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/*
* GNU AFFERO GENERAL PUBLIC LICENSE
* Version 3, 19 November 2007
* Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
* Everyone is permitted to copy and distribute verbatim copies
* of this license document, but changing it is not allowed.
*/
using System.Drawing;
namespace UVtools.Core.PixelEditor
{
public class PixelDrainHole : PixelOperation
{
public byte Diameter { get; }
public PixelDrainHole(uint layerIndex, Point location, byte diameter) : base(PixelOperationType.DrainHole, layerIndex, location)
{
Diameter = diameter;
Size = new Size(diameter, diameter);
}
}
}
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