diff options
Diffstat (limited to 'src/libslic3r/Technologies.hpp')
-rw-r--r-- | src/libslic3r/Technologies.hpp | 33 |
1 files changed, 20 insertions, 13 deletions
diff --git a/src/libslic3r/Technologies.hpp b/src/libslic3r/Technologies.hpp index bab7f3b73..be37e1694 100644 --- a/src/libslic3r/Technologies.hpp +++ b/src/libslic3r/Technologies.hpp @@ -9,20 +9,16 @@ #define ENABLE_SHOW_CAMERA_TARGET 0 // Log debug messages to console when changing selection #define ENABLE_SELECTION_DEBUG_OUTPUT 0 +// Renders a small sphere in the center of the bounding box of the current selection when no gizmo is active +#define ENABLE_RENDER_SELECTION_CENTER 0 //==================== // 1.42.0.alpha1 techs //==================== #define ENABLE_1_42_0_ALPHA1 1 -// Uses a unique opengl context -#define ENABLE_USE_UNIQUE_GLCONTEXT (1 && ENABLE_1_42_0_ALPHA1) // Disable synchronization of unselected instances #define DISABLE_INSTANCES_SYNCH (0 && ENABLE_1_42_0_ALPHA1) -// Keeps objects on bed while scaling them using the scale gizmo -#define ENABLE_ENSURE_ON_BED_WHILE_SCALING (1 && ENABLE_1_42_0_ALPHA1) -// All rotations made using the rotate gizmo are done with respect to the world reference system -#define ENABLE_WORLD_ROTATIONS (1 && ENABLE_1_42_0_ALPHA1) // Scene's GUI made using imgui library #define ENABLE_IMGUI (1 && ENABLE_1_42_0_ALPHA1) #define DISABLE_MOVE_ROTATE_SCALE_GIZMOS_IMGUI (1 && ENABLE_IMGUI) @@ -30,12 +26,6 @@ #define ENABLE_SLA_SUPPORT_GIZMO_MOD (1 && ENABLE_1_42_0_ALPHA1) // Use wxDataViewRender instead of wxDataViewCustomRenderer #define ENABLE_NONCUSTOM_DATA_VIEW_RENDERING (0 && ENABLE_1_42_0_ALPHA1) -// Renders a small sphere in the center of the bounding box of the current selection when no gizmo is active -#define ENABLE_RENDER_SELECTION_CENTER (0 && ENABLE_1_42_0_ALPHA1) -// Show visual hints in the 3D scene when sidebar matrix fields have focus -#define ENABLE_SIDEBAR_VISUAL_HINTS (1 && ENABLE_1_42_0_ALPHA1) -// Separate rendering for opaque and transparent volumes -#define ENABLE_IMPROVED_TRANSPARENT_VOLUMES_RENDERING (1 && ENABLE_1_42_0_ALPHA1) //==================== // 1.42.0.alpha2 techs @@ -45,7 +35,24 @@ // Improves navigation between sidebar fields #define ENABLE_IMPROVED_SIDEBAR_OBJECTS_MANIPULATION (1 && ENABLE_1_42_0_ALPHA2) // Adds print bed models to 3D scene -#define ENABLE_PRINT_BED_MODELS (0 && ENABLE_1_42_0_ALPHA2) +#define ENABLE_PRINT_BED_MODELS (1 && ENABLE_1_42_0_ALPHA2) #endif // _technologies_h_ +//==================== +// 1.42.0.alpha4 techs +//==================== +#define ENABLE_1_42_0_ALPHA4 1 + +// Changed algorithm to extract euler angles from rotation matrix +#define ENABLE_NEW_EULER_ANGLES (1 && ENABLE_1_42_0_ALPHA4) +// Added minimum threshold for click and drag movements +#define ENABLE_MOVE_MIN_THRESHOLD (1 && ENABLE_1_42_0_ALPHA4) +// Modified initial default placement of generic subparts +#define ENABLE_GENERIC_SUBPARTS_PLACEMENT (1 && ENABLE_1_42_0_ALPHA4) +// Reworked management of bed shape changes +#define ENABLE_REWORKED_BED_SHAPE_CHANGE (1 && ENABLE_1_42_0_ALPHA4) +// Use anisotropic filtering on bed plate texture +#define ENABLE_ANISOTROPIC_FILTER_ON_BED_TEXTURES (1 && ENABLE_1_42_0_ALPHA4) +// Bunch of fixes related to volumes centering +#define ENABLE_VOLUMES_CENTERING_FIXES (1 && ENABLE_1_42_0_ALPHA4) |