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2021-08-17v2.19.0v2.19.0Tiago Conceição
- **File formats:** - Add and remove some image types that can be open - (Add) `CanProcess` method to know if a file can be read under a format and to allow diferent formats with same extension - (Fix) `LiftHeightTotal` and `RetractHeight` was rounding to no decimals and returning wrong values - (Improvement) Round all float setters on `Layer` class - (Improvement) Decode/encode RAM usage and performance by processing in batch groups - **Pixel Dimming:** (#262) - (Add) Option "Lightening pixels" to add brightness/lightening instead of dimming/subtract pixels - (Fix) "Dim walls only" would reset body brightness by increase pixel brightness two times it value - **Pixel Arithmetic:** - (Change) Transpose "Pixel Dimming" to "Pixel Arithmetic" - (Improvement) New options and manipulations - **(Fix) Exposure time finder:** - Generate top staircase based on selected measure (px or mm) - Zebra bars when used in mm measures, it was using X density instead Y to calculate the thickness - Move 'Unit of measure' to 'Object configuration' - Custom text with wrong Y position when using out of portion resolutions/LCDs - **CTBv4:** - (Fix) More Unknown fields discovered and implemented - (Fix) Reserved table is 384 bytes instead of 420 - (Fix) When full encoding it was forcing to change to version 3. This also affected convertions. (#263) - (Fix) `BottomRetractHeight2` was being set to `BottomRetractSpeed2` - (Fix) `RetractHeight2` was being set to `RetracSpeed2` - (Fix) The PrintParametersV4 table address - (Fix) Generates invalid files to open with Chitubox and printers (#263) - (Fix) Better progress report - **(Add) PrusaSlicer printer notes variables:** - BottomLiftHeight2 - BottomLiftSpeed2 - LiftHeight2 - LiftSpeed2 - BottomRetractSpeed - BottomRetractSpeed2 - BottomRetractHeight2 - BottomRetractSpeed2 - RetractHeight2 - RetractSpeed2 - **UI:** - (Add) File - Open current file folder (Ctrl+Shift+L): Locate and open the folder that contain the current loaded file - (Improvement) Hide some virtual extensions from file open dialog filters - (Improvement) UI: Refresh active thumbnail when changed - (Change) Icon for File - Open and Open in a new file - (Change) Rename File - Extract to: Extract file contents - (Upgrade) AvaloniaUI from 0.10.6 to 0.10.7 - (Fix) PW0, PWM, PWMX, PWMO, PWMS: Unable to decode some files with AntiAliasing (#143)
2021-08-13Add CanProcess method to allow multiple formats with same extensionTiago Conceição
Based on: https://github.com/tslater2006/UVtools/commit/ec2727ddc13c65cde2092e45ac0ba7fed796cbaa
2021-08-13Add explicit type for FileExtensionTiago Conceição
https://github.com/tslater2006/UVtools/commit/38a49a764c12712ed2fbf12c069090b7ec3814f7
2021-08-13v2.18.0v2.18.0Tiago Conceição
- **Command line arguments:** - (Add) Convert files: UVtools.exe -c \<inputfile\> \<outputfile1/ext1\> [outputfile2/ext2] - (Add) Extract files: UVtools.exe -e \<inputfile\> [output_folder] - https://github.com/sn4k3/UVtools#command-line-arguments - **File formats:** - (Add) Implement TSMC (Two Stage Motor Control) for the supported formats - (Add) Implement 'Bottom retract speed' for the supported formats - (Add) LGS: Support for lgs120 and lg4k (#218) - (Add) CTB: Special/virtual file extensions .v2.ctb, .v3.ctb, .v4.ctb to force a convertion to the set version (2 to 4). The .ctb is Version 3 by default when creating/converting files - (Improvement) Better performance for file formats that decode images in sequential pixels groups - **GCode:** - (Improvement) Better parsing of the movements / lifts - (Improvement) Better handling of lifts performed after cure the layer - (Improvement) More fail-safe checks and sanitize of gcode while parsing - (Improvement) CTBv3: Enable per layer settings if disabled when fast save without reencode - (Upgrade) .NET from 5.0.8 to 5.0.9 - (Fix) PrusaSlicer printer: Longer Orange 4k with correct resolution and display size - (Fix) Odd error when changing properties too fast in multi-thread
