Welcome to mirror list, hosted at ThFree Co, Russian Federation.

Layer.cs « Layer « UVtools.Core - github.com/sn4k3/UVtools.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
blob: cb5bf2bd1900c0289319d766268996fb03f3b5b6 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
/*
 *                     GNU AFFERO GENERAL PUBLIC LICENSE
 *                       Version 3, 19 November 2007
 *  Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
 *  Everyone is permitted to copy and distribute verbatim copies
 *  of this license document, but changing it is not allowed.
 */
using System;
using System.Collections.Generic;
using System.Drawing;
using System.IO.Compression;
using System.Linq;
using Emgu.CV;
using Emgu.CV.CvEnum;
using Emgu.CV.Structure;
using Emgu.CV.Util;
using UVtools.Core.Extensions;
using UVtools.Core.FileFormats;
using UVtools.Core.Objects;
using UVtools.Core.Operations;
using Stream = System.IO.Stream;

namespace UVtools.Core
{
    /// <summary>
    /// Represent a Layer
    /// </summary>
    public class Layer : BindableBase, IEquatable<Layer>, IEquatable<uint>
    {
        #region Properties

        public object Mutex = new object();

        /// <summary>
        /// Gets the parent layer manager
        /// </summary>
        public LayerManager ParentLayerManager { get; set; }

        public FileFormat SlicerFile => ParentLayerManager?.SlicerFile;

        /// <summary>
        /// Gets the number of non zero pixels on this layer image
        /// </summary>
        public uint NonZeroPixelCount
        {
            get => _nonZeroPixelCount;
            internal set => RaiseAndSetIfChanged(ref _nonZeroPixelCount, value);
        }

        /// <summary>
        /// Gets the bounding rectangle for the image area
        /// </summary>
        public Rectangle BoundingRectangle
        {
            get => _boundingRectangle;
            internal set => RaiseAndSetIfChanged(ref _boundingRectangle, value);
        }

        public bool IsBottomLayer => Index < ParentLayerManager.SlicerFile.BottomLayerCount;
        public bool IsNormalLayer => !IsBottomLayer;

        /// <summary>
        /// Gets the layer index
        /// </summary>
        public uint Index
        {
            get => _index;
            set => RaiseAndSetIfChanged(ref _index, value);
        }

        /// <summary>
        /// Gets or sets the normal layer exposure time in seconds
        /// </summary>
        public float ExposureTime
        {
            get => _exposureTime;
            set => RaiseAndSetIfChanged(ref _exposureTime, value);
        }

        /// <summary>
        /// Gets or sets the layer off time in seconds
        /// </summary>
        public float LayerOffTime
        {
            get => _layerOffTime;
            set => RaiseAndSetIfChanged(ref _layerOffTime, value);
        }

        /// <summary>
        /// Gets or sets the lift height in mm
        /// </summary>
        public float LiftHeight
        {
            get => _liftHeight;
            set => RaiseAndSetIfChanged(ref _liftHeight, value);
        }

        /// <summary>
        /// Gets or sets the speed in mm/min
        /// </summary>
        public float LiftSpeed
        {
            get => _liftSpeed;
            set => RaiseAndSetIfChanged(ref _liftSpeed, value);
        }

        /// <summary>
        /// Gets the speed in mm/min for the retracts
        /// </summary>
        public float RetractSpeed
        {
            get => _retractSpeed;
            set => RaiseAndSetIfChanged(ref _retractSpeed, value);
        }

        /// <summary>
        /// Gets or sets the pwm value from 0 to 255
        /// </summary>
        public byte LightPWM
        {
            get => _lightPwm;
            set => RaiseAndSetIfChanged(ref _lightPwm, value);
        }

        /// <summary>
        /// Gets or sets the layer position on Z in mm
        /// </summary>
        public float PositionZ
        {
            get => _positionZ;
            set => RaiseAndSetIfChanged(ref _positionZ, value);
        }

        private byte[] _compressedBytes;
        private uint _nonZeroPixelCount;
        private Rectangle _boundingRectangle = Rectangle.Empty;
        private bool _isModified;
        private uint _index;
        private float _positionZ;
        private float _exposureTime;
        private float _layerOffTime = FileFormat.DefaultLightOffDelay;
        private float _liftHeight = FileFormat.DefaultLiftHeight;
        private float _liftSpeed = FileFormat.DefaultLiftSpeed;
        private float _retractSpeed = FileFormat.DefaultRetractSpeed;
        private byte _lightPwm = FileFormat.DefaultLightPWM;

