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authorTiago Conceição <Tiago_caza@hotmail.com>2020-07-19 06:23:27 +0300
committerTiago Conceição <Tiago_caza@hotmail.com>2020-07-19 06:23:27 +0300
commit97f0e38c07f1a861c829bfa17821726d33302232 (patch)
treef51807e067ee9cf852ecf3e83917f62f762da495 /UVtools.GUI/UVtools.GUI.csproj
parent9b9438dd4033dff62f88f2c4d7be3060587d3702 (diff)
v0.6.3.0v0.6.3.0
* (Add) Layer remove button * (Add) Tool: Layer removal * (Add) Layer Repair tool: Remove empty layers * (Add) Issues: Remove a empty layer will effectively remove the layer * (Fix) SL1: When converting to other format in some cases the parameters on Printer Notes were not respected nor exported (#12) * (Fix) Pixel Editor: Draw pixels was painting on wrong positions after apply, when refreshing layer some pixels disappear (Spotted by Nicholas Taylor)
Diffstat (limited to 'UVtools.GUI/UVtools.GUI.csproj')
-rw-r--r--UVtools.GUI/UVtools.GUI.csproj15
1 files changed, 15 insertions, 0 deletions
diff --git a/UVtools.GUI/UVtools.GUI.csproj b/UVtools.GUI/UVtools.GUI.csproj
index 03ede66..915a8b4 100644
--- a/UVtools.GUI/UVtools.GUI.csproj
+++ b/UVtools.GUI/UVtools.GUI.csproj
@@ -78,6 +78,12 @@
<ErrorReport>prompt</ErrorReport>
<CodeAnalysisRuleSet>MinimumRecommendedRules.ruleset</CodeAnalysisRuleSet>
</PropertyGroup>
+ <PropertyGroup>
+ <SignAssembly>false</SignAssembly>
+ </PropertyGroup>
+ <PropertyGroup>
+ <SignManifests>false</SignManifests>
+ </PropertyGroup>
<ItemGroup>
<Reference Include="ApplicationManagement">
<HintPath>Libraries\ApplicationManagement.dll</HintPath>
@@ -158,6 +164,12 @@
<Compile Include="Forms\FrmMutationPixelDimming.Designer.cs">
<DependentUpon>FrmMutationPixelDimming.cs</DependentUpon>
</Compile>
+ <Compile Include="Forms\FrmToolEmpty.cs">
+ <SubType>Form</SubType>
+ </Compile>
+ <Compile Include="Forms\FrmToolEmpty.Designer.cs">
+ <DependentUpon>FrmToolEmpty.cs</DependentUpon>
+ </Compile>
<Compile Include="Forms\FrmToolPattern.cs">
<SubType>Form</SubType>
</Compile>
@@ -243,6 +255,9 @@
<EmbeddedResource Include="Forms\FrmMutationPixelDimming.resx">
<DependentUpon>FrmMutationPixelDimming.cs</DependentUpon>
</EmbeddedResource>
+ <EmbeddedResource Include="Forms\FrmToolEmpty.resx">
+ <DependentUpon>FrmToolEmpty.cs</DependentUpon>
+ </EmbeddedResource>
<EmbeddedResource Include="Forms\FrmToolPattern.resx">
<DependentUpon>FrmToolPattern.cs</DependentUpon>
</EmbeddedResource>