2021-08-09v2.17.0v2.17.0Tiago Conceição
- **Windows MSI:** - (Fix) Use the folder programs x64 instead of x86 for new installation path (#254) - (Improvement) Mark program and all files as x64 - (Improvement) Add UVtools logo to side panel and top banner - (Improvement) Add open-source logo to side panel - (Improvement) License text aligment and bold title - (Add) File format: OSLA / ODLP / OMSLA - Universal binary file format - (Add) Calibration - Lift height: Generates test models with various strategies and increments to measure the optimal lift height or peel forces for layers given the printed area - (Add) Layer Actions - Export layers to images (PNG, JPG/JPEG, JP2, TIF/TIFF, BMP, PBM, PGM, SR/RAS and SVG) - (Add) About box: License with link - (Add) Include a copy of the LICENSE on the packages - (Improvement) File formats: Implement `Wait time before cure` properties on file formats with light-off delay, when used it will calculate the right light-off delay with that extra time and set to `LightOffDelay` property - (Improvement) Change all date times to Utc instead of local - (Fix) Tool - Flip: 'Both' were not working correctly - (Fix) Linux: File 'UVtools.sh' with incorrect line break type, changed to \n (#258)
2021-08-01v2.16.0Tiago Conceição
- **(Add) PrusaSlicer printers:** - Creality HALOT-MAX CL-133 - Nova3D Elfin2 - Nova3D Elfin2 Mono SE - Nova3D Elfin3 Mini - Nova3D Bene4 - Nova3D Bene5 - Nova3D Whale - Nova3D Whale2 - **About box:** - (Add) Runtime information - (Fix) Limit panels width and height to not overgrow - **(Fix) macOS:** - macOS version auto-upgrade (Will only work on future releases and if running v2.16.0 or greater) - Demo file not loading - Auto disable windows scaling factor when on Monjave or greater on new instalations - (Add) Tool: Raise platform on print finish - (Add) CXDLP: Support for Halot MAX CL-133 - (Improvement) Tools: Better handling/validation of tools that are unable to run with abstraction - (Improvement) CWS: Simplify filenames inside the archive - (Upgrade) EmguCV from 4.5.2 to 4.5.3 - (Change) Allow to set layer `LightPWM` to 0 - (Fix) Arrange dropdown arrow from layer image save icon to be at center
2021-07-24v2.15.1Tiago Conceição
- **(Improvement) CWS:** - Remove light-off delay from the format - Sync movements with a delay time - Auto convert the light-off delay time to wait before cure time when required - **(Improvement) CTB:** - When positively set the 'Wait time before cure' property on a CTBv3 or lower, it will compute the right light-off delay with that extra time into consideration - When positively set any of the light-off delays on a CTBv4 it will auto zero the 'Wait times' properties and vice-versa - Automation to set light-off delay on file load, will no longer do when any of 'Wait times' are defined for a CTBv4 - (Improvement) PrusaSlicer printers that use .cws format, implement the wait times on printer notes - (Fix) GCode parser: Commented commands were being parsed - (Fix) Exposure time information on bottom status bar was inverted, showing normal/bottom time instead of bottom/normal - (Fix) macOS: Installing libusb is no longer a requirement
2021-07-17v2.15.0v2.15.0Tiago Conceição
- **File formats:** - (Add) Wait time before cure: The time to rest/wait in seconds before cure a new layer - (Add) Wait time before after: The time to rest/wait in seconds after cure a new layer - (Add) Wait time after lift: The time to rest/wait in seconds after a lift/peel move - (Change) All gcode file formats dropped light-off delay field in favor of new 'Wait time before cure' field, setting light-off delay still valid but it redirects to the new field - (Change) Reorder 'Light-off delay' before 'Exposure time' - (Improvement) Recalculate the print time when a related property changes - (Fix) Generic time estimation calculation was ignoring exposure times - (Fix) Unable to load files with uppercase extensions - (Fix) ZIP: Use G1 at end of gcode instead of G0 - (Fix) CWS: Use G1 for movements - **(Fix) CXDLP:** (#240) - Layer area calculation - Validation checksum - **(Fix) ZCODE:** - Use G1 