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/*
* GNU AFFERO GENERAL PUBLIC LICENSE
* Version 3, 19 November 2007
* Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
* Everyone is permitted to copy and distribute verbatim copies
* of this license document, but changing it is not allowed.
*/
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Linq;
using System.Text;
using UVtools.Core.FileFormats;
using UVtools.Core.Layers;
namespace UVtools.Core.Operations
{
[Serializable]
public class OperationTimelapse : Operation
{
#region Constants
#endregion
#region Enums
public enum TimelapseRaiseMode
{
[Description("Lift height: Use the lift sequence to raise to the set postion (Faster)")]
LiftHeight,
[Description("Virtual layer: Print a blank layer to simulate and raise to the set position (Slower)")]
VirtualLayer,
}
#endregion
#region Members
private decimal _raisePositionZ;
private bool _outputDummyPixel = true;
private decimal _raiseEachNthHeight = 1;
private TimelapseRaiseMode _raiseMode = TimelapseRaiseMode.LiftHeight;
private decimal _waitTimeAfterLift = 1;
private decimal _exposureTime = 1;
private bool _useCustomLift;
private decimal _slowLiftHeight = 3;
private decimal _liftSpeed;
private decimal _liftSpeed2;
private decimal _slowRetractHeight = 3;
private decimal _retractSpeed;
private decimal _retractSpeed2;
#endregion
#region Overrides
public override Enumerations.LayerRangeSelection StartLayerRangeSelection => Enumerations.LayerRangeSelection.Normal;
public override string Title => "Timelapse";
public override string Description =>
"Raise the build platform to a set position every odd-even height to be able to take a photo and create a time-lapse video of the print.\n" +
"You will require external hardware to take the photos, and create the time-lapse video by your own.\n" +
"NOTE: Only use this tool once. It will delay the total print time significantly.";
public override string ConfirmationText =>
$"raise the platform at every odd-even {_raiseEachNthHeight}mm to Z={_raisePositionZ}mm";
public override string ProgressTitle => "Raising layers";
public override string ProgressAction => "Raised layer";
public override string ValidateSpawn()
{
if(!SlicerFile.CanUseLayerPositionZ && !SlicerFile.CanUseLayerLiftHeight)
{
return NotSupportedMessage;
}
return null;
}
public override string ValidateInternally()
{
var sb = new StringBuilder();
if (!ValidateSpawn(out var message))
{
sb.AppendLine(message);
}
if ((_raiseMode == TimelapseRaiseMode.LiftHeight && !SlicerFile.CanUseLayerLiftHeight) ||
(_raiseMode == TimelapseRaiseMode.VirtualLayer && !SlicerFile.CanUseLayerPositionZ))
{
return $"The raise method {_raiseMode} is not compatible with this printer / file format, please choose other method.";
}
return sb.ToString();
}
public override string ToString()
{
var result = $"[Mode: {_raiseMode}] [Z={_raisePositionZ}mm] [Raise each: {_raiseEachNthHeight}mm]";
if (!string.IsNullOrEmpty(ProfileName)) result = $"{ProfileName}: {result}";
return result;
}
#endregion
#region Properties
/// <summary>
/// Gets the minimum possible
/// </summary>
public float MinimumPositionZ => Layer.RoundHeight(SlicerFile.PrintHeight + SlicerFile.LayerHeight);
public TimelapseRaiseMode RaiseMode
{
get => _raiseMode;
set
{
if(!RaiseAndSetIfChanged(ref _raiseMode, value)) return;
RaisePropertyChanged(nameof(IsLiftHeightMode));
RaisePropertyChanged(nameof(IsVirtualLayerMode));
}
}
public bool IsLiftHeightMode => _raiseMode is TimelapseRaiseMode.LiftHeight;
public bool IsVirtualLayerMode => _raiseMode is TimelapseRaiseMode.VirtualLayer;
/// <summary>
/// Sets or gets the Z position to raise to
/// </summary>
public decimal RaisePositionZ
{
get => _raisePositionZ;
