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authorbubnikv <bubnikv@gmail.com>2018-09-06 15:19:20 +0300
committerbubnikv <bubnikv@gmail.com>2018-09-06 15:19:20 +0300
commit2a81408e8bd64bd3f28319b418ab933895b301d9 (patch)
treefad63ca694c499858bf9b7291537a006b12554bb /xs/src/libslic3r
parent6a1f15823f3581478d926fa9f2c61672935a6dd9 (diff)
Implemented support enforcers / blockers.
Reduced amount of full support interfaces similar to S3D.
Diffstat (limited to 'xs/src/libslic3r')
-rw-r--r--xs/src/libslic3r/EdgeGrid.cpp2
-rw-r--r--xs/src/libslic3r/Format/3mf.cpp12
-rw-r--r--xs/src/libslic3r/Format/AMF.cpp14
-rw-r--r--xs/src/libslic3r/Model.cpp51
-rw-r--r--xs/src/libslic3r/Model.hpp44
-rw-r--r--xs/src/libslic3r/Print.cpp10
-rw-r--r--xs/src/libslic3r/Print.hpp5
-rw-r--r--xs/src/libslic3r/PrintConfig.cpp2
-rw-r--r--xs/src/libslic3r/PrintObject.cpp77
-rw-r--r--xs/src/libslic3r/PrintRegion.cpp2
-rw-r--r--xs/src/libslic3r/Slicing.cpp6
-rw-r--r--xs/src/libslic3r/SupportMaterial.cpp234
-rw-r--r--xs/src/libslic3r/SupportMaterial.hpp1
13 files changed, 331 insertions, 129 deletions
diff --git a/xs/src/libslic3r/EdgeGrid.cpp b/xs/src/libslic3r/EdgeGrid.cpp
index 733ff2ad7..804b526c7 100644
--- a/xs/src/libslic3r/EdgeGrid.cpp
+++ b/xs/src/libslic3r/EdgeGrid.cpp
@@ -1227,6 +1227,8 @@ bool EdgeGrid::Grid::signed_distance(const Point &pt, coord_t search_radius, coo
Polygons EdgeGrid::Grid::contours_simplified(coord_t offset) const
{
+ assert(std::abs(2 * offset) < m_resolution);
+
typedef std::unordered_multimap<Point, int, PointHash> EndPointMapType;
// 0) Prepare a binary grid.
size_t cell_rows = m_rows + 2;
diff --git a/xs/src/libslic3r/Format/3mf.cpp b/xs/src/libslic3r/Format/3mf.cpp
index 945bb1f86..fd911bf4e 100644
--- a/xs/src/libslic3r/Format/3mf.cpp
+++ b/xs/src/libslic3r/Format/3mf.cpp
@@ -71,6 +71,7 @@ const char* VOLUME_TYPE = "volume";
const char* NAME_KEY = "name";
const char* MODIFIER_KEY = "modifier";
+const char* VOLUME_TYPE_KEY = "volume_type";
const unsigned int VALID_OBJECT_TYPES_COUNT = 1;
const char* VALID_OBJECT_TYPES[] =
@@ -1501,7 +1502,9 @@ namespace Slic3r {
if (metadata.key == NAME_KEY)
volume->name = metadata.value;
else if ((metadata.key == MODIFIER_KEY) && (metadata.value == "1"))
- volume->modifier = true;
+ volume->set_type(ModelVolume::PARAMETER_MODIFIER);
+ else if (metadata.key == VOLUME_TYPE_KEY)
+ volume->set_type(ModelVolume::type_from_string(metadata.value));
else
volume->config.set_deserialize(metadata.key, metadata.value);
}
@@ -2017,9 +2020,12 @@ namespace Slic3r {
if (!volume->name.empty())
stream << " <" << METADATA_TAG << " " << TYPE_ATTR << "=\"" << VOLUME_TYPE << "\" " << KEY_ATTR << "=\"" << NAME_KEY << "\" " << VALUE_ATTR << "=\"" << xml_escape(volume->name) << "\"/>\n";
- // stores volume's modifier field
- if (volume->modifier)
+ // stores volume's modifier field (legacy, to support old slicers)
+ if (volume->is_modifier())
stream << " <" << METADATA_TAG << " " << TYPE_ATTR << "=\"" << VOLUME_TYPE << "\" " << KEY_ATTR << "=\"" << MODIFIER_KEY << "\" " << VALUE_ATTR << "=\"1\"/>\n";
+ // stores volume's type (overrides the modifier field above)
+ stream << " <" << METADATA_TAG << " " << TYPE_ATTR << "=\"" << VOLUME_TYPE << "\" " << KEY_ATTR << "=\"" << VOLUME_TYPE_KEY << "\" " <<
+ VALUE_ATTR << "=\"" << ModelVolume::type_to_string(volume->type()) << "\"/>\n";
// stores volume's config data
for (const std::string& key : volume->config.keys())
diff --git a/xs/src/libslic3r/Format/AMF.cpp b/xs/src/libslic3r/Format/AMF.cpp
index 886bbae97..5aa922f62 100644
--- a/xs/src/libslic3r/Format/AMF.cpp
+++ b/xs/src/libslic3r/Format/AMF.cpp
@@ -458,9 +458,14 @@ void AMFParserContext::endElement(const char * /* name */)
p = end + 1;
}
m_object->layer_height_profile_valid = true;
- } else if (m_path.size() == 5 && m_path[3] == NODE_TYPE_VOLUME && m_volume && strcmp(opt_key, "modifier") == 0) {
- // Is this volume a modifier volume?
- m_volume->modifier = atoi(m_value[1].c_str()) == 1;
+ } else if (m_path.size() == 5 && m_path[3] == NODE_TYPE_VOLUME && m_volume) {
+ if (strcmp(opt_key, "modifier") == 0) {
+ // Is this volume a modifier volume?
+ // "modifier" flag comes first in the XML file, so it may be later overwritten by the "type" flag.