        /// <summary>
        /// Gets or sets layer image compressed data
        /// </summary>
        public byte[] CompressedBytes
        {
            get => _compressedBytes;
            set
            {
                _compressedBytes = value;
                IsModified = true;
                if (!ReferenceEquals(ParentLayerManager, null))
                    ParentLayerManager.BoundingRectangle = Rectangle.Empty;
            }
        }

        /// <summary>
        /// Gets a computed layer filename, padding zeros are equal to layer count digits
        /// </summary>
        public string Filename => $"layer{Index.ToString().PadLeft(ParentLayerManager.LayerDigits, '0')}.png";

        /// <summary>
        /// Gets if layer has been modified
        /// </summary>
        public bool IsModified
        {
            get => _isModified;
            set => RaiseAndSetIfChanged(ref _isModified, value);
        }

        /// <summary>
        /// Gets or sets a new image instance
        /// </summary>
        public Mat LayerMat
        {
            get
            {
                Mat mat = new Mat();
                CvInvoke.Imdecode(CompressedBytes, ImreadModes.Grayscale, mat);
                return mat;
            }
            set
            {
                using (var vector = new VectorOfByte())
                {
                    CvInvoke.Imencode(".png", value, vector);
                    CompressedBytes = vector.ToArray();

                    GetBoundingRectangle(value, true);
                }

                RaisePropertyChanged();
            }
        }

        /// <summary>
        /// Gets a new Brg image instance
        /// </summary>
        public Mat BrgMat
        {
            get
            {
                Mat mat = LayerMat;
                CvInvoke.CvtColor(mat, mat, ColorConversion.Gray2Bgr);
                return mat;
            }
        }

        #endregion

        #region Constructor
        public Layer(uint index, byte[] compressedBytes, LayerManager parentLayerManager)
        {
            ParentLayerManager = parentLayerManager;
            Index = index;
            //Filename = filename ?? $"Layer{index}.png";
            CompressedBytes = compressedBytes;
            IsModified = false;
            /*if (compressedBytes.Length > 0)
            {
                GetBoundingRectangle();
            }*/

            if (!(parentLayerManager is null))
            {
                _positionZ = SlicerFile.GetHeightFromLayer(index);
                _exposureTime = SlicerFile.GetInitialLayerValueOrNormal(index, SlicerFile.BottomExposureTime, SlicerFile.ExposureTime);
                _liftHeight = SlicerFile.GetInitialLayerValueOrNormal(index, SlicerFile.BottomLiftHeight, SlicerFile.LiftHeight);
                _liftSpeed = SlicerFile.GetInitialLayerValueOrNormal(index, SlicerFile.BottomLiftSpeed, SlicerFile.LiftSpeed);
                _retractSpeed = SlicerFile.RetractSpeed;
                _lightPwm = SlicerFile.GetInitialLayerValueOrNormal(index, SlicerFile.BottomLightPWM, SlicerFile.LightPWM);
            }
        }

        public Layer(uint index, Mat layerMat, LayerManager parentLayerManager) : this(index, new byte[0], parentLayerManager)
        {
            LayerMat = layerMat;
            IsModified = false;
        }


        public Layer(uint index, Stream stream, LayerManager parentLayerManager) : this(index, stream.ToArray(), parentLayerManager)
        { }
        #endregion

        #region Equatables

        public static bool operator ==(Layer obj1, Layer obj2)
        {
            return obj1.Equals(obj2);
        }

        public static bool operator !=(Layer obj1, Layer obj2)
        {
            return !obj1.Equals(obj2);
        }

        public static bool operator >(Layer obj1, Layer obj2)
        {
            return obj1.Index > obj2.Index;
        }

        public static bool operator <(Layer obj1, Layer obj2)
        {
            return obj1.Index < obj2.Index;
        }

        public static bool operator >=(Layer obj1, Layer obj2)
        {
            return obj1.Index >= obj2.Index;
        }

        public static bool operator <=(Layer obj1, Layer obj2)
        {
            return obj1.Index <= obj2.Index;
        }

        public bool Equals(uint other)
        {
            return Index == other;
        }

        public bool Equals(Layer other)
        {
            if (other is null) return false;
            if (ReferenceEquals(this, other)) return true;
            if (_index != other._index) return false;
            if (_compressedBytes.Length != other._compressedBytes.Length) return false;
            return _compressedBytes.AsSpan().SequenceEqual(other._compressedBytes.AsSpan());
            //return Equals(_compressedBytes, other._compressedBytes);
        }

