#include "GUI_ObjectManipulation.hpp" #include "GUI_ObjectList.hpp" #include "I18N.hpp" #include "OptionsGroup.hpp" #include "wxExtensions.hpp" #include "PresetBundle.hpp" #include "libslic3r/Model.hpp" #include "libslic3r/Geometry.hpp" #include "Selection.hpp" #include #include "slic3r/Utils/FixModelByWin10.hpp" namespace Slic3r { namespace GUI { static wxBitmapComboBox* create_word_local_combo(wxWindow *parent) { wxSize size(15 * wxGetApp().em_unit(), -1); wxBitmapComboBox *temp = nullptr; #ifdef __WXOSX__ /* wxBitmapComboBox with wxCB_READONLY style return NULL for GetTextCtrl(), * so ToolTip doesn't shown. * Next workaround helps to solve this problem */ temp = new wxBitmapComboBox(); temp->SetTextCtrlStyle(wxTE_READONLY); temp->Create(parent, wxID_ANY, wxString(""), wxDefaultPosition, size, 0, nullptr); #else temp = new wxBitmapComboBox(parent, wxID_ANY, wxString(""), wxDefaultPosition, size, 0, nullptr, wxCB_READONLY); #endif //__WXOSX__ temp->SetFont(Slic3r::GUI::wxGetApp().normal_font()); temp->SetBackgroundStyle(wxBG_STYLE_PAINT); temp->Append(_(L("World coordinates"))); temp->Append(_(L("Local coordinates"))); temp->SetSelection(0); temp->SetValue(temp->GetString(0)); #ifndef __WXGTK__ /* Workaround for a correct rendering of the control without Bitmap (under MSW and OSX): * * 1. We should create small Bitmap to fill Bitmaps RefData, * ! in this case wxBitmap.IsOK() return true. * 2. But then set width to 0 value for no using of bitmap left and right spacing * 3. Set this empty bitmap to the at list one item and BitmapCombobox will be recreated correct * * Note: Set bitmap height to the Font size because of OSX rendering. */ wxBitmap empty_bmp(1, temp->GetFont().GetPixelSize().y + 2); empty_bmp.SetWidth(0); temp->SetItemBitmap(0, empty_bmp); #endif temp->SetToolTip(_(L("Select coordinate space, in which the transformation will be performed."))); return temp; } void msw_rescale_word_local_combo(wxBitmapComboBox* combo) { const wxString selection = combo->GetString(combo->GetSelection()); /* To correct scaling (set new controll size) of a wxBitmapCombobox * we need to refill control with new bitmaps. So, in our case : * 1. clear control * 2. add content * 3. add scaled "empty" bitmap to the at least one item */ combo->Clear(); wxSize size(wxDefaultSize); size.SetWidth(15 * wxGetApp().em_unit()); // Set rescaled min height to correct layout combo->SetMinSize(wxSize(-1, int(1.5f*combo->GetFont().GetPixelSize().y + 0.5f))); // Set rescaled size combo->SetSize(size); combo->Append(_(L("World coordinates"))); combo->Append(_(L("Local coordinates"))); // combo->SetSelection(0); // combo->SetValue(combo->GetString(0)); wxBitmap empty_bmp(1, combo->GetFont().GetPixelSize().y + 2); empty_bmp.SetWidth(0); combo->SetItemBitmap(0, empty_bmp); combo->SetValue(selection); } ObjectManipulation::ObjectManipulation(wxWindow* parent) : OG_Settings(parent, true) #ifndef __APPLE__ , m_focused_option("") #endif // __APPLE__ { m_manifold_warning_bmp = ScalableBitmap(parent, "exclamation"); m_og->set_name(_(L("Object Manipulation"))); m_og->label_width = 12;//125; m_og->set_grid_vgap(5); m_og->m_on_change = std::bind(&ObjectManipulation::on_change, this, std::placeholders::_1, std::placeholders::_2); m_og->m_fill_empty_value = std::bind(&ObjectManipulation::on_fill_empty_value, this, std::placeholders::_1); m_og->m_set_focus = [this](const std::string& opt_key) { #ifndef __APPLE__ m_focused_option = opt_key; #endif // __APPLE__ // needed to show the visual hints in 3D scene wxGetApp().plater()->canvas3D()->handle_sidebar_focus_event(opt_key, true); }; ConfigOptionDef