Welcome to mirror list, hosted at ThFree Co, Russian Federation.

OperationRaftRelief.cs « Operations « UVtools.Core - github.com/sn4k3/UVtools.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
blob: 52401eedc4a2800c865a83698d6ffabc37fd590e (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
/*
 *                     GNU AFFERO GENERAL PUBLIC LICENSE
 *                       Version 3, 19 November 2007
 *  Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
 *  Everyone is permitted to copy and distribute verbatim copies
 *  of this license document, but changing it is not allowed.
 */

using System;
using System.Drawing;
using System.Threading.Tasks;
using Emgu.CV;
using Emgu.CV.CvEnum;
using Emgu.CV.Structure;
using UVtools.Core.Extensions;
using UVtools.Core.FileFormats;

namespace UVtools.Core.Operations
{
    [Serializable]
    public class OperationRaftRelief : Operation
    {
        #region Enums
        public enum RaftReliefTypes : byte
        {
            Relief,
            Dimming,
            Decimate
        }
        #endregion
        
        #region Members
        private RaftReliefTypes _reliefType = RaftReliefTypes.Relief;
        private uint _maskLayerIndex;
        private byte _ignoreFirstLayers;
        private byte _brightness;
        private byte _dilateIterations = 15;// +/- 1.5mm radius
        private byte _wallMargin = 40;      // +/- 2mm
        private byte _holeDiameter = 80;    // +/- 4mm
        private byte _holeSpacing = 40;     // +/- 2mm

        #endregion

        #region Overrides
        public override string Title => "Raft relief";
        public override string Description =>
            "Relief raft by adding holes in between to reduce FEP suction, save resin and easier to remove the prints.";

        public override string ConfirmationText =>
            $"relief the raft";

        public override string ProgressTitle =>
            $"Relieving raft";

        public override string ProgressAction => "Relieved layers";

        public override Enumerations.LayerRangeSelection StartLayerRangeSelection =>
            Enumerations.LayerRangeSelection.None;
        
        public override string ToString()
        {
            var result = $"[{_reliefType}] [Mask layer: {_maskLayerIndex}] [Ignore: {_ignoreFirstLayers}] [B: {_brightness}] [Dilate: {_dilateIterations}] [Wall margin: {_wallMargin}] [Hole diameter: {_holeDiameter}] [Hole spacing: {_holeSpacing}]";
            if (!string.IsNullOrEmpty(ProfileName)) result = $"{ProfileName}: {result}";
            return result;
        }
        #endregion

        #region Constructor

        public OperationRaftRelief() { }

        public OperationRaftRelief(FileFormat slicerFile) : base(slicerFile) { }

        #endregion

        #region Properties
        public static Array RaftReliefItems => Enum.GetValues(typeof(RaftReliefTypes));

        public RaftReliefTypes ReliefType
        {
            get => _reliefType;
            set
            {
                if(!RaiseAndSetIfChanged(ref _reliefType, value)) return;
                RaisePropertyChanged(nameof(IsRelief));
                RaisePropertyChanged(nameof(IsDimming));
                RaisePropertyChanged(nameof(IsDecimate));
            }
        }

        public bool IsRelief => _reliefType == RaftReliefTypes.Relief;
        public bool IsDimming => _reliefType == RaftReliefTypes.Dimming;
        public bool IsDecimate => _reliefType == RaftReliefTypes.Decimate;

        public uint MaskLayerIndex
        {
            get => _maskLayerIndex;
            set => RaiseAndSetIfChanged(ref _maskLayerIndex, value);
        }

        public byte IgnoreFirstLayers
        {
            get => _ignoreFirstLayers;
            set => RaiseAndSetIfChanged(ref _ignoreFirstLayers, value);
        }

        public byte Brightness
        {
            get => _brightness;
            set
            {
                if (!RaiseAndSetIfChanged(ref _brightness, value)) return;
                RaisePropertyChanged(nameof(BrightnessPercent));
            }
        }

        public decimal BrightnessPercent => Math.Round(_brightness * 100 / 255M, 2);

        public byte DilateIterations
        {
            get => _dilateIterations;
            set => RaiseAndSetIfChanged(ref _dilateIterations, value);
        }

        public byte WallMargin
        {
            get => _wallMargin;
            set => RaiseAndSetIfChanged(ref _wallMargin, value);
        }

        public byte HoleDiameter
        {
            get => _holeDiameter;
            set => RaiseAndSetIfChanged(ref _holeDiameter, value);
        }

        public byte HoleSpacing
        {
            get => _holeSpacing;
            set => RaiseAndSetIfChanged(ref _holeSpacing, value);
        }
        #endregion

        #region Equality

        protected bool Equals(OperationRaftRelief other)
        {
            return _reliefType == other._reliefType && _maskLayerIndex == other._maskLayerIndex && _ignoreFirstLayers == other._ignoreFirstLayers && _brightness == other._brightness && _dilateIterations == other._dilateIterations && _wallMargin == other._wallMargin && _holeDiameter == other._holeDiameter && _holeSpacing == other._holeSpacing;
        }

        public override bool Equals(object obj)
        {
            if (ReferenceEquals(null, obj)) return false;
            if (ReferenceEquals(this, obj)) return true;
            if (obj.GetType() != this.GetType()) return false;
            return Equals((OperationRaftRelief) obj);
        }

        public override int GetHashCode()
        {
            return HashCode.Combine((int) _reliefType, _maskLayerIndex, _ignoreFirstLayers, _brightness, _dilateIterations, _wallMargin, _holeDiameter, _holeSpacing);
        }