        public override bool Equals(object obj)
        {
            if (ReferenceEquals(null, obj)) return false;
            if (ReferenceEquals(this, obj)) return true;
            if (obj.GetType() != GetType()) return false;
            return Equals((Layer)obj);
        }

        public override int GetHashCode()
        {
            return (_compressedBytes != null ? _compressedBytes.GetHashCode() : 0);
        }

        private sealed class IndexRelationalComparer : IComparer<Layer>
        {
            public int Compare(Layer x, Layer y)
            {
                if (ReferenceEquals(x, y)) return 0;
                if (ReferenceEquals(null, y)) return 1;
                if (ReferenceEquals(null, x)) return -1;
                return x.Index.CompareTo(y.Index);
            }
        }

        public static IComparer<Layer> IndexComparer { get; } = new IndexRelationalComparer();
        #endregion

        #region Formaters

        public override string ToString()
        {
            return $"{nameof(Index)}: {Index}, {nameof(Filename)}: {Filename}, {nameof(NonZeroPixelCount)}: {NonZeroPixelCount}, {nameof(BoundingRectangle)}: {BoundingRectangle}, {nameof(IsBottomLayer)}: {IsBottomLayer}, {nameof(IsNormalLayer)}: {IsNormalLayer}, {nameof(PositionZ)}: {PositionZ}, {nameof(ExposureTime)}: {ExposureTime}, {nameof(LayerOffTime)}: {LayerOffTime}, {nameof(LiftHeight)}: {LiftHeight}, {nameof(LiftSpeed)}: {LiftSpeed}, {nameof(RetractSpeed)}: {RetractSpeed}, {nameof(LightPWM)}: {LightPWM}, {nameof(IsModified)}: {IsModified}";
        }
        #endregion

        #region Methods

        public Rectangle GetBoundingRectangle(Mat mat = null, bool reCalculate = false)
        {
            if (NonZeroPixelCount > 0 && !reCalculate)
            {
                return BoundingRectangle;
            }
            bool needDispose = false;
            if (mat is null)
            {
                mat = LayerMat;
                needDispose = true;
            }

            using (var nonZeroMat = new Mat())
            {
                CvInvoke.FindNonZero(mat, nonZeroMat);
                NonZeroPixelCount = (uint)nonZeroMat.Height;
                BoundingRectangle = NonZeroPixelCount > 0 ? CvInvoke.BoundingRectangle(nonZeroMat) : Rectangle.Empty;
            }


            if (needDispose) mat.Dispose();

            return BoundingRectangle;
        }

        public Layer PreviousLayer()
        {
            if (ReferenceEquals(ParentLayerManager, null) || Index == 0)
                return null;

            return ParentLayerManager[Index - 1];
        }

        public Layer NextLayer()
        {
            if (ReferenceEquals(ParentLayerManager, null) || Index >= ParentLayerManager.Count - 1)
                return null;

            return ParentLayerManager[Index + 1];
        }

        public bool SetValueFromPrintParameterModifier(FileFormat.PrintParameterModifier modifier, decimal value)
        {
            if (ReferenceEquals(modifier, FileFormat.PrintParameterModifier.ExposureSeconds))
            {
                ExposureTime = (float)value;
                return true;
            }

            if (ReferenceEquals(modifier, FileFormat.PrintParameterModifier.LayerOffTime))
            {
                LayerOffTime = (float)value;
                return true;
            }

            if (ReferenceEquals(modifier, FileFormat.PrintParameterModifier.LiftHeight))
            {
                LiftHeight = (float)value;
                return true;
            }

            if (ReferenceEquals(modifier, FileFormat.PrintParameterModifier.LiftSpeed))
            {
                LiftSpeed = (float)value;
                return true;
            }

            if (ReferenceEquals(modifier, FileFormat.PrintParameterModifier.RetractSpeed))
            {
                RetractSpeed = (float)value;
                return true;
            }

            if (ReferenceEquals(modifier, FileFormat.PrintParameterModifier.LightPWM))
            {
                LightPWM = (byte)value;
                return true;
            }

            return false;
        }

        public byte SetValuesFromPrintParametersModifiers(FileFormat.PrintParameterModifier[] modifiers)
        {
            if (modifiers is null) return 0;
            byte changed = 0;
            foreach (var modifier in modifiers)
            {
                if (!modifier.HasChanged) continue;
                modifier.OldValue = modifier.NewValue;
                SetValueFromPrintParameterModifier(modifier, modifier.NewValue);
                changed++;
            }

            return changed;
        }

        /// <summary>
        /// Gets all islands start pixel location for this layer
        /// https://www.geeksforgeeks.org/find-number-of-islands/
        /// </summary>
        /// <returns><see cref="List{T}"/> holding all islands coordinates</returns>
        public List<LayerIssue> GetIssues(uint requiredPixelsToSupportIsland = 5)
        {
            if (requiredPixelsToSupportIsland == 0)
                requiredPixelsToSupportIsland = 1;

