/*
* GNU AFFERO GENERAL PUBLIC LICENSE
* Version 3, 19 November 2007
* Copyright (C) 2007 Free Software Foundation, Inc.
* Everyone is permitted to copy and distribute verbatim copies
* of this license document, but changing it is not allowed.
*/
using System;
using System.ComponentModel;
using Emgu.CV.CvEnum;
namespace UVtools.Core
{
public class Enumerations
{
public enum LayerRangeSelection : byte
{
None,
All,
Current,
Bottom,
Normal,
First,
Last
}
public enum FlipDirection : byte
{
None,
Horizontally,
Vertically,
Both,
}
public enum RotateDirection : sbyte
{
[Description("None")]
None = -1,
/// Rotate 90 degrees clockwise (0)
[Description("Rotate 90º CW")]
Rotate90Clockwise = 0,
/// Rotate 180 degrees clockwise (1)
[Description("Rotate 180º")]
Rotate180 = 1,
/// Rotate 270 degrees clockwise (2)
[Description("Rotate 90º CCW")]
Rotate90CounterClockwise = 2,
}
public enum Anchor : byte
{
TopLeft, TopCenter, TopRight,
MiddleLeft, MiddleCenter, MiddleRight,
BottomLeft, BottomCenter, BottomRight,
None
}
public enum LightOffDelaySetMode : byte
{
[Description("Set the light-off with an extra delay")]
UpdateWithExtraDelay,
[Description("Set the light-off without an extra delay")]
UpdateWithoutExtraDelay,
[Description("Set the light-off to zero")]
SetToZero,
[Description("Disabled")]
NoAction
}
public static FlipType ToOpenCVFlipType(FlipDirection flip)
{
return flip switch
{
FlipDirection.None => throw new NotSupportedException($"Flip type: {flip} is not supported by OpenCV."),
FlipDirection.Horizontally => FlipType.Horizontal,
FlipDirection.Vertically => FlipType.Vertical,
FlipDirection.Both => FlipType.Both,
_ => throw new ArgumentOutOfRangeException(nameof(flip), flip, null)
};
}
public static RotateFlags ToOpenCVRotateFlags(RotateDirection rotate)
{
return rotate switch
{
RotateDirection.None => throw new NotSupportedException($"Rotate direction: {rotate} is not supported by OpenCV."),
RotateDirection.Rotate90Clockwise => RotateFlags.Rotate90Clockwise,
RotateDirection.Rotate90CounterClockwise => RotateFlags.Rotate90CounterClockwise,
RotateDirection.Rotate180 => RotateFlags.Rotate180,
_ => throw new ArgumentOutOfRangeException(nameof(rotate), rotate, null)
};
}
}
}