+ m_volume->set_type((atoi(m_value[1].c_str()) == 1) ? ModelVolume::PARAMETER_MODIFIER : ModelVolume::MODEL_PART);
+ } else if (strcmp(opt_key, "volume_type") == 0) {
+ m_volume->set_type(ModelVolume::type_from_string(m_value[1]));
+ }
}
} else if (m_path.size() == 3) {
if (m_path[1] == NODE_TYPE_MATERIAL) {
@@ -781,8 +786,9 @@ bool store_amf(const char *path, Model *model, Print* print, bool export_print_c
stream << " <metadata type=\"slic3r." << key << "\">" << volume->config.serialize(key) << "</metadata>\n";
if (!volume->name.empty())
stream << " <metadata type=\"name\">" << xml_escape(volume->name) << "</metadata>\n";
- if (volume->modifier)
+ if (volume->is_modifier())
stream << " <metadata type=\"slic3r.modifier\">1</metadata>\n";
+ stream << " <metadata type=\"slic3r.volume_type\">" << ModelVolume::type_to_string(volume->type()) << "</metadata>\n";
for (int i = 0; i < volume->mesh.stl.stats.number_of_facets; ++i) {
stream << " <triangle>\n";
for (int j = 0; j < 3; ++j)
diff --git a/xs/src/libslic3r/Model.cpp b/xs/src/libslic3r/Model.cpp
index 09b515c2f..e2e84dfd4 100644
--- a/xs/src/libslic3r/Model.cpp
+++ b/xs/src/libslic3r/Model.cpp
@@ -609,7 +609,7 @@ const BoundingBoxf3& ModelObject::bounding_box() const
if (! m_bounding_box_valid) {
BoundingBoxf3 raw_bbox;
for (const ModelVolume *v : this->volumes)
- if (! v->modifier)
+ if (v->is_model_part())
raw_bbox.merge(v->mesh.bounding_box());
BoundingBoxf3 bb;
for (const ModelInstance *i : this->instances)
@@ -640,7 +640,7 @@ TriangleMesh ModelObject::raw_mesh() const
{
TriangleMesh mesh;
for (const ModelVolume *v : this->volumes)
- if (! v->modifier)
+ if (v->is_model_part())
mesh.merge(v->mesh);
return mesh;
}
@@ -651,7 +651,7 @@ BoundingBoxf3 ModelObject::raw_bounding_box() const
{
BoundingBoxf3 bb;
for (const ModelVolume *v : this->volumes)
- if (! v->modifier) {
+ if (v->is_model_part()) {
if (this->instances.empty()) CONFESS("Can't call raw_bounding_box() with no instances");
bb.merge(this->instances.front()->transform_mesh_bounding_box(&v->mesh, true));
}
@@ -663,7 +663,7 @@ BoundingBoxf3 ModelObject::instance_bounding_box(size_t instance_idx, bool dont_
{
BoundingBoxf3 bb;
for (ModelVolume *v : this->volumes)
- if (! v->modifier)
+ if (v->is_model_part())
bb.merge(this->instances[instance_idx]->transform_mesh_bounding_box(&v->mesh, dont_translate));
return bb;
}
@@ -674,7 +674,7 @@ void ModelObject::center_around_origin()
// center this object around the origin
BoundingBoxf3 bb;
for (ModelVolume *v : this->volumes)
- if (! v->modifier)
+ if (v->is_model_part())
bb.merge(v->mesh.bounding_box());
// first align to origin on XYZ
@@ -778,7 +778,7 @@ size_t ModelObject::facets_count() const
{
size_t num = 0;
for (const ModelVolume *v : this->volumes)
- if (! v->modifier)
+ if (v->is_model_part())
num += v->mesh.stl.stats.number_of_facets;
return num;
}
@@ -786,7 +786,7 @@ size_t ModelObject::facets_count() const
bool ModelObject::needed_repair() const
{
for (const ModelVolume *v : this->volumes)
- if (! v->modifier && v->mesh.needed_repair())
+ if (v->is_model_part() && v->mesh.needed_repair())
return true;
return false;
}
@@ -802,7 +802,7 @@ void ModelObject::cut(coordf_t z, Model* model) const
lower->input_file = "";
for (ModelVolume *volume : this->volumes) {
- if (volume->modifier) {
+ if (! volume->is_model_part()) {
// don't cut modifiers
upper->add_volume(*volume);
lower->add_volume(*volume);
@@ -854,7 +854,7 @@ void ModelObject::split(ModelObjectPtrs* new_objects)
ModelVolume* new_volume = new_object->add_volume(*mesh);
new_volume->name = volume->name;
new_volume->config = volume->config;
- new_volume->modifier = volume->modifier;
+ new_volume->set_type(volume->type());
new_volume->material_id(volume->material_id());
new_objects->push_back(new_object);
@@ -868,7 +868,7 @@ void ModelObject::check_instances_print_volume_state(const BoundingBoxf3& print_
{
for (const ModelVolume* vol : this->volumes)
{
- if (!vol->modifier)
+ if (vol->is_model_part())
{
for (ModelInstance* inst : this->instances)
{
@@ -972,6 +972,37 @@ const TriangleMesh& ModelVolume::get_convex_hull() const
return m_convex_hull;
}
+ModelVolume::Type ModelVolume::type_from_string(const std::string &s)
+{
+ // Legacy support
+ if (s == "0")
+ return MODEL_PART;
+ if (s == "1")
+ return PARAMETER_MODIFIER;
+ // New type (supporting the support enforcers & blockers)
+ if (s == "ModelPart")
+ return MODEL_PART;
+ if (s == "ParameterModifier")
+ return PARAMETER_MODIFIER;
+ if (s == "SupportEnforcer")
+ return SUPPORT_ENFORCER;
+ if (s == "SupportBlocker")
+ return SUPPORT_BLOCKER;
+}
+
+std::string ModelVolume::type_to_string(const Type t)
+{
+ switch (t) {
+ case MODEL_PART: return "ModelPart";
+ case PARAMETER_MODIFIER: return "ParameterModifier";
+ case SUPPORT_ENFORCER: return "SupportEnforcer";
+ case SUPPORT_BLOCKER: return "SupportBlocker";
+ default:
+ assert(false);
+ return "ModelPart";
+ }
+}
+
// Split this volume, append the result to the object owning this volume.
// Return the number of volumes created from this one.
// This is useful to assign different materials to different volumes of an object.
diff --git a/xs/src/libslic3r/Model.hpp b/xs/src/libslic3r/Model.hpp
index dadd515de..34a7c7cc1 100644
--- a/xs/src/libslic3r/Model.hpp
+++ b/xs/src/libslic3r/Model.hpp
@@ -165,15 +165,27 @@ public:
// Configuration parameters specific to an object model geometry or a modifier volume,
// overriding the global Slic3r settings and the ModelObject settings.
DynamicPrintConfig config;
- // Is it an object to be printed, or a modifier volume?
- bool modifier;
-
+
+ enum Type {
+ MODEL_TYPE_INVALID = -1,
+ MODEL_PART = 0,
+ PARAMETER_MODIFIER,
+ SUPPORT_ENFORCER,
+ SUPPORT_BLOCKER,
+ };
+
// A parent object owning this modifier volume.
- ModelObject* get_object() const { return this->object; };
+ ModelObject* get_object() const { return this->object; };
+ Type type() const { return m_type; }
+ void set_type(const Type t) { m_type = t; }
+ bool is_model_part() const { return m_type == MODEL_PART; }
+ bool is_modifier() const { return m_type == PARAMETER_MODIFIER; }
+ bool is_support_enforcer() const { return m_type == SUPPORT_ENFORCER; }
+ bool is_support_blocker() const { return m_type == SUPPORT_BLOCKER; }
t_model_material_id material_id() const { return this->_material_id; }
- void material_id(t_model_material_id material_id);
- ModelMaterial* material() const;
- void set_material(t_model_material_id material_id, const ModelMaterial &material);
+ void material_id(t_model_material_id material_id);
+ ModelMaterial* material() const;
+ void set_material(t_model_material_id material_id, const ModelMaterial &material);
// Split this volume, append the result to the object owning this volume.
// Return the number of volumes created from this one.
// This is useful to assign different materials to different volumes of an object.
@@ -184,24 +196,30 @@ public:
void calculate_convex_hull();
const TriangleMesh& get_convex_hull() const;
+ // Helpers for loading / storing into AMF / 3MF files.
+ static Type type_from_string(const std::string &s);
+ static std::string type_to_string(const Type t);
+
private:
// Parent object owning this ModelVolume.
- ModelObject* object;
- t_model_material_id _material_id;
+ ModelObject* object;
+ // Is it an object to be printed, or a modifier volume?