            // These arrays are used to 
            // get row and column numbers 
            // of 8 neighbors of a given cell 
            List<LayerIssue> result = new List<LayerIssue>();
            List<Point> pixels = new List<Point>();



            var mat = LayerMat;
            var bytes = mat.GetPixelSpan<byte>();



            var previousLayerImage = PreviousLayer()?.LayerMat;
            var previousBytes = previousLayerImage?.GetBytes();


            /*var nextLayerImage = NextLayer()?.Image;
            byte[] nextBytes = null;
            if (!ReferenceEquals(nextLayerImage, null))
            {
                if (nextLayerImage.TryGetSinglePixelSpan(out var nextPixelSpan))
                {
                    nextBytes = MemoryMarshal.AsBytes(nextPixelSpan).ToArray();
                }
            }*/

            // Make a bool array to
            // mark visited cells. 
            // Initially all cells 
            // are unvisited 
            bool[,] visited = new bool[mat.Width, mat.Height];

            // Initialize count as 0 and 
            // traverse through the all 
            // cells of given matrix 
            //uint count = 0;

            // Island checker
            sbyte[] rowNbr = { -1, -1, -1, 0, 0, 1, 1, 1 };
            sbyte[] colNbr = { -1, 0, 1, -1, 1, -1, 0, 1 };
            const uint minPixel = 10;
            const uint minPixelForSupportIsland = 200;
            int pixelIndex;
            uint islandSupportingPixels;
            if (Index > 0)
            {
                for (int y = 0; y < mat.Height; y++)
                {
                    for (int x = 0; x < mat.Width; x++)
                    {
                        pixelIndex = y * mat.Width + x;

                        /*if (bytes[pixelIndex] == 0 && previousBytes?[pixelIndex] == byte.MaxValue &&
                            nextBytes?[pixelIndex] == byte.MaxValue)
                        {
                            result.Add(new LayerIssue(this, LayerIssue.IssueType.HoleSandwich, new []{new Point(x, y)}));
                        }*/

                        if (bytes[pixelIndex] > minPixel && !visited[x, y])
                        {
                            // If a cell with value 1 is not 
                            // visited yet, then new island 
                            // found, Visit all cells in this 
                            // island and increment island count 
                            pixels.Clear();
                            pixels.Add(new Point(x, y));
                            islandSupportingPixels = previousBytes[pixelIndex] >= minPixelForSupportIsland ? 1u : 0;

                            int minX = x;
                            int maxX = x;
                            int minY = y;
                            int maxY = y;

                            int x2;
                            int y2;


                            Queue<Point> queue = new Queue<Point>();
                            queue.Enqueue(new Point(x, y));
                            // Mark this cell as visited 
                            visited[x, y] = true;

                            while (queue.Count > 0)
                            {
                                var point = queue.Dequeue();
                                y2 = point.Y;
                                x2 = point.X;
                                for (byte k = 0; k < 8; k++)
                                {
                                    //if (isSafe(y2 + rowNbr[k], x2 + colNbr[k]))
                                    var tempy2 = y2 + rowNbr[k];
                                    var tempx2 = x2 + colNbr[k];
                                    pixelIndex = tempy2 * mat.Width + tempx2;
                                    if (tempy2 >= 0 &&
                                        tempy2 < mat.Height &&
                                        tempx2 >= 0 && tempx2 < mat.Width &&
                                        bytes[pixelIndex] >= minPixel &&
                                        !visited[tempx2, tempy2])
                                    {
                                        visited[tempx2, tempy2] = true;
                                        point = new Point(tempx2, tempy2);
                                        pixels.Add(point);
                                        queue.Enqueue(point);

                                        minX = Math.Min(minX, tempx2);
                                        maxX = Math.Max(maxX, tempx2);
                                        minY = Math.Min(minY, tempy2);
                                        maxY = Math.Max(maxY, tempy2);

