Welcome to mirror list, hosted at ThFree Co, Russian Federation.

PrusaSlicer_app_msvc.cpp « src - github.com/prusa3d/PrusaSlicer.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
blob: 2ccf2f1ffd26b9863cb051513fe5ce72d6348152 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
// Why?
#define _WIN32_WINNT 0x0502
// The standard Windows includes.
#define WIN32_LEAN_AND_MEAN
#define NOMINMAX
#include <Windows.h>
#include <shellapi.h>
#include <wchar.h>



#ifdef SLIC3R_GUI
extern "C"
{
    // Let the NVIDIA and AMD know we want to use their graphics card
    // on a dual graphics card system.
    __declspec(dllexport) DWORD NvOptimusEnablement = 0x00000001;
    __declspec(dllexport) int AmdPowerXpressRequestHighPerformance = 1;
}
#endif /* SLIC3R_GUI */

#include <stdlib.h>
#include <stdio.h>

#ifdef SLIC3R_GUI
    #include <GL/GL.h>
#endif /* SLIC3R_GUI */

#include <string>
#include <vector>

#include <boost/algorithm/string/split.hpp>
#include <boost/algorithm/string/classification.hpp>

#include <stdio.h>

#ifdef SLIC3R_GUI
class OpenGLVersionCheck
{
public:
    std::string version;
    std::string glsl_version;
    std::string vendor;
    std::string renderer;

    HINSTANCE   hOpenGL = nullptr;
    bool 		success = false;

    bool load_opengl_dll()
    {
        MSG      msg     = {0};
        WNDCLASS wc      = {0};
        wc.lpfnWndProc   = OpenGLVersionCheck::supports_opengl2_wndproc;
        wc.hInstance     = (HINSTANCE)GetModuleHandle(nullptr);
        wc.hbrBackground = (HBRUSH)(COLOR_BACKGROUND);
        wc.lpszClassName = L"PrusaSlicer_opengl_version_check";
        wc.style = CS_OWNDC;
        if (RegisterClass(&wc)) {
            HWND hwnd = CreateWindowW(wc.lpszClassName, L"PrusaSlicer_opengl_version_check", WS_OVERLAPPEDWINDOW, 0, 0, 640, 480, 0, 0, wc.hInstance, (LPVOID)this);
            if (hwnd) {
                message_pump_exit = false;
                while (GetMessage(&msg, NULL, 0, 0 ) > 0 && ! message_pump_exit)
                    DispatchMessage(&msg);
            }
        }
        return this->success;
    }

    void unload_opengl_dll()
    {
        if (this->hOpenGL) {
            BOOL released = FreeLibrary(this->hOpenGL);
            if (released)
                printf("System OpenGL library released\n");
            else
                printf("System OpenGL library NOT released\n");
            this->hOpenGL = nullptr;
        }
    }

    bool is_version_greater_or_equal_to(unsigned int major, unsigned int minor) const
    {
        // printf("is_version_greater_or_equal_to, version: %s\n", version.c_str());
        std::vector<std::string> tokens;
        boost::split(tokens, version, boost::is_any_of(" "), boost::token_compress_on);
        if (tokens.empty())
            return false;

        std::vector<std::string> numbers;
        boost::split(numbers, tokens[0], boost::is_any_of("."), boost::token_compress_on);

        unsigned int gl_major = 0;
        unsigned int gl_minor = 0;
        if (numbers.size() > 0)
            gl_major = ::atoi(numbers[0].c_str());
        if (numbers.size() > 1)
            gl_minor = ::atoi(numbers[1].c_str());
        // printf("Major: %d, minor: %d\n", gl_major, gl_minor);
        if (gl_major < major)
            return false;
        else if (gl_major > major)
            return true;
        else
            return gl_minor >= minor;
    }

protected:
    static bool message_pump_exit;

    void check(HWND hWnd)
    {
        hOpenGL = LoadLibraryExW(L"opengl32.dll", nullptr, 0);
        if (hOpenGL == nullptr) {
            printf("Failed loading the system opengl32.dll\n");
            return;
        }

        typedef HGLRC 		(WINAPI *Func_wglCreateContext)(HDC);
        typedef BOOL 		(WINAPI *Func_wglMakeCurrent  )(HDC, HGLRC);
        typedef BOOL     	(WINAPI *Func_wglDeleteContext)(HGLRC);
        typedef GLubyte* 	(WINAPI *Func_glGetString     )(GLenum);

