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Diffstat (limited to 'xs/src/libslic3r/GCode/ToolOrdering.cpp')
-rw-r--r--xs/src/libslic3r/GCode/ToolOrdering.cpp327
1 files changed, 314 insertions, 13 deletions
diff --git a/xs/src/libslic3r/GCode/ToolOrdering.cpp b/xs/src/libslic3r/GCode/ToolOrdering.cpp
index 271b75ef3..189a94d49 100644
--- a/xs/src/libslic3r/GCode/ToolOrdering.cpp
+++ b/xs/src/libslic3r/GCode/ToolOrdering.cpp
@@ -15,6 +15,24 @@
namespace Slic3r {
+
+// Returns true in case that extruder a comes before b (b does not have to be present). False otherwise.
+bool LayerTools::is_extruder_order(unsigned int a, unsigned int b) const
+{
+ if (a==b)
+ return false;
+
+ for (auto extruder : extruders) {
+ if (extruder == a)
+ return true;
+ if (extruder == b)
+ return false;
+ }
+
+ return false;
+}
+
+
// For the use case when each object is printed separately
// (print.config.complete_objects is true).
ToolOrdering::ToolOrdering(const PrintObject &object, unsigned int first_extruder, bool prime_multi_material)
@@ -48,11 +66,14 @@ ToolOrdering::ToolOrdering(const PrintObject &object, unsigned int first_extrude
// (print.config.complete_objects is false).
ToolOrdering::ToolOrdering(const Print &print, unsigned int first_extruder, bool prime_multi_material)
{
+ m_print_config_ptr = &print.config;
+
+ PrintObjectPtrs objects = print.get_printable_objects();
// Initialize the print layers for all objects and all layers.
coordf_t object_bottom_z = 0.;
{
std::vector<coordf_t> zs;
- for (auto object : print.objects) {
+ for (auto object : objects) {
zs.reserve(zs.size() + object->layers.size() + object->support_layers.size());
for (auto layer : object->layers)
zs.emplace_back(layer->print_z);
@@ -65,7 +86,7 @@ ToolOrdering::ToolOrdering(const Print &print, unsigned int first_extruder, bool
}
// Collect extruders reuqired to print the layers.
- for (auto object : print.objects)
+ for (auto object : objects)
this->collect_extruders(*object);
// Reorder the extruders to minimize tool switches.
@@ -76,9 +97,10 @@ ToolOrdering::ToolOrdering(const Print &print, unsigned int first_extruder, bool
this->collect_extruder_statistics(prime_multi_material);
}
-ToolOrdering::LayerTools& ToolOrdering::tools_for_layer(coordf_t print_z)
+
+LayerTools& ToolOrdering::tools_for_layer(coordf_t print_z)
{
- auto it_layer_tools = std::lower_bound(m_layer_tools.begin(), m_layer_tools.end(), ToolOrdering::LayerTools(print_z - EPSILON));
+ auto it_layer_tools = std::lower_bound(m_layer_tools.begin(), m_layer_tools.end(), LayerTools(print_z - EPSILON));
assert(it_layer_tools != m_layer_tools.end());
coordf_t dist_min = std::abs(it_layer_tools->print_z - print_z);
for (++ it_layer_tools; it_layer_tools != m_layer_tools.end(); ++it_layer_tools) {
@@ -102,7 +124,7 @@ void ToolOrdering::initialize_layers(std::vector<coordf_t> &zs)
coordf_t zmax = zs[i] + EPSILON;
for (; j < zs.size() && zs[j] <= zmax; ++ j) ;
// Assign an average print_z to the set of layers with nearly equal print_z.