                                        islandSupportingPixels += previousBytes[pixelIndex] >= minPixelForSupportIsland ? 1u : 0;
                                    }
                                }
                            }
                            //count++;

                            if (islandSupportingPixels >= requiredPixelsToSupportIsland)
                                continue; // Not a island, bounding is strong
                            if (islandSupportingPixels > 0 && pixels.Count < requiredPixelsToSupportIsland &&
                                islandSupportingPixels >= Math.Max(1, pixels.Count / 2)) continue; // Not a island
                            result.Add(new LayerIssue(this, LayerIssue.IssueType.Island, pixels.ToArray(), new Rectangle(minX, minY, maxX - minX, maxY - minY)));
                        }
                    }
                }
            }

            pixels.Clear();

            // TouchingBounds Checker
            for (int x = 0; x < mat.Width; x++) // Check Top and Bottom bounds
            {
                if (bytes[x] >= 200) // Top
                {
                    pixels.Add(new Point(x, 0));
                }

                if (bytes[mat.Width * mat.Height - mat.Width + x] >= 200) // Bottom
                {
                    pixels.Add(new Point(x, mat.Height - 1));
                }
            }

            for (int y = 0; y < mat.Height; y++) // Check Left and Right bounds
            {
                if (bytes[y * mat.Width] >= 200) // Left
                {
                    pixels.Add(new Point(0, y));
                }

                if (bytes[y * mat.Width + mat.Width - 1] >= 200) // Right
                {
                    pixels.Add(new Point(mat.Width - 1, y));
                }
            }

            if (pixels.Count > 0)
            {
                result.Add(new LayerIssue(this, LayerIssue.IssueType.TouchingBound, pixels.ToArray()));
            }

            pixels.Clear();

            return result;
        }

        public void Move(OperationMove operation)
        {
            using (var mat = LayerMat)
            {
                if (operation.ImageWidth == 0) operation.ImageWidth = (uint)mat.Width;
                if (operation.ImageHeight == 0) operation.ImageHeight = (uint)mat.Height;

                /*layer.Transform(1.0, 1.0, move.MarginLeft - move.MarginRight, move.MarginTop-move.MarginBottom);
                LayerMat = layer;*/
                /*using (var layerRoi = new Mat(layer, operation.SrcRoi))
                using (var dstLayer = layer.CloneBlank())
                using (var dstRoi = new Mat(dstLayer, operation.DstRoi))
                {
                    layerRoi.CopyTo(dstRoi);
                    LayerMat = dstLayer;
                }*/

                using (var srcRoi = new Mat(mat, operation.ROI))
                using (var dstRoi = new Mat(mat, operation.DstRoi))
                {
                    if (operation.IsCutMove)
                    {
                        using (var targetRoi = srcRoi.Clone())
                        {
                            srcRoi.SetTo(new MCvScalar(0));
                            targetRoi.CopyTo(dstRoi);
                        }
                    }
                    else
                    {
                        srcRoi.CopyTo(dstRoi);
                    }

                    LayerMat = mat;
                }
            }
        }


        public void Resize(double xScale, double yScale, OperationResize operation)
        {
            using (var mat = LayerMat)
            {
                Mat target = operation.GetRoiOrDefault(mat);
                target.TransformFromCenter(xScale, yScale);
                LayerMat = mat;
            }
        }

        public void Flip(OperationFlip operation)
        {
            using (var mat = LayerMat)
            {
                Mat target = operation.GetRoiOrDefault(mat);

                if (operation.MakeCopy)
                {
                    using (Mat dst = new Mat())
                    {

                        CvInvoke.Flip(target, dst, operation.FlipTypeOpenCV);
                        CvInvoke.Add(target, dst, target);
                    }
                }
                else
                {
                    CvInvoke.Flip(target, target, operation.FlipTypeOpenCV);
                }

                LayerMat = mat;
            }
        }

        public void Rotate(OperationRotate operation)
        {
            using (var mat = LayerMat)
            {
                Mat target = operation.GetRoiOrDefault(mat);

                var halfWidth = target.Width / 2.0f;
                var halfHeight = target.Height / 2.0f;
                using (var translateTransform = new Matrix<double>(2, 3))
                {
                    CvInvoke.GetRotationMatrix2D(new PointF(halfWidth, halfHeight), (double) -operation.AngleDegrees, 1.0, translateTransform);
                    /*var rect = new RotatedRect(PointF.Empty, mat.Size, (float) angle).MinAreaRect();
                    translateTransform[0, 2] += rect.Width / 2.0 - mat.Cols / 2.0;
                    translateTransform[0, 2] += rect.Height / 2.0 - mat.Rows / 2.0;*/

