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is_file.h « igl « libigl « src - github.com/prusa3d/PrusaSlicer.git - Unnamed repository; edit this file 'description' to name the repository.
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// This file is part of libigl, a simple c++ geometry processing library.
// 
// Copyright (C) 2013 Alec Jacobson <alecjacobson@gmail.com>
// 
// This Source Code Form is subject to the terms of the Mozilla Public License 
// v. 2.0. If a copy of the MPL was not distributed with this file, You can 
// obtain one at http://mozilla.org/MPL/2.0/.
#ifndef IGL_IS_FILE_H
#define IGL_IS_FILE_H
#include "igl_inline.h"
namespace igl
{
  // Act like php's is_file function
  // http://php.net/manual/en/function.is-file.php
  // Tells whether the given filename is a regular file.
  // Input:
  //   filename  Path to the file. If filename is a relative filename, it will
  //     be checked relative to the current working directory. 
  // Returns TRUE if the filename exists and is a regular file, FALSE
  // otherwise.
  IGL_INLINE bool is_file(const char * filename);

}

#ifndef IGL_STATIC_LIBRARY
#  include "is_file.cpp"
#endif

#endif