        Func_wglCreateContext 	wglCreateContext = (Func_wglCreateContext)GetProcAddress(hOpenGL, "wglCreateContext");
        Func_wglMakeCurrent 	wglMakeCurrent 	 = (Func_wglMakeCurrent)  GetProcAddress(hOpenGL, "wglMakeCurrent");
        Func_wglDeleteContext 	wglDeleteContext = (Func_wglDeleteContext)GetProcAddress(hOpenGL, "wglDeleteContext");
        Func_glGetString 		glGetString 	 = (Func_glGetString)	  GetProcAddress(hOpenGL, "glGetString");

        if (wglCreateContext == nullptr || wglMakeCurrent == nullptr || wglDeleteContext == nullptr || glGetString == nullptr) {
            printf("Failed loading the system opengl32.dll: The library is invalid.\n");
            return;
        }

        PIXELFORMATDESCRIPTOR pfd =
        {
            sizeof(PIXELFORMATDESCRIPTOR),
            1,
            PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL | PFD_DOUBLEBUFFER,
            PFD_TYPE_RGBA,            	// The kind of framebuffer. RGBA or palette.
            32,                        	// Color depth of the framebuffer.
            0, 0, 0, 0, 0, 0,
            0,
            0,
            0,
            0, 0, 0, 0,
            24,                        	// Number of bits for the depthbuffer
            8,                        	// Number of bits for the stencilbuffer
            0,                        	// Number of Aux buffers in the framebuffer.
            PFD_MAIN_PLANE,
            0,
            0, 0, 0
        };

        HDC ourWindowHandleToDeviceContext = ::GetDC(hWnd);
        // Gdi32.dll
        int letWindowsChooseThisPixelFormat = ::ChoosePixelFormat(ourWindowHandleToDeviceContext, &pfd);
        // Gdi32.dll
        SetPixelFormat(ourWindowHandleToDeviceContext, letWindowsChooseThisPixelFormat, &pfd);
        // Opengl32.dll
        HGLRC glcontext = wglCreateContext(ourWindowHandleToDeviceContext);
        wglMakeCurrent(ourWindowHandleToDeviceContext, glcontext);
        // Opengl32.dll
        const char *data = (const char*)glGetString(GL_VERSION);
        if (data != nullptr)
            this->version = data;
        // printf("check -version: %s\n", version.c_str());
        data = (const char*)glGetString(0x8B8C); // GL_SHADING_LANGUAGE_VERSION
        if (data != nullptr)
            this->glsl_version = data;
        data = (const char*)glGetString(GL_VENDOR);
        if (data != nullptr)
            this->vendor = data;
        data = (const char*)glGetString(GL_RENDERER);
        if (data != nullptr)
            this->renderer = data;
        // Opengl32.dll
        wglDeleteContext(glcontext);
        ::ReleaseDC(hWnd, ourWindowHandleToDeviceContext);
        this->success = true;
    }

    static LRESULT CALLBACK supports_opengl2_wndproc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)
    {
        switch(message)
        {
        case WM_CREATE:
        {
            CREATESTRUCT *pCreate = reinterpret_cast<CREATESTRUCT*>(lParam);
            OpenGLVersionCheck *ogl_data = reinterpret_cast<OpenGLVersionCheck*>(pCreate->lpCreateParams);
            ogl_data->check(hWnd);
            DestroyWindow(hWnd);
            return 0;
        }
        case WM_NCDESTROY:
            message_pump_exit = true;
            return 0;
        default:
            return DefWindowProc(hWnd, message, wParam, lParam);
        }
    }
};

bool OpenGLVersionCheck::message_pump_exit = false;
#endif /* SLIC3R_GUI */

extern "C" {
    typedef int (__stdcall *Slic3rMainFunc)(int argc, wchar_t **argv);
    Slic3rMainFunc slic3r_main = nullptr;
}

extern "C" {
#ifdef SLIC3R_WRAPPER_NOCONSOLE
int APIENTRY wWinMain(HINSTANCE /* hInstance */, HINSTANCE /* hPrevInstance */, PWSTR /* lpCmdLine */, int /* nCmdShow */)
{
    int 	  argc;
    wchar_t **argv = ::CommandLineToArgvW(::GetCommandLineW(), &argc);
#else
int wmain(int argc, wchar_t **argv)
{
#endif
    // Allow the asserts to open message box, such message box allows to ignore the assert and continue with the application.
    // Without this call, the seemingly same message box is being opened by the abort() function, but that is too late and
    // the application will be killed even if "Ignore" button is pressed.
    _set_error_mode(_OUT_TO_MSGBOX);

    std::vector<wchar_t*> argv_extended;
    argv_extended.emplace_back(argv[0]);