- m_layer_tools.emplace_back(LayerTools(0.5 * (zs[i] + zs[j-1])));
+ m_layer_tools.emplace_back(LayerTools(0.5 * (zs[i] + zs[j-1]), m_print_config_ptr));
i = j;
}
}
@@ -134,12 +156,29 @@ void ToolOrdering::collect_extruders(const PrintObject &object)
if (layerm == nullptr)
continue;
const PrintRegion &region = *object.print()->regions[region_id];
+
if (! layerm->perimeters.entities.empty()) {
- layer_tools.extruders.push_back(region.config.perimeter_extruder.value);
+ bool something_nonoverriddable = true;
+
+ if (m_print_config_ptr) { // in this case complete_objects is false (see ToolOrdering constructors)
+ something_nonoverriddable = false;
+ for (const auto& eec : layerm->perimeters.entities) // let's check if there are nonoverriddable entities
+ if (!layer_tools.wiping_extrusions().is_overriddable(dynamic_cast<const ExtrusionEntityCollection&>(*eec), *m_print_config_ptr, object, region)) {
+ something_nonoverriddable = true;
+ break;
+ }
+ }
+
+ if (something_nonoverriddable)
+ layer_tools.extruders.push_back(region.config.perimeter_extruder.value);
+
layer_tools.has_object = true;
}
+
+
bool has_infill = false;
bool has_solid_infill = false;
+ bool something_nonoverriddable = false;
for (const ExtrusionEntity *ee : layerm->fills.entities) {
// fill represents infill extrusions of a single island.
const auto *fill = dynamic_cast<const ExtrusionEntityCollection*>(ee);
@@ -148,19 +187,33 @@ void ToolOrdering::collect_extruders(const PrintObject &object)
has_solid_infill = true;
else if (role != erNone)
has_infill = true;
+
+ if (m_print_config_ptr) {
+ if (!something_nonoverriddable && !layer_tools.wiping_extrusions().is_overriddable(*fill, *m_print_config_ptr, object, region))
+ something_nonoverriddable = true;
+ }
+ }
+
+ if (something_nonoverriddable || !m_print_config_ptr)
+ {
+ if (has_solid_infill)
+ layer_tools.extruders.push_back(region.config.solid_infill_extruder);
+ if (has_infill)
+ layer_tools.extruders.push_back(region.config.infill_extruder);
}
- if (has_solid_infill)
- layer_tools.extruders.push_back(region.config.solid_infill_extruder);
- if (has_infill)
- layer_tools.extruders.push_back(region.config.infill_extruder);
if (has_solid_infill || has_infill)
layer_tools.has_object = true;
}
}
- // Sort and remove duplicates
- for (LayerTools &lt : m_layer_tools)
- sort_remove_duplicates(lt.extruders);
+ for (auto& layer : m_layer_tools) {
+ // Sort and remove duplicates
+ sort_remove_duplicates(layer.extruders);
+
+ // make sure that there are some tools for each object layer (e.g. tall wiping object will result in empty extruders vector)
+ if (layer.extruders.empty() && layer.has_object)
+ layer.extruders.push_back(0); // 0="dontcare" extruder - it will be taken care of in reorder_extruders
+ }
}
// Reorder extruders to minimize layer changes.
@@ -217,6 +270,8 @@ void ToolOrdering::reorder_extruders(unsigned int last_extruder_id)
}
}
+
+
void ToolOrdering::fill_wipe_tower_partitions(const PrintConfig &config, coordf_t object_bottom_z)
{
if (m_layer_tools.empty())
@@ -327,4 +382,250 @@ void ToolOrdering::collect_extruder_statistics(bool prime_multi_material)
}
}
+
+
+// This function is called from Print::mark_wiping_extrusions and sets extruder this entity should be printed with (-1 .. as usual)
+void WipingExtrusions::set_extruder_override(const ExtrusionEntity* entity, unsigned int copy_id, int extruder, unsigned int num_of_copies)
+{
+ something_overridden = true;
+
+ auto entity_map_it = (entity_map.insert(std::make_pair(entity, std::vector<int>()))).first; // (add and) return iterator
+ auto& copies_vector = entity_map_it->second;
+ if (copies_vector.size() < num_of_copies)
+ copies_vector.resize(num_of_copies, -1);
+
+ if (copies_vector[copy_id] != -1)
+ std::cout << "ERROR: Entity extruder overriden multiple times!!!\n"; // A debugging message - this must never happen.
