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/*
* GNU AFFERO GENERAL PUBLIC LICENSE
* Version 3, 19 November 2007
* Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
* Everyone is permitted to copy and distribute verbatim copies
* of this license document, but changing it is not allowed.
*/
using System.IO;
namespace UVtools.Core.Extensions
{
public static class FileStreamExtensions
{
public static uint ReadBytes(this FileStream fs, byte[] bytes, int offset = 0)
{
return (uint)fs.Read(bytes, offset, bytes.Length);
}
public static byte[] ReadBytes(this FileStream fs, int length, int offset = 0)
{
var buffer = new byte[length];
fs.Read(buffer, offset, length);
return buffer;
}
public static byte[] ReadBytes(this FileStream fs, uint length, int offset = 0)
=> fs.ReadBytes((int)length, offset);
public static uint ReadUShortLittleEndian(this FileStream fs, int offset = 0)
{
return BitExtensions.ToUShortLittleEndian(fs.ReadBytes(2, offset));
}
public static uint ReadUShortBigEndian(this FileStream fs, int offset = 0)
{
return BitExtensions.ToUShortBigEndian(fs.ReadBytes(2, offset));
}
public static uint ReadUIntLittleEndian(this FileStream fs, int offset = 0)
{
return BitExtensions.ToUIntLittleEndian(fs.ReadBytes(4, offset));
}
public static uint ReadUIntBigEndian(this FileStream fs, int offset = 0)
{
return BitExtensions.ToUIntBigEndian(fs.ReadBytes(4, offset));
}
public static void WriteUShortLittleEndian(this FileStream fs, ushort value, int offset = 0)
{
fs.WriteBytes(BitExtensions.ToBytesLittleEndian(value), offset);
}
public static void WriteUShortBigEndian(this FileStream fs, ushort value, int offset = 0)
{
fs.WriteBytes(BitExtensions.ToBytesBigEndian(value), offset);
}
public static void WriteUIntLittleEndian(this FileStream fs, uint value, int offset = 0)
{
fs.WriteBytes(BitExtensions.ToBytesLittleEndian(value), offset);
}
public static void WriteUIntBigEndian(this FileStream fs, uint value, int offset = 0)
{
fs.WriteBytes(BitExtensions.ToBytesBigEndian(value), offset);
}
public static uint WriteStream(this FileStream fs, MemoryStream stream, int offset = 0)
{
return fs.WriteBytes(stream.ToArray(), offset);
}
public static uint WriteBytes(this FileStream fs, byte[] bytes, int offset = 0)
{
fs.Write(bytes, offset, bytes.Length);
return (uint)bytes.Length;
}
public static uint WriteBytes(this Stream stream, byte[] bytes, int offset = 0)
{
stream.Write(bytes, offset, bytes.Length);
return (uint)bytes.Length;
}
public static uint WriteSerialize(this FileStream fs, object data, int offset = 0)
{
return Helpers.SerializeWriteFileStream(fs, data, offset);
}
}
}
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