diff options
author | Tiago Conceição <Tiago_caza@hotmail.com> | 2020-07-20 06:17:03 +0300 |
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committer | Tiago Conceição <Tiago_caza@hotmail.com> | 2020-07-20 06:17:03 +0300 |
commit | 78e35204e6fe79ffe92b82829f1459379f03be76 (patch) | |
tree | 9b123018984f46eedb3e9d12424c92b074a451e7 /UVtools.GUI/Properties/Resources.Designer.cs | |
parent | 97f0e38c07f1a861c829bfa17821726d33302232 (diff) |
v0.6.3.1v0.6.3.1
* (Add) Preview: Allow import images from disk and replace preview image
* (Add) Issue and Pixel Editor ListView can now reorder columns
* (Add) Pixel Editor: Button "Clear" remove all the modifications
* (Add) Pixel Editor: Button "Apply All" to apply the modifications
* (Add) Pixel Editor: Double click items will track and position over the draw
* (Fix) Pixel Editor: Label "Operations" was not reset to 0 after apply the modifications
* (Fix) Pixel Editor: Button "Remove" tooltip
* (Fix) Pixel Editor: Drawing - Bursh Area - px to px²
Diffstat (limited to 'UVtools.GUI/Properties/Resources.Designer.cs')
-rw-r--r-- | UVtools.GUI/Properties/Resources.Designer.cs | 30 |
1 files changed, 30 insertions, 0 deletions
diff --git a/UVtools.GUI/Properties/Resources.Designer.cs b/UVtools.GUI/Properties/Resources.Designer.cs index 7ed314f..d7b24a7 100644 --- a/UVtools.GUI/Properties/Resources.Designer.cs +++ b/UVtools.GUI/Properties/Resources.Designer.cs @@ -63,6 +63,16 @@ namespace UVtools.GUI.Properties { /// <summary> /// Looks up a localized resource of type System.Drawing.Bitmap. /// </summary> + internal static System.Drawing.Bitmap accept_16x16 { + get { + object obj = ResourceManager.GetObject("accept-16x16", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// <summary> + /// Looks up a localized resource of type System.Drawing.Bitmap. + /// </summary> internal static System.Drawing.Bitmap arrow_down { get { object obj = ResourceManager.GetObject("arrow-down", resourceCulture); @@ -373,6 +383,16 @@ namespace UVtools.GUI.Properties { /// <summary> /// Looks up a localized resource of type System.Drawing.Bitmap. /// </summary> + internal static System.Drawing.Bitmap ladder_16x16 { + get { + object obj = ResourceManager.GetObject("ladder-16x16", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// <summary> + /// Looks up a localized resource of type System.Drawing.Bitmap. + /// </summary> internal static System.Drawing.Bitmap layers_16x16 { get { object obj = ResourceManager.GetObject("layers-16x16", resourceCulture); @@ -503,6 +523,16 @@ namespace UVtools.GUI.Properties { /// <summary> /// Looks up a localized resource of type System.Drawing.Bitmap. /// </summary> + internal static System.Drawing.Bitmap photo_16x16 { + get { + object obj = ResourceManager.GetObject("photo-16x16", resourceCulture); + return ((System.Drawing.Bitmap)(obj)); + } + } + + /// <summary> + /// Looks up a localized resource of type System.Drawing.Bitmap. + /// </summary> internal static System.Drawing.Bitmap pixel_16x16 { get { object obj = ResourceManager.GetObject("pixel-16x16", resourceCulture); |