#ifndef slic3r_Plater_hpp_ #define slic3r_Plater_hpp_ #include #include #include #include #include "Selection.hpp" #include "libslic3r/enum_bitmask.hpp" #include "libslic3r/Preset.hpp" #include "libslic3r/BoundingBox.hpp" #include "libslic3r/GCode/GCodeProcessor.hpp" #include "Jobs/Job.hpp" #include "Search.hpp" class wxButton; class ScalableButton; class wxScrolledWindow; class wxString; namespace Slic3r { class Model; class ModelObject; enum class ModelObjectCutAttribute : int; using ModelObjectCutAttributes = enum_bitmask; class ModelInstance; class Print; class SLAPrint; enum SLAPrintObjectStep : unsigned int; enum class ConversionType : int; using ModelInstancePtrs = std::vector; namespace UndoRedo { class Stack; enum class SnapshotType : unsigned char; struct Snapshot; } namespace GUI { class MainFrame; class ConfigOptionsGroup; class ObjectManipulation; class ObjectSettings; class ObjectLayers; class ObjectList; class GLCanvas3D; class Mouse3DController; class NotificationManager; struct Camera; class Bed3D; class GLToolbar; class PlaterPresetComboBox; using t_optgroups = std::vector >; class Plater; enum class ActionButtonType : int; class Sidebar : public wxPanel { ConfigOptionMode m_mode; public: Sidebar(Plater *parent); Sidebar(Sidebar &&) = delete; Sidebar(const Sidebar &) = delete; Sidebar &operator=(Sidebar &&) = delete; Sidebar &operator=(const Sidebar &) = delete; ~Sidebar(); void init_filament_combo(PlaterPresetComboBox **combo, const int extr_idx); void remove_unused_filament_combos(const size_t current_extruder_count); void update_all_preset_comboboxes(); void update_presets(Slic3r::Preset::Type preset_type); void update_mode_sizer() const; void change_top_border_for_mode_sizer(bool increase_border); void update_reslice_btn_tooltip() const; void msw_rescale(); void sys_color_changed(); void search(); void jump_to_option(size_t selected); void jump_to_option(const std::string& opt_key, Preset::Type type, const std::wstring& category); ObjectManipulation* obj_manipul(); ObjectList* obj_list(); ObjectSettings* obj_settings(); ObjectLayers* obj_layers(); wxScrolledWindow* scrolled_panel(); wxPanel* presets_panel(); ConfigOptionsGroup* og_freq_chng_params(const bool is_fff); wxButton* get_wiping_dialog_button(); void update_objects_list_extruder_column(size_t extruders_count); void show_info_sizer(); void show_sliced_info_sizer(const bool show); void update_sliced_info_sizer(); void enable_buttons(bool enable); void set_btn_label(const ActionButtonType btn_type, const wxString& label) const; bool show_reslice(bool show) const; bool show_export(bool show) const; bool show_send(bool show) const; bool show_eject(bool show)const; bool show_export_removable(bool show) const; bool get_eject_shown() const; bool is_multifilament(); void update_mode(); bool is_collapsed(); void collapse(bool collapse); void update_searcher(); void update_ui_from_settings(); #ifdef _MSW_DARK_MODE void show_mode_sizer(bool show); #endif std::vector& combos_filament(); Search::OptionsSearcher& get_searcher(); std::string& get_search_line(); private: struct priv; std::unique_ptr p; }; class Plater: public wxPanel { public: using fs_path = boost::filesystem::path; Plater(wxWindow *parent, MainFrame *main_frame); Plater(Plater &&) = delete; Plater(const Plater &) = delete; Plater &operator=(Plater &&) = delete; Plater &operator=(const Plater &) = delete; ~Plater() = default; bool is_project_dirty() const; void update_project_dirty_from_presets(); int save_project_if_dirty(const wxString& reason); void reset_project_dirty_after_save(); void reset_project_dirty_initial_presets(); #if ENABLE_PROJECT_DIRTY_STATE_DEBUG_WINDOW void render_project_state_debug_window() const; #endif // ENABLE_PROJECT_DIRTY_STATE_DEBUG_WINDOW Sidebar& sidebar(); const Model& model() const; Model& model(); const Print& fff_print() const; Print& fff_print(); const SLAPrint& sla_print() const; SLAPrint& sla_print(); void new_project(); void load_project(); void load_project(const wxString& filename); void add_model(bool imperial_units = false); void import_sl1_archive(); void extract_config_from_project(); void load_gcode(); void load_gcode(const wxString& filename); void reload_gcode_from_disk(); void refresh_print(); std::vector load_files(const std::vector& input_files, bool load_model = true, bool load_config = true, bool imperial_units = false); // To be called when providing a list of files to the GUI slic3r on command line. std::vector load_files(const std::vector& input_files, bool load_model = true, bool