def; // Objects(sub-objects) name // def.label = L("Name"); // def.gui_type = "legend"; // def.tooltip = L("Object name"); // def.width = 21 * wxGetApp().em_unit(); // def.default_value = new ConfigOptionString{ " " }; // m_og->append_single_option_line(Option(def, "object_name")); Line line = Line{ "Name", "Object name" }; auto manifold_warning_icon = [this](wxWindow* parent) { m_fix_throught_netfab_bitmap = new wxStaticBitmap(parent, wxID_ANY, wxNullBitmap); auto sizer = new wxBoxSizer(wxHORIZONTAL); sizer->Add(m_fix_throught_netfab_bitmap); if (is_windows10()) m_fix_throught_netfab_bitmap->Bind(wxEVT_CONTEXT_MENU, [this](wxCommandEvent &e) { // if object/sub-object has no errors if (m_fix_throught_netfab_bitmap->GetBitmap().GetRefData() == wxNullBitmap.GetRefData()) return; wxGetApp().obj_list()->fix_through_netfabb(); update_warning_icon_state(wxGetApp().obj_list()->get_mesh_errors_list()); }); return sizer; }; line.append_widget(manifold_warning_icon); def.label = ""; def.gui_type = "legend"; def.tooltip = L("Object name"); #ifdef __APPLE__ def.width = 19; #else def.width = 21; #endif def.set_default_value(new ConfigOptionString{ " " }); line.append_option(Option(def, "object_name")); m_og->append_line(line); const int field_width = 5; // Mirror button size: const int mirror_btn_width = 3; // Legend for object modification line = Line{ "", "" }; def.label = ""; def.type = coString; def.width = field_width - mirror_btn_width;//field_width/*50*/; // Load bitmaps to be used for the mirroring buttons: m_mirror_bitmap_on = ScalableBitmap(parent, "mirroring_on.png"); m_mirror_bitmap_off = ScalableBitmap(parent, "mirroring_off.png"); m_mirror_bitmap_hidden = ScalableBitmap(parent, "mirroring_transparent.png"); for (const std::string axis : { "x", "y", "z" }) { const std::string label = boost::algorithm::to_upper_copy(axis); def.set_default_value(new ConfigOptionString{ " " + label }); Option option = Option(def, axis + "_axis_legend"); unsigned int axis_idx = (axis[0] - 'x'); // 0, 1 or 2 // We will add a button to toggle mirroring to each axis: auto mirror_button = [=](wxWindow* parent) { wxSize btn_size(em_unit(parent) * mirror_btn_width, em_unit(parent) * mirror_btn_width); auto btn = new ScalableButton(parent, wxID_ANY, "mirroring_off.png", wxEmptyString, btn_size, wxDefaultPosition, wxBU_EXACTFIT | wxNO_BORDER | wxTRANSPARENT_WINDOW); btn->SetToolTip(wxString::Format(_(L("Toggle %s axis mirroring")), label)); m_mirror_buttons[axis_idx].first = btn; m_mirror_buttons[axis_idx].second = mbShown; auto sizer = new wxBoxSizer(wxHORIZONTAL); sizer->Add(btn); btn->Bind(wxEVT_BUTTON, [=](wxCommandEvent &e) { Axis axis = (Axis)(axis_idx + X); if (m_mirror_buttons[axis_idx].second == mbHidden) return; GLCanvas3D* canvas = wxGetApp().plater()->canvas3D(); Selection& selection = canvas->get_selection(); if (selection.is_single_volume() || selection.is_single_modifier()) { GLVolume* volume = const_cast(selection.get_volume(*selection.get_volume_idxs().begin())); volume->set_volume_mirror(axis, -volume->get_volume_mirror(axis)); } else if (selection.is_single_full_instance()) { for (unsigned int idx : selection.get_volume_idxs()){ GLVolume* volume = const_cast(selection.get_volume(idx)); volume->set_instance_mirror(axis, -volume->get_instance_mirror(axis)); } } else return; // Update mirroring at the GLVolumes. selection.synchronize_unselected_instances(Selection::SYNC_ROTATION_GENERAL); selection.synchronize_unselected_volumes(); // Copy mirroring values from GLVolumes into Model (ModelInstance / ModelVolume), trigger background processing. canvas->do_mirror(); canvas->set_as_dirty(); UpdateAndShow(true); }); return sizer; }; option.side_widget = mirror_button; line.append_option(option); } line.near_label_widget = [this](wxWindow* parent) { wxBitmapComboBox *combo = create_word_local_combo(parent); combo->Bind(wxEVT_COMBOBOX, ([this](wxCommandEvent &evt) { this->set_world_coordinates(evt.GetSelection() != 1); }), combo->GetId()); m_word_local_combo = combo; return combo; }; m_og->append_line(line); auto add_og_to_object_settings = [this, field_width](const std::string& option_name, const std::string& sidetext) { Line line = { _(option_name), "" }; ConfigOptionDef def; def.type = coFloat; def.set_default_value(new ConfigOptionFloat(0.0)); def.width = field_width/*50*/; if (option_name == "Scale") { // Add "uniform scaling" button in front of "Scale" option line.near_label_widget = [this](wxWindow* parent) { auto btn = new LockButton(parent, wxID_ANY); btn->Bind(wxEVT_BUTTON, [btn, this](wxCommandEvent &event){ event.Skip(); wxTheApp->CallAfter([btn, this]() { set_uniform_scaling(btn->IsLocked()); }); }); m_lock_bnt = btn; return btn; }; // Add reset scale button auto reset_scale_button = [=](wxWindow* parent) { auto btn = new ScalableButton(parent, wxID_ANY, ScalableBitmap(parent, "undo")); btn->SetToolTip(_(L("Reset scale"))); m_reset_scale_button = btn; auto sizer = new wxBoxSizer(wxHORIZONTAL); sizer->Add(btn, wxBU_EXACTFIT); btn->Bind(wxEVT_BUTTON, [=](wxCommandEvent &e) { change_scale_value(0, 100.); change_scale_value(1, 100.); change_scale_value(2, 100.); }); return sizer; }; line.append_widget(reset_scale_button); } else if (option_name == "Rotation") { // Add reset rotation button auto reset_rotation_button = [=](wxWindow* parent) { auto btn = new ScalableButton(parent, wxID_ANY, ScalableBitmap(parent, "undo")); btn->SetToolTip(_(L("Reset rotation"))); m_reset_rotation_button = btn; auto sizer = new wxBoxSizer(wxHORIZONTAL); sizer->Add(btn, wxBU_EXACTFIT); btn->Bind(wxEVT_BUTTON, [=](wxCommandEvent &e) { GLCanvas3D* canvas = wxGetApp().plater()->canvas3D(); Selection& selection = canvas->get_selection(); if (selection.is_single_volume() || selection.is_single_modifier()) { GLVolume* volume = const_cast(selection.get_volume(*selection.get_volume_idxs().begin())); volume->set_volume_rotation(Vec3d::Zero()); } else if (selection.is_single_full_instance()) { for (unsigned int idx : selection.get_volume_idxs()){ GLVolume* volume = const_cast(selection.get_volume(idx)); volume->set_instance_rotation(Vec3d::Zero()); } } else return; // Update rotation at the GLVolumes. selection.synchronize_unselected_instances(Selection::SYNC_ROTATION_GENERAL); selection.synchronize_unselected_volumes(); // Copy rotation values from GLVolumes into Model (ModelInstance / ModelVolume), trigger background processing. canvas->do_rotate(); UpdateAndShow(true); }); return sizer; }; line.append_widget(reset_rotation_button); } // Add empty bmp (Its size have to be equal to PrusaLockButton) in front of "Size" option to label alignment else if (option_name == "Size") { line.near_label_widget = [this](wxWindow* parent) { return new wxStaticBitmap(parent, wxID_ANY, wxNullBitmap, wxDefaultPosition, create_scaled_bitmap(m_parent, "one_layer_lock_on.png").GetSize()); }; } const std::string lower_name = boost::algorithm::to_lower_copy(option_name); for (const char *axis : { "_x", "_y", "_z" }) { if (axis[1] == 'z') def.sidetext = sidetext; Option option = Option(def, lower_name + axis); option.opt.full_width = true; line.append_option(option); } return line; }; // Settings table m_og->sidetext_width = 3; m_og->append_line(add_og_to_object_settings(L("Position"), L("mm")), &m_move_Label); m_og->append_line(add_og_to_object_settings(L("Rotation"), "°"), &m_rotate_Label); m_og->append_line(add_og_to_object_settings(L("Scale"), "%"), &m_scale_Label); m_og->append_line(add_og_to_object_settings(L("Size"), "mm")); // call back for a rescale of button "Set uniform scale" m_og->rescale_near_label_widget = [this](wxWindow* win) { auto *ctrl = dynamic_cast(win); if (ctrl == nullptr) return; ctrl->msw_rescale(); }; } void ObjectManipulation::Show(const bool show) { if (show != IsShown()) { // Show all lines of the panel. Some of these lines will be hidden in the lines below. m_og->Show(show); if (show && wxGetApp().get_mode() != comSimple) { // Show the label and the name of the STL in simple mode only. // Label "Name: " m_og->get_grid_sizer()->Show(size_t(0), false); // The actual name of the STL. m_og->get_grid_sizer()->Show(size_t(1), false); } } if (show) { // Show the "World Coordinates" / "Local Coordintes" Combo in Advanced / Expert mode only. bool show_world_local_combo = wxGetApp().plater()->canvas3D()->get_selection().is_single_full_instance() && wxGetApp().get_mode() != comSimple; m_word_local_combo->Show(show_world_local_combo); } } bool ObjectManipulation::IsShown() { return dynamic_cast(m_og->sizer)->GetStaticBox()->IsShown(); // m_og->get_grid_sizer()->IsShown(2); } void ObjectManipulation::UpdateAndShow(const bool show) { if (show) { this->set_dirty(); this->update_if_dirty(); } OG_Settings::UpdateAndShow(show); } void ObjectManipulation::update_settings_value(const Selection& selection) { m_new_move_label_string = L("Position"); m_new_rotate_label_string = L("Rotation"); m_new_scale_label_string = L("Scale factors"); if (wxGetApp().get_mode() == comSimple) m_world_coordinates = true; ObjectList* obj_list = wxGetApp().obj_list(); if (selection.is_single_full_instance()) { // all volumes in the selection belongs to the same instance, any of them contains the needed instance data, so we take the first one const GLVolume* volume = selection.get_volume(*selection.get_volume_idxs().begin()); m_new_position = volume->get_instance_offset(); // Verify whether the instance rotation is multiples of 90 degrees, so that the scaling in world coordinates is possible. if (m_world_coordinates && ! m_uniform_scale && ! Geometry::is_rotation_ninety_degrees(volume->get_instance_rotation())) { // Manipulating an instance in the world coordinate system, rotation is not multiples of ninety degrees, therefore enforce uniform scaling. m_uniform_scale = true; m_lock_bnt->SetLock(true); } if (m_world_coordinates) { m_new_rotate_label_string = L("Rotate"); m_new_rotation = Vec3d::Zero(); m_new_size = selection.get_scaled_instance_bounding_box().size(); m_new_scale = m_new_size.cwiseProduct(selection.get_unscaled_instance_bounding_box().size().cwiseInverse()) * 100.; } else { m_new_rotation = volume->get_instance_rotation() * (180. / M_PI); m_new_size = volume->get_instance_transformation().get_scaling_factor().cwiseProduct((*wxGetApp().model_objects())[volume->object_idx()]->raw_mesh_bounding_box().size()); m_new_scale = volume->get_instance_scaling_factor() * 100.; } m_new_enabled = true; } else if (selection.is_single_full_object() && obj_list->is_selected(itObject)) { const BoundingBoxf3& box = selection.get_bounding_box(); m_new_position = box.center(); m_new_rotation = Vec3d::Zero(); m_new_scale = Vec3d(100., 100., 100.); m_new_size = box.size(); m_new_rotate_label_string = L("Rotate"); m_new_scale_label_string = L("Scale"); m_new_enabled = true; } else if (selection.is_single_modifier() || selection.is_single_volume()) { // the selection contains a single volume const GLVolume* volume = selection.get_volume(*selection.get_volume_idxs().begin()); m_new_position = volume->get_volume_offset(); m_new_rotation = volume->get_volume_rotation() * (180. / M_PI); m_new_scale = volume->get_volume_scaling_factor() * 100.; m_new_size = volume->get_volume_transformation().get_scaling_factor().cwiseProduct(volume->bounding_box().size()); m_new_enabled = true; } else if (obj_list->multiple_selection() || obj_list->is_selected(itInstanceRoot)) { reset_settings_value(); m_new_move_label_string = L("Translate"); m_new_rotate_label_string = L("Rotate"); m_new_scale_label_string = L("Scale"); m_new_size = selection.get_bounding_box().size(); m_new_enabled = true; } else { // No selection, reset the cache. // assert(selection.is_empty()); reset_settings_value(); } } void ObjectManipulation::update_if_dirty() { if (! m_dirty) return; const Selection &selection = wxGetApp().plater()->canvas3D()->get_selection(); this->update_settings_value(selection); auto update_label = [](wxString &label_cache, const std::string &new_label, wxStaticText *widget) { wxString new_label_localized = _(new_label) + ":"; if (label_cache != new_label_localized) { label_cache = new_label_localized; widget->SetLabel(new_label_localized); } }; update_label(m_cache.move_label_string, m_new_move_label_string, m_move_Label); update_label(m_cache.rotate_label_string, m_new_rotate_label_string, m_rotate_Label); update_label(m_cache.scale_label_string, m_new_scale_label_string, m_scale_Label); char axis[2] = "x"; for (int i = 0; i < 3; ++ i, ++ axis[0]) { auto update = [this, i, &axis](Vec3d &cached, Vec3d &cached_rounded, const char *key, const Vec3d &new_value) { wxString new_text = double_to_string(new_value(i), 2); double new_rounded; new_text.ToDouble(&new_rounded); if (std::abs(cached_rounded(i) - new_rounded) > EPSILON) { cached_rounded(i) = new_rounded; m_og->set_value(std::string(key) + axis, new_text); } cached(i) = new_value(i); }; update(m_cache.position, m_cache.position_rounded, "position_", m_new_position); update(m_cache.scale, m_cache.scale_rounded, "scale_", m_new_scale); update(m_cache.size, m_cache.size_rounded, "size_", m_new_size); update(m_cache.rotation, m_cache.rotation_rounded, "rotation_", m_new_rotation); } if (selection.requires_uniform_scale()) { m_lock_bnt->SetLock(true); m_lock_bnt->SetToolTip(_(L("You cann't use non-uniform scaling mode for multiple objects/parts selection"))); m_lock_bnt->disable(); } else { m_lock_bnt->SetLock(m_uniform_scale); m_lock_bnt->SetToolTip(wxEmptyString); m_lock_bnt->enable(); } { int new_selection = m_world_coordinates ? 0 : 1; if (m_word_local_combo->GetSelection() != new_selection) m_word_local_combo->SetSelection(new_selection); } if (m_new_enabled) m_og->enable(); else m_og->disable(); update_reset_buttons_visibility(); update_mirror_buttons_visibility(); m_dirty = false; } void ObjectManipulation::update_reset_buttons_visibility() { GLCanvas3D* canvas = wxGetApp().plater()->canvas3D(); if (!canvas) return; const Selection& selection = canvas->get_selection(); bool show_rotation = false; bool show_scale = false; if (selection.is_single_full_instance() || selection.is_single_modifier() || selection.is_single_volume()) { const GLVolume* volume = selection.get_volume(*selection.get_volume_idxs().begin()); Vec3d rotation; Vec3d scale; if (selection.is_single_full_instance()) { rotation = volume->get_instance_rotation(); scale = volume->get_instance_scaling_factor(); } else { rotation = volume->get_volume_rotation(); scale = volume->get_volume_scaling_factor(); } show_rotation = !rotation.isApprox(Vec3d::Zero()); show_scale = !scale.isApprox(Vec3d::Ones()); } wxGetApp().CallAfter([this, show_rotation, show_scale]{ m_reset_rotation_button->Show(show_rotation); m_reset_scale_button->Show(show_scale); }); } void ObjectManipulation::update_mirror_buttons_visibility() { GLCanvas3D* canvas = wxGetApp().plater()->canvas3D(); Selection& selection = canvas->get_selection(); std::array new_states = {mbHidden, mbHidden, mbHidden}; if (!m_world_coordinates) { if (selection.is_single_full_instance() || selection.is_single_modifier() || selection.is_single_volume()) { const GLVolume* volume = selection.get_volume(*selection.get_volume_idxs().begin()); Vec3d mirror; if (selection.is_single_full_instance()) mirror = volume->get_instance_mirror(); else mirror = volume->get_volume_mirror(); for (unsigned char i=0; i<3; ++i) new_states[i] = (mirror[i] < 0. ? mbActive : mbShown); } } else { // the mirroring buttons should be hidden in world coordinates, // unless we make it actually mirror in world coords. } // Hiding the buttons through Hide() always messed up the sizers. As a workaround, the button // is assigned a transparent bitmap. We must of course remember the actual state. wxGetApp().CallAfter([this, new_states]{ for (int i=0; i<3; ++i) { if (new_states[i] != m_mirror_buttons[i].second) { const wxBitmap* bmp; switch (new_states[i]) { case mbHidden : bmp = &m_mirror_bitmap_hidden.bmp(); m_mirror_buttons[i].first->Enable(false); break; case mbShown : bmp = &m_mirror_bitmap_off.bmp(); m_mirror_buttons[i].first->Enable(true); break; case mbActive : bmp = &m_mirror_bitmap_on.bmp(); m_mirror_buttons[i].first->Enable(true); break; } m_mirror_buttons[i].first->SetBitmap(*bmp); m_mirror_buttons[i].second = new_states[i]; } } }); } #ifndef __APPLE__ void ObjectManipulation::emulate_kill_focus() { if (m_focused_option.empty()) return; // we need to use a copy because the value of m_focused_option is modified inside on_change() and on_fill_empty_value() std::string option = m_focused_option; // see TextCtrl::propagate_value() if (static_cast(m_og->get_fieldc(option, 0)->getWindow())->GetValue().empty()) on_fill_empty_value(option); else on_change(option, 0); } #endif // __APPLE__ void ObjectManipulation::update_warning_icon_state(const wxString& tooltip) { m_fix_throught_netfab_bitmap->SetBitmap(tooltip.IsEmpty() ? wxNullBitmap : m_manifold_warning_bmp.bmp()); m_fix_throught_netfab_bitmap->SetToolTip(tooltip); } void ObjectManipulation::reset_settings_value() { m_new_position = Vec3d::Zero(); m_new_rotation = Vec3d::Zero(); m_new_scale = Vec3d::Ones() * 100.; m_new_size = Vec3d::Zero(); m_new_enabled = false; // no need to set the dirty flag here as this method is called from update_settings_value(), // which is called from update_if_dirty(), which resets the dirty flag anyways. // m_dirty = true; } void ObjectManipulation::change_position_value(int axis, double value) { if (std::abs(m_cache.position_rounded(axis) - value) < EPSILON) return; Vec3d position = m_cache.position; position(axis) = value; auto canvas = wxGetApp().plater()->canvas3D(); Selection& selection = canvas->get_selection(); selection.start_dragging(); selection.translate(position - m_cache.position, selection.requires_local_axes()); canvas->do_move(); m_cache.position = position; m_cache.position_rounded(axis) = DBL_MAX; this->UpdateAndShow(true); } void