#include "ClipperUtils.hpp" #include "Geometry.hpp" // #define CLIPPER_UTILS_DEBUG #ifdef CLIPPER_UTILS_DEBUG #include "SVG.hpp" #endif /* CLIPPER_UTILS_DEBUG */ #include #define CLIPPER_OFFSET_SHORTEST_EDGE_FACTOR (0.005f) namespace Slic3r { #ifdef CLIPPER_UTILS_DEBUG bool clipper_export_enabled = false; // For debugging the Clipper library, for providing bug reports to the Clipper author. bool export_clipper_input_polygons_bin(const char *path, const ClipperLib::Paths &input_subject, const ClipperLib::Paths &input_clip) { FILE *pfile = fopen(path, "wb"); if (pfile == NULL) return false; uint32_t sz = uint32_t(input_subject.size()); fwrite(&sz, 1, sizeof(sz), pfile); for (size_t i = 0; i < input_subject.size(); ++i) { const ClipperLib::Path &path = input_subject[i]; sz = uint32_t(path.size()); ::fwrite(&sz, 1, sizeof(sz), pfile); ::fwrite(path.data(), sizeof(ClipperLib::IntPoint), sz, pfile); } sz = uint32_t(input_clip.size()); ::fwrite(&sz, 1, sizeof(sz), pfile); for (size_t i = 0; i < input_clip.size(); ++i) { const ClipperLib::Path &path = input_clip[i]; sz = uint32_t(path.size()); ::fwrite(&sz, 1, sizeof(sz), pfile); ::fwrite(path.data(), sizeof(ClipperLib::IntPoint), sz, pfile); } ::fclose(pfile); return true; err: ::fclose(pfile); return false; } #endif /* CLIPPER_UTILS_DEBUG */ void scaleClipperPolygon(ClipperLib::Path &polygon) { PROFILE_FUNC(); for (ClipperLib::Path::iterator pit = polygon.begin(); pit != polygon.end(); ++pit) { pit->X <<= CLIPPER_OFFSET_POWER_OF_2; pit->Y <<= CLIPPER_OFFSET_POWER_OF_2; } } void scaleClipperPolygons(ClipperLib::Paths &polygons) { PROFILE_FUNC(); for (ClipperLib::Paths::iterator it = polygons.begin(); it != polygons.end(); ++it) for (ClipperLib::Path::iterator pit = (*it).begin(); pit != (*it).end(); ++pit) { pit->X <<= CLIPPER_OFFSET_POWER_OF_2; pit->Y <<= CLIPPER_OFFSET_POWER_OF_2; } } void unscaleClipperPolygon(ClipperLib::Path &polygon) { PROFILE_FUNC(); for (ClipperLib::Path::iterator pit = polygon.begin(); pit != polygon.end(); ++pit) { pit->X += CLIPPER_OFFSET_SCALE_ROUNDING_DELTA; pit->Y += CLIPPER_OFFSET_SCALE_ROUNDING_DELTA; pit->X >>= CLIPPER_OFFSET_POWER_OF_2; pit->Y >>= CLIPPER_OFFSET_POWER_OF_2; } } void unscaleClipperPolygons(ClipperLib::Paths &polygons) { PROFILE_FUNC(); for (ClipperLib::Paths::iterator it = polygons.begin(); it != polygons.end(); ++it) for (ClipperLib::Path::iterator pit = (*it).begin(); pit != (*it).end(); ++pit) { pit->X += CLIPPER_OFFSET_SCALE_ROUNDING_DELTA; pit->Y += CLIPPER_OFFSET_SCALE_ROUNDING_DELTA; pit->X >>= CLIPPER_OFFSET_POWER_OF_2; pit->Y >>= CLIPPER_OFFSET_POWER_OF_2; } } //----------------------------------------------------------- // legacy code from Clipper documentation void AddOuterPolyNodeToExPolygons(ClipperLib::PolyNode& polynode, ExPolygons* expolygons) { size_t cnt = expolygons->size(); expolygons->resize(cnt + 1); (*expolygons)[cnt].contour = ClipperPath_to_Slic3rPolygon(polynode.Contour); (*expolygons)[cnt].holes.resize(polynode.ChildCount()); for (int i = 0; i < polynode.ChildCount(); ++i) { (*expolygons)[cnt].holes[i] = ClipperPath_to_Slic3rPolygon(polynode.Childs[i]->Contour); //Add outer polygons contained by (nested within) holes ... for (int j = 0; j < polynode.Childs[i]->ChildCount(); ++j) AddOuterPolyNodeToExPolygons(*polynode.Childs[i]->Childs[j], expolygons); } } ExPolygons PolyTreeToExPolygons(ClipperLib::PolyTree& polytree) { ExPolygons retval; for (int i = 0; i < polytree.ChildCount(); ++i) AddOuterPolyNodeToExPolygons(*polytree.Childs[i], &retval); return retval; } //----------------------------------------------------------- Slic3r::Polygon ClipperPath_to_Slic3rPolygon(const ClipperLib::Path &input) { Polygon retval; for (ClipperLib::Path::const_iterator pit = input.begin(); pit != input.end(); ++pit) retval.points.push_back(Point( (*pit).X, (*pit).Y )); return retval; } Slic3r::Polyline ClipperPath_to_Slic3rPolyline(const ClipperLib::Path &input) { Polyline retval; for (ClipperLib::Path::const_iterator pit = input.begin(); pit != input.end(); ++pit) retval.points.push_back(Point( (*pit).X, (*pit).Y )); return retval; } Slic3r::Polygons ClipperPaths_to_Slic3rPolygons(const ClipperLib::Paths &input) { Slic3r::Polygons retval; retval.reserve(input.size()); for (ClipperLib::Paths::const_iterator it = input.begin(); it != input.end(); ++it) retval.push_back(ClipperPath_to_Slic3rPolygon(*it)); return retval; } Slic3r::Polylines ClipperPaths_to_Slic3rPolylines(const ClipperLib::Paths &input) { Slic3r::Polylines retval; retval.reserve(input.size()); for (ClipperLib::Paths::const_iterator it = input.begin(); it != input.end(); ++it) retval.push_back(ClipperPath_to_Slic3rPolyline(*it)); return retval; } ExPolygons ClipperPaths_to_Slic3rExPolygons(const ClipperLib::Paths &input) { // init Clipper ClipperLib::Clipper clipper; clipper.Clear(); // perform union clipper.AddPaths(input, ClipperLib::ptSubject, true); ClipperLib::PolyTree polytree; clipper.Execute(ClipperLib::ctUnion, polytree, ClipperLib::pftEvenOdd, ClipperLib::pftEvenOdd); // offset results work with both EvenOdd and NonZero // write to ExPolygons object return PolyTreeToExPolygons(polytree); } ClipperLib::Path Slic3rMultiPoint_to_ClipperPath(const MultiPoint &input) { ClipperLib::Path retval; for (Points::const_iterator pit = input.points.begin(); pit != input.points.end(); ++pit) retval.push_back(ClipperLib::IntPoint( (*pit).x, (*pit).y )); return retval; } ClipperLib::Path Slic3rMultiPoint_to_ClipperPath_reversed(const Slic3r::MultiPoint &input) { ClipperLib::Path output; output.reserve(input.points.size()); for (Slic3r::Points::const_reverse_iterator pit = input.points.rbegin(); pit != input.points.rend(); ++pit) output.push_back(ClipperLib::IntPoint( (*pit).x, (*pit).y )); return output; } ClipperLib::Paths Slic3rMultiPoints_to_ClipperPaths(const Polygons &input) { ClipperLib::Paths retval; for (Polygons::const_iterator it = input.begin(); it != input.end(); ++it) retval.push_back(Slic3rMultiPoint_to_ClipperPath(*it)); return retval; } ClipperLib::Paths Slic3rMultiPoints_to_ClipperPaths(const Polylines &input) { ClipperLib::Paths retval; for (Polylines::const_iterator it = input.begin(); it != input.end(); ++it) retval.push_back(Slic3rMultiPoint_to_ClipperPath(*it)); return retval; } ClipperLib::Paths _offset(ClipperLib::Paths &&input, ClipperLib::EndType endType, const float delta, ClipperLib::JoinType joinType, double miterLimit) { // scale input scaleClipperPolygons(input); // perform offset ClipperLib::ClipperOffset co; if (joinType == jtRound) co.ArcTolerance = miterLimit; else co.MiterLimit = miterLimit; float delta_scaled = delta * float(CLIPPER_OFFSET_SCALE); co.ShortestEdgeLength = double(std::abs(delta_scaled * CLIPPER_OFFSET_SHORTEST_EDGE_FACTOR)); co.AddPaths(input, joinType, endType); ClipperLib::Paths retval; co.Execute(retval, delta_scaled); // unscale output unscaleClipperPolygons(retval); return