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authorTiago Conceição <Tiago_caza@hotmail.com>2021-03-28 06:26:01 +0300
committerTiago Conceição <Tiago_caza@hotmail.com>2021-03-28 06:26:01 +0300
commit1e9bbf9562357f1c53db91f0148cfc01e9db2d62 (patch)
treeca763c375807ae8243c23438aac301d90f8046d5 /UVtools.Core/Extensions/EmguExtensions.cs
parent2231fdaca309cec03bb02e59a52ed6685a906cf4 (diff)
v2.7.2v2.7.2
* **Core:** * Fix some improper locks for progress counter and change to Interlocked instead * Fix a bug when chaging layer count by remove or add layers it will malform the file after save and crash the program with some tools and/or clipboard * Fix when a operation fails by other reason different from cancelation it was not restoring the backup * When manually delete/fix issues it will also backup the layers * **LayerManager:** * LayerManager is now readonly and no longer used to transpose layers, each FileFormat have now a unique `LayerManager` instance which is set on the generic constructor * Implemented `List<Layer>` methods to easy modify the layers array * Changing the `Layers` instance will now recompute some properties, call the properties rebuild and forced sanitize of the structure * Better reallocation methods * **Clipboard Manager:** * Add the hability to do full backups, they will be marked with an asterisk (*) at clipboard items list * When a partial backup is made and it backups all the layers it will be converted to full backup * Clipboard can now restore a snapshot directly with `RestoreSnapshot` * Prevent restore the initial backup upon file load and when clearing the clipboard * Clip's that change the layer count will perform a full backup and also do a fail-safe backup behind if previous clip is not a full backup * **Pixel dimming:** * Allow to load an image file as a pattern (Do not use very large files or it will take much time to dump the data into the textbox) * Empty lines on patterns will be discarded and not trigger validation error
Diffstat (limited to 'UVtools.Core/Extensions/EmguExtensions.cs')
-rw-r--r--UVtools.Core/Extensions/EmguExtensions.cs5
1 files changed, 3 insertions, 2 deletions
diff --git a/UVtools.Core/Extensions/EmguExtensions.cs b/UVtools.Core/Extensions/EmguExtensions.cs
index 2eaa12a..a6aa974 100644
--- a/UVtools.Core/Extensions/EmguExtensions.cs
+++ b/UVtools.Core/Extensions/EmguExtensions.cs
@@ -252,7 +252,8 @@ namespace UVtools.Core.Extensions
public static Mat InitMat(Size size, int channels = 1, DepthType depthType = DepthType.Cv8U)
{
- var mat = new Mat(size, depthType, channels);
+ return Mat.Zeros(size.Height, size.Width, depthType, channels);
+ /*var mat = new Mat(size, depthType, channels);
switch (channels)
{
case 1:
@@ -266,7 +267,7 @@ namespace UVtools.Core.Extensions
break;
}
- return mat;
+ return mat;*/
}
public static Mat InitMat(Size size, MCvScalar scalar, int channels = 1, DepthType depthType = DepthType.Cv8U)