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using System.Drawing;
namespace UVtools.Core.Operations
{
public class OperationPattern
{
public Anchor Anchor { get; set; }
public Rectangle SrcRoi { get; }
public uint ImageWidth { get; }
public uint ImageHeight { get; }
public ushort MarginCol { get; set; } = 0;
public ushort MarginRow { get; set; } = 0;
public ushort MaxMarginCol => CalculateMarginCol(MaxCols);
public ushort MaxMarginRow => CalculateMarginRow(MaxRows);
public ushort Cols { get; set; } = 1;
public ushort Rows { get; set; } = 1;
public ushort MaxCols { get; }
public ushort MaxRows { get; }
public OperationPattern(Rectangle srcRoi, uint imageWidth, uint imageHeight)
{
SrcRoi = srcRoi;
ImageWidth = imageWidth;
ImageHeight = imageHeight;
MaxCols = (ushort) (imageWidth / srcRoi.Width);
MaxRows = (ushort) (imageHeight / srcRoi.Height);
}
/*public void CalculateDstRoi()
{
_dstRoi.Size = SrcRoi.Size;
switch (Anchor)
{
case Anchor.TopLeft:
_dstRoi.Location = new Point(0, 0);
break;
case Anchor.TopCenter:
_dstRoi.Location = new Point((int)(ImageWidth / 2 - SrcRoi.Width / 2), 0);
break;
case Anchor.TopRight:
_dstRoi.Location = new Point((int)(ImageWidth - SrcRoi.Width), 0);
break;
case Anchor.MiddleLeft:
_dstRoi.Location = new Point(0, (int)(ImageHeight / 2 - SrcRoi.Height / 2));
break;
case Anchor.MiddleCenter:
_dstRoi.Location = new Point((int)(ImageWidth / 2 - SrcRoi.Width / 2), (int)(ImageHeight / 2 - SrcRoi.Height / 2));
break;
case Anchor.MiddleRight:
_dstRoi.Location = new Point((int)(ImageWidth - SrcRoi.Width), (int)(ImageHeight / 2 - SrcRoi.Height / 2));
break;
case Anchor.BottomLeft:
_dstRoi.Location = new Point(0, (int)(ImageHeight - SrcRoi.Height));
break;
case Anchor.BottomCenter:
_dstRoi.Location = new Point((int)(ImageWidth / 2 - SrcRoi.Width / 2), (int)(ImageHeight - SrcRoi.Height));
break;
case Anchor.BottomRight:
_dstRoi.Location = new Point((int)(ImageWidth - SrcRoi.Width), (int)(ImageHeight - SrcRoi.Height));
break;
default:
throw new ArgumentOutOfRangeException();
}
_dstRoi.X += MarginLeft;
_dstRoi.X -= MarginRight;
_dstRoi.Y += MarginTop;
_dstRoi.Y -= MarginBottom;
}*/
/// <summary>
/// Fills the plate with maximum cols and rows
/// </summary>
public void Fill()
{
Cols = MaxCols;
MarginCol = MaxMarginCol;
Rows = MaxRows;
MarginRow = MaxMarginRow;
}
public ushort CalculateMarginCol(ushort cols)
{
return (ushort)((ImageWidth - SrcRoi.Width * cols) / cols);
}
public ushort CalculateMarginRow(ushort rows)
{
return (ushort)((ImageHeight - SrcRoi.Height * rows) / rows);
}
public Size CalculatePatternVolume => new Size(Cols * SrcRoi.Width + Cols * MarginCol, Rows * SrcRoi.Height + Rows * MarginRow);
public Rectangle GetRoi(ushort col, ushort row)
{
var patternVolume = CalculatePatternVolume;
return new Rectangle(new Point(
(int) (col * SrcRoi.Width + col * MarginCol + (ImageWidth - patternVolume.Width) / 2),
(int) (row * SrcRoi.Height + row * MarginRow + (ImageHeight - patternVolume.Height) / 2)), SrcRoi.Size);
}
}
}
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