load_config = true, bool imperial_units = false); // to be called on drag and drop bool load_files(const wxArrayString& filenames); const wxString& get_last_loaded_gcode() const { return m_last_loaded_gcode; } void update(); void stop_jobs(); void select_view(const std::string& direction); void select_view_3D(const std::string& name); bool is_preview_shown() const; bool is_preview_loaded() const; bool is_view3D_shown() const; bool are_view3D_labels_shown() const; void show_view3D_labels(bool show); bool is_sidebar_collapsed() const; void collapse_sidebar(bool show); bool is_view3D_layers_editing_enabled() const; // Called after the Preferences dialog is closed and the program settings are saved. // Update the UI based on the current preferences. void update_ui_from_settings(); void select_all(); void deselect_all(); void remove(size_t obj_idx); void reset(); void reset_with_confirm(); void delete_object_from_model(size_t obj_idx); void remove_selected(); void increase_instances(size_t num = 1); void decrease_instances(size_t num = 1); void set_number_of_copies(/*size_t num*/); void fill_bed_with_instances(); bool is_selection_empty() const; void scale_selection_to_fit_print_volume(); void convert_unit(ConversionType conv_type); void toggle_layers_editing(bool enable); void cut(size_t obj_idx, size_t instance_idx, coordf_t z, ModelObjectCutAttributes attributes); void export_gcode(bool prefer_removable); void export_stl(bool extended = false, bool selection_only = false); void export_amf(); bool export_3mf(const boost::filesystem::path& output_path = boost::filesystem::path()); void reload_from_disk(); void replace_with_stl(); void reload_all_from_disk(); bool has_toolpaths_to_export() const; void export_toolpaths_to_obj() const; void reslice(); void reslice_SLA_supports(const ModelObject &object, bool postpone_error_messages = false); void reslice_SLA_hollowing(const ModelObject &object, bool postpone_error_messages = false); void reslice_SLA_until_step(SLAPrintObjectStep step, const ModelObject &object, bool postpone_error_messages = false); void clear_before_change_mesh(int obj_idx); void changed_mesh(int obj_idx); void changed_object(int obj_idx); void changed_objects(const std::vector& object_idxs); void schedule_background_process(bool schedule = true); bool is_background_process_update_scheduled() const; void suppress_background_process(const bool stop_background_process) ; void send_gcode(); void eject_drive(); void take_snapshot(const std::string &snapshot_name); void take_snapshot(const wxString &snapshot_name); void take_snapshot(const std::string &snapshot_name, UndoRedo::SnapshotType snapshot_type); void take_snapshot(const wxString &snapshot_name, UndoRedo::SnapshotType snapshot_type); void undo(); void redo(); void undo_to(int selection); void redo_to(int selection); bool undo_redo_string_getter(const bool is_undo, int idx, const char** out_text); void undo_redo_topmost_string_getter(const bool is_undo, std::string& out_text); bool search_string_getter(int idx, const char** label, const char** tooltip); // For the memory statistics. const Slic3r::UndoRedo::Stack& undo_redo_stack_main() const; void clear_undo_redo_stack_main(); // Enter / leave the Gizmos specific Undo / Redo stack. To be used by the SLA support point editing gizmo. void enter_gizmos_stack(); void leave_gizmos_stack(); void on_extruders_change(size_t extruders_count); bool update_filament_colors_in_full_config(); void on_config_change(const DynamicPrintConfig &config); void force_filament_colors_update(); void force_print_bed_update(); // On activating the parent window. void on_activate(); std::vector get_extruder_colors_from_plater_config(const GCodeProcessor::Result* const result = nullptr) const; std::vector get_colors_for_color_print(const GCodeProcessor::Result* const result = nullptr) const; void update_menus(); void show_action_buttons(const bool is_ready_to_slice) const; wxString get_project_filename(const wxString& extension = wxEmptyString) const; void set_project_filename(const wxString& filename); bool is_export_gcode_scheduled() const; const Selection& get_selection() const; int get_selected_object_idx(); bool is_single_full_object_selection() const; GLCanvas3D* canvas3D(); const GLCanvas3D * canvas3D() const; GLCanvas3D* get_current_canvas3D(); BoundingBoxf bed_shape_bb() const; void arrange(); void find_new_position(const ModelInstancePtrs &instances); void set_current_canvas_as_dirty(); void unbind_canvas_event_handlers(); void reset_canvas_volumes(); PrinterTechnology