using Avalonia.Markup.Xaml; using UVtools.Core.Operations; namespace UVtools.WPF.Controls.Tools { public partial class ToolLightBleedCompensationControl : ToolControl { public OperationLightBleedCompensation Operation => BaseOperation as OperationLightBleedCompensation; public ToolLightBleedCompensationControl() { BaseOperation = new OperationLightBleedCompensation(SlicerFile); if (!ValidateSpawn()) return; InitializeComponent(); } private void InitializeComponent() { AvaloniaXamlLoader.Load(this); } } }