1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
|
// This file is part of libigl, a simple c++ geometry processing library.
//
// Copyright (C) 2013 Alec Jacobson <alecjacobson@gmail.com>
//
// This Source Code Form is subject to the terms of the Mozilla Public License
// v. 2.0. If a copy of the MPL was not distributed with this file, You can
// obtain one at http://mozilla.org/MPL/2.0/.
#include "writeMESH.h"
#include "verbose.h"
#include "list_to_matrix.h"
#include <Eigen/Core>
#include <iostream>
#include <fstream>
#include <cstdio>
template <typename Scalar, typename Index>
IGL_INLINE bool igl::writeMESH(
const std::string mesh_file_name,
const std::vector<std::vector<Scalar > > & V,
const std::vector<std::vector<Index > > & T,
const std::vector<std::vector<Index > > & F)
{
Eigen::MatrixXd mV;
Eigen::MatrixXi mT,mF;
bool is_rect;
is_rect = list_to_matrix(V,mV);
if(!is_rect)
{
return false;
}
is_rect = list_to_matrix(T,mT);
if(!is_rect)
{
return false;
}
is_rect = list_to_matrix(F,mF);
if(!is_rect)
{
return false;
}
return igl::writeMESH(mesh_file_name,mV,mT,mF);
}
template <typename DerivedV, typename DerivedT, typename DerivedF>
IGL_INLINE bool igl::writeMESH(
const std::string str,
const Eigen::PlainObjectBase<DerivedV> & V,
const Eigen::PlainObjectBase<DerivedT> & T,
const Eigen::PlainObjectBase<DerivedF> & F)
{
using namespace std;
using namespace Eigen;
//// This is (surprisingly) slower than the C-ish code below
//ofstream mesh_file;
//mesh_file.open(str.c_str());
//if(!mesh_file.is_open())
//{
// cerr<<"IOError: "<<str<<" could not be opened..."<<endl;
// return false;
//}
//IOFormat format(FullPrecision,DontAlignCols," ","\n",""," 1","","");
//mesh_file<<"MeshVersionFormatted 1\n";
//mesh_file<<"Dimension 3\n";
//mesh_file<<"Vertices\n";
//mesh_file<<V.rows()<<"\n";
//mesh_file<<V.format(format)<<"\n";
//mesh_file<<"Triangles\n";
//mesh_file<<F.rows()<<"\n";
//mesh_file<<(F.array()+1).eval().format(format)<<"\n";
//mesh_file<<"Tetrahedra\n";
//mesh_file<<T.rows()<<"\n";
//mesh_file<<(T.array()+1).eval().format(format)<<"\n";
//mesh_file.close();
FILE * mesh_file = fopen(str.c_str(),"w");
if(NULL==mesh_file)
{
fprintf(stderr,"IOError: %s could not be opened...",str.c_str());
return false;
}
// print header
fprintf(mesh_file,"MeshVersionFormatted 1\n");
fprintf(mesh_file,"Dimension 3\n");
// print tet vertices
fprintf(mesh_file,"Vertices\n");
// print number of tet vertices
int number_of_tet_vertices = V.rows();
fprintf(mesh_file,"%d\n",number_of_tet_vertices);
// loop over tet vertices
for(int i = 0;i<number_of_tet_vertices;i++)
{
// print position of ith tet vertex
fprintf(mesh_file,"%.17lg %.17lg %.17lg 1\n",
(double)V(i,0),
(double)V(i,1),
(double)V(i,2));
}
verbose("WARNING: save_mesh() assumes that vertices have"
" same indices in surface as volume...\n");
// print faces
fprintf(mesh_file,"Triangles\n");
// print number of triangles
int number_of_triangles = F.rows();
fprintf(mesh_file,"%d\n",number_of_triangles);
// loop over faces
for(int i = 0;i<number_of_triangles;i++)
{
// loop over vertices in face
fprintf(mesh_file,"%d %d %d 1\n",
(int)F(i,0)+1,
(int)F(i,1)+1,
(int)F(i,2)+1);
}
// print tetrahedra
fprintf(mesh_file,"Tetrahedra\n");
int number_of_tetrahedra = T.rows();
// print number of tetrahedra
fprintf(mesh_file,"%d\n",number_of_tetrahedra);
// loop over tetrahedra
for(int i = 0; i < number_of_tetrahedra;i++)
{
// mesh standard uses 1-based indexing