                    /*   var abs_cos = Math.Abs(translateTransform[0, 0]);
                       var abs_sin = Math.Abs(translateTransform[0, 1]);

                       var bound_w = mat.Height * abs_sin + mat.Width * abs_cos;
                       var bound_h = mat.Height * abs_cos + mat.Width * abs_sin;

                       translateTransform[0, 2] += bound_w / 2 - halfWidth;
                       translateTransform[1, 2] += bound_h / 2 - halfHeight;*/


                    CvInvoke.WarpAffine(target, target, translateTransform, target.Size);
                }

                LayerMat = mat;
            }
        }

        public void Solidify(OperationSolidify operation)
        {
            using (Mat mat = LayerMat)
            {
                using (Mat filteredMat = new Mat())
                {
                    Mat target = operation.GetRoiOrDefault(mat);


                    CvInvoke.Threshold(target, filteredMat, 254, 255, ThresholdType.Binary); // Clean AA

                    using (VectorOfVectorOfPoint contours = new VectorOfVectorOfPoint())
                    {
                        using (Mat hierarchy = new Mat())
                        {
                            CvInvoke.FindContours(filteredMat, contours, hierarchy, RetrType.Ccomp, ChainApproxMethod.ChainApproxSimple);
                            var arr = hierarchy.GetData();
                            for (int i = 0; i < contours.Size; i++)
                            {
                                if ((int)arr.GetValue(0, i, 2) != -1 || (int)arr.GetValue(0, i, 3) == -1) continue;
                                CvInvoke.DrawContours(target, contours, i, new MCvScalar(255), -1);
                            }
                        }
                    }
                }

                LayerMat = mat;
            }
        }

        public void Mask(OperationMask operation)
        {
            using (var mat = LayerMat)
            {
                Mat target = operation.GetRoiOrDefault(mat);
                if(operation.Mask.Size != target.Size) return;
                CvInvoke.BitwiseAnd(target, operation.Mask, target);
                LayerMat = mat;
            }
        }

        public void MutatePixelDimming(Matrix<byte> evenPattern = null, Matrix<byte> oddPattern = null, ushort borderSize = 5)
        {
            var anchor = new Point(-1, -1);
            var kernel = CvInvoke.GetStructuringElement(ElementShape.Rectangle, new Size(3, 3), anchor);
            if (ReferenceEquals(evenPattern, null))
            {
                evenPattern = new Matrix<byte>(2, 2)
                {
                    [0, 0] = 127,
                    [0, 1] = 255,
                    [1, 0] = 255,
                    [1, 1] = 127,
                };

                if (ReferenceEquals(oddPattern, null))
                {
                    oddPattern = new Matrix<byte>(2, 2)
                    {
                        [0, 0] = 255,
                        [0, 1] = 127,
                        [1, 0] = 127,
                        [1, 1] = 255,
                    };
                }
            }

            using (Mat dst = LayerMat)
            {
                using (Mat erode = new Mat())
                {
                    using (Mat diff = new Mat())
                    {
                        using (Mat mask = dst.CloneBlank())
                        {
                            CvInvoke.Erode(dst, erode, kernel, anchor, borderSize, BorderType.Reflect101, default);
                            CvInvoke.Subtract(dst, erode, diff);

                            if (Index % 2 == 0)
                            {
                                CvInvoke.Repeat(evenPattern, dst.Rows / evenPattern.Rows + 1, dst.Cols / evenPattern.Cols + 1, mask);
                            }
                            else
                            {
                                CvInvoke.Repeat(oddPattern, dst.Rows / oddPattern.Rows + 1, dst.Cols / oddPattern.Cols + 1, mask);
                            }

                            using (var maskReshape = new Mat(mask, new Rectangle(0, 0, dst.Width, dst.Height)))
                            {
                                CvInvoke.BitwiseAnd(erode, maskReshape, dst);
                            }