+ Type m_type;
+ t_model_material_id _material_id;
- ModelVolume(ModelObject *object, const TriangleMesh &mesh) : mesh(mesh), modifier(false), object(object)
+ ModelVolume(ModelObject *object, const TriangleMesh &mesh) : mesh(mesh), m_type(MODEL_PART), object(object)
{
if (mesh.stl.stats.number_of_facets > 1)
calculate_convex_hull();
}
- ModelVolume(ModelObject *object, TriangleMesh &&mesh, TriangleMesh &&convex_hull) : mesh(std::move(mesh)), m_convex_hull(std::move(convex_hull)), modifier(false), object(object) {}
+ ModelVolume(ModelObject *object, TriangleMesh &&mesh, TriangleMesh &&convex_hull) : mesh(std::move(mesh)), m_convex_hull(std::move(convex_hull)), m_type(MODEL_PART), object(object) {}
ModelVolume(ModelObject *object, const ModelVolume &other) :
- name(other.name), mesh(other.mesh), m_convex_hull(other.m_convex_hull), config(other.config), modifier(other.modifier), object(object)
+ name(other.name), mesh(other.mesh), m_convex_hull(other.m_convex_hull), config(other.config), m_type(other.m_type), object(object)
{
this->material_id(other.material_id());
}
ModelVolume(ModelObject *object, const ModelVolume &other, const TriangleMesh &&mesh) :
- name(other.name), mesh(std::move(mesh)), config(other.config), modifier(other.modifier), object(object)
+ name(other.name), mesh(std::move(mesh)), config(other.config), m_type(other.m_type), object(object)
{
this->material_id(other.material_id());
if (mesh.stl.stats.number_of_facets > 1)
diff --git a/xs/src/libslic3r/Print.cpp b/xs/src/libslic3r/Print.cpp
index bd14837d9..830c857c9 100644
--- a/xs/src/libslic3r/Print.cpp
+++ b/xs/src/libslic3r/Print.cpp
@@ -362,9 +362,12 @@ void Print::add_model_object(ModelObject* model_object, int idx)
// Invalidate all print steps.
this->invalidate_all_steps();
- for (size_t volume_id = 0; volume_id < model_object->volumes.size(); ++ volume_id) {
+ size_t volume_id = 0;
+ for (const ModelVolume *volume : model_object->volumes) {
+ if (! volume->is_model_part() && ! volume->is_modifier())
+ continue;
// Get the config applied to this volume.
- PrintRegionConfig config = this->_region_config_from_model_volume(*model_object->volumes[volume_id]);
+ PrintRegionConfig config = this->_region_config_from_model_volume(*volume);
// Find an existing print region with the same config.
size_t region_id = size_t(-1);
for (size_t i = 0; i < this->regions.size(); ++ i)
@@ -379,6 +382,7 @@ void Print::add_model_object(ModelObject* model_object, int idx)
}
// Assign volume to a region.
object->add_region_volume(region_id, volume_id);
+ ++ volume_id;
}
// Apply config to print object.
@@ -853,7 +857,7 @@ void Print::auto_assign_extruders(ModelObject* model_object) const
for (size_t volume_id = 0; volume_id < model_object->volumes.size(); ++ volume_id) {
ModelVolume *volume = model_object->volumes[volume_id];
//FIXME Vojtech: This assigns an extruder ID even to a modifier volume, if it has a material assigned.
- if (! volume->material_id().empty() && ! volume->config.has("extruder"))
+ if ((volume->is_model_part() || volume->is_modifier()) && ! volume->material_id().empty() && ! volume->config.has("extruder"))
volume->config.opt<ConfigOptionInt>("extruder", true)->value = int(volume_id + 1);
}
}
diff --git a/xs/src/libslic3r/Print.hpp b/xs/src/libslic3r/Print.hpp
index b16341732..a0cb83e09 100644
--- a/xs/src/libslic3r/Print.hpp
+++ b/xs/src/libslic3r/Print.hpp
@@ -214,6 +214,10 @@ public:
bool is_printable() const { return !this->_shifted_copies.empty(); }
+ // Helpers to slice support enforcer / blocker meshes by the support generator.
+ std::vector<ExPolygons> slice_support_enforcers() const;
+ std::vector<ExPolygons> slice_support_blockers() const;
+
private:
Print* _print;
ModelObject* _model_object;
@@ -225,6 +229,7 @@ private:
~PrintObject() {}
std::vector<ExPolygons> _slice_region(size_t region_id, const std::vector<float> &z, bool modifier);
+ std::vector<ExPolygons> _slice_volumes(const std::vector<float> &z, const std::vector<const ModelVolume*> &volumes) const;
};
typedef std::vector<PrintObject*> PrintObjectPtrs;
diff --git a/xs/src/libslic3r/PrintConfig.cpp b/xs/src/libslic3r/PrintConfig.cpp
index f9f0b2056..1a8b19c3f 100644
--- a/xs/src/libslic3r/PrintConfig.cpp
+++ b/xs/src/libslic3r/PrintConfig.cpp
@@ -1734,7 +1734,7 @@ PrintConfigDef::PrintConfigDef()
"for the first object layer.");
def->sidetext = L("mm");
def->cli = "support-material-contact-distance=f";
- def->min = 0;
+// def->min = 0;
def->enum_values.push_back("0");
def->enum_values.push_back("0.2");
def->enum_labels.push_back((boost::format("0 (%1%)") % L("soluble")).str());
diff --git a/xs/src/libslic3r/PrintObject.cpp b/xs/src/libslic3r/PrintObject.cpp
index 7150ead59..6dd764ae1 100644
--- a/xs/src/libslic3r/PrintObject.cpp
+++ b/xs/src/libslic3r/PrintObject.cpp
@@ -1320,29 +1320,62 @@ end:
std::vector<ExPolygons> PrintObject::_slice_region(size_t region_id, const std::vector<float> &z, bool modifier)
{
- std::vector<ExPolygons> layers;
+ std::vector<const ModelVolume*> volumes;
if (region_id < this->region_volumes.size()) {
- std::vector<int> &volumes = this->region_volumes[region_id];
- if (! volumes.empty()) {
- // Compose mesh.
- //FIXME better to perform slicing over each volume separately and then to use a Boolean operation to merge them.
- TriangleMesh mesh;
- for (int volume_id : volumes) {
- ModelVolume *volume = this->model_object()->volumes[volume_id];
- if (volume->modifier == modifier)
- mesh.merge(volume->mesh);
- }
- if (mesh.stl.stats.number_of_facets > 0) {
- // transform mesh
- // we ignore the per-instance transformations currently and only
- // consider the first one
- this->model_object()->instances.front()->transform_mesh(&mesh, true);
- // align mesh to Z = 0 (it should be already aligned actually) and apply XY shift
- mesh.translate(- float(unscale(this->_copies_shift.x)), - float(unscale(this->_copies_shift.y)), -float(this->model_object()->bounding_box().min.z));
- // perform actual slicing
- TriangleMeshSlicer mslicer(&mesh);
- mslicer.slice(z, &layers);
- }
+ for (int volume_id : this->region_volumes[region_id]) {
+ const ModelVolume *volume = this->model_object()->volumes[volume_id];
+ if (modifier ? volume->is_modifier() : volume->is_model_part())
+ volumes.emplace_back(volume);
+ }
+ }
+ return this->_slice_volumes(z, volumes);
+}
+
+std::vector<ExPolygons> PrintObject::slice_support_enforcers() const
+{
+ std::vector<const ModelVolume*> volumes;
+ for (const ModelVolume *volume : this->model_object()->volumes)
+ if (volume->is_support_enforcer())
+ volumes.emplace_back(volume);
+ std::vector<float> zs;
+ zs.reserve(this->layers.size());
+ for (const Layer *l : this->layers)
+ zs.emplace_back(l->slice_z);
+ return this->_slice_volumes(zs, volumes);
+}
+
+std::vector<ExPolygons> PrintObject::slice_support_blockers() const
+{
+ std::vector<const ModelVolume*> volumes;
+ for (const ModelVolume *volume : this->model_object()->volumes)
+ if (volume->is_support_blocker())
+ volumes.emplace_back(volume);
+ std::vector<float> zs;
+ zs.reserve(this->layers.size());
+ for (const Layer *l : this->layers)
+ zs.emplace_back(l->slice_z);
+ return this->_slice_volumes(zs, volumes);
+}
+
+std::vector<ExPolygons> PrintObject::_slice_volumes(const std::vector<float> &z, const std::vector<const ModelVolume*> &volumes) const
+{
+ std::vector<ExPolygons> layers;
+ if (! volumes.empty()) {
+ // Compose mesh.