retval; } ClipperLib::Paths _offset(ClipperLib::Path &&input, ClipperLib::EndType endType, const float delta, ClipperLib::JoinType joinType, double miterLimit) { ClipperLib::Paths paths; paths.push_back(std::move(input)); return _offset(std::move(paths), endType, delta, joinType, miterLimit); } // This is a safe variant of the polygon offset, tailored for a single ExPolygon: // a single polygon with multiple non-overlapping holes. // Each contour and hole is offsetted separately, then the holes are subtracted from the outer contours. ClipperLib::Paths _offset(const Slic3r::ExPolygon &expolygon, const float delta, ClipperLib::JoinType joinType, double miterLimit) { // printf("new ExPolygon offset\n"); // 1) Offset the outer contour. const float delta_scaled = delta * float(CLIPPER_OFFSET_SCALE); ClipperLib::Paths contours; { ClipperLib::Path input = Slic3rMultiPoint_to_ClipperPath(expolygon.contour); scaleClipperPolygon(input); ClipperLib::ClipperOffset co; if (joinType == jtRound) co.ArcTolerance = miterLimit * double(CLIPPER_OFFSET_SCALE); else co.MiterLimit = miterLimit; co.ShortestEdgeLength = double(std::abs(delta_scaled * CLIPPER_OFFSET_SHORTEST_EDGE_FACTOR)); co.AddPath(input, joinType, ClipperLib::etClosedPolygon); co.Execute(contours, delta_scaled); } // 2) Offset the holes one by one, collect the results. ClipperLib::Paths holes; { holes.reserve(expolygon.holes.size()); for (Polygons::const_iterator it_hole = expolygon.holes.begin(); it_hole != expolygon.holes.end(); ++ it_hole) { ClipperLib::Path input = Slic3rMultiPoint_to_ClipperPath_reversed(*it_hole); scaleClipperPolygon(input); ClipperLib::ClipperOffset co; if (joinType == jtRound) co.ArcTolerance = miterLimit * double(CLIPPER_OFFSET_SCALE); else co.MiterLimit = miterLimit; co.ShortestEdgeLength = double(std::abs(delta_scaled * CLIPPER_OFFSET_SHORTEST_EDGE_FACTOR)); co.AddPath(input, joinType, ClipperLib::etClosedPolygon); ClipperLib::Paths out; co.Execute(out, - delta_scaled); holes.insert(holes.end(), out.begin(), out.end()); } } // 3) Subtract holes from the contours. ClipperLib::Paths output; if (holes.empty()) { output = std::move(contours); } else { ClipperLib::Clipper clipper; clipper.Clear(); clipper.AddPaths(contours, ClipperLib::ptSubject, true); clipper.AddPaths(holes, ClipperLib::ptClip, true); clipper.Execute(ClipperLib::ctDifference, output, ClipperLib::pftNonZero, ClipperLib::pftNonZero); } // 4) Unscale the output. unscaleClipperPolygons(output); return output; } // This is a safe variant of the polygons offset, tailored for multiple ExPolygons. // It is required, that the input expolygons do not overlap and that the holes of each ExPolygon don't intersect with their respective outer contours. // Each ExPolygon is offsetted separately, then the offsetted ExPolygons are united. ClipperLib::Paths _offset(const Slic3r::ExPolygons &expolygons, const float delta, ClipperLib::JoinType joinType, double miterLimit) { const float delta_scaled = delta * float(CLIPPER_OFFSET_SCALE); // Offsetted ExPolygons before they are united. ClipperLib::Paths contours_cummulative; contours_cummulative.reserve(expolygons.size()); // How many non-empty offsetted expolygons were actually collected into contours_cummulative? // If only one, then there is no need to do a final union. size_t expolygons_collected = 0; for (Slic3r::ExPolygons::const_iterator it_expoly = expolygons.begin(); it_expoly != expolygons.end(); ++ it_expoly) { // 