at end of gcode instead of G0 to prevent crash to top bug on firmware - Put back the M18 motors off at end of gcode - **GCode Builder/Parser:** - (Add) Allow to choose between G0 and G1 for layer movements and end gcode - (Fix) Safe guard: If the total print height is larger than set machine Z, do not raise/lower print on completeness - (Fix) Light-off delay is the real delay time and not the calculated movement of the lifts plus the extra time - (Improvement) Parse gcode line by line instead searching on a group of layers to allow a better control and identification - **Tools:** - **Change print parameters:** - (Add) Tooltips to labels - (Add) Sun UTF-8 to the Light PWM value unit to describe intensity - (Improvement) Dynamic lifts: Round lift height and speed to 1 decimal - (Fix) Exposure time finder: Time estimation when using 'Use different settings for layers with same Z positioning' - **Prusa Slicer:** - (Add) Note keyword: BottomWaitBeforeCure_xxx - (Add) Note keyword: WaitBeforeCure_xxx - (Add) Note keyword: BottomWaitAfterCure_xxx - (Add) Note keyword: WaitAfterCure_xxx - (Add) Note keyword: BottomWaitAfterLift_xxx - (Add) Note keyword: WaitAfterLift_xxx - (Change) Uniz IBEE: Remove light-off delay and implement wait time keywords - **macOS:** (#236) - (Remove) osx legacy packages from build and downloads - (Fix) macOS: Simplify the libcvextern.dylib and remove libtesseract dependency - (Fix) macOS: Include libusb-1.0.0.dylib - Note: `brew install libusb` still required - **UI:** - (Fix) Refresh gcode does not update text on UI for ZIP, CWS, ZCODEX files - (Fix) Operations: Import a .uvtop file by drag and drop into the UI would not load the layer range - (Change) When convert a file, the result dialog will have Yes, No and Cancel actions, where No will open the converted file on current window, while Cancel will not perform any action (The old No behaviour)
2021-07-12v2.14.3v2.14.3Tiago Conceição
- (Add) Exposure time finder: Base layers print modes, a option to speed up the print process and merge all base layers in the same height - (Add) GCode tab: Allow to temporarily edit and use custom gcode - (Change) Zcode: Omit M18 at end of the gcode to prevent carrier goes up and crash to the limit at a end of a print
2021-07-11v2.14.2v2.14.2Tiago Conceição
- **Exposure time finder:** - (Add) [ME] Option: 'Use different settings for layers with same Z positioning' - (Add) [ME] Option: 'Lift height' for same Z positioned layers - (Add) [ME] Option: 'Light-off delay' for same Z positioned layers - (Improvement) Auto-detect and optimize the 'multiple exposures' test to decrease the print time, by set a minimal lift to almost none - (Improvement) Better information on the thumbnail - (Fix) Importing a profile would crash the application - (Fix) Error with 'Pattern loaded model' fails when generating more models than build plate can afford (#239) - **GCode:** - (Fix) When the last layer have no lifts and a move to top command is set on end, that value were being set incorrectly as last layer position - (Fix) Layer parsing from mm/s to mm/m bad convertion - (Add) File formats: Setter `SuppressRebuildGCode` to disable or enable the gcode auto rebuild when needed, set this to false to manually write your own gcode - (Fix) ZCode: Some test files come with layer height of 0mm on a property, in that case lookup layer height on the second property as fallback
2021-07-08v2.14.1v2.14.1Tiago Conceição
- (Upgrade) EmguCV from 4.5.1 to 4.5.2 - **File formats:** - (Add) Getter `IsAntiAliasingEmulated`: Gets whatever a file format uses real or emulated AntiAliasing - (Add) Getter `IsDisplayPortrait`: Gets if the display is in portrait mode - (Add) Getter `IsDisplayLandscape`: Gets if the display is in landscape mode - **Tool - Resize:** (#235) - (Fix) Division by 0 when start layer is equal to end layer - (Fix) Calculations when using the option "Increase or decrease towards 100%" - (Add) About window: OpenCV build number and a button to copy build information to clipboard - (Improvement) Exposure exposure finder: Improve the **Multiple brightness** section to auto fill with correct values for file formats that use time fractions to emulate AntiAliasing, this can be used to replace the **Multiple exposures** section - (Fix) UVJ: Error when using a null or empty layer array on manifest `config.json` file (#232) - (Fix) GCode parser: When only a G4/wait command is present on a layer it was setting the global exposure time and discard the this value per layer
