#include "GLGizmoMmuSegmentation.hpp" #include "slic3r/GUI/GLCanvas3D.hpp" #include "slic3r/GUI/GUI_App.hpp" #include "slic3r/GUI/ImGuiWrapper.hpp" #include "slic3r/GUI/Camera.hpp" #include "slic3r/GUI/Plater.hpp" #include "slic3r/GUI/BitmapCache.hpp" #include "slic3r/GUI/format.hpp" #include "slic3r/GUI/GUI_ObjectList.hpp" #include "slic3r/GUI/NotificationManager.hpp" #include "libslic3r/PresetBundle.hpp" #include "libslic3r/Model.hpp" #include namespace Slic3r::GUI { static inline void show_notification_extruders_limit_exceeded() { wxGetApp() .plater() ->get_notification_manager() ->push_notification(NotificationType::MmSegmentationExceededExtrudersLimit, NotificationManager::NotificationLevel::RegularNotification, GUI::format(_L("Your printer has more extruders than the multi-material painting gizmo supports. For this reason, only the " "first %1% extruders will be able to be used for painting."), GLGizmoMmuSegmentation::EXTRUDERS_LIMIT)); } void GLGizmoMmuSegmentation::on_opening() { if (wxGetApp().extruders_edited_cnt() > int(GLGizmoMmuSegmentation::EXTRUDERS_LIMIT)) show_notification_extruders_limit_exceeded(); } void GLGizmoMmuSegmentation::on_shutdown() { m_parent.use_slope(false); m_parent.toggle_model_objects_visibility(true); } std::string GLGizmoMmuSegmentation::on_get_name() const { // FIXME Lukas H.: Discuss and change shortcut return (_L("Multimaterial painting") + " [N]").ToUTF8().data(); } bool GLGizmoMmuSegmentation::on_is_selectable() const { return (wxGetApp().preset_bundle->printers.get_edited_preset().printer_technology() == ptFFF && wxGetApp().get_mode() != comSimple && wxGetApp().extruders_edited_cnt() > 1); } bool GLGizmoMmuSegmentation::on_is_activable() const { return GLGizmoPainterBase::on_is_activable() && wxGetApp().extruders_edited_cnt() > 1; } static std::vector> get_extruders_colors() { unsigned char rgb_color[3] = {}; std::vector colors = Slic3r::GUI::wxGetApp().plater()->get_extruder_colors_from_plater_config(); std::vector> colors_out(colors.size()); for (const std::string &color : colors) { Slic3r::GUI::BitmapCache::parse_color(color, rgb_color); size_t color_idx = &color - &colors.front(); colors_out[color_idx] = {float(rgb_color[0]) / 255.f, float(rgb_color[1]) / 255.f, float(rgb_color[2]) / 255.f, 1.f}; } return colors_out; } static std::vector get_extruders_names() { size_t extruders_count = wxGetApp().extruders_edited_cnt(); std::vector extruders_out; extruders_out.reserve(extruders_count); for (size_t extruder_idx = 1; extruder_idx <= extruders_count; ++extruder_idx) extruders_out.emplace_back("Extruder " + std::to_string(extruder_idx)); return extruders_out; } static std::vector get_extruder_id_for_volumes(const ModelObject &model_object) { std::vector extruders_idx; extruders_idx.reserve(model_object.volumes.size()); for (const ModelVolume *model_volume : model_object.volumes) { if (!model_volume->is_model_part()) continue; extruders_idx.emplace_back(model_volume->extruder_id()); } return extruders_idx; } void GLGizmoMmuSegmentation::init_extruders_data() { m_original_extruders_names = get_extruders_names(); m_original_extruders_colors = get_extruders_colors(); m_modified_extruders_colors = m_original_extruders_colors; m_first_selected_extruder_idx = 0; m_second_selected_extruder_idx = 1; } bool GLGizmoMmuSegmentation::on_init() { // FIXME Lukas H.: Discuss and change shortcut m_shortcut_key = WXK_CONTROL_N; m_desc["reset_direction"] = _L("Reset direction"); m_desc["clipping_of_view"] = _L("Clipping of view") + ": "; m_desc["cursor_size"] = _L("Brush size") + ": "; m_desc["cursor_type"] = _L("Brush shape"); m_desc["first_color_caption"] = _L("Left mouse button") + ": "; m_desc["first_color"] = _L("First color"); m_desc["second_color_caption"] = _L("Right mouse button") + ": "; m_desc["second_color"] = _L("Second color"); m_desc["remove_caption"] = _L("Shift + Left mouse button") + ": "; m_desc["remove"] = _L("Remove painted color"); m_desc["remove_all"] = _L("Remove all painted