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#ifndef slic3r_Preferences_hpp_
#define slic3r_Preferences_hpp_
#include "GUI.hpp"
#include "GUI_Utils.hpp"
#include "wxExtensions.hpp"
#include <wx/dialog.h>
#include <wx/timer.h>
#include <vector>
#include <map>
class wxColourPickerCtrl;
class wxBookCtrlBase;
namespace Slic3r {
enum NotifyReleaseMode {
NotifyReleaseAll,
NotifyReleaseOnly,
NotifyReleaseNone
};
namespace GUI {
class ConfigOptionsGroup;
class OG_CustomCtrl;
class PreferencesDialog : public DPIDialog
{
std::map<std::string, std::string> m_values;
std::shared_ptr<ConfigOptionsGroup> m_optgroup_general;
std::shared_ptr<ConfigOptionsGroup> m_optgroup_camera;
std::shared_ptr<ConfigOptionsGroup> m_optgroup_gui;
#ifdef _WIN32
std::shared_ptr<ConfigOptionsGroup> m_optgroup_dark_mode;
#endif //_WIN32
#if ENABLE_ENVIRONMENT_MAP
std::shared_ptr<ConfigOptionsGroup> m_optgroup_render;
#endif // ENABLE_ENVIRONMENT_MAP
wxSizer* m_icon_size_sizer;
wxColourPickerCtrl* m_sys_colour {nullptr};
wxColourPickerCtrl* m_mod_colour {nullptr};
wxBookCtrlBase* tabs {nullptr};
bool isOSX {false};
bool m_settings_layout_changed {false};
bool m_seq_top_layer_only_changed{ false };
bool m_recreate_GUI{false};
public:
explicit PreferencesDialog(wxWindow* paren);
~PreferencesDialog() = default;
bool settings_layout_changed() const { return m_settings_layout_changed; }
bool seq_top_layer_only_changed() const { return m_seq_top_layer_only_changed; }
bool recreate_GUI() const { return m_recreate_GUI; }
void build();
void update_ctrls_alignment();
void accept(wxEvent&);
void show(const std::string& highlight_option = std::string(), const std::string& tab_name = std::string());
protected:
void msw_rescale();
void on_dpi_changed(const wxRect& suggested_rect) override { msw_rescale(); }
void on_sys_color_changed() override;
void layout();
void create_icon_size_slider();
void create_settings_mode_widget();
void create_settings_text_color_widget();
void init_highlighter(const t_config_option_key& opt_key);
std::vector<ConfigOptionsGroup*> optgroups();
HighlighterForWx m_highlighter;
std::map<std::string, BlinkingBitmap*> m_blinkers;
};
} // GUI
} // Slic3r
#endif /* slic3r_Preferences_hpp_ */
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