# UVtools Script ######################## # Script Configuration # ######################## $_TITLE = 'List Layers' $_DESCRIPTION = 'List all layers and show it information' $_AUTHOR = 'Tiago Conceição' $_VERSION = 1 $_CORE_PATH = '' # Input folder path to 'UVtools.Core.dll' if unable to work with env variables #eg: [System.Environment]::SetEnvironmentVariable('UVTOOLS_PATH','C:\Program Files (x86)\UVtools', [System.EnvironmentVariableTarget]::User) ############## # Dont touch # ############## # Sets the culture $currentThread = [System.Threading.Thread]::CurrentThread $culture = [System.Globalization.CultureInfo]::InvariantCulture $currentThread.CurrentCulture = $culture $currentThread.CurrentUICulture = $culture ############## # Dont touch # ############## # Usefull Variables $dirSeparator = [IO.Path]::DirectorySeparatorChar $scriptPath = $MyInvocation.MyCommand.Name $scriptFilenameNoExt = [System.IO.Path]::GetFileNameWithoutExtension($scriptPath); $coreDll = 'UVtools.Core.dll' $inputFile = $null $slicerFile = $null ############## # Dont touch # ############## # Script information Write-Output "###############################################" Write-Output "UVtools Script: ${scriptFilenameNoExt}.ps1" Write-Output "Title: $_TITLE" Write-Output $_DESCRIPTION Write-Output "Author: $_AUTHOR" Write-Output "Version: $_VERSION" Write-Output "###############################################" try{ if(Test-Path "$Env:UVTOOLS_PATH${dirSeparator}${coreDll}" -PathType Leaf){ Add-Type -Path "$Env:UVTOOLS_PATH${dirSeparator}${coreDll}" } elseif(Test-Path "${_CORE_PATH}${dirSeparator}${coreDll}" -PathType Leaf) { Add-Type -Path "${_CORE_PATH}${dirSeparator}${coreDll}" } else { Write-Error "Unable to find $coreDll, solutions are: 1) Open powershell with admin and run: [System.Environment]::SetEnvironmentVariable('UVTOOLS_PATH','FOLDER/PATH/TO/UVTOOLS', [System.EnvironmentVariableTarget]::User) 2) Edit the script and set the _CORE_PATH variable with the FOLDER/PATH/TO/UVTOOLS Path example: 'C:\Program Files (x86)\UVtools' Exiting now!" return } # Progress variable, not really used here but require with some methods $progress = New-Object UVtools.Core.Operations.OperationProgress ############## # Dont touch # ############## # Input file and validation while ($null -eq $inputFile){ # Keep asking for a file if the input is invalid $inputFile = read-host "Enter input file" if($inputFile -eq 'q' -or $inputFile -eq 'e' -or $inputFile -eq 'exit') { return; } if (-not(test-path $inputFile)){ Write-host "Invalid file path, re-enter." $inputFile = $null } elseif ((get-item $inputFile).psiscontainer){ Write-host "Input file must be an valid file, re-enter." $inputFile = $null } else { $slicerFile = [UVtools.Core.FileFormats.FileFormat]::FindByExtension($inputFile, $true, $true) if(!$slicerFile){ Write-host "Invalid file format, re-enter." $inputFile = $null } } } ############## # Dont touch # ############## # Decode the file Write-Output "Decoding, please wait..." $slicerFile.Decode($inputFile, $progress); ################################################### # All operations over the file should be put here # ################################################### foreach($layer in $slicerFile){ Write-Output $layer.ToString() } ############## # Dont touch # ############## # Save file with _modified name appended #$filePath = [System.IO.Path]::GetDirectoryName($inputFile); #$fileExt = [System.IO.Path]::GetExtension($inputFile); #$fileNoExt = [System.IO.Path]::GetFileNameWithoutExtension($inputFile) #$fileOutput = "${filePath}${dirSeparator}${fileNoExt}_modified${fileExt}" #Write-Output "Saving as ${fileNoExt}_modified${fileExt}, please wait..." #$slicerFile.SaveAs("$fileOutput", $progress) #Write-Output "$fileOutput" #Write-Output "Finished!" } catch{ # Catch errors Write-Error "An error occurred:" Write-Error $_.ScriptStackTrace Write-Error $_.Exception.Message Write-Error $_.Exception.ItemName }