2021-07-03v2.14.0v2.14.0Tiago Conceição
- **File Formats:** - (Add) SL1S: Prusa SL1S Speed - (Add) CTB v4 support (318570758) - (Improvement) PHOTON, CBDDLP, CTB v2, PHZ: Disallow per layer settings, beside the format support, printers never use it - (Improvement) Longer Orange format with new found keys - (Improvement) CXDLP: Fix the resolution from CL-60 and trigger an error when a invalid resolution was set and unable to detect the printer model - **Prusa Slicer:** - (Add) UVtools Prusa SL1S SPEED - (Add) Longer Orange 120 - (Fix) Creality HALOT-ONE CL-60: Flip resolution & display and remove mirror - (Fix) Creality HALOT-SKY CL-89: Remove mirror - (Improvement) Longer Orange printers with better default settings - (Add) Button on `Help - Sponsor`: Open github sponsor webpage
2021-06-25v2.13.4Tiago Conceição
- (Fix) ZCode: lcd.gcode was blank / not generating when converting from any file format - (Fix) Zcodex: Change MaterialId from `uint` to `string` (#223, #224) - (Fix) CXDLP: Set the default printer name to `CL-89` when creating new instance, was `null` before - (Fix) Some tools were unable to pull certain settings from profiles and imported settings: - Elephant foot - Exposure finder - Grayscale - Stress tower - Tolerance - XYZ Accuracy - Change resolution - Dynamic lifts - (Change) `Layer repair` icon at Issues tab and `Outline` icon on preview toolbar (#227) - (Developers) Created `UVtools.AvaloniaControls` project with `AdvancedImageBox` control for AvaloniaUI
2021-06-16Create UVtools.AvaloniaControlsTiago Conceição
2021-06-12v2.13.3v2.13.3Tiago Conceição
- **File formats:** - (Add) CXDLP v2 - (Improved) GR1, MDLP, CXDLP decode and encode performance and memory optimization - (Remove) CXDLP v1 from available formats - (Add) Pixel editor - Drawing: New brushes of shapes/polygons - (Upgrade) .NET from 5.0.6 to 5.0.7 - (Fix) When there are issues on the list, executing any operation will navigate to the last layer - (Fix) PrusaSlicer printer: Rename "Creality HALOT-SKY CL-60" to "Creality HALOT-ONE CL-60"
2021-06-06v2.13.2v2.13.2Tiago Conceição
- (Upgrade) AvaloniaUI from 0.10.5 to 0.10.6 - (Add) Pixel editor - Text: Allow multi-line text and line alignment modes
2021-06-01Rename assetTiago Conceição
2021-06-01Delete Global-Network-icon-16x16.pngTiago Conceição
2021-06-01Fix assetTiago Conceição
2021-06-01Rename assetTiago Conceição
2021-06-01Rename assetTiago Conceição
2021-06-01Fix assetsTiago Conceição
2021-06-01Rename assetsTiago Conceição
2021-06-01Fix assetsTiago Conceição
2021-06-01Rename assetsTiago Conceição
2021-06-01Fix back assetTiago Conceição
2021-06-01Rename back assetTiago Conceição
2021-06-01Create wrench-16x16.pngTiago Conceição
2021-06-01Remove wrench to updateTiago Conceição
2021-05-29v2.13.1v2.13.1Tiago Conceição
- (Add) Layer preview - Outline: Skeletonize - (Add) Actions - Export layers to skeleton: Export a layer range to a skeletonized image that is the sum of each layer skeleton - (Add) Pixel editor - Text: Allow to rotate text placement by any angle (#206) - (Add) Calibrate - XYZ Accuracy: Drain hole diameter (#205)
2021-05-24v2.13.0v2.13.0Tiago Conceição
- (Add) Tool - Light bleed compensation: Compensate the over-curing and light bleed from clear resins by dimming the sequential pixels - (Add) Infill: Honeycomb infill type - (Upgrade) MessageBox from 1.2.0 to 1.3.1 to fix the small size messages
2021-05-20v2.12.2v2.12.2Tiago Conceição
- (Add) Layer action - Export layers to heat map: Export a layer range to a grayscale heat map image that represents the median of the mass in the Z depth/perception. The pixel brightness/intensity shows where the most mass are concentrated.
