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package Slic3r::Line;
use strict;
use warnings;
use Boost::Geometry::Utils;
use Slic3r::Geometry qw(A B X Y);
sub new {
my $class = shift;
my $self;
$self = [ @_ ];
bless $self, $class;
bless $_, 'Slic3r::Point' for @$self;
return $self;
}
sub boost_linestring {
my $self = shift;
return Boost::Geometry::Utils::linestring($self);
}
sub coincides_with {
my $self = shift;
my ($line) = @_;
return ($self->a->coincides_with($line->a) && $self->b->coincides_with($line->b))
|| ($self->a->coincides_with($line->b) && $self->b->coincides_with($line->a));
}
sub length {
my $self = shift;
return Slic3r::Geometry::line_length($self);
}
sub atan {
my $self = shift;
return Slic3r::Geometry::line_atan($self);
}
sub direction {
my $self = shift;
return Slic3r::Geometry::line_direction($self);
}
sub intersection {
my $self = shift;
my ($line, $require_crossing) = @_;
return Slic3r::Geometry::line_intersection($self, $line, $require_crossing);
}
sub point_on_left {
my $self = shift;
my ($point) = @_;
return Slic3r::Geometry::point_is_on_left_of_segment($point, $self);
}
sub midpoint {
my $self = shift;
return Slic3r::Point->new(
($self->[A][X] + $self->[B][X]) / 2,
($self->[A][Y] + $self->[B][Y]) / 2,
);
}
sub reverse {
my $self = shift;
@$self = reverse @$self;
}
sub translate {
my $self = shift;
my ($x, $y) = @_;
@$self = Slic3r::Geometry::move_points([$x, $y], @$self);
bless $_, 'Slic3r::Point' for @$self;
return $self;
}
1;
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