fprintf(mesh_file, "%d %d %d %d 1\n",
(int)T(i,0)+1,
(int)T(i,1)+1,
(int)T(i,2)+1,
(int)T(i,3)+1);
}
fclose(mesh_file);
return true;
}
#ifdef IGL_STATIC_LIBRARY
// Explicit template instantiation
// generated by autoexplicit.sh
template bool igl::writeMESH<Eigen::Matrix<double, -1, 3, 1, -1, 3>, Eigen::Matrix<int, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, 3, 1, -1, 3> >(std::basic_string<char, std::char_traits<char>, std::allocator<char> >, Eigen::PlainObjectBase<Eigen::Matrix<double, -1, 3, 1, -1, 3> > const&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 3, 1, -1, 3> > const&);
// generated by autoexplicit.sh
template bool igl::writeMESH<Eigen::Matrix<float, -1, 3, 1, -1, 3>, Eigen::Matrix<int, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, 3, 1, -1, 3> >(std::basic_string<char, std::char_traits<char>, std::allocator<char> >, Eigen::PlainObjectBase<Eigen::Matrix<float, -1, 3, 1, -1, 3> > const&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 3, 1, -1, 3> > const&);
// generated by autoexplicit.sh
template bool igl::writeMESH<Eigen::Matrix<double, -1, 3, 0, -1, 3>, Eigen::Matrix<int, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, 3, 0, -1, 3> >(std::basic_string<char, std::char_traits<char>, std::allocator<char> >, Eigen::PlainObjectBase<Eigen::Matrix<double, -1, 3, 0, -1, 3> > const&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, 3, 0, -1, 3> > const&);
// generated by autoexplicit.sh
template bool igl::writeMESH<Eigen::Matrix<double, 8, 3, 0, 8, 3>, Eigen::Matrix<int, -1, -1, 0, -1, -1>, Eigen::Matrix<int, 12, 3, 0, 12, 3> >(std::basic_string<char, std::char_traits<char>, std::allocator<char> >, Eigen::PlainObjectBase<Eigen::Matrix<double, 8, 3, 0, 8, 3> > const&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&, Eigen::PlainObjectBase<Eigen::Matrix<int, 12, 3, 0, 12, 3> > const&);
//template bool igl::writeMESH<Eigen::Matrix<double, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, -1, 0, -1, -1> >(std::basic_string<char, std::char_traits<char>, std::allocator<char> >, Eigen::MatrixBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&, Eigen::MatrixBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&);
template bool igl::writeMESH<Eigen::Matrix<double, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, -1, 0, -1, -1> >(std::basic_string<char, std::char_traits<char>, std::allocator<char> >, Eigen::PlainObjectBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> > const&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&);
template bool igl::writeMESH<Eigen::Matrix<double, -1, -1, 0, -1, -1>, Eigen::Matrix<double, -1, -1, 0, -1, -1>, Eigen::Matrix<int, -1, -1, 0, -1, -1> >(std::basic_string<char, std::char_traits<char>, std::allocator<char> >, Eigen::PlainObjectBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> > const&, Eigen::PlainObjectBase<Eigen::Matrix<double, -1, -1, 0, -1, -1> > const&, Eigen::PlainObjectBase<Eigen::Matrix<int, -1, -1, 0, -1, -1> > const&);
template bool igl::writeMESH<double, int>(std::basic_string<char, std::char_traits<char>, std::allocator<char> >, std::vector<std::vector<double, std::allocator<double> >, std::allocator<std::vector<double, std::allocator<double> > > > const&, std::vector<std::vector<int, std::allocator<int> >, std::allocator<std::vector<int, std::allocator<int> > > > const&, std::vector<std::vector<int, std::allocator<int> >, std::allocator<std::vector<int, std::allocator<int> > > > const&);
#endif
|