+ //FIXME better to perform slicing over each volume separately and then to use a Boolean operation to merge them.
+ TriangleMesh mesh;
+ for (const ModelVolume *v : volumes)
+ mesh.merge(v->mesh);
+ if (mesh.stl.stats.number_of_facets > 0) {
+ // transform mesh
+ // we ignore the per-instance transformations currently and only
+ // consider the first one
+ this->model_object()->instances.front()->transform_mesh(&mesh, true);
+ // align mesh to Z = 0 (it should be already aligned actually) and apply XY shift
+ mesh.translate(- float(unscale(this->_copies_shift.x)), - float(unscale(this->_copies_shift.y)), -float(this->model_object()->bounding_box().min.z));
+ // perform actual slicing
+ TriangleMeshSlicer mslicer(&mesh);
+ mslicer.slice(z, &layers);
}
}
return layers;
diff --git a/xs/src/libslic3r/PrintRegion.cpp b/xs/src/libslic3r/PrintRegion.cpp
index 71fcc876a..5bb1fffb3 100644
--- a/xs/src/libslic3r/PrintRegion.cpp
+++ b/xs/src/libslic3r/PrintRegion.cpp
@@ -59,7 +59,7 @@ coordf_t PrintRegion::nozzle_dmr_avg(const PrintConfig &print_config) const
coordf_t PrintRegion::bridging_height_avg(const PrintConfig &print_config) const
{
- return this->nozzle_dmr_avg(print_config) * this->config.bridge_flow_ratio.value;
+ return this->nozzle_dmr_avg(print_config) * sqrt(this->config.bridge_flow_ratio.value);
}
}
diff --git a/xs/src/libslic3r/Slicing.cpp b/xs/src/libslic3r/Slicing.cpp
index e9295d1e3..d3fbcc7cb 100644
--- a/xs/src/libslic3r/Slicing.cpp
+++ b/xs/src/libslic3r/Slicing.cpp
@@ -224,9 +224,9 @@ std::vector<coordf_t> layer_height_profile_adaptive(
// 1) Initialize the SlicingAdaptive class with the object meshes.
SlicingAdaptive as;
as.set_slicing_parameters(slicing_params);
- for (ModelVolumePtrs::const_iterator it = volumes.begin(); it != volumes.end(); ++ it)
- if (! (*it)->modifier)
- as.add_mesh(&(*it)->mesh);
+ for (const ModelVolume *volume : volumes)
+ if (volume->is_model_part())
+ as.add_mesh(&volume->mesh);
as.prepare();
// 2) Generate layers using the algorithm of @platsch
diff --git a/xs/src/libslic3r/SupportMaterial.cpp b/xs/src/libslic3r/SupportMaterial.cpp
index 1bf9675df..e1a8995a6 100644
--- a/xs/src/libslic3r/SupportMaterial.cpp
+++ b/xs/src/libslic3r/SupportMaterial.cpp
@@ -283,7 +283,9 @@ void PrintObjectSupportMaterial::generate(PrintObject &object)
object, bottom_contacts, top_contacts, layer_storage);
// this->trim_support_layers_by_object(object, top_contacts, m_slicing_params.soluble_interface ? 0. : m_support_layer_height_min, 0., m_gap_xy);
- this->trim_support_layers_by_object(object, top_contacts, 0., 0., m_gap_xy);
+ this->trim_support_layers_by_object(object, top_contacts,
+ m_slicing_params.soluble_interface ? 0. : m_object_config->support_material_contact_distance.value,
+ m_slicing_params.soluble_interface ? 0. : m_object_config->support_material_contact_distance.value, m_gap_xy);
#ifdef SLIC3R_DEBUG
for (const MyLayer *layer : top_contacts)
@@ -428,29 +430,17 @@ Polygons collect_region_slices_by_type(const Layer &layer, SurfaceType surface_t
{
// 1) Count the new polygons first.
size_t n_polygons_new = 0;
- for (LayerRegionPtrs::const_iterator it_region = layer.regions.begin(); it_region != layer.regions.end(); ++ it_region) {
- const LayerRegion &region = *(*it_region);
- const SurfaceCollection &slices = region.slices;
- for (Surfaces::const_iterator it = slices.surfaces.begin(); it != slices.surfaces.end(); ++ it) {
- const Surface &surface = *it;
+ for (const LayerRegion *region : layer.regions)
+ for (const Surface &surface : region->slices.surfaces)
if (surface.surface_type == surface_type)
n_polygons_new += surface.expolygon.holes.size() + 1;
- }
- }
-
// 2) Collect the new polygons.
Polygons out;
out.reserve(n_polygons_new);
- for (LayerRegionPtrs::const_iterator it_region = layer.regions.begin(); it_region != layer.regions.end(); ++ it_region) {
- const LayerRegion &region = *(*it_region);
- const SurfaceCollection &slices = region.slices;
- for (Surfaces::const_iterator it = slices.surfaces.begin(); it != slices.surfaces.end(); ++ it) {
- const Surface &surface = *it;
+ for (const LayerRegion *region : layer.regions)
+ for (const Surface &surface : region->slices.surfaces)
if (surface.surface_type == surface_type)
polygons_append(out, surface.expolygon);
- }
- }
-
return out;
}
@@ -460,8 +450,8 @@ Polygons collect_slices_outer(const Layer &layer)
{
Polygons out;
out.reserve(out.size() + layer.slices.expolygons.size());
- for (ExPolygons::const_iterator it = layer.slices.expolygons.begin(); it != layer.slices.expolygons.end(); ++ it)
- out.push_back(it->contour);
+ for (const ExPolygon &expoly : layer.slices.expolygons)
+ out.emplace_back(expoly.contour);
return out;
}
@@ -469,8 +459,11 @@ class SupportGridPattern
{
public:
SupportGridPattern(
+ // Support islands, to be stretched into a grid. Already trimmed with min(lower_layer_offset, m_gap_xy)
const Polygons &support_polygons,
- const Polygons &trimming_polygons,
+ // Trimming polygons, to trim the stretched support islands. support_polygons were already trimmed with trimming_polygons.
+ const Polygons &trimming_polygons,
+ // Grid spacing, given by "support_material_spacing" + m_support_material_flow.spacing()
coordf_t support_spacing,
coordf_t support_angle) :
m_support_polygons(&support_polygons), m_trimming_polygons(&trimming_polygons),
@@ -493,7 +486,8 @@ public:
m_grid.set_bbox(bbox);
m_grid.create(*m_support_polygons, grid_resolution);
m_grid.calculate_sdf();
- // Extract a bounding contour from the grid, trim by the object.
+ // Sample a single point per input support polygon, keep it as a reference to maintain corresponding
+ // polygons if ever these polygons get split into parts by the trimming polygons.
m_island_samples = island_samples(*m_support_polygons);
}
@@ -504,19 +498,19 @@ public:
Polygons extract_support(const coord_t offset_in_grid)
{
// Generate islands, so each island may be tested for overlap with m_island_samples.