2021-05-19v2.12.1v2.12.1Tiago Conceição
- (Upgrade) AvaloniaUI from 0.10.4 to 0.10.5 - (Improvement) VDT: Implement a new key for better auto convert files between with latest version of Tango - (Change) Exposure time finder: Bar fence offset from 2px to 4px
2021-05-17v2.12.0v2.12.0Tiago Conceição
- **Layer arithmetic:** - (Add) Allow to use ':' to define a layer range to set, eg, 0:20 to select from 0 to 20 layers - (Improvement) Modifications with set ROI and/or Mask(s) are only applied to target layer on that same regions - (Improvement) Disallow set one layer to the same layer without any modification - (Improvement) Clear and sanitize non-existing layers indexes - (Improvement) Disable the layer range selector from dialog - (Fix) Prevent error when using non-existing layers indexes - (Fix) Allow use only a mask for operations - (Fix) Implement the progress bar - **File formats:** - (Add) VDA.ZIP (Voxeldance Additive) - (Improvement) Add a check to global `LightPWM` if 0 it will force to 255 - (Improvement) Add a check to layer `LightPWM` if 0 it will force to 255 - (Add) Allow to save the selected region (ROI) to a image file - (Update) .NET 5.0.5 to 5.0.6 - (Fix) Getting the transposed rectangle in fliped images are offseting the position by -1 - (Fix) Tools: Hide ROI Region text when empty/not selected
2021-05-13v2.11.2v2.11.2Tiago Conceição
- (Improvement) Applied some refactorings on code - (Fix) MDLP, GR1 and CXDLP: Bad enconde of display width, display height and layer height properties
2021-05-11v2.11.1v2.11.1Tiago Conceição
- **Shortcuts:** - (Add) (Ctrl + Shift + R) to turn on and cycle the Rotate modes - (Add) (Ctrl + Shift + F) to turn on and cycle the Flip modes - (Add) (Ctrl + Shift + B) to select the build volume as ROI - **GUI:** - (Add) Allow to drag and drop '.uvtop' files into UVtools to sequential show and load operations from files - (Change) Rotate icon on layer preview - (Upgrade) AvaloniaUI from 0.10.3 to 0.10.4 - **Tools:** - (Add) 'Reset to defaults' button on every dialog - (Improvement) Window size and position handling - (Improvement) Constrain profile box width to not stretch the window - (Improvement) ROI section design - **Dynamic lift:** - (Add) View buttons to show the largest/smallest layers - (Add) Light-off mode: Set the light-off with an extra delay - (Add) Light-off mode: Set the light-off without an extra delay - (Add) Light-off mode: Set the light-off to zero - (Improvement) Disable bottom and/or normal layer fields when the selected range is outside - (Add) Settings - Automations: Light-off delay set modes - (Fix) Exposure time finder: Add staircase, bullseye and counter triangles to feature count at thumbnail
2021-05-09v2.11.0v2.11.0Tiago Conceição
- **Tools:** - (Add) Pixel Arithmetic - (Add) Layer arithmetic: Operator $ to perform a absolute difference - (Add) Allow to save and auto restore operation settings per session (#195) - (Add) Allow to auto select the print volume ROI - (Add) Allow to export and import operation settings from files - (Improvement) Calculator - LightOff delay: Hide the bottom properties or the tab if the file format don't support them (#193) - (Change) 'Arithmetic' to 'Layer arithmetic' - (Remove) 'Threshold pixels' - (Fix) Solidfy was unable to save profiles - (Fix) A redo operation (Ctrl + Shift + Z) wasn't restoring the settings when a default profile is set - **Operations:** - (Fix) Passing a roi mat to `ApplyMask` would cause unwanted results - (Improvement) Allow pass a full/original size mask to `ApplyMask` - **Scripting:** - (Add) an script to create an printable file to clean the VAT (#170) - (Improvement) Allow to change user input properties outside the initialization - (Improvement) Auto format numerical input box with the fixed decimal cases - (Add) Settings: Section 'Tools' - (Improvement) GUI: The 'Lift, Retract and Light-off' at status bar now only shows for the supported formats - (Fix) Print time estimation calculation was wrong since v2.9.3 due a lacking of parentheses on the logic
2021-05-07v2.10.0v2.10.0Tiago Conceição
- **Exposure time finder:** - Add a enable option for each feature - Add a staircase: Creates an incremental stair at top from left to right that goes up to the top layer - Add a section dedicated to the bullseye and revamp the design - Add a section for counter triangles (this will take the space of the old bullseye) - Allow negative fence offset for zebra bars - Allow to preview the exposure time information - Changed some defaults - (Add) Layer actions - Export layers to animated GIF - **Note:** Non Windows users must install 'libgdiplus' dependency in order to use this tool - (Add) Tools - Dynamic lifts: Generate dynamic lift height and speeds for each layer given it mass - (Improvement) File formats using json files are now saved with human readable indentation - (Fix) GCode builder: Raise to top on completion command was not being sent when feedrate units are in mm/min - (Fix) Tools - Layer Range Selector: Fix the 'to layer' minimum to not allow negative values and limit to 0
