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Diffstat (limited to 'UVtools.WPF/Controls/Tools/ToolRepairLayersControl.axaml')
-rw-r--r--UVtools.WPF/Controls/Tools/ToolRepairLayersControl.axaml8
1 files changed, 4 insertions, 4 deletions
diff --git a/UVtools.WPF/Controls/Tools/ToolRepairLayersControl.axaml b/UVtools.WPF/Controls/Tools/ToolRepairLayersControl.axaml
index d20808e..4080dd5 100644
--- a/UVtools.WPF/Controls/Tools/ToolRepairLayersControl.axaml
+++ b/UVtools.WPF/Controls/Tools/ToolRepairLayersControl.axaml
@@ -51,7 +51,7 @@
Increment="1"
Minimum="0"
Maximum="65535"
- ClipValueToMinMax="True"
+
ToolTip.Tip="The pixel area threshold above which islands will not be removed by this repair.

Islands remaining after repair will require supports to be added manually."
Value="{Binding Operation.RemoveIslandsBelowEqualPixelCount}"
@@ -82,7 +82,7 @@
Increment="1"
Minimum="0"
Maximum="65535"
- ClipValueToMinMax="True"
+
ToolTip.Tip="If the removal of an island in the current layer results in a new island being introduce in the layer above, the island in the layer above will also be automatically removed.

This process will repeat for up to the number of layers specified. Set to 0 to repeat until there are no more valid islands to remove.


@@ -124,7 +124,7 @@
Increment="1"
Minimum="0"
Maximum="255"
- ClipValueToMinMax="True"
+
ToolTip.Tip="Attempt to repair islands by attaching them to other nearby islands in safe increments.

If enabled, gap closing is attempted before island removal is attempted.

Set iterations to 0 to disable.
@@ -151,7 +151,7 @@
Increment="1"
Minimum="0"
Maximum="255"
- ClipValueToMinMax="True"
+
ToolTip.Tip="Remove individual or small clusters of pixels in iterations.

This settings can remove noise from a layer, but will also remove fine details.

Set iterations to 0 to disable.