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2020-07-04v0.6.1.1v0.6.1.1Tiago Conceição
* (Add) Allow chitubox, phz, pws, pw0 files convert to cws * (Add) Allow convert between cbddlp, ctb and photon * (Add) Allow convert between pws and pw0 * (Improvement) Layers can now have modified heights and independent parameters (#9) * (Improvement) UVtools now generate better gcode and detect the lack of Lift and same z position and optimize the commands * (Fix) zcodex: Wasn't reporting layer decoding progress
2020-07-01v0.6.0.2Tiago Conceição
* (Add) PrusaSlicer Printer "EPAX X10 4K Mono" * (Improvement) Better progress window with real progress and cancel button * (Improvement) Mutators text and name * (Fix) sl1: After save file gets decoded again * (Fix) photon, cbddlp, ctb, phz, pws, pw0: Unable to save file, not closed from the decode session * (Fix) zcodex: Unable to convert file * (Fix) images: Wasn't opening * (Fix) images: Wasn't saving * (Fix) When click on button "New version is available" sometimes it crash the program * (Fix) Force 1 layer scroll when using Mouse Wheel to scroll the tracker bar * (Fix) PrusaSlicer printers: Mirror vertically instead to produce equal orientation compared with chitubox
2020-06-29v0.6.0.0v0.6.0.0Tiago Conceição
* (Add) UVtools now notify when a new version available is detected * (Add) Mutator "Flip" * (Add) Mutator "Rotate" * (Add) User Settings - Many parameters can now be customized to needs * (Add) File load elapsed time into Title bar * (Add) Outline - Print Volume bounds * (Add) Outline - Layer bounds * (Add) Outline - Hollow areas * (Add) Double click layer picture to Zoom To Fit * (Improvement) Huge performance boost in layer reparing and in every mutator * (Improvement) Layer preview is now faster * (Improvement) Islands detection is now better and don't skip any pixel, more islands will show or the region will be bigger * (Improvement) Islands search are now faster, it will jump from island to insland instead of search in every pixel by pixel * (Improvement) ResinTrap detection and corrected some cases where it can't detect a drain * (Improvement) Better memory optimization by dispose all objects on operations * (Improvement) Image engine changed to use only OpenCV Mat instead of two and avoid converting from one to another, as result there's a huge performance gain in some operations (#6) * (Improvement) UVtools now rely on UVtools.Core, and drop the UVtools.Parser. The Core now perform all operations and transformations inplace of the GUI * (Improvement) If error occur during save it will show a message with the error * (Improvement) When rotate layer it will zoom to fit * (Improvement) Allow zoom to fit to print volume area instead of whole build volume * (Removed) ImageSharp dependency * (Removed) UVtools.Parser project * (Fix) Nova3D Elfin printer values changed to Display Width : 131mm / Height : 73mm & Screen X: 2531 / Y: 1410 (#5) * (Fix) Fade resizes make image offset a pixel from layer to layer because of integer placement, now it matain the correct position * (Fix) sl1: AbsoluteCorrection, GammaCorrection, MinExposureTime, MaxExposureTime, FastTiltTime, SlowTiltTime and AreaFill was byte and float values prevents the file from open (#4) * (Fix) zcodex: XCorrection and YCorrection was byte and float values prevents the file from open (#4) * (Fix) cws: XCorrection and YCorrection was byte and float values prevents the file from open (#4) * (Fix) cws: Wrong # char on .gcode file prevent from printing (#4)
2020-06-25Droped Parser and create UVtoolsCmdTiago Conceição
2020-06-24Removed ImageSharp dependencyTiago Conceição
2020-06-22complete CoreTiago Conceição