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Diffstat (limited to 'Scripts')
-rw-r--r--Scripts/010 Editor/PhotonWorkshop.bt116
-rw-r--r--Scripts/010 Editor/ctb.bt18
2 files changed, 127 insertions, 7 deletions
diff --git a/Scripts/010 Editor/PhotonWorkshop.bt b/Scripts/010 Editor/PhotonWorkshop.bt
new file mode 100644
index 0000000..6c08bed
--- /dev/null
+++ b/Scripts/010 Editor/PhotonWorkshop.bt
@@ -0,0 +1,116 @@
+//------------------------------------------------
+//--- 010 Editor v8.0.1 Binary Template
+//
+// File: pws, pw0, pwm, pwmo, pwms, pwmx
+// Authors: Tiago Conceição
+//------------------------------------------------
+
+LittleEndian();
+
+struct FILEMARK {
+ char Mark[12] <fgcolor=cBlack, bgcolor=cRed>;
+ uint Version <fgcolor=cBlack, bgcolor=cRed>;
+ uint AreaNum <fgcolor=cBlack, bgcolor=cRed>;
+ uint HeaderAddress <fgcolor=cBlack, bgcolor=cRed>;
+ uint Padding1 <fgcolor=cBlack, bgcolor=cRed>;
+ uint PreviewAddress <fgcolor=cBlack, bgcolor=cRed>;
+ uint Padding2 <fgcolor=cBlack, bgcolor=cRed>;
+ uint LayerDefinitionAddress <fgcolor=cBlack, bgcolor=cRed>;
+ uint Padding3 <fgcolor=cBlack, bgcolor=cRed>;
+ uint LayerImageAddress <fgcolor=cBlack, bgcolor=cRed>;
+} fileMark;
+
+struct SECTION {
+ char Mark[12] <fgcolor=cBlack, bgcolor=cYellow>;
+ uint Length <fgcolor=cBlack, bgcolor=cYellow>;
+};
+
+struct HEADER {
+ SECTION section;
+
+ float PixelSizeUm <fgcolor=cBlack, bgcolor=cRed>;
+ float LayerHeight <fgcolor=cBlack, bgcolor=cRed>;
+ float LayerExposureTime <fgcolor=cBlack, bgcolor=cRed>;
+
+ float LightOffDelay <fgcolor=cBlack, bgcolor=cRed>;
+ float BottomExposureSeconds <fgcolor=cBlack, bgcolor=cRed>;
+ float BottomLayersCount <fgcolor=cBlack, bgcolor=cRed>;
+ float LiftHeight <fgcolor=cBlack, bgcolor=cRed>;
+ float LiftSpeed <fgcolor=cBlack, bgcolor=cRed>;
+ float RetractSpeed <fgcolor=cBlack, bgcolor=cRed>;
+ float VolumeMl <fgcolor=cBlack, bgcolor=cRed>;
+ uint AntiAliasing <fgcolor=cBlack, bgcolor=cRed>;
+ uint ResolutionX <fgcolor=cBlack, bgcolor=cRed>;
+ uint ResolutionY <fgcolor=cBlack, bgcolor=cRed>;
+ float WeightG <fgcolor=cBlack, bgcolor=cRed>;
+ float Price <fgcolor=cBlack, bgcolor=cRed>;
+ uint PriceCurrencyDec <fgcolor=cBlack, bgcolor=cRed>;
+ uint PerLayerOverride <fgcolor=cBlack, bgcolor=cRed>;
+ uint PrintTime <fgcolor=cBlack, bgcolor=cRed>;
+ uint Padding1 <fgcolor=cBlack, bgcolor=cRed>;
+ uint Padding2 <fgcolor=cBlack, bgcolor=cRed>;
+};
+
+if(fileMark.HeaderAddress > 0){
+ FSeek(fileMark.HeaderAddress);
+ HEADER header;
+}
+
+
+struct PREVIEW {
+ SECTION section;
+ uint ResolutionX <fgcolor=cBlack, bgcolor=cRed>;
+ uint DpiResolution <fgcolor=cBlack, bgcolor=cRed>;
+ uint ResolutionY <fgcolor=cBlack, bgcolor=cRed>;
+ uint Unknown1 <fgcolor=cBlack, bgcolor=cRed>;
+ uint Unknown2 <fgcolor=cBlack, bgcolor=cRed>;
+ uint Unknown3 <fgcolor=cBlack, bgcolor=cRed>;
+ uint Unknown4 <fgcolor=cBlack, bgcolor=cRed>;
+
+ ubyte Data[ResolutionX*ResolutionY*2] <fgcolor=cBlack, bgcolor=cGreen>;
+};
+
+if(fileMark.PreviewAddress > 0){
+ FSeek(fileMark.PreviewAddress);
+ PREVIEW preview;
+}
+
+
+typedef struct(int size) {
+ ubyte layerDataBlock[size] <fgcolor=cBlack, bgcolor=cGreen>;
+} LAYER_RLE;
+
+struct LayerDefinition {
+ SECTION section;