                            CvInvoke.Add(dst, diff, dst);
                            LayerMat = dst;
                        }
                    }
                }
            }
        }

        public void PixelDimming(OperationPixelDimming operation, Mat evenPatternMask, Mat oddPatternMask = null)
        {
            var anchor = new Point(-1, -1);
            var kernel = CvInvoke.GetStructuringElement(ElementShape.Rectangle, new Size(3, 3), anchor);
            
            if (ReferenceEquals(oddPatternMask, null))
            {
                oddPatternMask = evenPatternMask;
            }

            using (Mat dst = LayerMat)
            using (Mat erode = new Mat())
            using (Mat diff = new Mat())
            {
                Mat target = operation.GetRoiOrDefault(dst);

                CvInvoke.Erode(target, erode, kernel, anchor, (int) operation.BorderSize, BorderType.Reflect101, default);
                CvInvoke.Subtract(target, erode, diff);
                if (operation.BordersOnly)
                {
                    CvInvoke.BitwiseAnd(diff, Index % 2 == 0 ? evenPatternMask : oddPatternMask, target);
                    CvInvoke.Add(erode, target, target);
                }
                else
                {
                    CvInvoke.BitwiseAnd(erode, Index % 2 == 0 ? evenPatternMask : oddPatternMask, target);
                    CvInvoke.Add(target, diff, target);
                }
                
                LayerMat = dst;
            }
        }

        public void Morph(OperationMorph operation, int iterations = 1, BorderType borderType = BorderType.Default, MCvScalar borderValue = default)
        {
            if (iterations == 0)
                iterations = (int) operation.IterationsStart;

            using (Mat dst = LayerMat)
            {
                Mat target = operation.GetRoiOrDefault(dst);
                CvInvoke.MorphologyEx(target, target, operation.MorphOperation, operation.Kernel.Matrix, operation.Kernel.Anchor, iterations, borderType, borderValue);
                LayerMat = dst;
            }
        }

        public void MutateErode(int iterations = 1, IInputArray kernel = null, Point anchor = default, BorderType borderType = BorderType.Default, MCvScalar borderValue = default)
        {
            if (anchor.IsEmpty) anchor = new Point(-1, -1);
            if (ReferenceEquals(kernel, null))
            {
                kernel = CvInvoke.GetStructuringElement(ElementShape.Rectangle, new Size(3, 3), anchor);
            }
            using (Mat dst = LayerMat)
            {
                CvInvoke.Erode(dst, dst, kernel, anchor, iterations, borderType, borderValue);
                LayerMat = dst;
            }
        }

        public void MutateDilate(int iterations = 1, IInputArray kernel = null, Point anchor = default, BorderType borderType = BorderType.Default, MCvScalar borderValue = default)
        {
            if (anchor.IsEmpty) anchor = new Point(-1, -1);
            if (ReferenceEquals(kernel, null))
            {
                kernel = CvInvoke.GetStructuringElement(ElementShape.Rectangle, new Size(3, 3), anchor);
            }
            using (Mat dst = LayerMat)
            {
                CvInvoke.Dilate(dst, dst, kernel, anchor, iterations, borderType, borderValue);
                LayerMat = dst;
            }
        }

        public void MutateOpen(int iterations = 1, IInputArray kernel = null, Point anchor = default, BorderType borderType = BorderType.Default, MCvScalar borderValue = default)
        {
            if (anchor.IsEmpty) anchor = new Point(-1, -1);
            if (ReferenceEquals(kernel, null))
            {
                kernel = CvInvoke.GetStructuringElement(ElementShape.Rectangle, new Size(3, 3), anchor);
            }
            using (Mat dst = LayerMat)
            {
                CvInvoke.MorphologyEx(dst, dst, MorphOp.Open, kernel, anchor, iterations, borderType, borderValue);
                LayerMat = dst;
            }
        }

        public void MutateClose(int iterations = 1, IInputArray kernel = null, Point anchor = default, BorderType borderType = BorderType.Default, MCvScalar borderValue = default)
        {
            if (anchor.IsEmpty) anchor = new Point(-1, -1);
            if (ReferenceEquals(kernel, null))
            {
                kernel = CvInvoke.GetStructuringElement(ElementShape.Rectangle, new Size(3, 3), anchor);
            }
            using (Mat dst = LayerMat)
            {
                CvInvoke.MorphologyEx(dst, dst, MorphOp.Close, kernel, anchor, iterations, borderType, borderValue);
                LayerMat = dst;
            }
        }