+
+ copies_vector[copy_id] = extruder;
+}
+
+
+// Finds first non-soluble extruder on the layer
+int WipingExtrusions::first_nonsoluble_extruder_on_layer(const PrintConfig& print_config) const
+{
+ const LayerTools& lt = *m_layer_tools;
+ for (auto extruders_it = lt.extruders.begin(); extruders_it != lt.extruders.end(); ++extruders_it)
+ if (!print_config.filament_soluble.get_at(*extruders_it))
+ return (*extruders_it);
+
+ return (-1);
+}
+
+// Finds last non-soluble extruder on the layer
+int WipingExtrusions::last_nonsoluble_extruder_on_layer(const PrintConfig& print_config) const
+{
+ const LayerTools& lt = *m_layer_tools;
+ for (auto extruders_it = lt.extruders.rbegin(); extruders_it != lt.extruders.rend(); ++extruders_it)
+ if (!print_config.filament_soluble.get_at(*extruders_it))
+ return (*extruders_it);
+
+ return (-1);
+}
+
+
+// Decides whether this entity could be overridden
+bool WipingExtrusions::is_overriddable(const ExtrusionEntityCollection& eec, const PrintConfig& print_config, const PrintObject& object, const PrintRegion& region) const
+{
+ if (print_config.filament_soluble.get_at(Print::get_extruder(eec, region)))
+ return false;
+
+ if (object.config.wipe_into_objects)
+ return true;
+
+ if (!region.config.wipe_into_infill || eec.role() != erInternalInfill)
+ return false;
+
+ return true;
+}
+
+
+// Following function iterates through all extrusions on the layer, remembers those that could be used for wiping after toolchange
+// and returns volume that is left to be wiped on the wipe tower.
+float WipingExtrusions::mark_wiping_extrusions(const Print& print, unsigned int old_extruder, unsigned int new_extruder, float volume_to_wipe)
+{
+ const LayerTools& lt = *m_layer_tools;
+ const float min_infill_volume = 0.f; // ignore infill with smaller volume than this
+
+ if (print.config.filament_soluble.get_at(old_extruder) || print.config.filament_soluble.get_at(new_extruder))
+ return volume_to_wipe; // Soluble filament cannot be wiped in a random infill, neither the filament after it
+
+ // we will sort objects so that dedicated for wiping are at the beginning:
+ PrintObjectPtrs object_list = print.get_printable_objects();
+ std::sort(object_list.begin(), object_list.end(), [](const PrintObject* a, const PrintObject* b) { return a->config.wipe_into_objects; });
+
+ // We will now iterate through
+ // - first the dedicated objects to mark perimeters or infills (depending on infill_first)
+ // - second through the dedicated ones again to mark infills or perimeters (depending on infill_first)
+ // - then all the others to mark infills (in case that !infill_first, we must also check that the perimeter is finished already
+ // this is controlled by the following variable:
+ bool perimeters_done = false;
+
+ for (int i=0 ; i<(int)object_list.size() + (perimeters_done ? 0 : 1); ++i) {
+ if (!perimeters_done && (i==(int)object_list.size() || !object_list[i]->config.wipe_into_objects)) { // we passed the last dedicated object in list
+ perimeters_done = true;
+ i=-1; // let's go from the start again
+ continue;
+ }
+
+ const auto& object = object_list[i];
+
+ // Finds this layer:
+ auto this_layer_it = std::find_if(object->layers.begin(), object->layers.end(), [&lt](const Layer* lay) { return std::abs(lt.print_z - lay->print_z)<EPSILON; });
+ if (this_layer_it == object->layers.end())
+ continue;
+ const Layer* this_layer = *this_layer_it;
+ unsigned int num_of_copies = object->_shifted_copies.size();
+
+ for (unsigned int copy = 0; copy < num_of_copies; ++copy) { // iterate through copies first, so that we mark neighbouring infills to minimize travel moves
+
+ for (size_t region_id = 0; region_id < object->print()->regions.size(); ++ region_id) {
+ const auto& region = *object->print()->regions[region_id];
+
+ if (!region.config.wipe_into_infill && !object->config.wipe_into_objects)
+ continue;
+
+
+ if ((!print.config.infill_first ? perimeters_done : !perimeters_done) || (!object->config.wipe_into_objects && region.config.wipe_into_infill)) {
+ for (const ExtrusionEntity* ee : this_layer->regions[region_id]->fills.entities) { // iterate through all infill Collections
+ auto* fill = dynamic_cast<const ExtrusionEntityCollection*>(ee);
+
+ if (!is_overriddable(*fill, print.config, *object, region))
+ continue;
+
+ // What extruder would this normally be printed with?
