1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
|
#ifndef slic3r_Plater_hpp_
#define slic3r_Plater_hpp_
#include <memory>
#include <vector>
#include <boost/filesystem/path.hpp>
#include <wx/panel.h>
#include <wx/bmpcbox.h>
#include "Preset.hpp"
#include "3DScene.hpp"
#include "GLTexture.hpp"
class wxButton;
class ScalableButton;
class wxBoxSizer;
class wxGLCanvas;
class wxScrolledWindow;
class wxString;
namespace Slic3r {
class Model;
class ModelObject;
class Print;
class SLAPrint;
namespace GUI {
class MainFrame;
class ConfigOptionsGroup;
class ObjectManipulation;
class ObjectSettings;
class ObjectLayers;
class ObjectList;
class GLCanvas3D;
using t_optgroups = std::vector <std::shared_ptr<ConfigOptionsGroup>>;
class Plater;
enum class ActionButtonType : int;
class PresetComboBox : public wxBitmapComboBox
{
public:
PresetComboBox(wxWindow *parent, Preset::Type preset_type);
~PresetComboBox();
ScalableButton* edit_btn { nullptr };
enum LabelItemType {
LABEL_ITEM_MARKER = 0x4d,
LABEL_ITEM_CONFIG_WIZARD = 0x4e
};
void set_label_marker(int item, LabelItemType label_item_type = LABEL_ITEM_MARKER);
void set_extruder_idx(const int extr_idx) { extruder_idx = extr_idx; }
int get_extruder_idx() const { return extruder_idx; }
int em_unit() const { return m_em_unit; }
void check_selection();
void msw_rescale();
private:
typedef std::size_t Marker;
Preset::Type preset_type;
int last_selected;
int extruder_idx = -1;
int m_em_unit;
};
class Sidebar : public wxPanel
{
ConfigOptionMode m_mode;
public:
Sidebar(Plater *parent);
Sidebar(Sidebar &&) = delete;
Sidebar(const Sidebar &) = delete;
Sidebar &operator=(Sidebar &&) = delete;
Sidebar &operator=(const Sidebar &) = delete;
~Sidebar();
void init_filament_combo(PresetComboBox **combo, const int extr_idx);
void remove_unused_filament_combos(const int current_extruder_count);
void update_all_preset_comboboxes();
void update_presets(Slic3r::Preset::Type preset_type);
void update_mode_sizer() const;
void update_reslice_btn_tooltip() const;
void msw_rescale();
ObjectManipulation* obj_manipul();
ObjectList* obj_list();
ObjectSettings* obj_settings();
ObjectLayers* obj_layers();
wxScrolledWindow* scrolled_panel();
wxPanel* presets_panel();
ConfigOptionsGroup* og_freq_chng_params(const bool is_fff);
wxButton* get_wiping_dialog_button();
void update_objects_list_extruder_column(int extruders_count);
void show_info_sizer();
void show_sliced_info_sizer(const bool show);
void enable_buttons(bool enable);
void set_btn_label(const ActionButtonType btn_type, const wxString& label) const;
bool show_reslice(bool show) const;
bool show_export(bool show) const;
bool show_send(bool show) const;
bool is_multifilament();
void update_mode();
std::vector<PresetComboBox*>& combos_filament();
private:
struct priv;
std::unique_ptr<priv> p;
};
class Plater: public wxPanel
{
public:
using fs_path = boost::filesystem::path;
Plater(wxWindow *parent, MainFrame *main_frame);
Plater(Plater &&) = delete;
Plater(const Plater &) = delete;
Plater &operator=(Plater &&) = delete;
Plater &operator=(const Plater &) = delete;
~Plater();
Sidebar& sidebar();
Model& model();
const Print& fff_print() const;
Print& fff_print();
const SLAPrint& sla_print() const;
SLAPrint& sla_print();
void new_project();
void load_project();
void add_model();
void extract_config_from_project();
void load_files(const std::vector<boost::filesystem::path>& input_files, bool load_model = true, bool load_config = true);
// To be called when providing a list of files to the GUI slic3r on command line.
void load_files(const std::vector<std::string>& input_files, bool load_model = true, bool load_config = true);
void update();
void stop_jobs();
void select_view(const std::string& direction);
void select_view_3D(const std::string& name);
// Called after the Preferences dialog is closed and the program settings are saved.
// Update the UI based on the current preferences.
void update_ui_from_settings();
void select_all();
void deselect_all();
void remove(size_t obj_idx);
void reset();
void reset_with_confirm();
void delete_object_from_model(size_t obj_idx);
void remove_selected();
void increase_instances(size_t num = 1);
void decrease_instances(size_t num = 1);
void set_number_of_copies(/*size_t num*/);
bool is_selection_empty() const;
void scale_selection_to_fit_print_volume();
void cut(size_t obj_idx, size_t instance_idx, coordf_t z, bool keep_upper = true, bool keep_lower = true, bool rotate_lower = false);
void export_gcode();
void export_stl(bool extended = false, bool selection_only = false);
void export_amf();
void export_3mf(const boost::filesystem::path& output_path = boost::filesystem::path());
void reslice();
void reslice_SLA_supports(const ModelObject &object);
void changed_object(int obj_idx);
void changed_objects(const std::vector<size_t>& object_idxs);
void schedule_background_process(bool schedule = true);
bool is_background_process_running() const;
void suppress_background_process(const bool stop_background_process) ;
void fix_through_netfabb(const int obj_idx, const int vol_idx = -1);
void send_gcode();
void on_extruders_change(int extruders_count);
void on_config_change(const DynamicPrintConfig &config);
// On activating the parent window.
void on_activate();
void update_object_menu();
wxString get_project_filename(const wxString& extension = wxEmptyString) const;
void set_project_filename(const wxString& filename);
bool is_export_gcode_scheduled() const;
int get_selected_object_idx();
bool is_single_full_object_selection() const;
GLCanvas3D* canvas3D();
PrinterTechnology printer_technology() const;
void set_printer_technology(PrinterTechnology printer_technology);
void copy_selection_to_clipboard();
void paste_from_clipboard();
bool can_delete() const;
bool can_delete_all() const;
bool can_increase_instances() const;
bool can_decrease_instances() const;
bool can_set_instance_to_object() const;
bool can_fix_through_netfabb() const;
bool can_split_to_objects() const;
bool can_split_to_volumes() const;
bool can_arrange() const;
bool can_layers_editing() const;
bool can_paste_from_clipboard() const;
bool can_copy_to_clipboard() const;
void msw_rescale();
const Camera& get_camera() const;
private:
struct priv;
std::unique_ptr<priv> p;
friend class SuppressBackgroundProcessingUpdate;
};
class SuppressBackgroundProcessingUpdate
{
public:
SuppressBackgroundProcessingUpdate();
~SuppressBackgroundProcessingUpdate();
private:
bool m_was_running;
};
}}
#endif
|