#ifndef slic3r_SVG_hpp_ #define slic3r_SVG_hpp_ #include #include "Line.hpp" #include "TriangleMesh.hpp" namespace Slic3r { class SVG { private: FILE* f; float coordinate(long c); public: bool arrows; SVG(const char* filename); void AddLine(const Line &line); void AddLine(const IntersectionLine &line); void Close(); }; } #endif