#include "Print.hpp" #include "BoundingBox.hpp" #include "ClipperUtils.hpp" #include "Geometry.hpp" namespace Slic3r { PrintObject::PrintObject(Print* print, ModelObject* model_object, const BoundingBoxf3 &modobj_bbox) : typed_slices(false), _print(print), _model_object(model_object) { // Compute the translation to be applied to our meshes so that we work with smaller coordinates { // Translate meshes so that our toolpath generation algorithms work with smaller // XY coordinates; this translation is an optimization and not strictly required. // A cloned mesh will be aligned to 0 before slicing in _slice_region() since we // don't assume it's already aligned and we don't alter the original position in model. // We store the XY translation so that we can place copies correctly in the output G-code // (copies are expressed in G-code coordinates and this translation is not publicly exposed). this->_copies_shift = Point( scale_(modobj_bbox.min.x), scale_(modobj_bbox.min.y)); // Scale the object size and store it Pointf3 size = modobj_bbox.size(); this->size = Point3(scale_(size.x), scale_(size.y), scale_(size.z)); } this->reload_model_instances(); this->layer_height_ranges = model_object->layer_height_ranges; } PrintObject::~PrintObject() { } Print* PrintObject::print() { return this->_print; } ModelObject* PrintObject::model_object() { return this->_model_object; } Points PrintObject::copies() const { return this->_copies; } bool PrintObject::add_copy(const Pointf &point) { Points points = this->_copies; points.push_back(Point::new_scale(point.x, point.y)); return this->set_copies(points); } bool PrintObject::delete_last_copy() { Points points = this->_copies; points.pop_back(); return this->set_copies(points); } bool PrintObject::delete_all_copies() { Points points; return this->set_copies(points); } bool PrintObject::set_copies(const Points &points) { this->_copies = points; // order copies with a nearest neighbor search and translate them by _copies_shift this->_shifted_copies.clear(); this->_shifted_copies.reserve(points.size()); // order copies with a nearest-neighbor search std::vector ordered_copies; Slic3r::Geometry::chained_path(points, ordered_copies); for (std::vector::const_iterator it = ordered_copies.begin(); it != ordered_copies.end(); ++it) { Point copy = points[*it]; copy.translate(this->_copies_shift); this->_shifted_copies.push_back(copy); } bool invalidated = false; if (this->_print->invalidate_step(psSkirt)) invalidated = true; if (this->_print->invalidate_step(psBrim)) invalidated = true; return invalidated; } bool PrintObject::reload_model_instances() { Points copies; for (ModelInstancePtrs::const_iterator i = this->_model_object->instances.begin(); i != this->_model_object->instances.end(); ++i) { copies.push_back(Point::new_scale((*i)->offset.x, (*i)->offset.y)); } return this->set_copies(copies); } BoundingBox PrintObject::bounding_box() const { // since the object is aligned to origin, bounding box coincides with size Points pp; pp.push_back(Point(0,0)); pp.push_back(this->size); return BoundingBox(pp); } void PrintObject::add_region_volume(int region_id, int volume_id) { region_volumes[region_id].push_back(volume_id); } /* This is the *total* layer count (including support layers) this value is not supposed to be compared with Layer::id since they have different semantics */ size_t PrintObject::total_layer_count() const { return this->layer_count() + this->support_layer_count(); } size_t PrintObject::layer_count() const { return this->layers.size(); } void PrintObject::clear_layers() { for (int i = this->layers.size()-1; i >= 0; --i) this->delete_layer(i); } Layer* PrintObject::get_layer(int idx) { return this->layers.at(idx); } Layer* PrintObject::add_layer(int id, coordf_t height, coordf_t print_z, coordf_t slice_z) { Layer* layer = new Layer(id, this, height, print_z, slice_z); layers.push_back(layer); return layer; } void PrintObject::delete_layer(int idx) { LayerPtrs::iterator i = this->layers.begin() + idx; delete *i; this->layers.erase(i); } size_t PrintObject::support_layer_count() const { return this->support_layers.size(); } void PrintObject::clear_support_layers() { for (int i = this->support_layers.size()-1; i >= 0; --i) this->delete_support_layer(i); } SupportLayer* PrintObject::get_support_layer(int idx) { return this->support_layers.at(idx); } SupportLayer* PrintObject::add_support_layer(int id, coordf_t height, coordf_t print_z) { SupportLayer* layer = new SupportLayer(id, this, height, print_z, -1); support_layers.push_back(layer); return