#ifndef slic3r_SurfaceCollection_hpp_ #define slic3r_SurfaceCollection_hpp_ #include "libslic3r.h" #include "Surface.hpp" #include namespace Slic3r { class SurfaceCollection { public: Surfaces surfaces; SurfaceCollection() {}; SurfaceCollection(const Surfaces &surfaces) : surfaces(surfaces) {}; SurfaceCollection(Surfaces &&surfaces) : surfaces(std::move(surfaces)) {}; operator Polygons() const; operator ExPolygons() const; void simplify(double tolerance); void group(std::vector *retval); template bool any_internal_contains(const T &item) const { for (const Surface &surface : this->surfaces) if (surface.is_internal() && surface.expolygon.contains(item)) return true; return false; } template bool any_bottom_contains(const T &item) const { for (const Surface &surface : this->surfaces) if (surface.is_bottom() && surface.expolygon.contains(item)) return true; return false; } SurfacesPtr filter_by_type(const SurfaceType type); SurfacesPtr filter_by_types(const SurfaceType *types, int ntypes); void keep_type(const SurfaceType type); void keep_types(const SurfaceType *types, int ntypes); void remove_type(const SurfaceType type); void remove_types(const SurfaceType *types, int ntypes); void filter_by_type(SurfaceType type, Polygons* polygons); void clear() { surfaces.clear(); } bool empty() const { return surfaces.empty(); } void set(const SurfaceCollection &coll) { surfaces = coll.surfaces; } void set(SurfaceCollection &&coll) { surfaces = std::move(coll.surfaces); } void set(const ExPolygons &src, SurfaceType surfaceType) { clear(); this->append(src, surfaceType); } void set(const ExPolygons &src, const Surface &surfaceTempl) { clear(); this->append(src, surfaceTempl); } void set(const Surfaces &src) { clear(); this->append(src); } void set(ExPolygons &&src, SurfaceType surfaceType) { clear(); this->append(std::move(src), surfaceType); } void set(ExPolygons &&src, const Surface &surfaceTempl) { clear(); this->append(std::move(src), surfaceTempl); } void set(Surfaces &&src) { clear(); this->append(std::move(src)); } void append(const SurfaceCollection &coll) { this->append(coll.surfaces); } void append(SurfaceCollection &&coll) { this->append(std::move(coll.surfaces)); } void append(const ExPolygons &src, SurfaceType surfaceType) { surfaces_append(this->surfaces, src, surfaceType); } void append(const ExPolygons &src, const Surface &surfaceTempl) { surfaces_append(this->surfaces, src, surfaceTempl); } void append(const Surfaces &src) { surfaces_append(this->surfaces, src); } void append(ExPolygons &&src, SurfaceType surfaceType) { surfaces_append(this->surfaces, std::move(src), surfaceType); } void append(ExPolygons &&src, const Surface &surfaceTempl) { surfaces_append(this->surfaces, std::move(src), surfaceTempl); } void append(Surfaces &&src) { surfaces_append(this->surfaces, std::move(src)); } // For debugging purposes: void export_to_svg(const char *path, bool show_labels); }; } #endif