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author | Lukas Matena <lukasmatena@seznam.cz> | 2018-08-03 16:36:47 +0300 |
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committer | Lukas Matena <lukasmatena@seznam.cz> | 2018-08-03 16:36:47 +0300 |
commit | 2fe26bfac7c5cb1d0cf0e9aa0cf27de6be852dc8 (patch) | |
tree | f88e81ca95c9256dfc05659262709e1a2e736b09 /xs | |
parent | f694600054a05db2f2d20491f4c2eb949632e110 (diff) |
Changed color of preliminary wipe tower block
Diffstat (limited to 'xs')
-rw-r--r-- | xs/src/slic3r/GUI/3DScene.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/xs/src/slic3r/GUI/3DScene.cpp b/xs/src/slic3r/GUI/3DScene.cpp index ed66dad62..33b3768ed 100644 --- a/xs/src/slic3r/GUI/3DScene.cpp +++ b/xs/src/slic3r/GUI/3DScene.cpp @@ -658,8 +658,8 @@ int GLVolumeCollection::load_wipe_tower_preview( // In case we don't know precise dimensions of the wipe tower yet, we'll draw the box with different color with one side jagged: if (size_unknown) { - color[0] = 1.f; - color[1] = 0.f; + color[0] = 0.9f; + color[1] = 0.6f; depth = std::max(depth, 10.f); // Too narrow tower would interfere with the teeth. The estimate is not precise anyway. float min_width = 30.f; |