+ unsigned int correct_extruder = Print::get_extruder(*fill, region);
+
+ if (volume_to_wipe<=0)
+ continue;
+
+ if (!object->config.wipe_into_objects && !print.config.infill_first && region.config.wipe_into_infill)
+ // In this case we must check that the original extruder is used on this layer before the one we are overridding
+ // (and the perimeters will be finished before the infill is printed):
+ if (!lt.is_extruder_order(region.config.perimeter_extruder - 1, new_extruder))
+ continue;
+
+ if ((!is_entity_overridden(fill, copy) && fill->total_volume() > min_infill_volume)) { // this infill will be used to wipe this extruder
+ set_extruder_override(fill, copy, new_extruder, num_of_copies);
+ volume_to_wipe -= fill->total_volume();
+ }
+ }
+ }
+
+ // Now the same for perimeters - see comments above for explanation:
+ if (object->config.wipe_into_objects && (print.config.infill_first ? perimeters_done : !perimeters_done))
+ {
+ for (const ExtrusionEntity* ee : this_layer->regions[region_id]->perimeters.entities) {
+ auto* fill = dynamic_cast<const ExtrusionEntityCollection*>(ee);
+ if (!is_overriddable(*fill, print.config, *object, region))
+ continue;
+
+ if (volume_to_wipe<=0)
+ continue;
+
+ if ((!is_entity_overridden(fill, copy) && fill->total_volume() > min_infill_volume)) {
+ set_extruder_override(fill, copy, new_extruder, num_of_copies);
+ volume_to_wipe -= fill->total_volume();
+ }
+ }
+ }
+ }
+ }
+ }
+ return std::max(0.f, volume_to_wipe);
+}
+
+
+
+// Called after all toolchanges on a layer were mark_infill_overridden. There might still be overridable entities,
+// that were not actually overridden. If they are part of a dedicated object, printing them with the extruder
+// they were initially assigned to might mean violating the perimeter-infill order. We will therefore go through
+// them again and make sure we override it.