set => RaiseAndSetIfChanged(ref _raisePositionZ, Layer.RoundHeight(Math.Clamp(value, 10, 10000)));
}
/// <summary>
/// True to output a dummy pixel on bounding rectangle position to avoid empty layer and blank image, otherwise set to false
/// </summary>
public bool OutputDummyPixel
{
get => _outputDummyPixel;
set => RaiseAndSetIfChanged(ref _outputDummyPixel, value);
}
/// <summary>
/// Gets or sets the alternating height in millimeters to raise when, it will raise only at each defined millimeters and skip the same next millimeters
/// </summary>
public decimal RaiseEachNthHeight
{
get => _raiseEachNthHeight;
set => RaiseAndSetIfChanged(ref _raiseEachNthHeight, Math.Max(0, value));
}
public ushort RaiseEachNthLayers
{
get
{
if (_raiseEachNthHeight == 0) return 1;
return (ushort)Math.Max(1, _raiseEachNthHeight / (decimal)SlicerFile.LayerHeight);
}
}
public decimal WaitTimeAfterLift
{
get => _waitTimeAfterLift;
set => RaiseAndSetIfChanged(ref _waitTimeAfterLift, Math.Max(0, value));
}
public decimal ExposureTime
{
get => _exposureTime;
set => RaiseAndSetIfChanged(ref _exposureTime, Math.Max(0, value));
}
public bool UseCustomLift
{
get => _useCustomLift;
set => RaiseAndSetIfChanged(ref _useCustomLift, value);
}
public decimal SlowLiftHeight
{
get => _slowLiftHeight;
set => RaiseAndSetIfChanged(ref _slowLiftHeight, Math.Max(0, value));
}
public decimal LiftSpeed
{
get => _liftSpeed;
set => RaiseAndSetIfChanged(ref _liftSpeed, Math.Max(0, value));
}
public decimal LiftSpeed2
{
get => _liftSpeed2;
set => RaiseAndSetIfChanged(ref _liftSpeed2, Math.Max(0, value));
}
public decimal SlowRetractHeight
{
get => _slowRetractHeight;
set => RaiseAndSetIfChanged(ref _slowRetractHeight, Math.Max(0, value));
}
public decimal RetractSpeed
{
get => _retractSpeed;
set => RaiseAndSetIfChanged(ref _retractSpeed, Math.Max(0, value));
}
public decimal RetractSpeed2
{
get => _retractSpeed2;
set => RaiseAndSetIfChanged(ref _retractSpeed2, Math.Max(0, value));
}
#endregion
#region Constructor
public OperationTimelapse()
{
}
public OperationTimelapse(FileFormat slicerFile) : base(slicerFile)
{
if (_raisePositionZ <= 0) _raisePositionZ = (decimal)SlicerFile.MachineZ;
if(_exposureTime <= 0) _exposureTime = SlicerFile.SupportsGCode ? 0 : 0.05M;
if (_liftSpeed <= 0) _liftSpeed = (decimal) SlicerFile.LiftSpeed;
if (_liftSpeed2 <= 0) _liftSpeed2 = (decimal) SlicerFile.MaximumSpeed;
if (SlicerFile.CanUseLayerRetractSpeed2) // TSMC
{
if (_retractSpeed <= 0) _retractSpeed = (decimal)SlicerFile.MaximumSpeed;
if (_retractSpeed2 <= 0) _retractSpeed2 = (decimal)SlicerFile.RetractSpeed2;
}
else
{
if (_retractSpeed <= 0) _retractSpeed = (decimal)SlicerFile.RetractSpeed;
}
}
#endregion
#region Equality
protected bool Equals(OperationTimelapse other)
{
return _raisePositionZ == other._raisePositionZ && _outputDummyPixel == other._outputDummyPixel && _raiseEachNthHeight == other._raiseEachNthHeight && _raiseMode == other._raiseMode && _waitTimeAfterLift == other._waitTimeAfterLift && _exposureTime == other._exposureTime && _useCustomLift == other._useCustomLift && _slowLiftHeight == other._slowLiftHeight && _liftSpeed == other._liftSpeed && _liftSpeed2 == other._liftSpeed2 && _slowRetractHeight == other._slowRetractHeight && _retractSpeed == other._retractSpeed && _retractSpeed2 == other._retractSpeed2;
}
public override bool Equals(object obj)
{
if (ReferenceEquals(null, obj)) return false;
if (ReferenceEquals(this, obj)) return true;
if (obj.GetType() != this.GetType()) return false;
return Equals((OperationTimelapse) obj);
}
public override int GetHashCode()
{
var hashCode = new HashCode();
hashCode.Add(_raisePositionZ);
hashCode.Add(_outputDummyPixel);
hashCode.Add(_raiseEachNthHeight);
hashCode.Add((int) _raiseMode);
hashCode.Add(_waitTimeAfterLift);
hashCode.Add(_exposureTime);