+ uint LayerCount <fgcolor=cBlack, bgcolor=cRed>;
+};
+
+struct LAYER_DEF {
+ uint DataAddress <fgcolor=cWhite, bgcolor=cBlue>;
+ uint DataLength <fgcolor=cWhite, bgcolor=cBlue>;
+ float LiftHeight <fgcolor=cWhite, bgcolor=cBlue>;
+ float LiftSpeed <fgcolor=cWhite, bgcolor=cBlue>;
+ float ExposureTime <fgcolor=cWhite, bgcolor=cBlue>;
+ float LayerHeight <fgcolor=cWhite, bgcolor=cBlue>;
+ uint NonZeroPixelCount <fgcolor=cWhite, bgcolor=cBlue>;
+ uint Padding1 <fgcolor=cWhite, bgcolor=cBlue>;
+
+ local uint currentPos = FTell();
+ FSeek(DataAddress);
+ ubyte RLE[DataLength];
+ FSeek(currentPos);
+};
+
+
+
+if(fileMark.LayerDefinitionAddress > 0){
+ FSeek(fileMark.LayerDefinitionAddress);
+ LayerDefinition layerDefinition;
+ struct LAYERS{
+ local uint i;
+
+ for(i = 0; i < layerDefinition.LayerCount; i++ ){
+ LAYER_DEF layerDef;
+ }
+ } layers;
+}
diff --git a/Scripts/010 Editor/ctb.bt b/Scripts/010 Editor/ctb.bt
index e4be65a..c54041a 100644
--- a/Scripts/010 Editor/ctb.bt
+++ b/Scripts/010 Editor/ctb.bt
@@ -52,7 +52,7 @@ struct PREVIEW {
uint Unknown3 <fgcolor=cBlack, bgcolor=cRed>;
uint Unknown4 <fgcolor=cBlack, bgcolor=cRed>;
- ubyte Data[ImageLength] <fgcolor=cBlack, bgcolor=cRed>;
+ ubyte Data[ImageLength] <fgcolor=cBlack, bgcolor=cYellow>;
};
struct PRINT_PARAMETERS {
@@ -92,7 +92,7 @@ struct SLICER_INFO {
float RestTimeAfterRetract <fgcolor=cBlack, bgcolor=cRed>;
float RestTimeAfterLift2 <fgcolor=cBlack, bgcolor=cRed>;
uint TransitionLayerCount <fgcolor=cBlack, bgcolor=cRed>;
- uint Padding1 <fgcolor=cBlack, bgcolor=cRed>;
+ uint PrintParametersV4Address <fgcolor=cBlack, bgcolor=cRed>;
uint Padding2 <fgcolor=cBlack, bgcolor=cRed>;
uint Padding3 <fgcolor=cBlack, bgcolor=cRed>;
@@ -126,9 +126,9 @@ if(header.SlicerOffset > 0){
if(header.Version >= 4)
{
+ FSeek(SlicerInfo.PrintParametersV4Address);
struct PRINT_PARAMETERS_V4
{
- char Disclaimer[320] <fgcolor=cBlack, bgcolor=cYellow>;
float BottomRetractSpeed <fgcolor=cWhite, bgcolor=cBlue>;
float BottomRetractSpeed2 <fgcolor=cWhite, bgcolor=cBlue>;
uint Padding1 <fgcolor=cWhite, bgcolor=cBlue>;
@@ -151,9 +151,13 @@ if(header.Version >= 4)
uint DisclaimerLength <fgcolor=cWhite, bgcolor=cBlue>; // 320
ubyte Reserved[384] <fgcolor=cYellow, bgcolor=cBlue>;
} printParametersV4;
+
+ FSeek(printParametersV4.DisclaimerAddress);
+ char DisclaimerText[printParametersV4.DisclaimerLength] <fgcolor=cBlack, bgcolor=cYellow>;;
+
}
-typedef struct() {
+struct LAYER_DATA {
float LayerPositionZ <fgcolor=cBlack, bgcolor=cRed>;
float LayerExposure <fgcolor=cBlack, bgcolor=cRed>;
float LightOffSeconds <fgcolor=cBlack, bgcolor=cRed>;
@@ -163,9 +167,9 @@ typedef struct() {
uint Unknown2 <fgcolor=cBlack, bgcolor=cRed>;
uint Unknown3 <fgcolor=cBlack, bgcolor=cRed>;
uint Unknown4 <fgcolor=cBlack, bgcolor=cRed>;
-} LAYER_DATA;
+};
-typedef struct() {
+struct LAYER_DATAEX {
LAYER_DATA LayerData <fgcolor=cBlack, bgcolor=cRed>;
uint TotalSize <fgcolor=cBlack, bgcolor=cRed>;
float LiftHeight <fgcolor=cBlack, bgcolor=cRed>;
@@ -179,7 +183,7 @@ typedef struct() {
float RestTimeAfterLift <fgcolor=cBlack, bgcolor=cRed>;
float RestTimeAfterRetract <fgcolor=cBlack, bgcolor=cRed>;
float LightPWM <fgcolor=cBlack, bgcolor=cRed>;
-} LAYER_DATAEX;
+};
typedef struct(int size) {