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github.com/supermerill/SuperSlicer.git - Unnamed repository; edit this file 'description' to name the repository.
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pressing the "add layer" button.
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+ Clean code in GUI_ObjectManipulation.cpp
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the objects list
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+ Fixed OSX build
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parameters
+ Implemented layer_height editing
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from ObjectLayers sizer
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+ fixed build under OSX and Linux
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+ some code refactoring
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