printer_technology() const; const DynamicPrintConfig * config() const; bool set_printer_technology(PrinterTechnology printer_technology); void copy_selection_to_clipboard(); void paste_from_clipboard(); void search(bool plater_is_active); void mirror(Axis axis); void split_object(); void split_volume(); void optimize_rotation(); bool can_delete() const; bool can_delete_all() const; bool can_increase_instances() const; bool can_decrease_instances() const; bool can_set_instance_to_object() const; bool can_fix_through_netfabb() const; bool can_simplify() const; bool can_split_to_objects() const; bool can_split_to_volumes() const; bool can_arrange() const; bool can_layers_editing() const; bool can_paste_from_clipboard() const; bool can_copy_to_clipboard() const; bool can_undo() const; bool can_redo() const; bool can_reload_from_disk() const; bool can_replace_with_stl() const; bool can_mirror() const; bool can_split(bool to_objects) const; void msw_rescale(); void sys_color_changed(); bool init_view_toolbar(); void enable_view_toolbar(bool enable); bool init_collapse_toolbar(); void enable_collapse_toolbar(bool enable); const Camera& get_camera() const; Camera& get_camera(); #if ENABLE_ENVIRONMENT_MAP void init_environment_texture(); unsigned int get_environment_texture_id() const; #endif // ENABLE_ENVIRONMENT_MAP const Bed3D& get_bed() const; Bed3D& get_bed(); const GLToolbar& get_view_toolbar() const; GLToolbar& get_view_toolbar(); const GLToolbar& get_collapse_toolbar() const; GLToolbar& get_collapse_toolbar(); void update_preview_bottom_toolbar(); void update_preview_moves_slider(); void enable_preview_moves_slider(bool enable); void reset_gcode_toolpaths(); void reset_last_loaded_gcode() { m_last_loaded_gcode = ""; } const Mouse3DController& get_mouse3d_controller() const; Mouse3DController& get_mouse3d_controller(); void set_bed_shape() const; void set_bed_shape(const Pointfs& shape, const std::string& custom_texture, const std::string& custom_model, bool force_as_custom = false) const; NotificationManager * get_notification_manager(); const NotificationManager * get_notification_manager() const; void init_notification_manager(); void bring_instance_forward(); // ROII wrapper for suppressing the Undo / Redo snapshot to be taken. class SuppressSnapshots { public: SuppressSnapshots(Plater *plater) : m_plater(plater) { m_plater->suppress_snapshots(); } ~SuppressSnapshots() { m_plater->allow_snapshots(); } private: Plater *m_plater; }; // RAII wrapper for taking an Undo / Redo snapshot while disabling the snapshot taking by the methods called from inside this snapshot. class TakeSnapshot { public: TakeSnapshot(Plater *plater, const std::string &snapshot_name); TakeSnapshot(Plater *plater, const wxString &snapshot_name) : m_plater(plater) { m_plater->take_snapshot(snapshot_name); m_plater->suppress_snapshots(); } TakeSnapshot(Plater* plater, const std::string& snapshot_name, UndoRedo::SnapshotType snapshot_type); TakeSnapshot(Plater *plater, const wxString &snapshot_name, UndoRedo::SnapshotType snapshot_type) : m_plater(plater) { m_plater->take_snapshot(snapshot_name, snapshot_type); m_plater->suppress_snapshots(); } ~TakeSnapshot() { m_plater->allow_snapshots(); } private: Plater *m_plater; }; bool inside_snapshot_capture(); void toggle_render_statistic_dialog(); bool is_render_statistic_dialog_visible() const; // Wrapper around wxWindow::PopupMenu to suppress error messages popping out while tracking the popup menu. bool PopupMenu(wxMenu *menu, const wxPoint& pos = wxDefaultPosition); bool PopupMenu(wxMenu *menu, int x, int y) { return this->PopupMenu(menu, wxPoint(x, y)); } // get same Plater/ObjectList menus wxMenu* object_menu(); wxMenu* part_menu(); wxMenu* sla_object_menu(); wxMenu* default_menu(); wxMenu* instance_menu(); wxMenu* layer_menu(); wxMenu* multi_selection_menu(); private: struct priv; std::unique_ptr p; // Set true during PopupMenu() tracking to suppress immediate error message boxes. // The error messages are collected to m_tracking_popup_menu_error_message instead and these error messages // are shown after the pop-up dialog closes. bool m_tracking_popup_menu = false; wxString m_tracking_popup_menu_error_message; wxString m_last_loaded_gcode; void suppress_snapshots(); void allow_snapshots(); friend class SuppressBackgroundProcessingUpdate; }; class SuppressBackgroundProcessingUpdate { public: SuppressBackgroundProcessingUpdate(); ~SuppressBackgroundProcessingUpdate(); private: bool m_was_scheduled; }; } // namespace GUI } // namespace Slic3r #endif