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authorTiago Conceição <Tiago_caza@hotmail.com>2021-06-06 03:26:59 +0300
committerTiago Conceição <Tiago_caza@hotmail.com>2021-06-06 03:26:59 +0300
commit98b7c01df8447fae2fa738c74af52de4e6af6f47 (patch)
tree5f64c900f9f46123d5f4e28b42021face18deb95 /UVtools.ScriptSample
parent0321ec746db70950aa2e253f0a58a7d73e40aeac (diff)
v2.13.2v2.13.2
- (Upgrade) AvaloniaUI from 0.10.5 to 0.10.6 - (Add) Pixel editor - Text: Allow multi-line text and line alignment modes
Diffstat (limited to 'UVtools.ScriptSample')
-rw-r--r--UVtools.ScriptSample/ScriptTestPerLayerSettingsSample.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/UVtools.ScriptSample/ScriptTestPerLayerSettingsSample.cs b/UVtools.ScriptSample/ScriptTestPerLayerSettingsSample.cs
index 5e1dbde..028b109 100644
--- a/UVtools.ScriptSample/ScriptTestPerLayerSettingsSample.cs
+++ b/UVtools.ScriptSample/ScriptTestPerLayerSettingsSample.cs
@@ -80,7 +80,7 @@ namespace UVtools.ScriptSample
// Layer 3 = Right eye
// Layer 4 = Mouth
// Exercise for you: Do eyebrows
- var mats = EmguExtensions.Allocate(layerCount, SlicerFile.Resolution); // Allocate x images with file resolution
+ var mats = EmguExtensions.InitMats(layerCount, SlicerFile.Resolution); // Allocate x images with file resolution
int x, y;
int xCenter = (int) (SlicerFile.ResolutionX / 2);