1) Offset the outer contour. ClipperLib::Paths contours; { ClipperLib::Path input = Slic3rMultiPoint_to_ClipperPath(it_expoly->contour); scaleClipperPolygon(input); ClipperLib::ClipperOffset co; if (joinType == jtRound) co.ArcTolerance = miterLimit * double(CLIPPER_OFFSET_SCALE); else co.MiterLimit = miterLimit; co.ShortestEdgeLength = double(std::abs(delta_scaled * CLIPPER_OFFSET_SHORTEST_EDGE_FACTOR)); co.AddPath(input, joinType, ClipperLib::etClosedPolygon); co.Execute(contours, delta_scaled); } if (contours.empty()) // No need to try to offset the holes. continue; if (it_expoly->holes.empty()) { // No need to subtract holes from the offsetted expolygon, we are done. contours_cummulative.insert(contours_cummulative.end(), contours.begin(), contours.end()); ++ expolygons_collected; } else { // 2) Offset the holes one by one, collect the offsetted holes. ClipperLib::Paths holes; { for (Polygons::const_iterator it_hole = it_expoly->holes.begin(); it_hole != it_expoly->holes.end(); ++ it_hole) { ClipperLib::Path input = Slic3rMultiPoint_to_ClipperPath_reversed(*it_hole); scaleClipperPolygon(input); ClipperLib::ClipperOffset co; if (joinType == jtRound) co.ArcTolerance = miterLimit * double(CLIPPER_OFFSET_SCALE); else co.MiterLimit = miterLimit; co.ShortestEdgeLength = double(std::abs(delta_scaled * CLIPPER_OFFSET_SHORTEST_EDGE_FACTOR)); co.AddPath(input, joinType, ClipperLib::etClosedPolygon); ClipperLib::Paths out; co.Execute(out, - delta_scaled); holes.insert(holes.end(), out.begin(), out.end()); } } // 3) Subtract holes from the contours. if (holes.empty()) { // No hole remaining after an offset. Just copy the outer contour. contours_cummulative.insert(contours_cummulative.end(), contours.begin(), contours.end()); ++ expolygons_collected; } else if (delta < 0) { // Negative offset. There is a chance, that the offsetted hole intersects the outer contour. // Subtract the offsetted holes from the offsetted contours. ClipperLib::Clipper clipper; clipper.Clear(); clipper.AddPaths(contours, ClipperLib::ptSubject, true); clipper.AddPaths(holes, ClipperLib::ptClip, true); ClipperLib::Paths output; clipper.Execute(ClipperLib::ctDifference, output, ClipperLib::pftNonZero, ClipperLib::pftNonZero); if (! output.empty()) { contours_cummulative.insert(contours_cummulative.end(), output.begin(), output.end()); ++ expolygons_collected; } else { // The offsetted holes have eaten up the offsetted outer contour. } } else { // Positive offset. As long as the Clipper offset does what one expects it to do, the offsetted hole will have a smaller // area than the original hole or even disappear, therefore there will be no new intersections. // Just collect the reversed holes. contours_cummulative.reserve(contours.size() + holes.size()); contours_cummulative.insert(contours_cummulative.end(), contours.begin(), contours.end()); // Reverse the holes in place. for (size_t i = 0; i < holes.size(); ++ i) std::reverse(holes[i].begin(), holes[i].end()); contours_cummulative.insert(contours_cummulative.end(), holes.begin(), holes.end()); ++ expolygons_collected; } } } // 4) Unite the offsetted expolygons. ClipperLib::Paths output; if (expolygons_collected > 1 && delta > 0) { // There is a chance that the outwards offsetted expolygons may intersect. Perform a union. ClipperLib::Clipper clipper; clipper.Clear(); clipper.AddPaths(contours_cummulative, ClipperLib::ptSubject, true); clipper.Execute(ClipperLib::ctUnion, output, ClipperLib::pftNonZero, ClipperLib::pftNonZero); } else { // Negative offset. The shrunk expolygons shall not mutually intersect. Just copy the output. output = std::move(contours_cummulative); } // 4) Unscale the output. unscaleClipperPolygons(output); return output; } ClipperLib::Paths _offset2(const Polygons &polygons, const float delta1, const float delta2, const ClipperLib::JoinType joinType, const double miterLimit) { // read input ClipperLib::Paths input = Slic3rMultiPoints_to_ClipperPaths(polygons); // scale input scaleClipperPolygons(input); // prepare ClipperOffset object ClipperLib::ClipperOffset co; if (joinType == jtRound) { co.ArcTolerance = miterLimit; } else { co.MiterLimit = miterLimit; } float delta_scaled1 = delta1 * float(CLIPPER_OFFSET_SCALE); float delta_scaled2 = delta2 * float(CLIPPER_OFFSET_SCALE); co.ShortestEdgeLength = double(std::max(std::abs(delta_scaled1), std::abs(delta_scaled2)) * CLIPPER_OFFSET_SHORTEST_EDGE_FACTOR); // perform first offset ClipperLib::Paths output1; co.AddPaths(input, joinType, ClipperLib::etClosedPolygon); co.Execute(output1, delta_scaled1); // perform second offset co.Clear(); co.AddPaths(output1, joinType, ClipperLib::etClosedPolygon); ClipperLib::Paths retval; co.Execute(retval, delta_scaled2); // unscale output unscaleClipperPolygons(retval); return retval; } Polygons offset2(const Polygons &polygons, const float delta1, const float delta2, const ClipperLib::JoinType joinType, const double miterLimit) { // perform offset ClipperLib::Paths output = _offset2(polygons, delta1, delta2, joinType, miterLimit); // convert into ExPolygons return ClipperPaths_to_Slic3rPolygons(output); } ExPolygons offset2_ex(const Polygons &polygons, const float delta1, const float delta2, const ClipperLib::JoinType joinType, const double miterLimit) { // perform offset ClipperLib::Paths output = _offset2(polygons, delta1, delta2, joinType, miterLimit); // convert into ExPolygons return ClipperPaths_to_Slic3rExPolygons(output); } //FIXME Vojtech: This functon may likely be optimized to avoid some of the Slic3r to Clipper // conversions and unnecessary Clipper calls. ExPolygons offset2_ex(const ExPolygons &expolygons, const float delta1, const float delta2, ClipperLib::JoinType joinType, double miterLimit) { Polygons polys; for (const ExPolygon &expoly : expolygons) append(polys, offset(offset_ex(expoly, delta1, joinType, miterLimit), delta2, joinType, miterLimit)); return union_ex(polys); } template T _clipper_do(const ClipperLib::ClipType clipType, const Polygons &subject, const Polygons &clip, const ClipperLib::PolyFillType fillType, const bool safety_offset_) { // read input ClipperLib::Paths input_subject = Slic3rMultiPoints_to_ClipperPaths(subject); ClipperLib::Paths input_clip = Slic3rMultiPoints_to_ClipperPaths(clip); // perform safety offset if (safety_offset_) { if (clipType == ClipperLib::ctUnion) { safety_offset(&input_subject); } else { safety_offset(&input_clip); } } // init Clipper ClipperLib::Clipper clipper; clipper.Clear(); // add polygons clipper.AddPaths(input_subject, ClipperLib::ptSubject, true); clipper.AddPaths(input_clip, ClipperLib::ptClip, true); // perform operation T retval; clipper.Execute(clipType, retval, fillType, fillType); return retval; } // Fix of #117: A large fractal pyramid takes ages to slice // The Clipper library has difficulties processing overlapping polygons. // Namely, the function Clipper::JoinCommonEdges() has potentially