) { const bool is_last_edited_range = range == m_selectable_range; auto set_focus_data = [range, this](const EditorType type) { m_selectable_range = range; m_selection_type = type; }; auto update_focus_data = [range, this](const t_layer_height_range& new_range, EditorType type, bool enter_pressed) { // change selectable range for new one, if enter was pressed or if same range was selected if (enter_pressed || m_selectable_range == range) m_selectable_range = new_range; if (enter_pressed) m_selection_type = type; }; // Add control for the "Min Z" auto editor = new LayerRangeEditor(this, double_to_string(range.first), etMinZ, set_focus_data, [range, update_focus_data, this](coordf_t min_z, bool enter_pressed) { if (fabs(min_z - range.first) < EPSILON) { m_selection_type = etUndef; return false; } // data for next focusing coordf_t max_z = min_z < range.second ? range.second : min_z + 0.5; const t_layer_height_range& new_range = { min_z, max_z }; update_focus_data(new_range, etMinZ, enter_pressed); return wxGetApp().obj_list()->edit_layer_range(range, new_range); }); select_editor(editor, is_last_edited_range); m_grid_sizer->Add(editor); // Add control for the "Max Z" editor = new LayerRangeEditor(this, double_to_string(range.second), etMaxZ, set_focus_data, [range, update_focus_data, this](coordf_t max_z, bool enter_pressed) { if (fabs(max_z - range.second) < EPSILON || range.first > max_z) { m_selection_type = etUndef; return false; // LayersList would not be updated/recreated } // data for next focusing const t_layer_height_range& new_range = { range.first, max_z }; update_focus_data(new_range, etMaxZ, enter_pressed); return wxGetApp().obj_list()->edit_layer_range(range, new_range); }); select_editor(editor, is_last_edited_range); m_grid_sizer->Add(editor); // Add control for the "Layer height" editor = new LayerRangeEditor(this, double_to_string(m_object->layer_config_ranges[range].option("layer_height")->getFloat()), etLayerHeight, set_focus_data, [range, this](coordf_t layer_height, bool) { return wxGetApp().obj_list()->edit_layer_range(range, layer_height); }); select_editor(editor, is_last_edited_range); auto sizer = new wxBoxSizer(wxHORIZONTAL); sizer->Add(editor); m_grid_sizer->Add(sizer); return sizer; } void ObjectLayers::create_layers_list() { for (const auto layer : m_object->layer_config_ranges) { const t_layer_height_range& range = layer.first; auto sizer = create_layer(range); auto del_btn = new ScalableButton(m_parent, wxID_ANY, m_bmp_delete); del_btn->SetToolTip(_(L("Remove layer"))); sizer->Add(del_btn, 0, wxRIGHT | wxLEFT, em_unit(m_parent)); del_btn->Bind(wxEVT_BUTTON, [this, range](wxEvent &event) { wxGetApp().obj_list()->del_layer_range(range); }); auto add_btn = new ScalableButton(m_parent, wxID_ANY, m_bmp_add); add_btn->SetToolTip(_(L("Add layer"))); sizer->Add(add_btn, 0, wxRIGHT, em_unit(m_parent)); add_btn->Bind(wxEVT_BUTTON, [this, range](wxEvent &event) { wxGetApp().obj_list()->add_layer_range_after_current(range); }); } } void ObjectLayers::update_layers_list() { ObjectList* objects_ctrl = wxGetApp().obj_list(); if (objects_ctrl->multiple_selection()) return; const auto item = objects_ctrl->GetSelection(); if (!item) return; const int obj_idx = objects_ctrl->get_selected_obj_idx(); if (obj_idx < 0) return; const ItemType type = objects_ctrl->GetModel()->GetItemType(item); if (!