2021-05-04v2.9.3v2.9.3Tiago Conceição
- (Upgrade) AvaloniaUI from 0.10.2 to 0.10.3 - (Change) PrusaSlicer printers: Set 'Light-Off Delay' and 'Bottom Light-Off Delay' to 0 as default to allow UVtools auto-compute the right value once open the file in - **Exposure time finder:** - Optimize layers by merge same position/exposure layers - Add a fence option to the zebra bars - Add a option to pattern the loaded model and generate multiple exposures on that - Allow to generate tests without the holes feature - Prevent from using more chamfers than the base height - Removed two of the largest holes - Hide not so often used 'Multiple brightness' and 'Multiple layer height' by default - Disable Anti-Aliasing by default - Change 'Part margin' from 1.5mm to 2.0mm - Change 'Multiple exposures - Bottom exposure step' default to 0 - Fix a error when generating tests with multiple exposures - Fix some typos - **XYZ accuracy test:** - Change 'Wall thickess' default from 2.5mm to 3.0mm - (Improvement) Allow compute print time without a lift sequence
2021-04-30v2.9.2v2.9.2Tiago Conceição
- (Upgrade) AvaloniaUI from 0.10 to 0.10.2 - (Remove) Unused assemblies - **Issues** - Improve the performance when loading big lists of issues into the DataGrid - Auto refresh issues on the vertical highlight tracker once cath a modification on the Issues list - **Layer preview - Difference:** - Layer difference will now only check the pixels inside the union of previous, current and next layer bounding rectangle, increasing the performance and speed - Previous and next layer pixels if both exists was not showing with the configured color and using the next layer color instead - Respect Anti-Aliasing pixels and fade colors accordingly - Unlock the possiblity of using the layer difference on first and last layer - Add a option to show similar pixels instead of the difference - Change previous default color from (255, 0, 255) to (81, 131, 82) for better depth preception - Change next default color from (0, 255, 255) to (81, 249, 252) for better depth preception - Change previous & next default color from (255, 0, 0) to (246, 240, 216) for better depth preception - **(Fix) Pixel editor:** - Modification was append instead of prepend on the list - Modification was not updating the index number on the list - (Fix) PrusaSlicer printer: Bene4 Mono screen, bed and height size
2021-04-18v2.9.1v2.9.1Tiago Conceição
* **File formats:** * PhotonS: Implement the write/encode method to allow to use this format and fix the thumbnail * VDT: Allow to auto convert the .vdt to the target printer format using the Machine - Notes, using a flag: FILEFORMAT_YourPrinterExtension, for example: FILEFORMAT_CTB * (Fix) Unable to convert files with no thumbnails to other file format that requires thumbnails * **Tools:** * (Add) Re-height: Option to Anti-Aliasing layers * (Fix) Morph and Blur: The combobox was not setting to the selected item when preform a redo operation (Ctrl+Shift+Z) * **GUI:** * (Change) Progress window to be a grid element inside MainWindow, this allow to reuse the graphics and its elements without the need of spawning a Window instance everytime a progress is shown, resulting in better performance and more fluid transaction * (Improvement) Clear issues when generating calibration tests
2021-04-14v2.9.0v2.9.0Tiago Conceição
* **File formats:** * Add Voxeldance Tango (VDT) * Add Makerbase MKS-DLP (MDLPv1) * Add GR1 Workshop (GR1) * Add Creality CXDLP (CXDLP) * When decoding a file and have a empty resolution (Width: 0 or Height: 0) it will auto fix it by get and set the first layer image resolution to the file * Fix when decoding a file it was already set to require a full encode, preventing fast saves on print parameters edits * **GUI:** * When file resolution dismatch from layer resolution, it is now possible to auto fix it by set the layer resolution to the file * When loading a file with auto scan for issues disabled it will force auto scan for issues types that are instant to check (print height and empty layers), if any exists it will auto select issues tab * **(Add) PrusaSlicer printers:** * Creality HALOT-SKY CL-89 * Creality HALOT-SKY CL-60 * (Improvement) Tool - Adjust layer height: Improve the performance when multiplying layers / go with higher layer height * (Fix) PrusaSlicer Printer - Wanhao D7: Change the auto convertion format from .zip to .xml.cws
2021-04-08v2.8.4v2.8.4Tiago Conceição