+ assert(std::abs(2 * offset_in_grid) < m_grid.resolution());
ExPolygons islands = diff_ex(
m_grid.contours_simplified(offset_in_grid),
*m_trimming_polygons, false);
// Extract polygons, which contain some of the m_island_samples.
Polygons out;
- std::vector<std::pair<Point,bool>> samples_inside;
-
for (ExPolygon &island : islands) {
BoundingBox bbox = get_extents(island.contour);
+ // Samples are sorted lexicographically.
auto it_lower = std::lower_bound(m_island_samples.begin(), m_island_samples.end(), bbox.min - Point(1, 1));
auto it_upper = std::upper_bound(m_island_samples.begin(), m_island_samples.end(), bbox.max + Point(1, 1));
- samples_inside.clear();
+ std::vector<std::pair<Point,bool>> samples_inside;
for (auto it = it_lower; it != it_upper; ++ it)
if (bbox.contains(*it))
samples_inside.push_back(std::make_pair(*it, false));
@@ -577,8 +571,10 @@ public:
private:
SupportGridPattern& operator=(const SupportGridPattern &rhs);
+#if 0
// Get some internal point of an expolygon, to be used as a representative
// sample to test, whether this island is inside another island.
+ //FIXME this was quick, but not sufficiently robust.
static Point island_sample(const ExPolygon &expoly)
{
// Find the lowest point lexicographically.
@@ -599,7 +595,10 @@ private:
double coef = 20. / sqrt(l2);
return Point(p2.x + coef * v.x, p2.y + coef * v.y);
}
+#endif
+ // Sample one internal point per expolygon.
+ // FIXME this is quite an overkill to calculate a complete offset just to get a single point, but at least it is robust.
static Points island_samples(const ExPolygons &expolygons)
{
Points pts;
@@ -637,6 +636,8 @@ private:
coordf_t m_support_spacing;
Slic3r::EdgeGrid::Grid m_grid;
+ // Internal sample points of supporting expolygons. These internal points are used to pick regions corresponding
+ // to the initial supporting regions, after these regions werre grown and possibly split to many by the trimming polygons.
Points m_island_samples;
};
@@ -804,6 +805,10 @@ PrintObjectSupportMaterial::MyLayersPtr PrintObjectSupportMaterial::top_contact_
++ iRun;
#endif /* SLIC3R_DEBUG */
+ // Slice support enforcers / support blockers.
+ std::vector<ExPolygons> enforcers = object.slice_support_enforcers();
+ std::vector<ExPolygons> blockers = object.slice_support_blockers();
+
// Output layers, sorted by top Z.
MyLayersPtr contact_out;
@@ -841,10 +846,12 @@ PrintObjectSupportMaterial::MyLayersPtr PrintObjectSupportMaterial::top_contact_
// Note that layer_id < layer->id when raft_layers > 0 as the layer->id incorporates the raft layers.
// So layer_id == 0 means first object layer and layer->id == 0 means first print layer if there are no explicit raft layers.
size_t num_layers = this->has_support() ? object.layer_count() : 1;
+ // For each overhang layer, two supporting layers may be generated: One for the overhangs extruded with a bridging flow,
+ // and the other for the overhangs extruded with a normal flow.
contact_out.assign(num_layers * 2, nullptr);
tbb::spin_mutex layer_storage_mutex;
tbb::parallel_for(tbb::blocked_range<size_t>(this->has_raft() ? 0 : 1, num_layers),
- [this, &object, &buildplate_covered, threshold_rad, &layer_storage, &layer_storage_mutex, &contact_out](const tbb::blocked_range<size_t>& range) {
+ [this, &object, &buildplate_covered, &enforcers, &blockers, threshold_rad, &layer_storage, &layer_storage_mutex, &contact_out](const tbb::blocked_range<size_t>& range) {
for (size_t layer_id = range.begin(); layer_id < range.end(); ++ layer_id)
{
const Layer &layer = *object.layers[layer_id];
@@ -855,6 +862,9 @@ PrintObjectSupportMaterial::MyLayersPtr PrintObjectSupportMaterial::top_contact_
Polygons contact_polygons;
Polygons slices_margin_cached;
float slices_margin_cached_offset = -1.;
+ Polygons lower_layer_polygons = (layer_id == 0) ? Polygons() : to_polygons(object.layers[layer_id-1]->slices.expolygons);
+ // Offset of the lower layer, to trim the support polygons with to calculate dense supports.
+ float no_interface_offset = 0.f;
if (layer_id == 0) {
// This is the first object layer, so the object is being printed on a raft and
// we're here just to get the object footprint for the raft.
@@ -869,6 +879,7 @@ PrintObjectSupportMaterial::MyLayersPtr PrintObjectSupportMaterial::top_contact_
// Extrusion width accounts for the roundings of the extrudates.
// It is the maximum widh of the extrudate.
float fw = float(layerm->flow(frExternalPerimeter).scaled_width());
+ no_interface_offset = (no_interface_offset == 0.f) ? fw : std::min(no_interface_offset, fw);
float lower_layer_offset =
(layer_id < this->m_object_config->support_material_enforce_layers.value) ?
// Enforce a full possible support, ignore the overhang angle.
@@ -881,7 +892,6 @@ PrintObjectSupportMaterial::MyLayersPtr PrintObjectSupportMaterial::top_contact_
// Overhang polygons for this layer and region.
Polygons diff_polygons;
Polygons layerm_polygons = to_polygons(layerm->slices);
- Polygons lower_layer_polygons = to_polygons(lower_layer.slices.expolygons);
if (lower_layer_offset == 0.f) {
// Support everything.
diff_polygons = diff(layerm_polygons, lower_layer_polygons);
@@ -893,26 +903,58 @@ PrintObjectSupportMaterial::MyLayersPtr PrintObjectSupportMaterial::top_contact_
} else {
// Get the regions needing a suport, collapse very tiny spots.
//FIXME cache the lower layer offset if this layer has multiple regions.
+#if 1
diff_polygons = offset2(
diff(layerm_polygons,
- offset(lower_layer_polygons, lower_layer_offset, SUPPORT_SURFACES_OFFSET_PARAMETERS)),
- -0.1f*fw, +0.1f*fw);
+ offset2(lower_layer_polygons, - 0.5f * fw, lower_layer_offset + 0.5f * fw, SUPPORT_SURFACES_OFFSET_PARAMETERS)),
+ //FIXME This offset2 is targeted to reduce very thin regions to support, but it may lead to
+ // no support at all for not so steep overhangs.
+ - 0.1f * fw, 0.1f * fw);
+#else
+ diff_polygons =
+ diff(layerm_polygons,
+ offset(lower_layer_polygons, lower_layer_offset, SUPPORT_SURFACES_OFFSET_PARAMETERS));
+#endif
if (! buildplate_covered.empty()) {
// Don't support overhangs above the top surfaces.
// This step is done before the contact surface is calculated by growing the overhang region.
diff_polygons = diff(diff_polygons, buildplate_covered[layer_id]);
}
- if (diff_polygons.empty())
- continue;
- // Offset the support regions back to a full overhang, restrict them to the full overhang.
- diff_polygons = diff(
- intersection(offset(diff_polygons, lower_layer_offset, SUPPORT_SURFACES_OFFSET_PARAMETERS), layerm_polygons),
- lower_layer_polygons);
+ if (! diff_polygons.empty()) {
+ // Offset the support regions back to a full overhang, restrict them to the full overhang.
