#ifndef slic3r_ExtrusionEntityCollection_hpp_ #define slic3r_ExtrusionEntityCollection_hpp_ #include "libslic3r.h" #include "ExtrusionEntity.hpp" namespace Slic3r { class ExtrusionEntityCollection : public ExtrusionEntity { public: ExtrusionEntityCollection* clone() const; ExtrusionEntitiesPtr entities; // we own these entities std::vector orig_indices; // handy for XS bool no_sort; ExtrusionEntityCollection(): no_sort(false) {}; ExtrusionEntityCollection(const ExtrusionEntityCollection &other) : orig_indices(other.orig_indices), no_sort(other.no_sort) { this->append(other.entities); } ExtrusionEntityCollection(ExtrusionEntityCollection &&other) : entities(std::move(other.entities)), orig_indices(std::move(other.orig_indices)), no_sort(other.no_sort) {} explicit ExtrusionEntityCollection(const ExtrusionPaths &paths); ExtrusionEntityCollection& operator=(const ExtrusionEntityCollection &other); ExtrusionEntityCollection& operator=(ExtrusionEntityCollection &&other) { this->entities = std::move(other.entities); this->orig_indices = std::move(other.orig_indices); this->no_sort = other.no_sort; return *this; } ~ExtrusionEntityCollection() { clear(); } explicit operator ExtrusionPaths() const; bool is_collection() const { return true; }; virtual ExtrusionRole role() const { ExtrusionRole out = erNone; for (const ExtrusionEntity *ee : entities) { ExtrusionRole er = ee->role(); out = (out == erNone || out == er) ? er : erMixed; } return out; } bool can_reverse() const { return !this->no_sort; }; bool empty() const { return this->entities.empty(); }; void clear(); void swap (ExtrusionEntityCollection &c); void append(const ExtrusionEntity &entity) { this->entities.push_back(entity.clone()); } void append(const ExtrusionEntitiesPtr &entities) { this->entities.reserve(this->entities.size() + entities.size()); for (ExtrusionEntitiesPtr::const_iterator ptr = entities.begin(); ptr != entities.end(); ++ptr) this->entities.push_back((*ptr)->clone()); } void append(ExtrusionEntitiesPtr &&src) { if (entities.empty()) entities = std::move(src); else { std::move(std::begin(src), std::end(src), std::back_inserter(entities)); src.clear(); } } void append(const ExtrusionPaths &paths) { this->entities.reserve(this->entities.size() + paths.size()); for (ExtrusionPaths::const_iterator path = paths.begin(); path != paths.end(); ++path) this->entities.push_back(path->clone()); } void replace(size_t i, const ExtrusionEntity &entity); void remove(size_t i); ExtrusionEntityCollection chained_path(bool no_reverse = false, ExtrusionRole role = erMixed) const; void chained_path(ExtrusionEntityCollection* retval, bool no_reverse = false, ExtrusionRole role = erMixed, std::vector* orig_indices = nullptr) const; ExtrusionEntityCollection chained_path_from(Point start_near, bool no_reverse = false, ExtrusionRole role = erMixed) const; void chained_path_from(Point start_near, ExtrusionEntityCollection* retval, bool no_reverse = false, ExtrusionRole role = erMixed, std::vector* orig_indices = nullptr) const; void reverse(); Point first_point() const { return this->entities.front()->first_point(); } Point last_point() const { return this->entities.back()->last_point(); } // Produce a list of 2D polygons covered by the extruded paths, offsetted by the extrusion width. // Increase the offset by scaled_epsilon to achieve an overlap, so a union will produce no gaps. virtual void polygons_covered_by_width(Polygons &out, const float scaled_epsilon) const; // Produce a list of 2D polygons covered by the extruded paths, offsetted by the extrusion spacing. // Increase the offset by scaled_epsilon to achieve an overlap, so a union will produce no gaps. // Useful to calculate area of an infill, which has been really filled in by a 100% rectilinear infill. virtual void polygons_covered_by_spacing(Polygons &out, const float scaled_epsilon) const; Polygons polygons_covered_by_width(const float scaled_epsilon = 0.f) const { Polygons out; this->polygons_covered_by_width(out, scaled_epsilon); return out; } Polygons polygons_covered_by_spacing(const float scaled_epsilon = 0.f) const { Polygons out; this->polygons_covered_by_spacing(out, scaled_epsilon); return out; } size_t items_count() const; void flatten(ExtrusionEntityCollection* retval) const; ExtrusionEntityCollection flatten() const; double min_mm3_per_mm() const; // Following methods shall never be called on an ExtrusionEntityCollection. Polyline as_polyline() const { CONFESS("Calling as_polyline() on a ExtrusionEntityCollection"); return Polyline(); }; virtual double length() const { CONFESS("Calling length() on a ExtrusionEntityCollection"); return 0.; } }; } #endif