hashCode.Add(_useCustomLift);
hashCode.Add(_slowLiftHeight);
hashCode.Add(_liftSpeed);
hashCode.Add(_liftSpeed2);
hashCode.Add(_slowRetractHeight);
hashCode.Add(_retractSpeed);
hashCode.Add(_retractSpeed2);
return hashCode.ToHashCode();
}
#endregion
#region Methods
public void OptimizeRaisePositionZ()
{
RaisePositionZ = (decimal) Math.Min(SlicerFile.MachineZ, SlicerFile.PrintHeight + 5);
}
public void MaxRaisePositionZ()
{
RaisePositionZ = (decimal) SlicerFile.MachineZ;
}
protected override bool ExecuteInternally(OperationProgress progress)
{
var virtualLayers = new List<uint>();
float checkpointHeight = SlicerFile[0].PositionZ;
for (uint layerIndex = LayerIndexStart; layerIndex <= LayerIndexEnd; layerIndex++)
{
progress++;
var layer = SlicerFile[layerIndex];
if (_raiseEachNthHeight > 0 && (decimal)Layer.RoundHeight(layer.PositionZ - checkpointHeight) < _raiseEachNthHeight) continue;
if ((decimal)layer.PositionZ >= _raisePositionZ) break; // pass the target height, do not continue
checkpointHeight = layer.PositionZ;
switch (_raiseMode)
{
case TimelapseRaiseMode.LiftHeight:
if (_useCustomLift)
{
layer.LiftSpeed = (float)_liftSpeed;
layer.RetractSpeed = (float)_retractSpeed;
if (SlicerFile.CanUseLayerLiftHeight2)
{
layer.LiftHeight = (float)_slowLiftHeight;
}
if (SlicerFile.CanUseLayerLiftSpeed2)
{
layer.LiftSpeed2 = (float)_liftSpeed2;
}
if (SlicerFile.CanUseLayerRetractHeight2)
{
layer.RetractHeight2 = (float)_slowRetractHeight;
}
if (SlicerFile.CanUseLayerRetractSpeed2)
{
layer.RetractSpeed2 = (float)_retractSpeed2;
}
}
if (SlicerFile.CanUseLayerLiftHeight2 && (layer.LiftHeight2 > 0 || _useCustomLift && _slowLiftHeight > 0)) // TSMC
{
layer.LiftHeight2 = Math.Max(0, (float)_raisePositionZ - layer.PositionZ - layer.LiftHeight);
}
else
{
layer.LiftHeightTotal = Math.Max(layer.LiftHeightTotal, (float)_raisePositionZ - layer.PositionZ);
}
if (SlicerFile.CanUseLayerWaitTimeAfterLift && _waitTimeAfterLift > 0)
{
layer.WaitTimeAfterLift = (float) _waitTimeAfterLift;
}
break;
case TimelapseRaiseMode.VirtualLayer:
virtualLayers.Add(layerIndex);
break;
default:
throw new ArgumentOutOfRangeException(nameof(RaiseMode));
}
}
if (virtualLayers.Count > 0 && _raiseMode == TimelapseRaiseMode.VirtualLayer)
{
using var mat = _outputDummyPixel
? SlicerFile.CreateMatWithDummyPixel()
: SlicerFile.CreateMat();
var layer = new Layer(SlicerFile.LayerCount, mat, SlicerFile)
{
PositionZ = (float) _raisePositionZ,
ExposureTime = (float) _exposureTime,
// This layer does not require a lift procedure
LiftHeightTotal = SlicerFile.SupportsGCode ? 0 : 0.1f,
LiftSpeed = SlicerFile.MaximumSpeed,
LiftSpeed2 = SlicerFile.MaximumSpeed,
RetractSpeed = SlicerFile.MaximumSpeed,
RetractSpeed2 = SlicerFile.MaximumSpeed,
RetractHeight2 = 0
};
layer.SetNoDelays();
/*if (_useCustomLift)
{
layer.LiftSpeed = (float) _liftSpeed;
layer.RetractSpeed = (float) _retractSpeed;
if (SlicerFile.CanUseLayerLiftSpeed2)
{
layer.LiftSpeed2 = (float) _liftSpeed2;
}
if (SlicerFile.CanUseLayerRetractSpeed2)
{
layer.RetractSpeed2 = (float) _retractSpeed2;
}
}*/
var layers = SlicerFile.ToList();
for (int i = 0; i < virtualLayers.Count; i++)
{
/*var newLayer = layer.Clone();
if (!_useCustomLift)
{
var intersectLayer = Math.Clamp(virtualLayers[i] + i, 0, SlicerFile.LastLayerIndex);
SlicerFile[intersectLayer].CopyLiftTo(newLayer);
// This layer does not require a lift procedure
newLayer.LiftHeightTotal = SlicerFile.SupportsGCode ? 0 : 0.1f;
newLayer.RetractHeight2 = 0;
}*/
layers.Insert((int)(virtualLayers[i] + i), layer.Clone());
}
SlicerFile.SuppressRebuildPropertiesWork(() => SlicerFile.LayerManager.Layers = layers.ToArray());
}
return !progress.Token.IsCancellationRequested;
}
#endregion
}
}
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