#ifndef IPROGRESSINDICATOR_HPP #define IPROGRESSINDICATOR_HPP #include #include namespace Slic3r { /** * @brief Generic progress indication interface. */ class ProgressIndicator { public: using CancelFn = std::function; // Cancel function signature. private: float state_ = .0f, max_ = 1.f, step_; CancelFn cancelfunc_ = [](){}; public: inline virtual ~ProgressIndicator() {} /// Get the maximum of the progress range. float max() const { return max_; } /// Get the current progress state float state() const { return state_; } /// Set the maximum of the progress range virtual void max(float maxval) { max_ = maxval; } /// Set the current state of the progress. virtual void state(float val) { state_ = val; } /** * @brief Number of states int the progress. Can be used instead of giving a * maximum value. */ virtual void states(unsigned statenum) { step_ = max_ / statenum; } /// Message shown on the next status update. virtual void message(const std::string&) = 0; /// Title of the operation. virtual void title(const std::string&) = 0; /// Formatted message for the next status update. Works just like sprintf. virtual void message_fmt(const std::string& fmt, ...); /// Set up a cancel callback for the operation if feasible. virtual void on_cancel(CancelFn func = CancelFn()) { cancelfunc_ = func; } /** * Explicitly shut down the progress indicator and call the associated * callback. */ virtual void cancel() { cancelfunc_(); } /// Convenience function to call message and status update in one function. void update(float st, const std::string& msg) { message(msg); state(st); } }; } #endif // IPROGRESSINDICATOR_HPP