Welcome to mirror list, hosted at ThFree Co, Russian Federation.

MainIssue.cs « Layers « UVtools.Core - github.com/sn4k3/UVtools.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
blob: be4435dfa787ae3f76245318bed40932377cf046 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
/*
 *                     GNU AFFERO GENERAL PUBLIC LICENSE
 *                       Version 3, 19 November 2007
 *  Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
 *  Everyone is permitted to copy and distribute verbatim copies
 *  of this license document, but changing it is not allowed.
 */

using System;
using System.Collections;
using System.Collections.Generic;
using System.Drawing;
using System.Linq;
using System.Text.Json.Serialization;
using UVtools.Core.Extensions;

namespace UVtools.Core.Layers;

public class MainIssue : IReadOnlyList<Issue>
{
    public enum IssueType : byte
    {
        Island,
        Overhang,
        ResinTrap,
        SuctionCup,
        TouchingBound,
        PrintHeight,
        EmptyLayer,
        Debug
        //HoleSandwich,
    }

    public bool IsIsland => Type == IssueType.Island;
    public bool IsOverhang => Type == IssueType.Overhang;
    public bool IsResinTrap => Type == IssueType.ResinTrap;
    public bool IsSuctionCup => Type == IssueType.SuctionCup;
    public bool IsTouchingBound => Type == IssueType.TouchingBound;
    public bool IsPrintHeight => Type == IssueType.PrintHeight;
    public bool IsEmptyLayer => Type == IssueType.EmptyLayer;
    public bool IsDebug => Type == IssueType.Debug;

    /// <summary>
    /// Gets the issue type associated
    /// </summary>
    public IssueType Type { get; init; }

    /// <summary>
    /// Gets the layer where issue is present and starts
    /// </summary>
    [JsonIgnore]
    public Layer StartLayer => Childs[0].Layer;

    /// <summary>
    /// Gets the layer where issue ends
    /// </summary>
    [JsonIgnore]
    public Layer EndLayer => Childs[^1].Layer;

    /// <summary>
    /// Gets the layer index
    /// </summary>
    public uint StartLayerIndex => StartLayer.Index;

    /// <summary>
    /// Gets the layer index
    /// </summary>
    public uint EndLayerIndex => EndLayer.Index;

    /// <summary>
    /// Gets the number of layers in this range
    /// </summary>
    public uint LayerRangeCount => 1 + EndLayerIndex - StartLayerIndex;

    public string LayerInfoStr => StartLayerIndex == EndLayerIndex
        ? $"{StartLayerIndex}"
        : $"{StartLayerIndex}-{EndLayerIndex}  ({LayerRangeCount})";

    /// <summary>
    /// Gets the total height that represents this issue
    /// </summary>
    public float TotalHeight => Layer.RoundHeight(StartLayer.LayerHeight + EndLayer.PositionZ - StartLayer.PositionZ);

    /// <summary>
    /// Gets the bounding rectangle of the area
    /// </summary>
    public Rectangle BoundingRectangle { get; init; }

    /// <summary>
    /// Gets the area of the issue
    /// </summary>
    public uint PixelCount { get; init; }

    /// <summary>
    /// Gets the area of the issue
    /// </summary>
    public double Area { get; init; }

    /// <summary>
    /// Gets all issues inside this main issue
    /// </summary>
    public Issue[] Childs { get; init; } = null!;

    public MainIssue(IssueType type, Rectangle boundingRectangle = default)
    {
        Type = type;
        BoundingRectangle = boundingRectangle;
        Area = boundingRectangle.Area();
    }

    public MainIssue(IssueType type, Issue issue) : this(type, issue.BoundingRectangle)
    {
        Childs = new[] { issue };
        issue.Parent = this;
        PixelCount = issue.PixelsCount;
    }

    public MainIssue(IssueType type, IEnumerable<Issue> issues) : this(type)
    {
        var boundingRectangle = Rectangle.Empty;
        double area = 0;
        foreach (var issue in issues)
        {
            issue.Parent = this;
            area += issue.Area / issue.Layer.LayerHeight;
            PixelCount += issue.PixelsCount;
            if (issue.BoundingRectangle.IsEmpty) continue;
            if (boundingRectangle.IsEmpty)
            {
                boundingRectangle = issue.BoundingRectangle;
                continue;
            }

            boundingRectangle.Intersect(issue.BoundingRectangle);
        }

        BoundingRectangle = boundingRectangle;
        Area = area;
        Childs = issues.OrderBy(issue => issue.LayerIndex).ToArray();
        Sort();
    }

    private void Sort()
    {
        Array.Sort(Childs, (issue, issue1) => issue.LayerIndex.CompareTo(issue1.LayerIndex));
    }

    public bool IsIssueInBetween(int layerIndex) => layerIndex >= StartLayerIndex && layerIndex <= EndLayerIndex;
    public bool IsIssueInBetween(uint layerIndex) => layerIndex >= StartLayerIndex && layerIndex <= EndLayerIndex;
    public bool IsIssueInBetween(Layer layer) => IsIssueInBetween(layer.Index);


    public IEnumerator<Issue> GetEnumerator()
    {
        return ((IEnumerable<Issue>)Childs).GetEnumerator();
    }

    IEnumerator IEnumerable.GetEnumerator()
    {
        return Childs.GetEnumerator();
    }

    public int Count => Childs.Length;

    public Issue this[int index] => Childs[index];

    protected bool Equals(MainIssue other)
    {
        return Type == other.Type && BoundingRectangle.Equals(other.BoundingRectangle) && PixelCount == other.PixelCount && Area.Equals(other.Area) && Childs.SequenceEqual(other.Childs);
    }

    public override bool Equals(object? obj)
    {
        if (ReferenceEquals(null, obj)) return false;
        if (ReferenceEquals(this, obj)) return true;
        if (obj.GetType() != this.GetType()) return false;
        return Equals((MainIssue)obj);
    }

    public override int GetHashCode()
    {
        return HashCode.Combine((int)Type, BoundingRectangle, PixelCount, Area, Childs);
    }
}