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xs.wperl.props.in « msvc « cmake - github.com/prusa3d/PrusaSlicer.git - Unnamed repository; edit this file 'description' to name the repository.
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<?xml version="1.0" encoding="utf-8"?>
<!--
  This file is autogenerated by CMake
  Note: In the .in template file, the $ {}-style variables are interpreted by CMake while the $()-style variables belong to MSVC
-->
<Project ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  <ImportGroup Label="PropertySheets">
  </ImportGroup>
  <PropertyGroup Label="UserMacros" />
  <PropertyGroup>
    <ExecutablePath>$(VC_ExecutablePath_x64);$(WindowsSDK_ExecutablePath);$(VS_ExecutablePath);$(MSBuild_ExecutablePath);$(FxCopDir);$(PATH);${PROPS_PERL_BIN_PATH}\;</ExecutablePath>
  </PropertyGroup>
  <ItemDefinitionGroup />
  <ItemGroup />

  <PropertyGroup>
    <LocalDebuggerCommand>${PROPS_PERL_EXECUTABLE}</LocalDebuggerCommand>
    <LocalDebuggerCommandArguments>slic3r.pl</LocalDebuggerCommandArguments>
    <DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
    <LocalDebuggerWorkingDirectory>${PROPS_CMAKE_SOURCE_DIR}</LocalDebuggerWorkingDirectory>
  </PropertyGroup>
</Project>