blob: 4dc4088c744fd333d260f85a3e82fdbb7b577336 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
|
/*
* GNU AFFERO GENERAL PUBLIC LICENSE
* Version 3, 19 November 2007
* Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
* Everyone is permitted to copy and distribute verbatim copies
* of this license document, but changing it is not allowed.
*/
using System;
namespace UVtools.Core.Operations
{
[Serializable]
public sealed class OperationSolidify : Operation
{
public enum AreaCheckTypes
{
More,
Less
}
private uint _minimumArea = 1;
private AreaCheckTypes _areaCheckType = AreaCheckTypes.More;
#region Overrides
public override string Title => "Solidify";
public override string Description =>
"Solidifies the selected layers, closing all interior holes.\n\n" +
"NOTE: All open areas of the layer that are completely surrounded by pixels will be filled. Please ensure that none of the holes in the layer are required before proceeding.";
public override string ConfirmationText =>
$"solidify layers {LayerIndexStart} through {LayerIndexEnd}?";
public override string ProgressTitle =>
$"Solidifying layers {LayerIndexStart} through {LayerIndexEnd}";
public override string ProgressAction => "Solidified layers";
/// <summary>
/// Gets the minimum required area to solidify it
/// </summary>
public uint MinimumArea
{
get => _minimumArea;
set => RaiseAndSetIfChanged(ref _minimumArea, Math.Max(1, value));
}
public AreaCheckTypes AreaCheckType
{
get => _areaCheckType;
set => RaiseAndSetIfChanged(ref _areaCheckType, value);
}
public static Array AreaCheckTypeItems => Enum.GetValues(typeof(AreaCheckTypes));
public override string ToString()
{
var result = $"[Area: ={_areaCheckType} than {_minimumArea}px²]" + LayerRangeString;
if (!string.IsNullOrEmpty(ProfileName)) result = $"{ProfileName}: {result}";
return result;
}
#endregion
}
}
|