areas"); m_desc["circle"] = _L("Circle"); m_desc["sphere"] = _L("Sphere"); m_desc["pointer"] = _L("Pointer"); m_desc["tool_type"] = _L("Tool type"); m_desc["tool_brush"] = _L("Brush"); m_desc["tool_seed_fill"] = _L("Seed fill"); m_desc["tool_bucket_fill"] = _L("Bucket fill"); m_desc["seed_fill"] = _L("Seed fill"); m_desc["seed_fill_angle"] = _L("Seed fill angle"); init_extruders_data(); return true; } void GLGizmoMmuSegmentation::render_painter_gizmo() const { const Selection& selection = m_parent.get_selection(); glsafe(::glEnable(GL_BLEND)); glsafe(::glEnable(GL_DEPTH_TEST)); render_triangles(selection, false); m_c->object_clipper()->render_cut(); m_c->instances_hider()->render_cut(); render_cursor(); glsafe(::glDisable(GL_BLEND)); } void GLGizmoMmuSegmentation::set_painter_gizmo_data(const Selection &selection) { GLGizmoPainterBase::set_painter_gizmo_data(selection); if (m_state != On || wxGetApp().preset_bundle->printers.get_edited_preset().printer_technology() != ptFFF || wxGetApp().extruders_edited_cnt() <= 1) return; ModelObject *model_object = m_c->selection_info()->model_object(); if (int prev_extruders_count = int(m_original_extruders_colors.size()); prev_extruders_count != wxGetApp().extruders_edited_cnt() || get_extruders_colors() != m_original_extruders_colors) { if (wxGetApp().extruders_edited_cnt() > int(GLGizmoMmuSegmentation::EXTRUDERS_LIMIT)) show_notification_extruders_limit_exceeded(); this->init_extruders_data(); // Reinitialize triangle selectors because of change of extruder count need also change the size of GLIndexedVertexArray if (prev_extruders_count != wxGetApp().extruders_edited_cnt()) this->init_model_triangle_selectors(); } else if (model_object != nullptr && get_extruder_id_for_volumes(*model_object) != m_original_volumes_extruder_idxs) { this->init_model_triangle_selectors(); } } static void render_extruders_combo(const std::string &label, const std::vector &extruders, const std::vector> &extruders_colors, size_t &selection_idx) { assert(!extruders_colors.empty()); assert(extruders_colors.size() == extruders_colors.size()); auto convert_to_imu32 = [](const std::array &color) -> ImU32 { return IM_COL32(uint8_t(color[0] * 255.f), uint8_t(color[1] * 255.f), uint8_t(color[2] * 255.f), uint8_t(color[3] * 255.f)); }; size_t selection_out = selection_idx; // It is necessary to use BeginGroup(). Otherwise, when using SameLine() is called, then other items will be drawn inside the combobox. ImGui::BeginGroup(); ImVec2 combo_pos = ImGui::GetCursorScreenPos(); if (ImGui::BeginCombo(label.c_str(), "")) { for (size_t extruder_idx = 0; extruder_idx < std::min(extruders.size(), GLGizmoMmuSegmentation::EXTRUDERS_LIMIT); ++extruder_idx) { ImGui::PushID(int(extruder_idx)); ImVec2 start_position = ImGui::GetCursorScreenPos(); if (ImGui::Selectable("", extruder_idx == selection_idx)) selection_out = extruder_idx; ImGui::SameLine(); ImGuiStyle &style = ImGui::GetStyle(); float height = ImGui::GetTextLineHeight(); ImGui::GetWindowDrawList()->AddRectFilled(start_position, ImVec2(start_position.x + height + height / 2, start_position.y + height), convert_to_imu32(extruders_colors[extruder_idx])); ImGui::GetWindowDrawList()->AddRect(start_position, ImVec2(start_position.x + height + height / 2, start_position.y + height), IM_COL32_BLACK); ImGui::SetCursorScreenPos(ImVec2(start_position.x + height + height / 2 + style.FramePadding.x, start_position.y)); ImGui::Text("%s", extruders[extruder_idx].c_str()); ImGui::PopID(); } ImGui::EndCombo(); } ImVec2 backup_pos = ImGui::GetCursorScreenPos(); ImGuiStyle &style = ImGui::GetStyle(); ImGui::SetCursorScreenPos(ImVec2(combo_pos.x + style.FramePadding.x, combo_pos.y + style.FramePadding.y)); ImVec2 p = ImGui::GetCursorScreenPos(); float height = ImGui::GetTextLineHeight(); ImGui::GetWindowDrawList()->AddRectFilled(p, ImVec2(p.x + height + height / 2, p.y + height), convert_to_imu32(extruders_colors[selection_idx])); ImGui::GetWindowDrawList()->AddRect(p, ImVec2(p.x + height + height / 2, p.y + height), IM_COL32_BLACK); ImGui::SetCursorScreenPos(ImVec2(p.x + height + height / 2 + style.FramePadding.x, p.y)); ImGui::Text("%s", extruders[selection_out].c_str()); ImGui::SetCursorScreenPos(backup_pos); ImGui::EndGroup(); selection_idx = selection_out; } void GLGizmoMmuSegmentation::on_render_input_window(float x, float y, float bottom_limit) { if (!m_c->selection_info()->model_object()) return; const float approx_height = m_imgui->scaled(25.0f); y = std::min(y, bottom_limit - approx_height); m_imgui->set_next_window_pos(x, y, ImGuiCond_Always); m_imgui->begin(on_get_name(), ImGuiWindowFlags_NoMove | ImGuiWindowFlags_AlwaysAutoResize | ImGuiWindowFlags_NoCollapse); // First calculate width of all the texts that are could possibly be shown. We will decide set the dialog width based on that: const float clipping_slider_left = std::max(m_imgui->calc_text_size(m_desc.at("clipping_of_view")).x, m_imgui->calc_text_size(m_desc.at("reset_direction")).x) + m_imgui->scaled(1.5f); const float cursor_slider_left = m_imgui->calc_text_size(m_desc.at("cursor_size")).x + m_imgui->scaled(1.f); const float seed_fill_slider_left = m_imgui->calc_text_size(m_desc.at("seed_fill_angle")).x + m_imgui->scaled(1.f); const float cursor_type_radio_circle = m_imgui->calc_text_size(m_desc["circle"]).x + m_imgui->scaled(2.5f); const float cursor_type_radio_sphere = m_imgui->calc_text_size(m_desc["sphere"]).x + m_imgui->scaled(2.5f); const float cursor_type_radio_pointer = m_imgui->calc_text_size(m_desc["pointer"]).x + m_imgui->scaled(2.5f); const float button_width = m_imgui->calc_text_size(m_desc.at("remove_all")).x + m_imgui->scaled(1.f); const float buttons_width = m_imgui->scaled(0.5f); const float minimal_slider_width = m_imgui->scaled(4.f); const float color_button_width = m_imgui->calc_text_size("").x + m_imgui->scaled(1.75f); const float combo_label_width = std::max(m_imgui->calc_text_size(m_desc.at("first_color")).x, m_imgui->calc_text_size(m_desc.at("second_color")).x) + m_imgui->scaled(1.f); const float tool_type_radio_brush = m_imgui->calc_text_size(m_desc["tool_brush"]).x + m_imgui->scaled(2.5f); const float tool_type_radio_bucket_fill = m_imgui->calc_text_size(m_desc["tool_bucket_fill"]).x + m_imgui->scaled(2.5f); const float tool_type_radio_seed_fill = m_imgui->calc_text_size(m_desc["tool_seed_fill"]).x + m_imgui->scaled(2.5f); float caption_max = 0.f; float total_text_max = 0.; for (const auto &t : std::array{"first_color", "second_color", "remove"}) { caption_max = std::max(caption_max, m_imgui->calc_text_size(m_desc.at(t + "_caption")).x); total_text_max = std::max(total_text_max, caption_max + m_imgui->calc_text_size(m_desc.at(t)).x); } caption_max += m_imgui->scaled(1.f); total_text_max += m_imgui->scaled(1.f); float sliders_width = std::max(seed_fill_slider_left, std::max(cursor_slider_left, clipping_slider_left)); float window_width = minimal_slider_width + sliders_width; window_width = std::max(window_width, total_text_max); window_width = std::max(window_width, button_width); window_width = std::max(window_width, cursor_type_radio_circle + cursor_type_radio_sphere + cursor_type_radio_pointer); window_width = std::max(window_width, tool_type_radio_brush + tool_type_radio_bucket_fill + tool_type_radio_seed_fill); window_width = std::max(window_width, 2.f * buttons_width + m_imgui->scaled(1.f)); auto draw_text_with_caption = [this, &caption_max](const wxString &caption, const wxString &text) { m_imgui->text_colored(ImGuiWrapper::COL_ORANGE_LIGHT, caption); ImGui::SameLine(caption_max); m_imgui->text(text); }; for (const auto &t : std::array{"first_color", "second_color", "remove"}) draw_text_with_caption(m_desc.at(t + "_caption"), m_desc.at(t)); m_imgui->text(""); ImGui::Separator(); m_imgui->text(m_desc.at("first_color")); ImGui::SameLine(combo_label_width); ImGui::PushItemWidth(window_width - combo_label_width - color_button_width); render_extruders_combo("##first_color_combo", m_original_extruders_names, m_original_extruders_colors, m_first_selected_extruder_idx); ImGui::SameLine(); const std::array &select_first_color = m_modified_extruders_colors[m_first_selected_extruder_idx]; ImVec4 first_color = ImVec4(select_first_color[0], select_first_color[1], select_first_color[2], select_first_color[3]); if(ImGui::ColorEdit4("First color##color_picker", (float*)&first_color, ImGuiColorEditFlags_NoAlpha | ImGuiColorEditFlags_NoInputs | ImGuiColorEditFlags_NoLabel)) m_modified_extruders_colors[m_first_selected_extruder_idx] = {first_color.x, first_color.y, first_color.z, first_color.w}; m_imgui->text(m_desc.at("second_color")); ImGui::SameLine(combo_label_width); ImGui::PushItemWidth(window_width - combo_label_width - color_button_width); render_extruders_combo("##second_color_combo", m_original_extruders_names, m_original_extruders_colors, m_second_selected_extruder_idx); ImGui::SameLine(); const std::array &select_second_color = m_modified_extruders_colors[m_second_selected_extruder_idx]; ImVec4 second_color = ImVec4(select_second_color[0], select_second_color[1], select_second_color[2], select_second_color[3]); if(ImGui::ColorEdit4("Second color##color_picker", (float*)&second_color, ImGuiColorEditFlags_NoAlpha | ImGuiColorEditFlags_NoInputs | ImGuiColorEditFlags_NoLabel)) m_modified_extruders_colors[m_second_selected_extruder_idx] = {second_color.x, second_color.y, second_color.z, second_color.w}; const float max_tooltip_width = ImGui::GetFontSize() * 20.0f; ImGui::Separator(); ImGui::AlignTextToFramePadding(); m_imgui->text(m_desc.at("tool_type")); float tool_type_offset = (window_width - tool_type_radio_brush - tool_type_radio_bucket_fill - tool_type_radio_seed_fill + m_imgui->scaled(2.f)) / 2.f; ImGui::NewLine(); ImGui::AlignTextToFramePadding(); ImGui::SameLine(tool_type_offset + m_imgui->scaled(0.f)); ImGui::PushItemWidth(tool_type_radio_brush); if (m_imgui->radio_button(m_desc["tool_brush"], m_tool_type == GLGizmoMmuSegmentation::ToolType::BRUSH)) { m_tool_type = GLGizmoMmuSegmentation::ToolType::BRUSH; for (auto &triangle_selector : m_triangle_selectors) { triangle_selector->seed_fill_unselect_all_triangles(); triangle_selector->request_update_render_data(); } } if (ImGui::IsItemHovered()) { ImGui::BeginTooltip(); ImGui::PushTextWrapPos(max_tooltip_width); ImGui::TextUnformatted(_L("Paints facets according to the chosen painting brush.").ToUTF8().data()); ImGui::PopTextWrapPos(); ImGui::EndTooltip(); } ImGui::SameLine(tool_type_offset + tool_type_radio_brush + m_imgui->scaled(0.f)); ImGui::PushItemWidth(tool_type_radio_seed_fill); if (m_imgui->radio_button(m_desc["tool_seed_fill"], m_tool_type == GLGizmoMmuSegmentation::ToolType::SEED_FILL)) { m_tool_type = GLGizmoMmuSegmentation::ToolType::SEED_FILL; for (auto &triangle_selector : m_triangle_selectors) { triangle_selector->seed_fill_unselect_all_triangles(); triangle_selector->request_update_render_data(); } } if (ImGui::IsItemHovered()) { ImGui::BeginTooltip(); ImGui::PushTextWrapPos(max_tooltip_width); ImGui::TextUnformatted(_L("Paints neighboring facets whose relative angle is less or equal to set angle.").ToUTF8().data()); ImGui::PopTextWrapPos(); ImGui::EndTooltip(); } ImGui::SameLine(tool_type_offset + tool_type_radio_brush + tool_type_radio_seed_fill + m_imgui->scaled(0.f)); ImGui::PushItemWidth(tool_type_radio_bucket_fill); if (m_imgui->radio_button(m_desc["tool_bucket_fill"], m_tool_type == GLGizmoMmuSegmentation::ToolType::BUCKET_FILL)) { m_tool_type = GLGizmoMmuSegmentation::ToolType::BUCKET_FILL; for (auto &triangle_selector : m_triangle_selectors) { triangle_selector->seed_fill_unselect_all_triangles(); triangle_selector->request_update_render_data(); } } if (ImGui::IsItemHovered()) { ImGui::BeginTooltip(); ImGui::PushTextWrapPos(max_tooltip_width); ImGui::TextUnformatted(_L("Paints neighboring facets that have the same color.").ToUTF8().data()); ImGui::PopTextWrapPos(); ImGui::EndTooltip(); } ImGui::Separator(); if(m_tool_type == ToolType::BRUSH) { ImGui::AlignTextToFramePadding(); m_imgui->text(m_desc.at("cursor_type")); ImGui::NewLine(); float cursor_type_offset = (window_width - cursor_type_radio_sphere - cursor_type_radio_circle - cursor_type_radio_pointer + m_imgui->scaled(2.f)) / 2.f; ImGui::AlignTextToFramePadding(); ImGui::SameLine(cursor_type_offset + m_imgui->scaled(0.f)); ImGui::PushItemWidth(cursor_type_radio_sphere); if (m_imgui->radio_button(m_desc["sphere"], m_cursor_type == TriangleSelector::CursorType::SPHERE)) m_cursor_type = TriangleSelector::CursorType::SPHERE; if (ImGui::IsItemHovered()) { ImGui::BeginTooltip(); ImGui::PushTextWrapPos(max_tooltip_width); ImGui::TextUnformatted(_L("Paints all facets inside, regardless of their orientation.").ToUTF8().data()); ImGui::PopTextWrapPos(); ImGui::EndTooltip(); } ImGui::SameLine(cursor_type_offset +cursor_type_radio_sphere + m_imgui->scaled(0.f)); ImGui::PushItemWidth(cursor_type_radio_circle); if (m_imgui->radio_button(m_desc["circle"], m_cursor_type == TriangleSelector::CursorType::CIRCLE)) m_cursor_type = TriangleSelector::CursorType::CIRCLE; if (ImGui::IsItemHovered()) { ImGui::BeginTooltip(); ImGui::PushTextWrapPos(max_tooltip_width); ImGui::TextUnformatted(_L("Ignores facets facing away from the camera.").ToUTF8().data()); ImGui::PopTextWrapPos(); ImGui::EndTooltip(); } ImGui::SameLine(cursor_type_offset + cursor_type_radio_sphere + cursor_type_radio_circle + m_imgui->scaled(0.f)); ImGui::PushItemWidth(cursor_type_radio_pointer); if (m_imgui->radio_button(m_desc["pointer"], m_cursor_type == TriangleSelector::CursorType::POINTER)) m_cursor_type = TriangleSelector::CursorType::POINTER; if (ImGui::IsItemHovered()) { ImGui::BeginTooltip(); ImGui::PushTextWrapPos(max_tooltip_width); ImGui::TextUnformatted(_L("Paints only one facet.").ToUTF8().data()); ImGui::PopTextWrapPos(); ImGui::EndTooltip(); } m_imgui->disabled_begin(m_cursor_type != TriangleSelector::CursorType::SPHERE && m_cursor_type != TriangleSelector::CursorType::CIRCLE); ImGui::AlignTextToFramePadding(); m_imgui->text(m_desc.at("cursor_size")); ImGui::SameLine(sliders_width); ImGui::PushItemWidth(window_width - sliders_width); m_imgui->slider_float(" ", &m_cursor_radius, CursorRadiusMin, CursorRadiusMax, "%.2f"); if (ImGui::IsItemHovered()) { ImGui::BeginTooltip(); ImGui::PushTextWrapPos(max_tooltip_width); ImGui::TextUnformatted(_L("Alt + Mouse wheel").ToUTF8().data()); ImGui::PopTextWrapPos(); ImGui::EndTooltip(); } m_imgui->checkbox(_L("Split triangles"), m_triangle_splitting_enabled); if (ImGui::IsItemHovered()) { ImGui::BeginTooltip(); ImGui::PushTextWrapPos(max_tooltip_width); ImGui::TextUnformatted(_L("Split bigger facets into smaller ones while the object is painted.").ToUTF8().data()); ImGui::PopTextWrapPos(); ImGui::EndTooltip(); } m_imgui->disabled_end(); ImGui::Separator(); } else if(m_tool_type == ToolType::SEED_FILL) { m_imgui->text(m_desc["seed_fill_angle"] + ":"); ImGui::AlignTextToFramePadding(); std::string format_str = std::string("%.f") + I18N::translate_utf8("°", "Degree sign to use in the respective slider in MMU gizmo," "placed after the number with no whitespace in between."); ImGui::SameLine(sliders_width); ImGui::PushItemWidth(window_width - sliders_width); if(m_imgui->slider_float("##seed_fill_angle", &m_seed_fill_angle, SeedFillAngleMin, SeedFillAngleMax, format_str.data())) for (auto &triangle_selector : m_triangle_selectors) { triangle_selector->seed_fill_unselect_all_triangles(); triangle_selector->request_update_render_data(); } if (ImGui::IsItemHovered()) { ImGui::BeginTooltip(); ImGui::PushTextWrapPos(max_tooltip_width); ImGui::TextUnformatted(_L("Alt + Mouse wheel").ToUTF8().data()); ImGui::PopTextWrapPos(); ImGui::EndTooltip(); } ImGui::Separator(); } if (m_c->object_clipper()->get_position() == 0.f) { ImGui::AlignTextToFramePadding(); m_imgui->text(m_desc.at("clipping_of_view")); } else { if (m_imgui->button(m_desc.at("reset_direction"))) { wxGetApp().CallAfter([this]() { m_c->object_clipper()->set_position(-1., false); }); } } ImGui::SameLine(sliders_width); ImGui::PushItemWidth(window_width - sliders_width); auto clp_dist = float(m_c->object_clipper()->get_position()); if (m_imgui->slider_float(" ", &clp_dist, 0.f, 1.f, "%.2f")) m_c->object_clipper()->set_position(clp_dist, true); if (ImGui::IsItemHovered()) { ImGui::BeginTooltip(); ImGui::PushTextWrapPos(max_tooltip_width); ImGui::TextUnformatted(_L("Ctrl + Mouse wheel").ToUTF8().data()); ImGui::PopTextWrapPos(); ImGui::EndTooltip(); } ImGui::Separator(); if (m_imgui->button(m_desc.at("remove_all"))) { Plater::TakeSnapshot snapshot(wxGetApp().plater(), wxString(_L("Reset selection"))); ModelObject * mo = m_c->selection_info()->model_object(); int idx = -1; for (ModelVolume *mv : mo->volumes) if (mv->is_model_part()) { ++idx; m_triangle_selectors[idx]->reset(); m_triangle_selectors[idx]->request_update_render_data(); } update_model_object(); m_parent.set_as_dirty(); } m_imgui->end(); } void GLGizmoMmuSegmentation::update_model_object() const { bool updated = false; ModelObject* mo = m_c->selection_info()->model_object(); int idx = -1; for (ModelVolume* mv : mo->volumes) { if (! mv->is_model_part()) continue; ++idx; updated |= mv->mmu_segmentation_facets.set(*m_triangle_selectors[idx].get()); } if (updated) { const ModelObjectPtrs &mos = wxGetApp().model().objects; wxGetApp().obj_list()->update_info_items(std::find(mos.begin(), mos.end(), mo) - mos.begin()); m_parent.post_event(SimpleEvent(EVT_GLCANVAS_SCHEDULE_BACKGROUND_PROCESS)); } } void GLGizmoMmuSegmentation::init_model_triangle_selectors() { const ModelObject *mo = m_c->selection_info()->model_object(); m_triangle_selectors.clear(); // Don't continue when extruders colors are not initialized if(m_original_extruders_colors.empty()) return; for (const ModelVolume *mv : mo->volumes) { if (!mv->is_model_part()) continue; // This mesh does not account for the possible Z up SLA offset. const TriangleMesh *mesh = &mv->mesh(); int extruder_idx = (mv->extruder_id() > 0) ? mv->extruder_id() - 1 : 0; m_triangle_selectors.emplace_back(std::make_unique(*mesh, m_modified_extruders_colors, m_original_extruders_colors[size_t(extruder_idx)])); // Reset of TriangleSelector is done inside TriangleSelectorMmGUI's constructor, so we don't need it to perform it again in deserialize(). m_triangle_selectors.back()->deserialize(mv->mmu_segmentation_facets.get_data(), false); m_triangle_selectors.back()->request_update_render_data(); } m_original_volumes_extruder_idxs = get_extruder_id_for_volumes(*mo); } void GLGizmoMmuSegmentation::update_from_model_object() { wxBusyCursor wait; // Extruder colors need to be reloaded before calling init_model_triangle_selectors to render painted triangles // using colors from loaded 3MF and not from printer profile in Slicer. if (int prev_extruders_count = int(m_original_extruders_colors.size()); prev_extruders_count != wxGetApp().extruders_edited_cnt() || get_extruders_colors() != m_original_extruders_colors) this->init_extruders_data(); this->init_model_triangle_selectors(); } PainterGizmoType GLGizmoMmuSegmentation::get_painter_type() const { return PainterGizmoType::MMU_SEGMENTATION; } std::array GLGizmoMmuSegmentation::get_cursor_sphere_left_button_color() const { const std::array &color = m_modified_extruders_colors[m_first_selected_extruder_idx]; return {color[0], color[1], color[2], 0.25f}; } std::array GLGizmoMmuSegmentation::get_cursor_sphere_right_button_color() const { const std::array &color = m_modified_extruders_colors[m_second_selected_extruder_idx]; return {color[0], color[1], color[2], 0.25f}; } static std::array get_seed_fill_color(const std::array &base_color) { return {base_color[0] * 0.75f, base_color[1] * 0.75f, base_color[2] * 0.75f, 1.f}; } void TriangleSelectorMmGui::render(ImGuiWrapper *imgui) { if (m_update_render_data) update_render_data(); auto *shader = wxGetApp().get_current_shader(); if (!shader) return; assert(shader->get_name() == "gouraud"); ScopeGuard guard([shader]() { if (shader) shader->set_uniform("compute_triangle_normals_in_fs", false);}); shader->set_uniform("compute_triangle_normals_in_fs", true); for (size_t color_idx = 0; color_idx < m_gizmo_scene.triangle_indices.size(); ++color_idx) if (m_gizmo_scene.has_VBOs(color_idx)) { if (color_idx > m_colors.size()) // Seed fill VBO shader->set_uniform("uniform_color", get_seed_fill_color(color_idx == (m_colors.size() + 1) ? m_default_volume_color : m_colors[color_idx - (m_colors.size() + 1) - 1])); else // Normal VBO shader->set_uniform("uniform_color", color_idx == 0 ? m_default_volume_color : m_colors[color_idx - 1]); m_gizmo_scene.render(color_idx); } if (m_gizmo_scene.has_contour_VBO()) { ScopeGuard guard_gouraud([shader]() { shader->start_using(); }); shader->stop_using(); auto *contour_shader = wxGetApp().get_shader("mm_contour"); contour_shader->start_using(); m_gizmo_scene.render_contour(); contour_shader->stop_using(); } m_update_render_data = false; } void TriangleSelectorMmGui::update_render_data() { m_gizmo_scene.release_geometry(); m_vertices.reserve(m_vertices.size() * 3); for (const Vertex &vr : m_vertices) { m_gizmo_scene.vertices.emplace_back(vr.v.x()); m_gizmo_scene.vertices.emplace_back(vr.v.y()); m_gizmo_scene.vertices.emplace_back(vr.v.z()); } m_gizmo_scene.finalize_vertices(); for (const Triangle &tr : m_triangles) if (tr.valid() && !tr.is_split()) { int color = int(tr.get_state()) <= int(m_colors.size()) ? int(tr.get_state()) : 0; assert(m_colors.size() + 1 + color < m_gizmo_scene.triangle_indices.size()); std::vector &iva = m_gizmo_scene.triangle_indices[color + tr.is_selected_by_seed_fill() * (m_colors.size() + 1)]; if (iva.size() + 3 > iva.capacity()) iva.reserve(next_highest_power_of_2(iva.size() + 3)); iva.emplace_back(tr.verts_idxs[0]); iva.emplace_back(tr.verts_idxs[1]); iva.emplace_back(tr.verts_idxs[2]); } for (size_t color_idx = 0; color_idx < m_gizmo_scene.triangle_indices.size(); ++color_idx) m_gizmo_scene.triangle_indices_sizes[color_idx] = m_gizmo_scene.triangle_indices[color_idx].size(); m_gizmo_scene.finalize_triangle_indices(); std::vector contour_edges = this->get_seed_fill_contour(); m_gizmo_scene.contour_vertices.reserve(contour_edges.size() * 6); for (const Vec2i &edge : contour_edges) { m_gizmo_scene.contour_vertices.emplace_back(m_vertices[edge(0)].v.x()); m_gizmo_scene.contour_vertices.emplace_back(m_vertices[edge(0)].v.y()); m_gizmo_scene.contour_vertices.emplace_back(m_vertices[edge(0)].v.z()); m_gizmo_scene.contour_vertices.emplace_back(m_vertices[edge(1)].v.x()); m_gizmo_scene.contour_vertices.emplace_back(m_vertices[edge(1)].v.y()); m_gizmo_scene.contour_vertices.emplace_back(m_vertices[edge(1)].v.z()); } m_gizmo_scene.contour_indices.assign(m_gizmo_scene.contour_vertices.size() / 3, 0); std::iota(m_gizmo_scene.contour_indices.begin(), m_gizmo_scene.contour_indices.end(), 0); m_gizmo_scene.contour_indices_size = m_gizmo_scene.contour_indices.size(); m_gizmo_scene.finalize_contour(); } wxString GLGizmoMmuSegmentation::handle_snapshot_action_name(bool shift_down, GLGizmoPainterBase::Button button_down) const { wxString action_name; if (shift_down) action_name = _L("Remove painted color"); else { size_t extruder_id = (button_down == Button::Left ? m_first_selected_extruder_idx : m_second_selected_extruder_idx) + 1; action_name = GUI::format(_L("Painted using: Extruder %1%"), extruder_id); } return action_name; } void GLMmSegmentationGizmo3DScene::release_geometry() { if (this->vertices_VBO_id) { glsafe(::glDeleteBuffers(1, &this->vertices_VBO_id)); this->vertices_VBO_id = 0; } for(auto &triangle_indices_VBO_id : triangle_indices_VBO_ids) { glsafe(::glDeleteBuffers(1, &triangle_indices_VBO_id)); triangle_indices_VBO_id = 0; } if (this->contour_vertices_VBO_id) { glsafe(::glDeleteBuffers(1, &this->contour_vertices_VBO_id)); this->contour_vertices_VBO_id = 0; } if (this->contour_indices_VBO_id) { glsafe(::glDeleteBuffers(1, &this->contour_indices_VBO_id)); this->contour_indices_VBO_id = 0; } this->clear(); } void GLMmSegmentationGizmo3DScene::render(size_t triangle_indices_idx) const { assert(triangle_indices_idx < this->triangle_indices_VBO_ids.size()); assert(this->triangle_indices_sizes.size() == this->triangle_indices_VBO_ids.size()); assert(this->vertices_VBO_id != 0); assert(this->triangle_indices_VBO_ids[triangle_indices_idx] != 0); ScopeGuard offset_fill_guard([]() { glsafe(::glDisable(GL_POLYGON_OFFSET_FILL)); }); glsafe(::glEnable(GL_POLYGON_OFFSET_FILL)); glsafe(::glPolygonOffset(5.0, 5.0)); glsafe(::glBindBuffer(GL_ARRAY_BUFFER, this->vertices_VBO_id)); glsafe(::glVertexPointer(3, GL_FLOAT, 3 * sizeof(float), (const void*)(0 * sizeof(float)))); glsafe(::glEnableClientState(GL_VERTEX_ARRAY)); // Render using the Vertex Buffer Objects. if (this->triangle_indices_sizes[triangle_indices_idx] > 0) { glsafe(::glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, this->triangle_indices_VBO_ids[triangle_indices_idx])); glsafe(::glDrawElements(GL_TRIANGLES, GLsizei(this->triangle_indices_sizes[triangle_indices_idx]), GL_UNSIGNED_INT, nullptr)); glsafe(glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0)); } glsafe(::glDisableClientState(GL_VERTEX_ARRAY)); glsafe(::glBindBuffer(GL_ARRAY_BUFFER, 0)); } void GLMmSegmentationGizmo3DScene::render_contour() const { assert(this->contour_vertices_VBO_id != 0); assert(this->contour_indices_VBO_id != 0); glsafe(::glLineWidth(4.0f)); glsafe(::glBindBuffer(GL_ARRAY_BUFFER, this->contour_vertices_VBO_id)); glsafe(::glVertexPointer(3, GL_FLOAT, 3 * sizeof(float), nullptr)); glsafe(::glEnableClientState(GL_VERTEX_ARRAY)); if (this->contour_indices_size > 0) { glsafe(::glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, this->contour_indices_VBO_id)); glsafe(::glDrawElements(GL_LINES, GLsizei(this->contour_indices_size), GL_UNSIGNED_INT, nullptr)); glsafe(::glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0)); } glsafe(::glDisableClientState(GL_VERTEX_ARRAY)); glsafe(::glBindBuffer(GL_ARRAY_BUFFER, 0)); } void GLMmSegmentationGizmo3DScene::finalize_vertices() { assert(this->vertices_VBO_id == 0); if (!this->vertices.empty()) { glsafe(::glGenBuffers(1, &this->vertices_VBO_id)); glsafe(::glBindBuffer(GL_ARRAY_BUFFER, this->vertices_VBO_id)); glsafe(::glBufferData(GL_ARRAY_BUFFER, this->vertices.size() * sizeof(float), this->vertices.data(), GL_STATIC_DRAW)); glsafe(::glBindBuffer(GL_ARRAY_BUFFER, 0)); this->vertices.clear(); } } void GLMmSegmentationGizmo3DScene::finalize_triangle_indices() { assert(std::all_of(triangle_indices_VBO_ids.cbegin(), triangle_indices_VBO_ids.cend(), [](const auto &ti_VBO_id) { return ti_VBO_id == 0; })); assert(this->triangle_indices.size() == this->triangle_indices_VBO_ids.size()); for (size_t buffer_idx = 0; buffer_idx < this->triangle_indices.size(); ++buffer_idx) if (!this->triangle_indices[buffer_idx].empty()) { glsafe(::glGenBuffers(1, &this->triangle_indices_VBO_ids[buffer_idx])); glsafe(::glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, this->triangle_indices_VBO_ids[buffer_idx])); glsafe(::glBufferData(GL_ELEMENT_ARRAY_BUFFER, this->triangle_indices[buffer_idx].size() * sizeof(int), this->triangle_indices[buffer_idx].data(), GL_STATIC_DRAW)); glsafe(::glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0)); this->triangle_indices[buffer_idx].clear(); } } void GLMmSegmentationGizmo3DScene::finalize_contour() { assert(this->contour_vertices_VBO_id == 0); assert(this->contour_indices_VBO_id == 0); if (!this->contour_vertices.empty()) { glsafe(::glGenBuffers(1, &this->contour_vertices_VBO_id)); glsafe(::glBindBuffer(GL_ARRAY_BUFFER, this->contour_vertices_VBO_id)); glsafe(::glBufferData(GL_ARRAY_BUFFER, this->contour_vertices.size() * sizeof(float), this->contour_vertices.data(), GL_STATIC_DRAW)); glsafe(::glBindBuffer(GL_ARRAY_BUFFER, 0)); this->contour_vertices.clear(); } if (!this->contour_indices.empty()) { glsafe(::glGenBuffers(1, &this->contour_indices_VBO_id)); glsafe(::glBindBuffer(GL_ARRAY_BUFFER, this->contour_indices_VBO_id)); glsafe(::glBufferData(GL_ARRAY_BUFFER, this->contour_indices.size() * sizeof(unsigned int), this->contour_indices.data(), GL_STATIC_DRAW)); glsafe(::glBindBuffer(GL_ARRAY_BUFFER, 0)); this->contour_indices.clear(); } } } // namespace Slic3r