a terrible time complexity if the output // of the operation is of the PolyTree type. // This function implmenets a following workaround: // 1) Peform the Clipper operation with the output to Paths. This method handles overlaps in a reasonable time. // 2) Run Clipper Union once again to extract the PolyTree from the result of 1). inline ClipperLib::PolyTree _clipper_do_polytree2(const ClipperLib::ClipType clipType, const Polygons &subject, const Polygons &clip, const ClipperLib::PolyFillType fillType, const bool safety_offset_) { // read input ClipperLib::Paths input_subject = Slic3rMultiPoints_to_ClipperPaths(subject); ClipperLib::Paths input_clip = Slic3rMultiPoints_to_ClipperPaths(clip); // perform safety offset if (safety_offset_) safety_offset((clipType == ClipperLib::ctUnion) ? &input_subject : &input_clip); ClipperLib::Clipper clipper; clipper.AddPaths(input_subject, ClipperLib::ptSubject, true); clipper.AddPaths(input_clip, ClipperLib::ptClip, true); // Perform the operation with the output to input_subject. // This pass does not generate a PolyTree, which is a very expensive operation with the current Clipper library // if there are overapping edges. clipper.Execute(clipType, input_subject, fillType, fillType); // Perform an additional Union operation to generate the PolyTree ordering. clipper.Clear(); clipper.AddPaths(input_subject, ClipperLib::ptSubject, true); ClipperLib::PolyTree retval; clipper.Execute(ClipperLib::ctUnion, retval, fillType, fillType); return retval; } ClipperLib::PolyTree _clipper_do_pl(const ClipperLib::ClipType clipType, const Polylines &subject, const Polygons &clip, const ClipperLib::PolyFillType fillType, const bool safety_offset_) { // read input ClipperLib::Paths input_subject = Slic3rMultiPoints_to_ClipperPaths(subject); ClipperLib::Paths input_clip = Slic3rMultiPoints_to_ClipperPaths(clip); // perform safety offset if (safety_offset_) safety_offset(&input_clip); // init Clipper ClipperLib::Clipper clipper; clipper.Clear(); // add polygons clipper.AddPaths(input_subject, ClipperLib::ptSubject, false); clipper.AddPaths(input_clip, ClipperLib::ptClip, true); // perform operation ClipperLib::PolyTree retval; clipper.Execute(clipType, retval, fillType, fillType); return retval; } Polygons _clipper(ClipperLib::ClipType clipType, const Polygons &subject, const Polygons &clip, bool safety_offset_) { return ClipperPaths_to_Slic3rPolygons(_clipper_do(clipType, subject, clip, ClipperLib::pftNonZero, safety_offset_)); } ExPolygons _clipper_ex(ClipperLib::ClipType clipType, const Polygons &subject, const Polygons &clip, bool safety_offset_) { ClipperLib::PolyTree polytree = _clipper_do_polytree2(clipType, subject, clip, ClipperLib::pftNonZero, safety_offset_); return PolyTreeToExPolygons(polytree); } Polylines _clipper_pl(ClipperLib::ClipType clipType, const Polylines &subject, const Polygons &clip, bool safety_offset_) { ClipperLib::Paths output; ClipperLib::PolyTreeToPaths(_clipper_do_pl(clipType, subject, clip, ClipperLib::pftNonZero, safety_offset_), output); return ClipperPaths_to_Slic3rPolylines(output); } Polylines _clipper_pl(ClipperLib::ClipType clipType, const Polygons &subject, const Polygons &clip, bool safety_offset_) { // transform input polygons into polylines Polylines polylines; polylines.reserve(subject.size()); for (Polygons::const_iterator polygon = subject.begin(); polygon != subject.end(); ++polygon) polylines.push_back(*polygon); // implicit