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//------------------------------------------------
//--- 010 Editor v8.0.1 Binary Template
//
//      File: pws, pw0, pwm, pwma, pwmo, pwms, pwmx, pwmb, pmsq, dlp
//   Authors: Tiago Conceição
//------------------------------------------------

LittleEndian();

struct FILEMARK {
    char Mark[12] <fgcolor=cBlack, bgcolor=cRed>;
    uint Version <fgcolor=cBlack, bgcolor=cRed>; // 1 or 515 or 516
    uint AreaNum <fgcolor=cBlack, bgcolor=cRed>;
    uint HeaderAddress <fgcolor=cBlack, bgcolor=cRed>;
    uint Unknown <fgcolor=cBlack, bgcolor=cRed>; // 6357060 for 516
    uint PreviewAddress <fgcolor=cBlack, bgcolor=cRed>;
    uint PreviewEndAddress <fgcolor=cBlack, bgcolor=cRed>; // Version 515 only
    uint LayerDefinitionAddress <fgcolor=cBlack, bgcolor=cRed>;
    uint ExtraAddress <fgcolor=cBlack, bgcolor=cRed>;
    
    if(Version < 516)
    {
        uint LayerImageAddress <fgcolor=cBlack, bgcolor=cRed>;
    }
    else{
        uint MachineAddress <fgcolor=cBlack, bgcolor=cRed>;
        uint LayerImageAddress <fgcolor=cBlack, bgcolor=cRed>;
    }
} fileMark;

struct SECTION {
    char Mark[12] <fgcolor=cBlack, bgcolor=cYellow>;
    uint Length <fgcolor=cBlack, bgcolor=cYellow>;
};

struct HEADER {
    SECTION section;
    
    float PixelSizeUm <fgcolor=cBlack, bgcolor=cRed>;
    float LayerHeight <fgcolor=cBlack, bgcolor=cRed>;
    float LayerExposureTime <fgcolor=cBlack, bgcolor=cRed>;
       
    float WaitTimeBeforeCure <fgcolor=cBlack, bgcolor=cRed>;
    float BottomExposureSeconds <fgcolor=cBlack, bgcolor=cRed>;
    float BottomLayersCount <fgcolor=cBlack, bgcolor=cRed>;
    float LiftHeight <fgcolor=cBlack, bgcolor=cRed>;
    float LiftSpeed <fgcolor=cBlack, bgcolor=cRed>;
    float RetractSpeed <fgcolor=cBlack, bgcolor=cRed>;
    float VolumeMl <fgcolor=cBlack, bgcolor=cRed>;
    uint AntiAliasing <fgcolor=cBlack, bgcolor=cRed>;
    uint ResolutionX <fgcolor=cBlack, bgcolor=cRed>;
    uint ResolutionY <fgcolor=cBlack, bgcolor=cRed>;
    float WeightG <fgcolor=cBlack, bgcolor=cRed>;
    float Price <fgcolor=cBlack, bgcolor=cRed>;
    uint PriceCurrencyDec <fgcolor=cBlack, bgcolor=cRed>;
    uint PerLayerOverride <fgcolor=cBlack, bgcolor=cRed>;
    uint PrintTime <fgcolor=cBlack, bgcolor=cRed>;
    uint TransitionLayerCount <fgcolor=cBlack, bgcolor=cRed>;
    uint Padding <fgcolor=cBlack, bgcolor=cRed>;

    if(fileMark.Version > 515){
        uint Padding <fgcolor=cBlack, bgcolor=cRed>;
    }
};

if(fileMark.HeaderAddress > 0){
    FSeek(fileMark.HeaderAddress);
    HEADER header;
}


struct PREVIEW {
    SECTION section;
    uint ResolutionX <fgcolor=cBlack, bgcolor=cRed>;
    uint DpiResolution <fgcolor=cBlack, bgcolor=cRed>;
    uint ResolutionY <fgcolor=cBlack, bgcolor=cRed>;
    
    ubyte Data[ResolutionX*ResolutionY*2] <fgcolor=cBlack, bgcolor=cGreen>;

