#ifndef slic3r_Format_3mf_hpp_ #define slic3r_Format_3mf_hpp_ namespace Slic3r { class Model; class Print; class PresetBundle; // Load the content of a 3mf file into the given model and preset bundle. extern bool load_3mf(const char* path, PresetBundle* bundle, Model* model); // Save the given model and the config data contained in the given Print into a 3mf file. // The model could be modified during the export process if meshes are not repaired or have no shared vertices extern bool store_3mf(const char* path, Model* model, Print* print, bool export_print_config); }; // namespace Slic3r #endif /* slic3r_Format_3mf_hpp_ */