+void WipingExtrusions::ensure_perimeters_infills_order(const Print& print)
+{
+ const LayerTools& lt = *m_layer_tools;
+ unsigned int first_nonsoluble_extruder = first_nonsoluble_extruder_on_layer(print.config);
+ unsigned int last_nonsoluble_extruder = last_nonsoluble_extruder_on_layer(print.config);
+
+ PrintObjectPtrs printable_objects = print.get_printable_objects();
+ for (const PrintObject* object : printable_objects) {
+ // Finds this layer:
+ auto this_layer_it = std::find_if(object->layers.begin(), object->layers.end(), [&lt](const Layer* lay) { return std::abs(lt.print_z - lay->print_z)<EPSILON; });
+ if (this_layer_it == object->layers.end())
+ continue;
+ const Layer* this_layer = *this_layer_it;
+ unsigned int num_of_copies = object->_shifted_copies.size();
+
+ for (unsigned int copy = 0; copy < num_of_copies; ++copy) { // iterate through copies first, so that we mark neighbouring infills to minimize travel moves
+ for (size_t region_id = 0; region_id < object->print()->regions.size(); ++ region_id) {
+ const auto& region = *object->print()->regions[region_id];
+
+ if (!region.config.wipe_into_infill && !object->config.wipe_into_objects)
+ continue;
+
+ for (const ExtrusionEntity* ee : this_layer->regions[region_id]->fills.entities) { // iterate through all infill Collections
+ auto* fill = dynamic_cast<const ExtrusionEntityCollection*>(ee);
+
+ if (!is_overriddable(*fill, print.config, *object, region)
+ || is_entity_overridden(fill, copy) )
+ continue;
+
+ // This infill could have been overridden but was not - unless we do something, it could be
+ // printed before its perimeter, or not be printed at all (in case its original extruder has
+ // not been added to LayerTools
+ // Either way, we will now force-override it with something suitable:
+ if (print.config.infill_first
+ || object->config.wipe_into_objects // in this case the perimeter is overridden, so we can override by the last one safely
+ || lt.is_extruder_order(region.config.perimeter_extruder - 1, last_nonsoluble_extruder // !infill_first, but perimeter is already printed when last extruder prints
+ || std::find(lt.extruders.begin(), lt.extruders.end(), region.config.infill_extruder - 1) == lt.extruders.end()) // we have to force override - this could violate infill_first (FIXME)
+ )
+ set_extruder_override(fill, copy, (print.config.infill_first ? first_nonsoluble_extruder : last_nonsoluble_extruder), num_of_copies);
+ else {
+ // In this case we can (and should) leave it to be printed normally.
+ // Force overriding would mean it gets printed before its perimeter.
+ }
+ }
+
+ // Now the same for perimeters - see comments above for explanation:
+ for (const ExtrusionEntity* ee : this_layer->regions[region_id]->perimeters.entities) { // iterate through all perimeter Collections
+ auto* fill = dynamic_cast<const ExtrusionEntityCollection*>(ee);
+ if (!is_overriddable(*fill, print.config, *object, region)
+ || is_entity_overridden(fill, copy) )
+ continue;
+
+ set_extruder_override(fill, copy, (print.config.infill_first ? last_nonsoluble_extruder : first_nonsoluble_extruder), num_of_copies);
+ }
+ }
+ }
+ }
+}
+
+
+
+
+
+
+
+// Following function is called from process_layer and returns pointer to vector with information about which extruders should be used for given copy of this entity.
+// It first makes sure the pointer is valid (creates the vector if it does not exist) and contains a record for each copy
+// It also modifies the vector in place and changes all -1 to correct_extruder_id (at the time the overrides were created, correct extruders were not known,
+// so -1 was used as "print as usual".
+// The resulting vector has to keep track of which extrusions are the ones that were overridden and which were not. In the extruder is used as overridden,
+// its number is saved as it is (zero-based index). Usual extrusions are saved as -number-1 (unfortunately there is no negative zero).
+const std::vector<int>* WipingExtrusions::get_extruder_overrides(const ExtrusionEntity* entity, int correct_extruder_id, int num_of_copies)
+{
+ auto entity_map_it = entity_map.find(entity);
+ if (entity_map_it == entity_map.end())
+ entity_map_it = (entity_map.insert(std::make_pair(entity, std::vector<int>()))).first;
+
+ // Now the entity_map_it should be valid, let's make sure the vector is long enough:
+ entity_map_it->second.resize(num_of_copies, -1);
+
+ // Each -1 now means "print as usual" - we will replace it with actual extruder id (shifted it so we don't lose that information):
+ std::replace(entity_map_it->second.begin(), entity_map_it->second.end(), -1, -correct_extruder_id-1);
+
+ return &(entity_map_it->second);
+}
+
+
} // namespace Slic3r