+ // This is done to increase size of the supporting columns below, as they are calculated by
+ // propagating these contact surfaces downwards.
+ diff_polygons = diff(
+ intersection(offset(diff_polygons, lower_layer_offset, SUPPORT_SURFACES_OFFSET_PARAMETERS), layerm_polygons),
+ lower_layer_polygons);
+ }
+
+ if (! enforcers.empty()) {
+ // Apply the "support enforcers".
+ //FIXME add the "enforcers" to the sparse support regions only.
+ const ExPolygons &enforcer = enforcers[layer_id - 1];
+ if (! enforcer.empty()) {
+ // Enforce supports (as if with 90 degrees of slope) for the regions covered by the enforcer meshes.
+ Polygons new_contacts = diff(intersection(layerm_polygons, to_polygons(enforcer)),
+ offset(lower_layer_polygons, 0.05f * fw, SUPPORT_SURFACES_OFFSET_PARAMETERS));
+ if (! new_contacts.empty()) {
+ if (diff_polygons.empty())
+ diff_polygons = std::move(new_contacts);
+ else
+ diff_polygons = union_(diff_polygons, new_contacts);
+ }
+ }
+ }
+ }
+ // Apply the "support blockers".
+ if (! diff_polygons.empty() && ! blockers.empty() && ! blockers[layer_id].empty()) {
+ // Enforce supports (as if with 90 degrees of slope) for the regions covered by the enforcer meshes.
+ diff_polygons = diff(diff_polygons, to_polygons(blockers[layer_id]));
}
if (diff_polygons.empty())
continue;
- #ifdef SLIC3R_DEBUG
+ #ifdef SLIC3R_DEBUG
{
::Slic3r::SVG svg(debug_out_path("support-top-contacts-raw-run%d-layer%d-region%d.svg",
iRun, layer_id,
@@ -939,7 +981,9 @@ PrintObjectSupportMaterial::MyLayersPtr PrintObjectSupportMaterial::top_contact_
union_ex(diff_polygons, false));
#endif /* SLIC3R_DEBUG */
- if (this->has_contact_loops())
+ //FIXME the overhang_polygons are used to construct the support towers as well.
+ //if (this->has_contact_loops())
+ // Store the exact contour of the overhang for the contact loops.
polygons_append(overhang_polygons, diff_polygons);
// Let's define the required contact area by using a max gap of half the upper
@@ -948,12 +992,15 @@ PrintObjectSupportMaterial::MyLayersPtr PrintObjectSupportMaterial::top_contact_
// on the other side of the object (if it's very thin).
{
//FIMXE 1) Make the offset configurable, 2) Make the Z span configurable.
+ //FIXME one should trim with the layer span colliding with the support layer, this layer
+ // may be lower than lower_layer, so the support area needed may need to be actually bigger!
+ // For the same reason, the non-bridging support area may be smaller than the bridging support area!
float slices_margin_offset = std::min(lower_layer_offset, float(scale_(m_gap_xy)));
if (slices_margin_cached_offset != slices_margin_offset) {
slices_margin_cached_offset = slices_margin_offset;
slices_margin_cached = (slices_margin_offset == 0.f) ?
- to_polygons(lower_layer.slices.expolygons) :
- offset(lower_layer.slices.expolygons, slices_margin_offset, SUPPORT_SURFACES_OFFSET_PARAMETERS);
+ lower_layer_polygons :
+ offset2(to_polygons(lower_layer.slices.expolygons), - scale_(- no_interface_offset * 0.5f), slices_margin_offset + scale_(- no_interface_offset * 0.5f), SUPPORT_SURFACES_OFFSET_PARAMETERS);
if (! buildplate_covered.empty()) {
// Trim the inflated contact surfaces by the top surfaces as well.
polygons_append(slices_margin_cached, buildplate_covered[layer_id]);
@@ -1028,7 +1075,7 @@ PrintObjectSupportMaterial::MyLayersPtr PrintObjectSupportMaterial::top_contact_
// Align the layer with the 1st layer height.
bridging_print_z = m_slicing_params.first_print_layer_height;
}
- if (bridging_print_z != new_layer.print_z) {
+ if (bridging_print_z < new_layer.print_z - EPSILON) {
// Allocate the new layer.
bridging_layer = &layer_allocate(layer_storage, layer_storage_mutex, sltTopContact);
bridging_layer->idx_object_layer_above = layer_id;
@@ -1051,20 +1098,38 @@ PrintObjectSupportMaterial::MyLayersPtr PrintObjectSupportMaterial::top_contact_
contact_polygons,
// Trimming polygons, to trim the stretched support islands.
slices_margin_cached,
- // How much to offset the extracted contour outside of the grid.
+ // Grid resolution.
m_object_config->support_material_spacing.value + m_support_material_flow.spacing(),
Geometry::deg2rad(m_object_config->support_material_angle.value));
- // 1) infill polygons, expand them by half the extrusion width + a tiny bit of extra.
- new_layer.polygons = support_grid_pattern.extract_support(m_support_material_flow.scaled_spacing()/2 + 5);
- // 2) Contact polygons will be projected down. To keep the interface and base layers to grow, return a contour a tiny bit smaller than the grid cells.
+ // 1) Contact polygons will be projected down. To keep the interface and base layers from growing, return a contour a tiny bit smaller than the grid cells.
new_layer.contact_polygons = new Polygons(support_grid_pattern.extract_support(-3));
+ // 2) infill polygons, expand them by half the extrusion width + a tiny bit of extra.
+ if (layer_id == 0) {
+ // if (no_interface_offset == 0.f) {
+ new_layer.polygons = support_grid_pattern.extract_support(m_support_material_flow.scaled_spacing()/2 + 5);
+ } else {
+ //Polygons dense_interface_polygons = diff(overhang_polygons, offset(lower_layer_polygons, scale_(no_interface_offset * 0.7f)));
+ Polygons dense_interface_polygons = diff(overhang_polygons,
+ offset2(lower_layer_polygons, scale_(- no_interface_offset * 0.5f), scale_(no_interface_offset * (0.7f + 0.5f)), SUPPORT_SURFACES_OFFSET_PARAMETERS));
+ if (! dense_interface_polygons.empty()) {
+ SupportGridPattern support_grid_pattern(
+ // Support islands, to be stretched into a grid.
+ dense_interface_polygons,
+ // Trimming polygons, to trim the stretched support islands.
+ slices_margin_cached,
+ // Grid resolution.
+ m_object_config->support_material_spacing.value + m_support_material_flow.spacing(),
+ Geometry::deg2rad(m_object_config->support_material_angle.value));
+ new_layer.polygons = support_grid_pattern.extract_support(m_support_material_flow.scaled_spacing()/2 + 5);
+ }
+ }
// Even after the contact layer was expanded into a grid, some of the contact islands may be too tiny to be extruded.
// Remove those tiny islands from new_layer.polygons and new_layer.contact_polygons.
// Store the overhang polygons.
// The overhang polygons are used in the path generator for planning of the contact loops.
- // if (this->has_contact_loops())
+ // if (this->has_contact_loops()). Compared to "polygons", "overhang_polygons" are snug.
new_layer.overhang_polygons = new Polygons(std::move(overhang_polygons));
contact_out[layer_id * 2] = &new_layer;
if (bridging_layer != nullptr) {
@@ -1085,11 +1150,36 @@ PrintObjectSupportMaterial::MyLayersPtr PrintObjectSupportMaterial::top_contact_
// Merge close contact layers conservatively: If two layers are closer than the minimum allowed print layer height (the min_layer_height parameter),
// the top contact layer is merged into the bottom contact layer.