    /*uint Unknown1 <fgcolor=cBlack, bgcolor=cRed>;
    uint Unknown2 <fgcolor=cBlack, bgcolor=cRed>;
    uint Unknown3 <fgcolor=cBlack, bgcolor=cRed>;
    uint Unknown4 <fgcolor=cBlack, bgcolor=cRed>;*/
};

if(fileMark.PreviewAddress > 0){
    FSeek(fileMark.PreviewAddress);
    PREVIEW preview;

    if(fileMark.Version >= 515)
    {
        uint Reserved[7] <fgcolor=cWhite, bgcolor=cBlack>;
    }
}


typedef struct(int size) {
    ubyte layerDataBlock[size] <fgcolor=cBlack, bgcolor=cGreen>;
} LAYER_RLE;

struct LayerDefinition {
    SECTION section;
    uint LayerCount <fgcolor=cBlack, bgcolor=cRed>;
};

struct LAYER_DEF {
    uint DataAddress <fgcolor=cWhite, bgcolor=cBlue>;
    uint DataLength <fgcolor=cWhite, bgcolor=cBlue>;
    float LiftHeight <fgcolor=cWhite, bgcolor=cBlue>;
    float LiftSpeed <fgcolor=cWhite, bgcolor=cBlue>;
    float ExposureTime <fgcolor=cWhite, bgcolor=cBlue>;
    float LayerHeight <fgcolor=cWhite, bgcolor=cBlue>;
    uint NonZeroPixelCount <fgcolor=cWhite, bgcolor=cBlue>;
    uint Padding1 <fgcolor=cWhite, bgcolor=cBlue>;

    local uint currentPos = FTell();   
    FSeek(DataAddress);
    ubyte RLE[DataLength] <fgcolor=cWhite, bgcolor=cBlack>;
    FSeek(currentPos);
};


if(fileMark.Version >= 516 && fileMark.ExtraAddress > 0){
    FSeek(fileMark.ExtraAddress);
    struct EXTRA {
        SECTION section;
        uint Unknown <fgcolor=cBlack, bgcolor=cRed>; // 2
        float BottomLiftHeight0 <fgcolor=cBlack, bgcolor=cGreen>;
        float BottomLiftSpeed0 <fgcolor=cBlack, bgcolor=cGreen>;
        float BottomRetractSpeed0 <fgcolor=cBlack, bgcolor=cGreen>;
        float BottomLiftHeight1 <fgcolor=cBlack, bgcolor=cGreen>;
        float BottomLiftSpeed1 <fgcolor=cBlack, bgcolor=cGreen>;
        float BottomRetractSpeed1 <fgcolor=cBlack, bgcolor=cGreen>;
        uint Unknown <fgcolor=cBlack, bgcolor=cGreen>; // 2
        float LiftHeight0 <fgcolor=cBlack, bgcolor=cGreen>;
        float LiftSpeed0 <fgcolor=cBlack, bgcolor=cGreen>;
        float RetractSpeed0 <fgcolor=cBlack, bgcolor=cGreen>;
        float LiftHeight1 <fgcolor=cBlack, bgcolor=cGreen>;
        float LiftSpeed1 <fgcolor=cBlack, bgcolor=cGreen>;
        float RetractSpeed1 <fgcolor=cBlack, bgcolor=cGreen>;
    } extra;
}

if(fileMark.Version >= 516 && fileMark.MachineAddress > 0){
    struct MACHINE {
        SECTION section;
        char MachineName[96] <fgcolor=cBlack, bgcolor=cRed>;
        char ImageFormat[24] <fgcolor=cWhite, bgcolor=cRed>;
        float DisplayWidth <fgcolor=cBlack, bgcolor=cRed>;
        float DisplayHeight <fgcolor=cBlack, bgcolor=cRed>;
        float MachineZ <fgcolor=cBlack, bgcolor=cRed>;
        uint Version <fgcolor=cBlack, bgcolor=cRed>; // Version again? 516
        uint Unknown <fgcolor=cBlack, bgcolor=cRed>; // 6506241
    } machine;
}

if(fileMark.LayerDefinitionAddress > 0){
    FSeek(fileMark.LayerDefinitionAddress);
    LayerDefinition layerDefinition;
    struct LAYERS{
        local uint i;
        
        for(i = 0; i < layerDefinition.LayerCount; i++ ){
            LAYER_DEF layerDef;
        }
    } layers;
}