call to split_at_first_point() // perform clipping Polylines retval = _clipper_pl(clipType, polylines, clip, safety_offset_); /* If the split_at_first_point() call above happens to split the polygon inside the clipping area we would get two consecutive polylines instead of a single one, so we go through them in order to recombine continuous polylines. */ for (size_t i = 0; i < retval.size(); ++i) { for (size_t j = i+1; j < retval.size(); ++j) { if (retval[i].points.back().coincides_with(retval[j].points.front())) { /* If last point of i coincides with first point of j, append points of j to i and delete j */ retval[i].points.insert(retval[i].points.end(), retval[j].points.begin()+1, retval[j].points.end()); retval.erase(retval.begin() + j); --j; } else if (retval[i].points.front().coincides_with(retval[j].points.back())) { /* If first point of i coincides with last point of j, prepend points of j to i and delete j */ retval[i].points.insert(retval[i].points.begin(), retval[j].points.begin(), retval[j].points.end()-1); retval.erase(retval.begin() + j); --j; } else if (retval[i].points.front().coincides_with(retval[j].points.front())) { /* Since Clipper does not preserve orientation of polylines, also check the case when first point of i coincides with first point of j. */ retval[j].reverse(); retval[i].points.insert(retval[i].points.begin(), retval[j].points.begin(), retval[j].points.end()-1); retval.erase(retval.begin() + j); --j; } else if (retval[i].points.back().coincides_with(retval[j].points.back())) { /* Since Clipper does not preserve orientation of polylines, also check the case when last point of i coincides with last point of j. */ retval[j].reverse(); retval[i].points.insert(retval[i].points.end(), retval[j].points.begin()+1, retval[j].points.end()); retval.erase(retval.begin() + j); --j; } } } return retval; } Lines _clipper_ln(ClipperLib::ClipType clipType, const Lines &subject, const Polygons &clip, bool safety_offset_) { // convert Lines to Polylines Polylines polylines; polylines.reserve(subject.size()); for (Lines::const_iterator line = subject.begin(); line != subject.end(); ++line) polylines.push_back(*line); // perform operation polylines = _clipper_pl(clipType, polylines, clip, safety_offset_); // convert Polylines to Lines Lines retval; for (Polylines::const_iterator polyline = polylines.begin(); polyline != polylines.end(); ++polyline) retval.push_back(*polyline); return retval; } ClipperLib::PolyTree union_pt(const Polygons &subject, bool safety_offset_) { return _clipper_do(ClipperLib::ctUnion, subject, Polygons(), ClipperLib::pftEvenOdd, safety_offset_); } Polygons union_pt_chained(const Polygons &subject, bool safety_offset_) { ClipperLib::PolyTree polytree = union_pt(subject, safety_offset_); Polygons retval; traverse_pt(polytree.Childs, &retval); return retval; } void traverse_pt(ClipperLib::PolyNodes &nodes, Polygons* retval) { /* use a nearest neighbor search to order these children TODO: supply start_near to chained_path() too? */ // collect ordering points Points ordering_points; ordering_points.reserve(nodes.size()); for (ClipperLib::PolyNodes::const_iterator it = nodes.begin(); it != nodes.end(); ++it) { Point p((*it)->Contour.front().X, (*it)->Contour.front().Y); ordering_points.push_back(p); } // perform the ordering ClipperLib::PolyNodes ordered_nodes; Slic3r::Geometry::chained_path_items(ordering_points, nodes, ordered_nodes); // push results recursively for (ClipperLib::PolyNodes::iterator it = ordered_nodes.begin(); it != ordered_nodes.end(); ++it) { // traverse the next depth traverse_pt((*it)->Childs, retval); retval->push_back(ClipperPath_to_Slic3rPolygon((*it)->Contour)); if ((*it)->IsHole()) retval->back().reverse(); // ccw } } Polygons simplify_polygons(const Polygons &subject, bool preserve_collinear) { // convert into Clipper polygons ClipperLib::Paths input_subject = Slic3rMultiPoints_to_ClipperPaths(subject); ClipperLib::Paths output; if (preserve_collinear) { ClipperLib::Clipper c; c.PreserveCollinear(true); c.StrictlySimple(true); c.AddPaths(input_subject, ClipperLib::ptSubject, true); c.Execute(ClipperLib::ctUnion, output, ClipperLib::pftNonZero, ClipperLib::pftNonZero); } else { ClipperLib::SimplifyPolygons(input_subject, output, ClipperLib::pftNonZero); } // convert into Slic3r polygons return ClipperPaths_to_Slic3rPolygons(output); } ExPolygons simplify_polygons_ex(const Polygons &subject, bool preserve_collinear) { if (! preserve_collinear) return union_ex(simplify_polygons(subject, false)); // convert into Clipper polygons ClipperLib::Paths input_subject = Slic3rMultiPoints_to_ClipperPaths(subject); ClipperLib::PolyTree polytree; ClipperLib::Clipper c; c.PreserveCollinear(true); c.StrictlySimple(true); c.AddPaths(input_subject, ClipperLib::ptSubject, true); c.Execute(ClipperLib::ctUnion, polytree, ClipperLib::pftNonZero, ClipperLib::pftNonZero); // convert into ExPolygons return PolyTreeToExPolygons(polytree); } void safety_offset(ClipperLib::Paths* paths) { PROFILE_FUNC(); // scale input scaleClipperPolygons(*paths); // perform offset (delta = scale 1e-05) ClipperLib::ClipperOffset co; #ifdef CLIPPER_UTILS_DEBUG if (clipper_export_enabled) { static int iRun = 0; export_clipper_input_polygons_bin(debug_out_path("safety_offset-polygons-%d", ++iRun).c_str(), *paths, ClipperLib::Paths()); } #endif /* CLIPPER_UTILS_DEBUG */ ClipperLib::Paths out; for (size_t i = 0; i < paths->size(); ++ i) { ClipperLib::Path &path = (*paths)[i]; co.Clear(); co.MiterLimit = 2; bool ccw = ClipperLib::Orientation(path); if (! ccw) std::reverse(path.begin(), path.end()); { PROFILE_BLOCK(safety_offset_AddPaths); co.AddPath((*paths)[i], ClipperLib::jtMiter, ClipperLib::etClosedPolygon); } { PROFILE_BLOCK(safety_offset_Execute); // offset outside by 10um ClipperLib::Paths out_this; co.Execute(out_this, ccw ? 10.f * float(CLIPPER_OFFSET_SCALE) : -10.f * float(CLIPPER_OFFSET_SCALE)); if (! ccw) { // Reverse the resulting contours once again. for (ClipperLib::Paths::iterator it = out_this.begin(); it != out_this.end(); ++ it) std::reverse(it->begin(), it->end()); } if (out.empty()) out = std::move(out_this); else std::move(std::begin(out_this), std::end(out_this), std::back_inserter(out)); } } *paths = std::move(out); // unscale output unscaleClipperPolygons(*paths); } Polygons top_level_islands(const Slic3r::Polygons &polygons) { // init Clipper ClipperLib::Clipper clipper; clipper.Clear(); // perform union clipper.AddPaths(Slic3rMultiPoints_to_ClipperPaths(polygons), ClipperLib::ptSubject, true); ClipperLib::PolyTree polytree; clipper.Execute(ClipperLib::ctUnion, polytree, ClipperLib::pftEvenOdd, ClipperLib::pftEvenOdd); // Convert only the top level islands to the output. Polygons out; out.reserve(polytree.ChildCount()); for (int i = 0; i < polytree.ChildCount(); ++i) out.push_back(ClipperPath_to_Slic3rPolygon(polytree.Childs[i]->Contour)); return out; } }