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#ifndef slic3r_ElephantFootCompensation_hpp_
#define slic3r_ElephantFootCompensation_hpp_
#include "libslic3r.h"
#include <vector>
namespace Slic3r {
class Flow;
ExPolygon elephant_foot_compensation(const ExPolygon &input, const Flow &external_perimeter_flow, const double compensation);
ExPolygons elephant_foot_compensation(const ExPolygons &input, const Flow &external_perimeter_flow, const double compensation);
} // Slic3r
#endif /* slic3r_ElephantFootCompensation_hpp_ */
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