{
- int k = 0;
- for (int i = 0; i < int(contact_out.size()); ++ k) {
+ int i = 0;
+ int k = 0;
+ {
+ // Find the span of layers, which are to be printed at the first layer height.
+ int j = 0;
+ for (; j < contact_out.size() && contact_out[j]->print_z < m_slicing_params.first_print_layer_height + this->m_support_layer_height_min - EPSILON; ++ j);
+ if (j > 0) {
+ // Merge the contact_out layers (0) to (j - 1) into the contact_out[0].
+ MyLayer &dst = *contact_out.front();
+ for (int u = 1; u < j; ++ u) {
+ MyLayer &src = *contact_out[u];
+ // The union_() does not support move semantic yet, but maybe one day it will.
+ dst.polygons = union_(dst.polygons, std::move(src.polygons));
+ *dst.contact_polygons = union_(*dst.contact_polygons, std::move(*src.contact_polygons));
+ *dst.overhang_polygons = union_(*dst.overhang_polygons, std::move(*src.overhang_polygons));
+ // Source polygon is no more needed, it will not be refrenced. Release its data.
+ src.reset();
+ }
+ // Snap the first layer to the 1st layer height.
+ dst.print_z = m_slicing_params.first_print_layer_height;
+ dst.height = m_slicing_params.first_print_layer_height;
+ dst.bottom_z = 0;
+ ++ k;
+ }
+ i = j;
+ }
+ for (; i < int(contact_out.size()); ++ k) {
// Find the span of layers closer than m_support_layer_height_min.
int j = i + 1;
- coordf_t zmax = contact_out[i]->print_z + m_support_layer_height_min - EPSILON;
+ coordf_t zmax = contact_out[i]->print_z + m_support_layer_height_min + EPSILON;
for (; j < contact_out.size() && contact_out[j]->print_z < zmax; ++ j) ;
if (i + 1 < j) {
// Merge the contact_out layers (i + 1) to (j - 1) into the contact_out[i].
@@ -1148,7 +1238,6 @@ PrintObjectSupportMaterial::MyLayersPtr PrintObjectSupportMaterial::bottom_conta
const Layer &layer = *object.get_layer(layer_id);
// Collect projections of all contact areas above or at the same level as this top surface.
for (; contact_idx >= 0 && top_contacts[contact_idx]->print_z > layer.print_z - EPSILON; -- contact_idx) {
- auto *l = top_contacts[contact_idx];
Polygons polygons_new;
// Contact surfaces are expanded away from the object, trimmed by the object.
// Use a slight positive offset to overlap the touching regions.
@@ -1156,7 +1245,8 @@ PrintObjectSupportMaterial::MyLayersPtr PrintObjectSupportMaterial::bottom_conta
// Merge and collect the contact polygons. The contact polygons are inflated, but not extended into a grid form.
polygons_append(polygons_new, offset(*top_contacts[contact_idx]->contact_polygons, SCALED_EPSILON));
#else
- // Consume the contact_polygons. The contact polygons are already expanded into a grid form.
+ // Consume the contact_polygons. The contact polygons are already expanded into a grid form, and they are a tiny bit smaller
+ // than the grid cells.
polygons_append(polygons_new, std::move(*top_contacts[contact_idx]->contact_polygons));
#endif
// These are the overhang surfaces. They are touching the object and they are not expanded away from the object.
@@ -1168,9 +1258,9 @@ PrintObjectSupportMaterial::MyLayersPtr PrintObjectSupportMaterial::bottom_conta
continue;
Polygons projection_raw = union_(projection);
- // Top surfaces of this layer, to be used to stop the surface volume from growing down.
tbb::task_group task_group;
if (! m_object_config->support_material_buildplate_only)
+ // Find the bottom contact layers above the top surfaces of this layer.
task_group.run([this, &object, &top_contacts, contact_idx, &layer, layer_id, &layer_storage, &layer_support_areas, &bottom_contacts, &projection_raw] {
Polygons top = collect_region_slices_by_type(layer, stTop);
#ifdef SLIC3R_DEBUG
@@ -1206,24 +1296,26 @@ PrintObjectSupportMaterial::MyLayersPtr PrintObjectSupportMaterial::bottom_conta
// Place a bridge flow interface layer over the top surface.
//FIXME Check whether the bottom bridging surfaces are extruded correctly (no bridging flow correction applied?)
// According to Jindrich the bottom surfaces work well.
+ //FIXME test the bridging flow instead?
m_support_material_interface_flow.nozzle_diameter;
layer_new.print_z = m_slicing_params.soluble_interface ? object.layers[layer_id + 1]->print_z :
layer.print_z + layer_new.height + m_object_config->support_material_contact_distance.value;
layer_new.bottom_z = layer.print_z;
layer_new.idx_object_layer_below = layer_id;
layer_new.bridging = ! m_slicing_params.soluble_interface;
- //FIXME how much to inflate the top surface?
+ //FIXME how much to inflate the bottom surface, as it is being extruded with a bridging flow? The following line uses a normal flow.
+ //FIXME why is the offset positive? It will be trimmed by the object later on anyway, but then it just wastes CPU clocks.
layer_new.polygons = offset(touching, float(m_support_material_flow.scaled_width()), SUPPORT_SURFACES_OFFSET_PARAMETERS);
if (! m_slicing_params.soluble_interface) {
// Walk the top surfaces, snap the top of the new bottom surface to the closest top of the top surface,
// so there will be no support surfaces generated with thickness lower than m_support_layer_height_min.
for (size_t top_idx = size_t(std::max<int>(0, contact_idx));
- top_idx < top_contacts.size() && top_contacts[top_idx]->print_z < layer_new.print_z + this->m_support_layer_height_min;
+ top_idx < top_contacts.size() && top_contacts[top_idx]->print_z < layer_new.print_z + this->m_support_layer_height_min + EPSILON;
++ top_idx) {
- if (top_contacts[top_idx]->print_z > layer_new.print_z - this->m_support_layer_height_min) {
+ if (top_contacts[top_idx]->print_z > layer_new.print_z - this->m_support_layer_height_min - EPSILON) {
// A top layer has been found, which is close to the new bottom layer.
coordf_t diff = layer_new.print_z - top_contacts[top_idx]->print_z;
- assert(std::abs(diff) <= this->m_support_layer_height_min);
+ assert(std::abs(diff) <= this->m_support_layer_height_min + EPSILON);
if (diff > 0.) {
// The top contact layer is below this layer. Make the bridging layer thinner to align with the existing top layer.
assert(diff < layer_new.height + EPSILON);
@@ -1247,10 +1339,11 @@ PrintObjectSupportMaterial::MyLayersPtr PrintObjectSupportMaterial::bottom_conta
union_ex(layer_new.polygons, false));
#endif /* SLIC3R_DEBUG */
// Trim the already created base layers above the current layer intersecting with the new bottom contacts layer.
+ //FIXME Maybe this is no more needed, as the overlapping base layers are trimmed by the bottom layers at the final stage?
touching = offset(touching, float(SCALED_EPSILON));
for (int layer_id_above = layer_id + 1; layer_id_above < int(object.total_layer_count()); ++ layer_id_above) {
const Layer &layer_above = *object.layers[layer_id_above];
- if (layer_above.print_z > layer_new.print_z + EPSILON)
+ if (layer_above.print_z > layer_new.print_z - EPSILON)
break;
if (! layer_support_areas[layer_id_above].empty()) {
#ifdef SLIC3R_DEBUG
@@ -1303,7 +1396,7 @@ PrintObjectSupportMaterial::MyLayersPtr PrintObjectSupportMaterial::bottom_conta
projection,
// Trimming polygons, to trim the stretched support islands.
trimming,
- // How much to offset the extracted contour outside of the grid.
