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2020-03-04Fixing build against wxWidgets 3.0Lukas Matena
The wxString saga continues. wxWidgets 3.0 don't have the wxString::FromUTF8(const std::string&) overload, we must use the GUI::from_u8 helper Also wxWidgets 3.0 don't allow to disable wxString->const char* conversion, so calling show_info(wxWindow*, wxString, const char*) was ambiguous Several includes moved around
2020-03-03Fixing wxString::Format encoding mismatches (part 3)Lukas Matena
2020-02-13ENABLE_6DOF_CAMERA set as defaultEnrico Turri
2020-02-06Don't forget to copy drain holes when an object is copiedLukas Matena
2020-01-15Six degrees of freedom camera - 1st installmentEnrico Turri
2019-10-09Fixed conflicts after merging with masterEnrico Turri
2019-09-24Whitespace changes to supress misleading indentation warningsLukas Matena
These appear in newer gcc when spaces and tabs are mixed
2019-09-23ENABLE_ENHANCED_RELOAD_FROM_DISK set as defaultEnrico Turri
2019-09-19Added tech ENABLE_ENHANCED_RELOAD_FROM_DISKEnrico Turri
1) Reworked void Plater::priv::reload_from_disk() to be more general 2) Added source data to class ModelVolume 3) Modified .3mf import/export to save/load volume matrices and source data 4) Incremented .3mf version to 2
2019-09-04Removed another bunch of compile warningsEnrico Turri
2019-08-30Do not apply out of bed detection for non printable volumesEnrico Turri
2019-08-29Removed Selection-Add Volumes, Selection-Add Volume,bubnikv
Selection-Remove Volume, Selection-Remove Volumes from taking snapshots, therefore from localizations.
2019-08-28Another round of translation adjustments.bubnikv
2019-08-09Fixed extra "Add_Selection" snapshot on call context menu from sceneYuSanka
+ Added take_snapshot for toggle_instance_printable_state
2019-08-06Merge remote-tracking branch 'origin' into ys_printable_propertyYuSanka
2019-08-05Fixed a regression issue where excessive memory was allocatedbubnikv
for the GLVolumes before sending to the GPU driver. The following commits were partially reverted: 4269c8b23cb6878a20f468a916d0079ecaf647a0 Removed GLVolume non-VBO rendering d15698e21e86a4e896bbb5f3c59440ec2dc721e9 GLVolume and GLIndexedVertexArray refactored to send data to gpu at the first render call Namely, the GLVolume buffers are "shrink to size"'d before sending their content to the OpenGL driver, and the vertex buffers are populated as quickly as possible from the GLVolume, so that the same buffer is not kept twice in RAM on systems, where the RAM is shared with the graphics card. Also the memory allocation reporting was improved for the GLVolumes.
2019-08-05Merge remote-tracking branch 'origin/master' into ys_printable_propertyYuSanka
2019-08-05Implemented set printable state for ObjectListYuSanka
2019-08-01Not taking the snapshot with non-empty Redo stack will likely be more ↵bubnikv
confusing than losing the Redo stack. Let's wait for user feedback.
2019-07-31Code cleanupEnrico Turri
2019-07-31Render non printable instances with a darker colorEnrico Turri
2019-07-26Code cleanupEnrico Turri
2019-07-24Add remove all from selection command to undo/redo stack only when the redo ↵Enrico Turri
stack is empty
2019-07-24Do not store into undo/redo stack remove all from selection commandEnrico Turri
2019-07-231st installment for selection's undo/redo snapshotsEnrico Turri
2019-07-17Fixed use of translate macrosEnrico Turri
2019-07-15Merge remote-tracking branch 'remotes/origin/vb_undo_redo'bubnikv
2019-07-09Modified logic to add snapshots to undo/redo stack using ↵Enrico Turri
GLCanvas::do_xxxxxx() methods
2019-07-08Fixed conflicts after merge with masterEnrico Turri
2019-07-05Undo / Redo fixesbubnikv
2019-07-04Merge remote-tracking branch 'origin/master' into vb_undo_redobubnikv
2019-07-04Update object list after undo/redoYuSanka
2019-07-04WIP Undo / Redo : serialization / deserialization of object selection.bubnikv
2019-07-03WIP Undo / Redo: Serializing the configs of ModelObject / ModelVolumebubnikv
/ ModelMaterial as separate objects to conserve memory.
2019-07-02View dependent order of rendering for layers editing visual hints to keep ↵Enrico Turri
the correct transparency
2019-07-01Removed GLVolume non-VBO renderingEnrico Turri
2019-06-27Some code improvementsYuSanka
2019-06-27Added visual hints in 3D scene for layers editingEnrico Turri
2019-06-24Merge remote-tracking branch 'origin/master' into ys_new_featuresYuSanka
2019-06-24Do not allow to copy/paste volumes when using sla printerEnrico Turri
2019-06-24#2428Enrico Turri
1) Reworked logic for pasting volumes 2) Fixed paste of volumes into different objects 3) Do not apply offset when pasting into the copied object 4) Keep source transformation matrix and relative positions when copy/pasting volumes into another object
2019-06-20Integrated the new layer height spans with configs into the backend.bubnikv
Fixed some compiler warnings.
2019-06-13Merge remote-tracking branch 'origin/master' into ys_new_featuresYuSanka
2019-06-12Fixed conflicts after git cherry-picking ↵Enrico Turri
39cfe819daeb7dd71bae5ff20edfbe6396dffbe8
2019-06-05Experiments with updating layer_config_ranges from UIYuSanka
+ Fixed OSX build
2019-05-24Code cleanupEnrico Turri
2019-05-24Fixed conflicts after cherry-picking 844e99f84e4ac640cd9ad0c905efc6068a35cdbbEnrico Turri
2019-05-20Fixed debug technology ENABLE_RENDER_SELECTION_CENTEREnrico Turri
2019-05-20Fixed position of instances after paste objectEnrico Turri
2019-05-15Fix of a regression bug - joint rotation of multiple instances.bubnikv
The bug was likely introduced with b89e95aea7d2ef665973a812ba03c263cc82a3ba