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authorTiago Conceição <Tiago_caza@hotmail.com>2020-07-20 06:17:03 +0300
committerTiago Conceição <Tiago_caza@hotmail.com>2020-07-20 06:17:03 +0300
commit78e35204e6fe79ffe92b82829f1459379f03be76 (patch)
tree9b123018984f46eedb3e9d12424c92b074a451e7 /UVtools.GUI/Properties/Resources.Designer.cs
parent97f0e38c07f1a861c829bfa17821726d33302232 (diff)
v0.6.3.1v0.6.3.1
* (Add) Preview: Allow import images from disk and replace preview image * (Add) Issue and Pixel Editor ListView can now reorder columns * (Add) Pixel Editor: Button "Clear" remove all the modifications * (Add) Pixel Editor: Button "Apply All" to apply the modifications * (Add) Pixel Editor: Double click items will track and position over the draw * (Fix) Pixel Editor: Label "Operations" was not reset to 0 after apply the modifications * (Fix) Pixel Editor: Button "Remove" tooltip * (Fix) Pixel Editor: Drawing - Bursh Area - px to px²
Diffstat (limited to 'UVtools.GUI/Properties/Resources.Designer.cs')
-rw-r--r--UVtools.GUI/Properties/Resources.Designer.cs30
1 files changed, 30 insertions, 0 deletions
diff --git a/UVtools.GUI/Properties/Resources.Designer.cs b/UVtools.GUI/Properties/Resources.Designer.cs
index 7ed314f..d7b24a7 100644
--- a/UVtools.GUI/Properties/Resources.Designer.cs
+++ b/UVtools.GUI/Properties/Resources.Designer.cs
@@ -63,6 +63,16 @@ namespace UVtools.GUI.Properties {
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
+ internal static System.Drawing.Bitmap accept_16x16 {
+ get {
+ object obj = ResourceManager.GetObject("accept-16x16", resourceCulture);
+ return ((System.Drawing.Bitmap)(obj));
+ }
+ }
+
+ /// <summary>
+ /// Looks up a localized resource of type System.Drawing.Bitmap.
+ /// </summary>
internal static System.Drawing.Bitmap arrow_down {
get {
object obj = ResourceManager.GetObject("arrow-down", resourceCulture);
@@ -373,6 +383,16 @@ namespace UVtools.GUI.Properties {
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
+ internal static System.Drawing.Bitmap ladder_16x16 {
+ get {
+ object obj = ResourceManager.GetObject("ladder-16x16", resourceCulture);
+ return ((System.Drawing.Bitmap)(obj));
+ }
+ }
+
+ /// <summary>
+ /// Looks up a localized resource of type System.Drawing.Bitmap.
+ /// </summary>
internal static System.Drawing.Bitmap layers_16x16 {
get {
object obj = ResourceManager.GetObject("layers-16x16", resourceCulture);
@@ -503,6 +523,16 @@ namespace UVtools.GUI.Properties {
/// <summary>
/// Looks up a localized resource of type System.Drawing.Bitmap.
/// </summary>
+ internal static System.Drawing.Bitmap photo_16x16 {
+ get {
+ object obj = ResourceManager.GetObject("photo-16x16", resourceCulture);
+ return ((System.Drawing.Bitmap)(obj));
+ }
+ }
+
+ /// <summary>
+ /// Looks up a localized resource of type System.Drawing.Bitmap.
+ /// </summary>
internal static System.Drawing.Bitmap pixel_16x16 {
get {
object obj = ResourceManager.GetObject("pixel-16x16", resourceCulture);