* (Improvement) Layers: "IsBottomLayer" property will now computing the value taking the height into consideration instead of it index, this allow to identify the real bottom layers when using multiple layers with same heights * (Fix) GCode Builder: Finish print lift to top was setting the incorrect feedrate if the file format is not in mm/m speed units * **Operations:** * **Exposure time finder:** * Add option to "Also set light-off delay to zero" when "Do not perform the lifting sequence for layers with same Z positioning" is enabled * Layers heights with more than 3 decimals was limiting the layer generation to 2 decimals leading to wrong the layer thickness * Allow set layer heights with 3 decimals * **Elephant foot:** * Bottom and normal layers count was showing with decimals * Allow set layer heights with 3 decimals * XYZ Accuracy: Allow set layer heights with 3 decimals * Tolerance XYZ: Allow set layer heights with 3 decimals * Grayscale: Allow set layer heights with 3 decimals * Stress tower: Allow set layer heights with 3 decimals * Calculator - Optimal model tilt: Allow layer heights with 3 decimals
2021-04-07v2.8.3v2.8.3Tiago Conceição
* File formats: Sanitize and check layers on encoding/saving file, will thrown a error and prevent the save if found any * GCode Parser: Do not sanitize the lack of lift height on a file to allow read files back with no lift's on the layers * CWS: Zips containing files without numbers was interrupting the decode method on first cath (#180) * Tool - Change resolution: Only manipulate the layer image if the new resolution is different from the image resolution
2021-04-05v2.8.2v2.8.2Tiago Conceição
* **Operations:** * Force validate all operations on execute if they haven't been before, if validation fails it will show the message error * Add some utility functions to ease layer and mat allocation in the file * Layer remove: Disallow to select and remove all layers * Tool - Edit print parameters: Retract speed wasn't propagating the value to normal layers * File formats: Better control, set and checking for null/empty thumbnails
2021-04-04Update versionv2.8.1Tiago Conceição
2021-04-02v2.8.0v2.8.0Tiago Conceição
* **Scripting:** * Add scripting capability, this allow to run external scripts inside the GUI and take advantage of visual layout to display user input fields * Scripts run under the "Roslyn Scripting API" and can make use of the whole C# language, this mean a huge boost compared to PowerShell scripts * Scripts are written in the same way UVtools is, by learning and programing scripts you are learning the UVtools core * For more information see the script sample: https://github.com/sn4k3/UVtools/tree/master/UVtools.ScriptSample * To run scripts go to: Tools - Scripting * **File formats:** * Add a check and warning when opening an file that have a diferent layer and file resolution * **Issues:** * Add "Print height" as new type of issue detection, all layers that goes beyond maximum printer Z height will be flagged as PrintHeight issue * Print height issues will not be automatical fixed, however user can fix it by remove some layers to counter the problem, still is recommended to resize object on slicer * Fix unable to compute issues when only islands or overhangs are selected to be detected alone (#177) * **Settings:** * Add default directory for scripts on "General - File dialogs" * Add checkbox on "Issues - Compute - Print height" to enable or disable this type of detection * Add numerical on "Issues - Print height - Offset" to define a custom offset from Z top * Fix default directories input width to not grow with text, it was overflowing on large strings * **Menu - Help:** * Add web link to "Wiki & tutorials" * Add web link to "Facebook group" * Add web link to "Report a issue" * Add web link to "Ask a question" * Add web link to "Suggest an improvement or new features"
2021-03-28v2.7.2v2.7.2Tiago Conceição
* **Core:** * Fix some improper locks for progress counter and change to Interlocked instead * Fix a bug when chaging layer count by remove or add layers it will malform the file after save and crash the program with some tools and/or clipboard * Fix when a operation fails by other reason different from cancelation it was not restoring the backup * When manually delete/fix issues it will also backup the layers * **LayerManager:** * LayerManager is now readonly and no longer used to transpose layers, each FileFormat have now a unique `LayerManager` instance which is set on the generic constructor * Implemented `List<Layer>` methods to easy modify the layers array * Changing the `Layers` instance will now recompute some properties, call the properties rebuild and forced sanitize of the structure * Better reallocation methods * **Clipboard Manager:** * Add the hability to do full backups, they will be marked with an asterisk (*) at clipboard items list * When a partial backup is made and it backups all the layers it will be converted to full backup * Clipboard can now restore a snapshot directly with `RestoreSnapshot` * Prevent restore the initial backup upon file load and when clearing the clipboard * Clip's that change the layer count will perform a full backup and also do a fail-safe backup behind if previous clip is not a full backup * **Pixel dimming:** * Allow to load an image file as a pattern (Do not use very large files or it will take much time to dump the data into the textbox) * Empty lines on patterns will be discarded and not trigger validation error