ObjectManipulation::change_rotation_value(int axis, double value) { if (std::abs(m_cache.rotation_rounded(axis) - value) < EPSILON) return; Vec3d rotation = m_cache.rotation; rotation(axis) = value; GLCanvas3D* canvas = wxGetApp().plater()->canvas3D(); Selection& selection = canvas->get_selection(); TransformationType transformation_type(TransformationType::World_Relative_Joint); if (selection.is_single_full_instance() || selection.requires_local_axes()) transformation_type.set_independent(); if (selection.is_single_full_instance() && ! m_world_coordinates) { //FIXME Selection::rotate() does not process absoulte rotations correctly: It does not recognize the axis index, which was changed. // transformation_type.set_absolute(); transformation_type.set_local(); } selection.start_dragging(); selection.rotate( (M_PI / 180.0) * (transformation_type.absolute() ? rotation : rotation - m_cache.rotation), transformation_type); canvas->do_rotate(); m_cache.rotation = rotation; m_cache.rotation_rounded(axis) = DBL_MAX; this->UpdateAndShow(true); } void ObjectManipulation::change_scale_value(int axis, double value) { if (std::abs(m_cache.scale_rounded(axis) - value) < EPSILON) return; Vec3d scale = m_cache.scale; scale(axis) = value; this->do_scale(axis, scale); m_cache.scale = scale; m_cache.scale_rounded(axis) = DBL_MAX; this->UpdateAndShow(true); } void ObjectManipulation::change_size_value(int axis, double value) { if (std::abs(m_cache.size_rounded(axis) - value) < EPSILON) return; Vec3d size = m_cache.size; size(axis) = value; const Selection& selection = wxGetApp().plater()->canvas3D()->get_selection(); Vec3d ref_size = m_cache.size; if (selection.is_single_volume() || selection.is_single_modifier()) ref_size = selection.get_volume(*selection.get_volume_idxs().begin())->bounding_box().size(); else if (selection.is_single_full_instance()) ref_size = m_world_coordinates ? selection.get_unscaled_instance_bounding_box().size() : (*wxGetApp().model_objects())[selection.get_volume(*selection.get_volume_idxs().begin())->object_idx()]->raw_mesh_bounding_box().size(); this->do_scale(axis, 100. * Vec3d(size(0) / ref_size(0), size(1) / ref_size(1), size(2) / ref_size(2))); m_cache.size = size; m_cache.size_rounded(axis) = DBL_MAX; this->UpdateAndShow(true); } void ObjectManipulation::do_scale(int axis, const Vec3d &scale) const { Selection& selection = wxGetApp().plater()->canvas3D()->get_selection(); Vec3d scaling_factor = scale; TransformationType transformation_type(TransformationType::World_Relative_Joint); if (selection.is_single_full_instance()) { transformation_type.set_absolute(); if (! m_world_coordinates) transformation_type.set_local(); } if (m_uniform_scale || selection.requires_uniform_scale()) scaling_factor = scale(axis) * Vec3d::Ones(); selection.start_dragging(); selection.scale(scaling_factor * 0.01, transformation_type); wxGetApp().plater()->canvas3D()->do_scale(); } void ObjectManipulation::on_change(t_config_option_key opt_key, const boost::any& value) { Field* field = m_og->get_field(opt_key); bool enter_pressed = (field != nullptr) && field->get_enter_pressed(); if (!enter_pressed) { // if the change does not come from the user pressing the ENTER key // we need to hide the visual hints in 3D scene wxGetApp().plater()->canvas3D()->handle_sidebar_focus_event(opt_key, false); #ifndef __APPLE__ m_focused_option = ""; #endif // __APPLE__ } else // if the change comes from the user pressing the ENTER key, restore the key state field->set_enter_pressed(false); if (!m_cache.is_valid()) return; int axis = opt_key.back() - 'x'; double new_value = boost::any_cast(m_og->get_value(opt_key)); if (boost::starts_with(opt_key, "position_")) change_position_value(axis, new_value); else if (boost::starts_with(opt_key, "rotation_")) change_rotation_value(axis, new_value); else if (boost::starts_with(opt_key, "scale_")) change_scale_value(axis, new_value); else if (boost::starts_with(opt_key, "size_")) change_size_value(axis, new_value); } void ObjectManipulation::on_fill_empty_value(const std::string& opt_key) { // needed to hide the visual hints in 3D scene wxGetApp().plater()->canvas3D()->handle_sidebar_focus_event(opt_key, false); #ifndef __APPLE__ m_focused_option = ""; #endif // __APPLE__ if (!m_cache.is_valid()) return; const Vec3d *vec = nullptr; Vec3d *rounded = nullptr; if (boost::starts_with(opt_key, "position_")) { vec = &m_cache.position; rounded = &m_cache.position_rounded; } else if (boost::starts_with(opt_key, "rotation_")) { vec = &m_cache.rotation; rounded = &m_cache.rotation_rounded; } else if (boost::starts_with(opt_key, "scale_")) { vec = &m_cache.scale; rounded = &m_cache.scale_rounded; } else if (boost::starts_with(opt_key, "size_")) { vec = &m_cache.size; rounded = &m_cache.size_rounded; } else assert(false); if (vec != nullptr) { int axis = opt_key.back() - 'x'; wxString new_text = double_to_string((*vec)(axis)); m_og->set_value(opt_key, new_text); new_text.ToDouble(&(*rounded)(axis)); } } void ObjectManipulation::set_uniform_scaling(const bool new_value) { const Selection &selection = wxGetApp().plater()->canvas3D()->get_selection(); if (selection.is_single_full_instance() && m_world_coordinates && !new_value) { // Verify whether the instance rotation is multiples of 90 degrees, so that the scaling in world coordinates is possible. // all volumes in the selection belongs to the same instance, any of them contains the needed instance data, so we take the first one const GLVolume* volume = selection.get_volume(*selection.get_volume_idxs().begin()); // Is the angle close to a multiple of 90 degrees? if (! Geometry::is_rotation_ninety_degrees(volume->get_instance_rotation())) { // Cannot apply scaling in the world coordinate system. wxMessageDialog dlg(GUI::wxGetApp().mainframe, _(L("The currently manipulated object is tilted (rotation angles are not multiples of 90°).\n" "Non-uniform scaling of tilted objects is only possible in the World coordinate system,\n" "once the rotation is embedded into the object coordinates.")) + "\n" + _(L("This operation is irreversible.\n" "Do you want to proceed?")), SLIC3R_APP_NAME, wxYES_NO | wxCANCEL | wxCANCEL_DEFAULT | wxICON_QUESTION); if (dlg.ShowModal() != wxID_YES) { // Enforce uniform scaling. m_lock_bnt->SetLock(true); return; } // Bake the rotation into the meshes of the object. (*wxGetApp().model_objects())[volume->composite_id.object_id]->bake_xy_rotation_into_meshes(volume->composite_id.instance_id); // Update the 3D scene, selections etc. wxGetApp().plater()->update(); // Recalculate cached values at this panel, refresh the screen. this->UpdateAndShow(true); } } m_uniform_scale = new_value; } void ObjectManipulation::msw_rescale() { msw_rescale_word_local_combo(m_word_local_combo); m_manifold_warning_bmp.msw_rescale(); m_fix_throught_netfab_bitmap->SetBitmap(m_manifold_warning_bmp.bmp()); m_mirror_bitmap_on.msw_rescale(); m_mirror_bitmap_off.msw_rescale(); m_mirror_bitmap_hidden.msw_rescale(); m_reset_scale_button->msw_rescale(); m_reset_rotation_button->msw_rescale(); get_og()->msw_rescale(); } } //namespace GUI } //namespace Slic3r