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2021-06-12v2.13.3v2.13.3Tiago Conceição
- **File formats:** - (Add) CXDLP v2 - (Improved) GR1, MDLP, CXDLP decode and encode performance and memory optimization - (Remove) CXDLP v1 from available formats - (Add) Pixel editor - Drawing: New brushes of shapes/polygons - (Upgrade) .NET from 5.0.6 to 5.0.7 - (Fix) When there are issues on the list, executing any operation will navigate to the last layer - (Fix) PrusaSlicer printer: Rename "Creality HALOT-SKY CL-60" to "Creality HALOT-ONE CL-60"
2021-06-08Add polygon drawingTiago Conceição
2021-06-06v2.13.2v2.13.2Tiago Conceição
- (Upgrade) AvaloniaUI from 0.10.5 to 0.10.6 - (Add) Pixel editor - Text: Allow multi-line text and line alignment modes
2021-02-17v2.4.7v2.4.7Tiago Conceição
* (Add) Computed used material milliliters for each layer, it will dynamic change if pixels are added or subtracted * (Add) Computed used material milliliters for whole model, it will dynamic change if pixels are added or subtracted * (Improvement) Round cost, material ml and grams from 2 to 3 decimals * (Improvement) Operation profiles: Allow to save and get a custom layer range instead of pre-defined ranges * **(Improvement)** PhotonWorkshop files: (#149) * Fill in the display width, height and MaxZ values for the printers * Fill in the xy pixel size values for the printers * Change ResinType to PriceCurrencyDec and Add PriceCurrencySymbol * Change Offset1 on header to PrintTime * Change Offset1 on layer table as NonZeroPixelCount, the number of white pixels on the layer * Fix LayerPositionZ to calculate the correct value based on each layer height and fix internal layer layer height which was been set to position z * Force PerLayerOverride to be always 1 after save the file * (Fix) Actions - Remove and clone layers was selecting all layer range instead of the current layer * (Fix) Redo last action was not getting back the layer range on some cases
2020-09-19(#63)v0.8.2.3Tiago Conceição
* (Add) Pixel Editor: Erase drawing edits while hold Control (#63) * (Add) Pixel Editor: When using diameters larger than 1px and when possible the cursor will show the associated drawing preview (#63) * (Fix) Pixel Editor: Area px<sup>2</sup> to Diameter px (#63)
2020-06-29v0.6.0.0v0.6.0.0Tiago Conceição
* (Add) UVtools now notify when a new version available is detected * (Add) Mutator "Flip" * (Add) Mutator "Rotate" * (Add) User Settings - Many parameters can now be customized to needs * (Add) File load elapsed time into Title bar * (Add) Outline - Print Volume bounds * (Add) Outline - Layer bounds * (Add) Outline - Hollow areas * (Add) Double click layer picture to Zoom To Fit * (Improvement) Huge performance boost in layer reparing and in every mutator * (Improvement) Layer preview is now faster * (Improvement) Islands detection is now better and don't skip any pixel, more islands will show or the region will be bigger * (Improvement) Islands search are now faster, it will jump from island to insland instead of search in every pixel by pixel * (Improvement) ResinTrap detection and corrected some cases where it can't detect a drain * (Improvement) Better memory optimization by dispose all objects on operations * (Improvement) Image engine changed to use only OpenCV Mat instead of two and avoid converting from one to another, as result there's a huge performance gain in some operations (#6) * (Improvement) UVtools now rely on UVtools.Core, and drop the UVtools.Parser. The Core now perform all operations and transformations inplace of the GUI * (Improvement) If error occur during save it will show a message with the error * (Improvement) When rotate layer it will zoom to fit * (Improvement) Allow zoom to fit to print volume area instead of whole build volume * (Removed) ImageSharp dependency * (Removed) UVtools.Parser project * (Fix) Nova3D Elfin printer values changed to Display Width : 131mm / Height : 73mm & Screen X: 2531 / Y: 1410 (#5) * (Fix) Fade resizes make image offset a pixel from layer to layer because of integer placement, now it matain the correct position * (Fix) sl1: AbsoluteCorrection, GammaCorrection, MinExposureTime, MaxExposureTime, FastTiltTime, SlowTiltTime and AreaFill was byte and float values prevents the file from open (#4) * (Fix) zcodex: XCorrection and YCorrection was byte and float values prevents the file from open (#4) * (Fix) cws: XCorrection and YCorrection was byte and float values prevents the file from open (#4) * (Fix) cws: Wrong # char on .gcode file prevent from printing (#4)