        #endregion

        #region Methods

        protected override bool ExecuteInternally(OperationProgress progress)
        {
            progress.ItemCount = 0;
            const uint minSupportsRequired = 5;
            const uint maxLayerCount = 1000;

            Mat supportsMat = null;
            var anchor = new Point(-1, -1);
            var kernel = CvInvoke.GetStructuringElement(ElementShape.Rectangle, new Size(3, 3), anchor);


            uint firstSupportLayerIndex = _maskLayerIndex;
            if (firstSupportLayerIndex <= 0)
            {
                uint layerCount = Math.Min(SlicerFile.LayerCount, maxLayerCount);
                progress.Reset("Tracing raft", layerCount, firstSupportLayerIndex);
                for (; firstSupportLayerIndex < layerCount; firstSupportLayerIndex++)
                {
                    if (progress.Token.IsCancellationRequested) return false;
                    progress++;
                    supportsMat = GetRoiOrDefault(SlicerFile[firstSupportLayerIndex].LayerMat);
                    var circles = CvInvoke.HoughCircles(supportsMat, HoughModes.Gradient, 1, 5, 80, 35, 5, 200);
                    if (circles.Length >= minSupportsRequired) break;
                    
                    supportsMat.Dispose();
                    supportsMat = null;
                }
            }
            else
            {
                supportsMat = GetRoiOrDefault(SlicerFile[firstSupportLayerIndex].LayerMat);
            }

            if (supportsMat is null || /*firstSupportLayerIndex == 0 ||*/ _ignoreFirstLayers >= firstSupportLayerIndex) return false;
            Mat patternMat = null;

            if (DilateIterations > 0)
            {
                CvInvoke.Dilate(supportsMat, supportsMat,
                    CvInvoke.GetStructuringElement(ElementShape.Rectangle, new Size(3, 3), new Point(-1, -1)),
                    new Point(-1, -1), DilateIterations, BorderType.Reflect101, new MCvScalar());
            }

            var color = new MCvScalar(255 - Brightness);

            switch (ReliefType)
            {
                case RaftReliefTypes.Relief:
                    patternMat = EmguExtensions.InitMat(supportsMat.Size);
                    int shapeSize = HoleDiameter + HoleSpacing;
                    using (var shape = EmguExtensions.InitMat(new Size(shapeSize, shapeSize)))
                    {

                        int center = HoleDiameter / 2;
                        //int centerTwo = operation.HoleDiameter + operation.HoleSpacing + operation.HoleDiameter / 2;
                        int radius = center;
                        CvInvoke.Circle(shape, new Point(shapeSize / 2, shapeSize / 2), radius, color, -1);
                        CvInvoke.Circle(shape, new Point(0, 0), radius / 2, color, -1);
                        CvInvoke.Circle(shape, new Point(0, shapeSize), radius / 2, color, -1);
                        CvInvoke.Circle(shape, new Point(shapeSize, 0), radius / 2, color, -1);
                        CvInvoke.Circle(shape, new Point(shapeSize, shapeSize), radius / 2, color, -1);

                        CvInvoke.Repeat(shape, supportsMat.Height / shape.Height + 1, supportsMat.Width / shape.Width + 1, patternMat);

                        patternMat = new Mat(patternMat, new Rectangle(0, 0, supportsMat.Width, supportsMat.Height));
                    }

                    break;
                case RaftReliefTypes.Dimming:
                    patternMat = EmguExtensions.InitMat(supportsMat.Size, color);
                    break;
            }

            progress.Reset(ProgressAction, firstSupportLayerIndex - _ignoreFirstLayers);
            Parallel.For(_ignoreFirstLayers, firstSupportLayerIndex, layerIndex =>
            {
                if (progress.Token.IsCancellationRequested) return;
                using var mat = SlicerFile[layerIndex].LayerMat;
                using var original = mat.Clone();
                var target = GetRoiOrDefault(mat);

                switch (ReliefType)
                {
                    case RaftReliefTypes.Relief:
                    case RaftReliefTypes.Dimming:
                        using (Mat mask = new())
                        {
                            /*CvInvoke.Subtract(target, supportsMat, mask);
                                CvInvoke.Erode(mask, mask, kernel, anchor, operation.WallMargin, BorderType.Reflect101, new MCvScalar());
                                CvInvoke.Subtract(target, patternMat, target, mask);*/

                            CvInvoke.Erode(target, mask, kernel, anchor, WallMargin, BorderType.Reflect101,
                                default);
                            CvInvoke.Subtract(mask, supportsMat, mask);
                            CvInvoke.Subtract(target, patternMat, target, mask);
                        }

                        break;
                    case RaftReliefTypes.Decimate:
                        supportsMat.CopyTo(target);
                        break;
                }

                ApplyMask(original, target);
                SlicerFile[layerIndex].LayerMat = mat;

                progress.LockAndIncrement();
            });


            supportsMat.Dispose();
            patternMat?.Dispose();

            return !progress.Token.IsCancellationRequested;
        }

        #endregion
    }
}