2021-03-24v2.7.1v2.7.1Tiago Conceição
* **File formats:** * Add a layer height check on file load to prevent load files with more decimal digits than supported to avoid precision errors and bugs * Fix a wrong cast causing seconds to miliseconds convertion to be caped to the wrong value * Internally if a layer colection was replaced, all new layers will be marked as modified to avoid forgeting and ease the code * **Tools:** * Pixel dimming: Better render quality, it now respects AA better and produce better walls (#172) * Elephant foot: It now respects AA better and produce better walls for wall dimming * Layer Import: Cancelling the operation while importing layers was permanent supresseing layer properties update when changing a base property * (Change) PrusaSlicer print profiles: Improved raft height and bottom layer count for better print success, less delamination, shorter time and reduce wear of FEP * (Scripts): Add operation "Validate" pattern to docs and examples (#172)
2021-03-19v2.7.0v2.7.0Tiago Conceição
* **Core:** * Write "Unhandled Exceptions" to an "errors.log" file at user settings directory * Increase layer height max precision from 2 to 3 decimals * **Settings - Layer Preview:** * Allow to set hollow line thickness to -1 to fill the area * Add tooltip for "Auto rotate on load": Auto rotate the layer preview on file load for a landscape viewport * Add option to masks outline color and thickness * Add option to clear ROI when adding masks * Add option "Auto flip on load": Auto flip the layer preview on file load if the file is marked to print mirrored on the printer LCD * **Layer preview:** * Add selectable rotation directions 90º (CW and CCW) * Add preview flip (CTRL+F) horizontally and/or vertically * Add maskable regions to process on a layer (SHIFT + Alt + Click) on a area * ROI: Shortcut "Shift + left click" now also selects hollow black areas inside a white perimeter * ROI: Shortcut "ESC + Shift" to clear only the ROI and leave masks in * Fix a crash when using the pixel picker tool outside image bounds * **Pixel editor:** * Change drawings brush diameter limit from 255 to 4000 maximum * When using layers below go lower than layer 0 it no longer apply the modifications * **File formats:** * Add an internal GCodeBuilder to generate identical gcode within formats with auto convertion, managing features and parsing information * Internally rearrange formats properties and pass values to the base class * Fix "Save As" filename when using formats with dual extensions * CBDDLP and CTB: "LightPWM" was setting "BottomLightPWM" instead * CWS: Fix problem with filenames with dots (.) and ending with numbers (#171) * CWS: Improved the enconding and decoding performance * CWS: Implement all available print paramenters and per layer, missing values are got from gcode interpretation * CWS: Use set "light off delay" layer value instead of calculating it * CWS: Get light off delay per layer parsed from gcode * CWS - RGB flavour (Bene4 Mono): Warn about wrong resolution if width not multiples of 3 (#171) * ZCode: Allow to set Bottom and Light intensity (LightPWM) on paramters and per layer * ZCode: Allow to change bottom light pwm independent from normal light pwm * LGS: Light off and bottom light off was setting the value on the wrong units * UVJ: Unable to set per layer parameters * **Issues:** * When computing islands and resin traps together, they will not compute in parallel anymore to prevent CPU and tasks exaustion, it will calculate islands first and then resin traps, this should also speed up the process on weaker machines * Gather resin trap areas together when computing for other issues to spare a decoding cycle latter * When using a threshold for islands detection it was also appling it to the overhangs * Fix the spare decoding conditional cycle for partial scans * Change resin trap search from parallel to sync to prevent fake detections and missing joints at cost of speed (#13) * **Tools:** * Add layer selector: 'From first to current layer' and 'From current to last layer' * I printed this file: Multiplier - Number of time(s) the file has been printed. Half numbers can be used to consume from a failed print. Example: 0.5x if a print canceled at 50% progress * Pixel dimming: Increase wall thickness default from 5px to 10px * Import layers: Importing layers was not marking layers as modified, then the save file won't save the new images in, to prevent other similar bugs, all layers that got replaced will be auto marked as modified