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authorLukas Matena <lukasmatena@seznam.cz>2018-08-03 16:36:47 +0300
committerLukas Matena <lukasmatena@seznam.cz>2018-08-03 16:36:47 +0300
commit2fe26bfac7c5cb1d0cf0e9aa0cf27de6be852dc8 (patch)
treef88e81ca95c9256dfc05659262709e1a2e736b09 /xs
parentf694600054a05db2f2d20491f4c2eb949632e110 (diff)
Changed color of preliminary wipe tower block
Diffstat (limited to 'xs')
-rw-r--r--xs/src/slic3r/GUI/3DScene.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/xs/src/slic3r/GUI/3DScene.cpp b/xs/src/slic3r/GUI/3DScene.cpp
index ed66dad62..33b3768ed 100644
--- a/xs/src/slic3r/GUI/3DScene.cpp
+++ b/xs/src/slic3r/GUI/3DScene.cpp
@@ -658,8 +658,8 @@ int GLVolumeCollection::load_wipe_tower_preview(
// In case we don't know precise dimensions of the wipe tower yet, we'll draw the box with different color with one side jagged:
if (size_unknown) {
- color[0] = 1.f;
- color[1] = 0.f;
+ color[0] = 0.9f;
+ color[1] = 0.6f;
depth = std::max(depth, 10.f); // Too narrow tower would interfere with the teeth. The estimate is not precise anyway.
float min_width = 30.f;