layer; } void PrintObject::delete_support_layer(int idx) { SupportLayerPtrs::iterator i = this->support_layers.begin() + idx; delete *i; this->support_layers.erase(i); } bool PrintObject::invalidate_state_by_config_options(const std::vector &opt_keys) { std::set steps; // this method only accepts PrintObjectConfig and PrintRegionConfig option keys for (std::vector::const_iterator opt_key = opt_keys.begin(); opt_key != opt_keys.end(); ++opt_key) { if (*opt_key == "perimeters" || *opt_key == "extra_perimeters" || *opt_key == "gap_fill_speed" || *opt_key == "overhangs" || *opt_key == "first_layer_extrusion_width" || *opt_key == "perimeter_extrusion_width" || *opt_key == "infill_overlap" || *opt_key == "thin_walls" || *opt_key == "external_perimeters_first") { steps.insert(posPerimeters); } else if (*opt_key == "layer_height" || *opt_key == "first_layer_height" || *opt_key == "xy_size_compensation" || *opt_key == "raft_layers") { steps.insert(posSlice); } else if (*opt_key == "support_material" || *opt_key == "support_material_angle" || *opt_key == "support_material_extruder" || *opt_key == "support_material_extrusion_width" || *opt_key == "support_material_interface_layers" || *opt_key == "support_material_interface_extruder" || *opt_key == "support_material_interface_spacing" || *opt_key == "support_material_interface_speed" || *opt_key == "support_material_pattern" || *opt_key == "support_material_spacing" || *opt_key == "support_material_threshold" || *opt_key == "dont_support_bridges" || *opt_key == "first_layer_extrusion_width") { steps.insert(posSupportMaterial); } else if (*opt_key == "interface_shells" || *opt_key == "infill_only_where_needed" || *opt_key == "infill_every_layers" || *opt_key == "solid_infill_every_layers" || *opt_key == "bottom_solid_layers" || *opt_key == "top_solid_layers" || *opt_key == "solid_infill_below_area" || *opt_key == "infill_extruder" || *opt_key == "solid_infill_extruder" || *opt_key == "infill_extrusion_width") { steps.insert(posPrepareInfill); } else if (*opt_key == "external_fill_pattern" || *opt_key == "fill_angle" || *opt_key == "fill_pattern" || *opt_key == "top_infill_extrusion_width" || *opt_key == "first_layer_extrusion_width") { steps.insert(posInfill); } else if (*opt_key == "fill_density" || *opt_key == "solid_infill_extrusion_width") { steps.insert(posPerimeters); steps.insert(posPrepareInfill); } else if (*opt_key == "external_perimeter_extrusion_width" || *opt_key == "perimeter_extruder") { steps.insert(posPerimeters); steps.insert(posSupportMaterial); } else if (*opt_key == "bridge_flow_ratio") { steps.insert(posPerimeters); steps.insert(posInfill); } else if (*opt_key == "seam_position" || *opt_key == "support_material_speed" || *opt_key == "bridge_speed" || *opt_key == "external_perimeter_speed" || *opt_key == "infill_speed" || *opt_key == "perimeter_speed" || *opt_key == "small_perimeter_speed" || *opt_key == "solid_infill_speed" || *opt_key == "top_solid_infill_speed") { // these options only affect G-code export, so nothing to invalidate } else { // for legacy, if we can't handle this option let's invalidate all steps return this->invalidate_all_steps(); } } bool invalidated = false; for (std::set::const_iterator step = steps.begin(); step != steps.end(); ++step) { if (this->invalidate_step(*step)) invalidated = true; } return invalidated; } bool PrintObject::invalidate_step(PrintObjectStep step) { bool invalidated = this->state.invalidate(step); // propagate to dependent steps if (step == posPerimeters) { this->invalidate_step(posPrepareInfill); this->_print->invalidate_step(psSkirt); this->_print->invalidate_step(psBrim); } else if (step == posPrepareInfill) { this->invalidate_step(posInfill); } else if (step == posInfill) { this->_print->invalidate_step(psSkirt); this->_print->invalidate_step(psBrim); } else if (step == posSlice) { this->invalidate_step(posPerimeters); this->invalidate_step(posSupportMaterial); } else if (step == posSupportMaterial) { this->_print->invalidate_step(psSkirt); this->_print->invalidate_step(psBrim); } return invalidated; } bool PrintObject::invalidate_all_steps() { // make a copy because when invalidating steps the iterators are not working anymore std::set steps = this->state.started; bool invalidated = false; for (std::set::const_iterator step = steps.begin(); step != steps.end(); ++step) { if (this->invalidate_step(*step)) invalidated = true; } return invalidated; } bool PrintObject::has_support_material() const { return