#include #include #include "libslic3r/GCode.hpp" using namespace Slic3r; SCENARIO("Origin manipulation", "[GCode]") { Slic3r::GCode gcodegen; WHEN("set_origin to (10,0)") { gcodegen.set_origin(Vec2d(10,0)); REQUIRE(gcodegen.origin() == Vec2d(10, 0)); } WHEN("set_origin to (10,0) and translate by (5, 5)") { gcodegen.set_origin(Vec2d(10,0)); gcodegen.set_origin(gcodegen.origin() + Vec2d(5, 5)); THEN("origin returns reference to point") { REQUIRE(gcodegen.origin() == Vec2d(15,5)); } } }