+ // Grid spacing.
m_object_config->support_material_spacing.value + m_support_material_flow.spacing(),
Geometry::deg2rad(m_object_config->support_material_angle.value));
tbb::task_group task_group_inner;
@@ -1341,7 +1434,11 @@ PrintObjectSupportMaterial::MyLayersPtr PrintObjectSupportMaterial::bottom_conta
task_group.wait();
}
std::reverse(bottom_contacts.begin(), bottom_contacts.end());
- trim_support_layers_by_object(object, bottom_contacts, 0., 0., m_gap_xy);
+// trim_support_layers_by_object(object, bottom_contacts, 0., 0., m_gap_xy);
+ trim_support_layers_by_object(object, bottom_contacts,
+ m_slicing_params.soluble_interface ? 0. : m_object_config->support_material_contact_distance.value,
+ m_slicing_params.soluble_interface ? 0. : m_object_config->support_material_contact_distance.value, m_gap_xy);
+
} // ! top_contacts.empty()
return bottom_contacts;
@@ -1658,9 +1755,6 @@ void PrintObjectSupportMaterial::generate_base_layers(
assert(idx_intermediate == 0 || layer_intermediate.print_z >= intermediate_layers[idx_intermediate - 1]->print_z);
// Find a top_contact layer touching the layer_intermediate from above, if any, and collect its polygons into polygons_new.
- idx_top_contact_above = idx_lower_or_equal(top_contacts, idx_top_contact_above,
- [&layer_intermediate](const MyLayer *layer){ return layer->bottom_z <= layer_intermediate.print_z - EPSILON; });
-
// New polygons for layer_intermediate.
Polygons polygons_new;
@@ -1679,12 +1773,10 @@ void PrintObjectSupportMaterial::generate_base_layers(
// 3) base.print_z > top.print_z && base.bottom_z >= top.bottom_z -> Overlap, which will be solved inside generate_toolpaths() by reducing the base layer height where it overlaps the top layer. No trimming needed here.
// 4) base.print_z > top.bottom_z && base.bottom_z < top.bottom_z -> Base overlaps with top.bottom_z. This must not happen.
// 5) base.print_z <= top.print_z && base.bottom_z >= top.bottom_z -> Base is fully inside top. Trim base by top.
- int idx_top_contact_overlapping = idx_top_contact_above;
- while (idx_top_contact_overlapping >= 0 &&
- top_contacts[idx_top_contact_overlapping]->bottom_z > layer_intermediate.print_z - EPSILON)
- -- idx_top_contact_overlapping;
+ idx_top_contact_above = idx_lower_or_equal(top_contacts, idx_top_contact_above,
+ [&layer_intermediate](const MyLayer *layer){ return layer->bottom_z <= layer_intermediate.print_z - EPSILON; });
// Collect all the top_contact layer intersecting with this layer.
- for (; idx_top_contact_overlapping >= 0; -- idx_top_contact_overlapping) {
+ for ( int idx_top_contact_overlapping = idx_top_contact_above; idx_top_contact_overlapping >= 0; -- idx_top_contact_overlapping) {
MyLayer &layer_top_overlapping = *top_contacts[idx_top_contact_overlapping];
if (layer_top_overlapping.print_z < layer_intermediate.bottom_z + EPSILON)
break;
@@ -1764,7 +1856,10 @@ void PrintObjectSupportMaterial::generate_base_layers(
++ iRun;
#endif /* SLIC3R_DEBUG */
- trim_support_layers_by_object(object, intermediate_layers, 0., 0., m_gap_xy);
+// trim_support_layers_by_object(object, intermediate_layers, 0., 0., m_gap_xy);
+ this->trim_support_layers_by_object(object, intermediate_layers,
+ m_slicing_params.soluble_interface ? 0. : m_object_config->support_material_contact_distance.value,
+ m_slicing_params.soluble_interface ? 0. : m_object_config->support_material_contact_distance.value, m_gap_xy);
}
void PrintObjectSupportMaterial::trim_support_layers_by_object(
@@ -1809,7 +1904,7 @@ void PrintObjectSupportMaterial::trim_support_layers_by_object(
const Layer &object_layer = *object.layers[i];
if (object_layer.print_z - object_layer.height > support_layer.print_z + gap_extra_above - EPSILON)
break;
- polygons_append(polygons_trimming, (Polygons)object_layer.slices);
+ polygons_append(polygons_trimming, offset(object_layer.slices.expolygons, gap_xy_scaled, SUPPORT_SURFACES_OFFSET_PARAMETERS));
}
if (! this->m_slicing_params.soluble_interface) {
// Collect all bottom surfaces, which will be extruded with a bridging flow.
@@ -1958,11 +2053,12 @@ PrintObjectSupportMaterial::MyLayersPtr PrintObjectSupportMaterial::generate_int
coordf_t top_z = intermediate_layers[std::min<int>(intermediate_layers.size()-1, idx_intermediate_layer + m_object_config->support_material_interface_layers - 1)]->print_z;
coordf_t bottom_z = intermediate_layers[std::max<int>(0, int(idx_intermediate_layer) - int(m_object_config->support_material_interface_layers) + 1)]->bottom_z;
// Move idx_top_contact_first up until above the current print_z.
- idx_top_contact_first = idx_higher_or_equal(top_contacts, idx_top_contact_first, [&intermediate_layer](const MyLayer *layer){ return layer->print_z >= intermediate_layer.print_z; });
+ idx_top_contact_first = idx_higher_or_equal(top_contacts, idx_top_contact_first, [&intermediate_layer](const MyLayer *layer){ return layer->print_z >= intermediate_layer.print_z; }); // - EPSILON
// Collect the top contact areas above this intermediate layer, below top_z.
Polygons polygons_top_contact_projected;
for (size_t idx_top_contact = idx_top_contact_first; idx_top_contact < top_contacts.size(); ++ idx_top_contact) {
const MyLayer &top_contact_layer = *top_contacts[idx_top_contact];
+ //FIXME maybe this adds one interface layer in excess?
if (top_contact_layer.bottom_z - EPSILON > top_z)
break;
polygons_append(polygons_top_contact_projected, top_contact_layer.polygons);
@@ -2517,7 +2613,7 @@ void modulate_extrusion_by_overlapping_layers(
(fragment_end.is_start ? &polyline.points.front() : &polyline.points.back());
}
private:
- ExtrusionPathFragmentEndPointAccessor& operator=(const ExtrusionPathFragmentEndPointAccessor&);
+ ExtrusionPathFragmentEndPointAccessor& operator=(const ExtrusionPathFragmentEndPointAccessor&) {}
const std::vector<ExtrusionPathFragment> &m_path_fragments;
};
const coord_t search_radius = 7;
diff --git a/xs/src/libslic3r/SupportMaterial.hpp b/xs/src/libslic3r/SupportMaterial.hpp
index da11cd82c..dcb3bd5b3 100644
--- a/xs/src/libslic3r/SupportMaterial.hpp
+++ b/xs/src/libslic3r/SupportMaterial.hpp
@@ -12,6 +12,7 @@ class PrintConfig;
class PrintObjectConfig;
// how much we extend support around the actual contact area
+//FIXME this should be dependent on the nozzle diameter!
#define SUPPORT_MATERIAL_MARGIN 1.5
// This class manages raft and supports for a single PrintObject.