this->config.support_material || this->config.raft_layers > 0 || this->config.support_material_enforce_layers > 0; } void PrintObject::process_external_surfaces() { FOREACH_REGION(this->_print, region) { size_t region_id = region - this->_print->regions.begin(); FOREACH_LAYER(this, layer_it) { const Layer* lower_layer = (layer_it == this->layers.begin()) ? NULL : *(layer_it-1); (*layer_it)->get_region(region_id)->process_external_surfaces(lower_layer); } } } /* This method applies bridge flow to the first internal solid layer above sparse infill */ void PrintObject::bridge_over_infill() { FOREACH_REGION(this->_print, region) { size_t region_id = region - this->_print->regions.begin(); // skip bridging in case there are no voids if ((*region)->config.fill_density.value == 100) continue; // get bridge flow Flow bridge_flow = (*region)->flow( frSolidInfill, -1, // layer height, not relevant for bridge flow true, // bridge false, // first layer -1, // custom width, not relevant for bridge flow *this ); FOREACH_LAYER(this, layer_it) { // skip first layer if (layer_it == this->layers.begin()) continue; Layer* layer = *layer_it; LayerRegion* layerm = layer->get_region(region_id); // extract the stInternalSolid surfaces that might be transformed into bridges Polygons internal_solid; layerm->fill_surfaces.filter_by_type(stInternalSolid, &internal_solid); // check whether the lower area is deep enough for absorbing the extra flow // (for obvious physical reasons but also for preventing the bridge extrudates // from overflowing in 3D preview) ExPolygons to_bridge; { Polygons to_bridge_pp = internal_solid; // iterate through lower layers spanned by bridge_flow double bottom_z = layer->print_z - bridge_flow.height; for (int i = (layer_it - this->layers.begin()) - 1; i >= 0; --i) { const Layer* lower_layer = this->layers[i]; // stop iterating if layer is lower than bottom_z if (lower_layer->print_z < bottom_z) break; // iterate through regions and collect internal surfaces Polygons lower_internal; FOREACH_LAYERREGION(lower_layer, lower_layerm_it) (*lower_layerm_it)->fill_surfaces.filter_by_type(stInternal, &lower_internal); // intersect such lower internal surfaces with the candidate solid surfaces to_bridge_pp = intersection(to_bridge_pp, lower_internal); } // there's no point in bridging too thin/short regions { double min_width = bridge_flow.scaled_width() * 3; to_bridge_pp = offset2(to_bridge_pp, -min_width, +min_width); } if (to_bridge_pp.empty()) continue; // convert into ExPolygons to_bridge = union_ex(to_bridge_pp); } #ifdef SLIC3R_DEBUG printf("Bridging %zu internal areas at layer %zu\n", to_bridge.size(), layer->id()); #endif // compute the remaning internal solid surfaces as difference ExPolygons not_to_bridge = diff_ex(internal_solid, to_bridge, true); // build the new collection of fill_surfaces { Surfaces new_surfaces; for (Surfaces::const_iterator surface = layerm->fill_surfaces.surfaces.begin(); surface != layerm->fill_surfaces.surfaces.end(); ++surface) { if (surface->surface_type != stInternalSolid) new_surfaces.push_back(*surface); } for (ExPolygons::const_iterator ex = to_bridge.begin(); ex != to_bridge.end(); ++ex) new_surfaces.push_back(Surface(stInternalBridge, *ex)); for (ExPolygons::const_iterator ex = not_to_bridge.begin(); ex != not_to_bridge.end(); ++ex) new_surfaces.push_back(Surface(stInternalSolid, *ex)); layerm->fill_surfaces.surfaces = new_surfaces; } /* # exclude infill from the layers below if needed # see discussion at https://github.com/alexrj/Slic3r/issues/240 # Update: do not exclude any infill. Sparse infill is able to absorb the excess material. if (0) { my $excess = $layerm->extruders->{infill}->bridge_flow->width - $layerm->height; for (my $i = $layer_id-1; $excess >= $self->get_layer($i)->height; $i--) { Slic3r::debugf " skipping infill below those areas at layer %d\n", $i; foreach my $lower_layerm (@{$self->get_layer($i)->regions}) { my @new_surfaces = (); # subtract the area from all types of surfaces foreach my $group (@{$lower_layerm->fill_surfaces->group}) { push @new_surfaces, map $group->[0]->clone(expolygon => $_), @{diff_ex( [ map $_->p, @$group ], [ map @$_, @$to_bridge ], )}; push @new_surfaces, map Slic3r::Surface->new( expolygon => $_, surface_type => S_TYPE_INTERNALVOID, ), @{intersection_ex( [ map $_->p, @$group ], [ map @$_, @$to_bridge ], )}; } $lower_layerm->fill_surfaces->clear; $lower_layerm->fill_surfaces->append($_) for @new_surfaces; } $excess -= $self->get_layer($i)->height; } } */ } } } }