        public void MutateGradient(int iterations = 1, IInputArray kernel = null, Point anchor = default, BorderType borderType = BorderType.Default, MCvScalar borderValue = default)
        {
            if (anchor.IsEmpty) anchor = new Point(-1, -1);
            if (ReferenceEquals(kernel, null))
            {
                kernel = CvInvoke.GetStructuringElement(ElementShape.Cross, new Size(3, 3), anchor);
            }
            using (Mat dst = LayerMat)
            {
                CvInvoke.MorphologyEx(dst, dst, MorphOp.Gradient, kernel, anchor, iterations, borderType, borderValue);
                LayerMat = dst;
            }
        }

        public void ThresholdPixels(OperationThreshold operation)
        {
            using (Mat dst = LayerMat)
            {
                Mat target = operation.GetRoiOrDefault(dst);
                CvInvoke.Threshold(target, target, operation.Threshold, operation.Maximum, operation.Type);
                LayerMat = dst;
            }
        }

        public void Blur(OperationBlur operation)
        {
            Size size = new Size((int) operation.Size, (int) operation.Size);
            Point anchor = operation.Kernel.Anchor;
            if (anchor.IsEmpty) anchor = new Point(-1, -1);
            //if (size.IsEmpty) size = new Size(3, 3);
            //if (anchor.IsEmpty) anchor = new Point(-1, -1);
            using (Mat dst = LayerMat)
            {
                Mat target = operation.GetRoiOrDefault(dst);
                switch (operation.BlurOperation)
                {
                    case OperationBlur.BlurAlgorithm.Blur:
                        CvInvoke.Blur(target, target, size, operation.Kernel.Anchor); 
                        break;
                    case OperationBlur.BlurAlgorithm.Pyramid:
                        CvInvoke.PyrDown(target, target);
                        CvInvoke.PyrUp(target, target);
                        break;
                    case OperationBlur.BlurAlgorithm.MedianBlur:
                        CvInvoke.MedianBlur(target, target, (int) operation.Size);
                        break;
                    case OperationBlur.BlurAlgorithm.GaussianBlur:
                        CvInvoke.GaussianBlur(target, target, size, 0);
                        break;
                    case OperationBlur.BlurAlgorithm.Filter2D:
                        CvInvoke.Filter2D(target, target, operation.Kernel.Matrix, anchor);
                        break;
                    default:
                        throw new ArgumentOutOfRangeException();
                }
                
                LayerMat = dst;
            }
        }

        public void ChangeResolution(OperationChangeResolution operation)
        {
            using (var mat = LayerMat)
            {
                //mat.Transform(1, 1, newResolutionX-mat.Width+roi.Width, newResolutionY-mat.Height - roi.Height/2, new Size((int) newResolutionX, (int) newResolutionY));
                using (var matRoi = new Mat(mat, operation.VolumeBonds))
                {
                    using (var matDst = new Mat(new Size((int)operation.NewResolutionX, (int)operation.NewResolutionY), mat.Depth,
                        mat.NumberOfChannels))
                    {
                        using (var matDstRoi = new Mat(matDst,
                            new Rectangle((int) (operation.NewResolutionX / 2 - operation.VolumeBonds.Width / 2),
                                (int)operation.NewResolutionY / 2 - operation.VolumeBonds.Height / 2, 
                                operation.VolumeBonds.Width, operation.VolumeBonds.Height)))
                        {
                            matRoi.CopyTo(matDstRoi);
                            LayerMat = matDst;
                        }
                    }
                }
            }
        }

        public void Pattern(OperationPattern operation)
        {
            using (var layer = LayerMat)
            using (var layerRoi = new Mat(layer, operation.ROI))
            using (var dstLayer = layer.CloneBlank())
            {
                for (ushort col = 0; col < operation.Cols; col++)
                for (ushort row = 0; row < operation.Rows; row++)
                {
                    using (var dstRoi = new Mat(dstLayer, operation.GetRoi(col, row)))
                    {
                        layerRoi.CopyTo(dstRoi);
                    }
                }

                LayerMat = dstLayer;
            }
        }
        public Layer Clone()
        {
            return new Layer(_index, CompressedBytes.ToArray(), ParentLayerManager)
            {
                PositionZ = _positionZ,
                ExposureTime = _exposureTime,
                LiftHeight = _liftHeight,
                LiftSpeed = _liftSpeed,
                RetractSpeed = _retractSpeed,
                LayerOffTime = _layerOffTime,
                LightPWM = _lightPwm,
                BoundingRectangle = _boundingRectangle,
                NonZeroPixelCount = _nonZeroPixelCount,
                IsModified = _isModified,
            };
        }

        #endregion


        
    }
}