#ifdef SLIC3R_WRAPPER_GCODEVIEWER
    wchar_t gcodeviewer_param[] = L"--gcodeviewer";
    argv_extended.emplace_back(gcodeviewer_param);
#endif /* SLIC3R_WRAPPER_GCODEVIEWER */

#ifdef SLIC3R_GUI
    // Here one may push some additional parameters based on the wrapper type.
    bool force_mesa = false;
#endif /* SLIC3R_GUI */
    for (int i = 1; i < argc; ++ i) {
#ifdef SLIC3R_GUI
        if (wcscmp(argv[i], L"--sw-renderer") == 0)
            force_mesa = true;
        else if (wcscmp(argv[i], L"--no-sw-renderer") == 0)
            force_mesa = false;
#endif /* SLIC3R_GUI */
        argv_extended.emplace_back(argv[i]);
    }
    argv_extended.emplace_back(nullptr);

#ifdef SLIC3R_GUI
    OpenGLVersionCheck opengl_version_check;
    bool load_mesa =
        // Forced from the command line.
        force_mesa ||
        // Running over a rempote desktop, and the RemoteFX is not enabled, therefore Windows will only provide SW OpenGL 1.1 context.
        // In that case, use Mesa.
        ::GetSystemMetrics(SM_REMOTESESSION) ||
        // Try to load the default OpenGL driver and test its context version.
        ! opengl_version_check.load_opengl_dll() || ! opengl_version_check.is_version_greater_or_equal_to(2, 0);
#endif /* SLIC3R_GUI */

    wchar_t path_to_exe[MAX_PATH + 1] = { 0 };
    ::GetModuleFileNameW(nullptr, path_to_exe, MAX_PATH);
    wchar_t drive[_MAX_DRIVE];
    wchar_t dir[_MAX_DIR];
    wchar_t fname[_MAX_FNAME];
    wchar_t ext[_MAX_EXT];
    _wsplitpath(path_to_exe, drive, dir, fname, ext);
    _wmakepath(path_to_exe, drive, dir, nullptr, nullptr);

#ifdef SLIC3R_GUI
// https://wiki.qt.io/Cross_compiling_Mesa_for_Windows
// http://download.qt.io/development_releases/prebuilt/llvmpipe/windows/
    if (load_mesa) {
        opengl_version_check.unload_opengl_dll();
        wchar_t path_to_mesa[MAX_PATH + 1] = { 0 };
        wcscpy(path_to_mesa, path_to_exe);
        wcscat(path_to_mesa, L"mesa\\opengl32.dll");
        printf("Loading MESA OpenGL library: %S\n", path_to_mesa);
        HINSTANCE hInstance_OpenGL = LoadLibraryExW(path_to_mesa, nullptr, 0);
        if (hInstance_OpenGL == nullptr) {
            printf("MESA OpenGL library was not loaded\n");
        } else
            printf("MESA OpenGL library was loaded sucessfully\n");
    }
#endif /* SLIC3R_GUI */


    wchar_t path_to_slic3r[MAX_PATH + 1] = { 0 };
    wcscpy(path_to_slic3r, path_to_exe);
    wcscat(path_to_slic3r, L"PrusaSlicer.dll");
//	printf("Loading Slic3r library: %S\n", path_to_slic3r);
    HINSTANCE hInstance_Slic3r = LoadLibraryExW(path_to_slic3r, nullptr, 0);
    if (hInstance_Slic3r == nullptr) {
        printf("PrusaSlicer.dll was not loaded\n");
        return -1;
    }

    // resolve function address here
    slic3r_main = (Slic3rMainFunc)GetProcAddress(hInstance_Slic3r,
#ifdef _WIN64
        // there is just a single calling conversion, therefore no mangling of the function name.
        "slic3r_main"
#else	// stdcall calling convention declaration
        "_slic3r_main@8"
#endif
        );
    if (slic3r_main == nullptr) {
        printf("could not locate the function slic3r_main in PrusaSlicer.dll\n");
        return -1;
    }
    // argc minus the trailing nullptr of the argv
    return slic3r_main((int)argv_extended.size() - 1, argv_extended.data());
}
}