(type & (itLayerRoot | itLayer))) return; m_object = objects_ctrl->object(obj_idx); if (!m_object || m_object->layer_config_ranges.empty()) return; // Delete all controls from options group except of the legends const int cols = m_grid_sizer->GetEffectiveColsCount(); const int rows = m_grid_sizer->GetEffectiveRowsCount(); for (int idx = cols*rows-1; idx >= cols; idx--) { wxSizerItem* t = m_grid_sizer->GetItem(idx); if (t->IsSizer()) t->GetSizer()->Clear(true); else t->DeleteWindows(); m_grid_sizer->Remove(idx); } // Add new control according to the selected item if (type & itLayerRoot) create_layers_list(); else create_layer(objects_ctrl->GetModel()->GetLayerRangeByItem(item)); m_parent->Layout(); } void ObjectLayers::update_scene_from_editor_selection() const { // needed to show the visual hints in 3D scene wxGetApp().plater()->canvas3D()->handle_layers_data_focus_event(m_selectable_range, m_selection_type); } void ObjectLayers::UpdateAndShow(const bool show) { if (show) update_layers_list(); OG_Settings::UpdateAndShow(show); } void ObjectLayers::msw_rescale() { m_bmp_delete.msw_rescale(); m_bmp_add.msw_rescale(); } void ObjectLayers::reset_selection() { m_selectable_range = { 0.0, 0.0 }; m_selection_type = etLayerHeight; } LayerRangeEditor::LayerRangeEditor( ObjectLayers* parent, const wxString& value, EditorType type, std::function set_focus_data_fn, std::function edit_fn ) : m_valid_value(value), m_type(type), m_set_focus_data(set_focus_data_fn), wxTextCtrl(parent->m_parent, wxID_ANY, value, wxDefaultPosition, wxSize(8 * em_unit(parent->m_parent), wxDefaultCoord), wxTE_PROCESS_ENTER) { this->SetFont(wxGetApp().normal_font()); this->Bind(wxEVT_TEXT_ENTER, [this, edit_fn](wxEvent&) { m_enter_pressed = true; // If LayersList wasn't updated/recreated, we can call wxEVT_KILL_FOCUS.Skip() if (m_type&etLayerHeight) { if (!edit_fn(get_value(), true)) SetValue(m_valid_value); else m_valid_value = double_to_string(get_value()); m_call_kill_focus = true; } else if (!edit_fn(get_value(), true)) { SetValue(m_valid_value); m_call_kill_focus = true; } }, this->GetId()); this->Bind(wxEVT_KILL_FOCUS, [this, edit_fn](wxFocusEvent& e) { if (!m_enter_pressed) { #ifndef __WXGTK__ /* Update data for next editor selection. * But under GTK it lucks like there is no information about selected control at e.GetWindow(), * so we'll take it from wxEVT_LEFT_DOWN event * */ LayerRangeEditor* new_editor = dynamic_cast(e.GetWindow()); if (new_editor) new_editor->set_focus_data(); #endif // not __WXGTK__ // If LayersList wasn't updated/recreated, we should call e.Skip() if (m_type & etLayerHeight) { if (!edit_fn(get_value(), false)) SetValue(m_valid_value); else m_valid_value = double_to_string(get_value()); e.Skip(); } else if (!edit_fn(get_value(), false)) { SetValue(m_valid_value); e.Skip(); } } else if (m_call_kill_focus) { m_call_kill_focus = false; e.Skip(); } }, this->GetId()); this->Bind(wxEVT_SET_FOCUS, [this, parent](wxFocusEvent& e) { set_focus_data(); parent->update_scene_from_editor_selection(); e.Skip(); }, this->GetId()); #ifdef __WXGTK__ // Workaround! To take information about selectable range this->Bind(wxEVT_LEFT_DOWN, [this](wxEvent& e) { set_focus_data(); e.Skip(); }, this->GetId()); #endif //__WXGTK__ this->Bind(wxEVT_CHAR, ([this](wxKeyEvent& event) { // select all text using Ctrl+A if (wxGetKeyState(wxKeyCode('A')) && wxGetKeyState(WXK_CONTROL)) this->SetSelection(-1, -1); //select all event.Skip(); })); } coordf_t LayerRangeEditor::get_value() { wxString str = GetValue(); coordf_t layer_height; // Replace the first occurence of comma in decimal number. str.Replace(",", ".", false); if (str == ".") layer_height = 0.0; else { if (!str.ToCDouble(&layer_height) || layer_height < 0.0f) { show_error(m_parent, _(L("Invalid numeric input."))); SetValue(double_to_string(layer_height)); } } return layer_height; } } //namespace GUI } //namespace Slic3r